[devel] Replaced visualc6 and visualc71 projects with new vstudio project

This commit is contained in:
Glenn Randers-Pehrson 2010-04-24 12:15:51 -05:00
parent 9ee577c7f5
commit 304a1a1754
22 changed files with 744 additions and 2209 deletions

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@ -183,6 +183,7 @@ version 1.5.0beta19 [April 24, 2010]
__stdcall is no longer needed for Visual Basic, so libpng-1.5.0 uses
__cdecl throughout (both API functions and callbacks) on Windows/x86
platforms.
Replaced visualc6 and visualc71 projects with new vstudio project
Send comments/corrections/commendations to png-mng-implement at lists.sf.net:
(subscription required; visit

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@ -2665,6 +2665,7 @@ version 1.5.0beta19 [April 24, 2010]
__stdcall is no longer needed for Visual Basic, so libpng-1.5.0 uses
__cdecl throughout (both API functions and callbacks) on Windows/x86
platforms.
Replaced visualc6 and visualc71 projects with new vstudio project
Send comments/corrections/commendations to png-mng-implement at lists.sf.net
(subscription required; visit

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@ -1,55 +0,0 @@
Microsoft Developer Studio Project File, Format Version 6.00 for libpng.
Copyright (C) 2000-2004 Simon-Pierre Cadieux.
Copyright (C) 2004 Cosmin Truta.
This code is released under the libpng license.
For conditions of distribution and use, see copyright notice in png.h
Assumptions:
* The libpng source files are in ..\..
* The zlib source files are in ..\..\..\zlib
* The zlib project files are in ..\..\..\zlib\projects\visualc6
To use:
1) On the main menu, select "File | Open Workspace".
Open "libpng.dsw".
2) Select "Build | Set Active Configuration".
Choose the configuration you wish to build.
(Choose libpng or pngtest; zlib will be built automatically.)
3) Select "Build | Clean".
4) Select "Build | Build ... (F7)". Ignore warning messages about
not being able to find certain include files (e.g. alloc.h).
5) If you built the sample program (pngtest),
select "Build | Execute ... (Ctrl+F5)".
This project builds the libpng binaries as follows:
* Win32_DLL_Release\libpng15.dll DLL build
* Win32_DLL_Debug\libpng15d.dll DLL build (debug version)
* Win32_DLL_VB\libpng15vb.dll DLL build for Visual Basic, using stdcall
* Win32_LIB_Release\libpng.lib static build
* Win32_LIB_Debug\libpngd.lib static build (debug version)
Notes:
If you change anything in the source files, or select different compiler
settings, please change the DLL name to something different than any of
the above names. Also, make sure that in your "pngusr.h" you define
PNG_USER_PRIVATEBUILD and PNG_USER_DLLFNAME_POSTFIX according to the
instructions provided in "pngconf.h".
All DLLs built by this project use the Microsoft dynamic C runtime library
MSVCRT.DLL (MSVCRTD.DLL for debug versions). If you distribute any of the
above mentioned libraries you should also include this DLL in your package.
For a list of files that are redistributable in Visual C++ 6.0, see
Common\Redist\Redist.txt on Disc 1 of the Visual C++ 6.0 product CDs.

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@ -1,328 +0,0 @@
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@ -1,59 +0,0 @@
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@ -1,157 +0,0 @@
/* 1.5.0beta19 STANDARD API DEFINITION */
/* pnglibconf.h - library build configuration */
/* libpng version 1.5.0beta19 - April 2, 2010 */
/* Copyright (c) 1998-2010 Glenn Randers-Pehrson */
/* This code is released under the libpng license. */
/* For conditions of distribution and use, see the disclaimer */
/* and license in png.h */
/* pnglibconf.h */
/* Machine generated file: DO NOT EDIT */
/* Derived from: scripts/pnglibconf.dfa */
#ifndef PNGLCONF_H
#define PNGLCONF_H
/* settings */
#define PNG_CALLOC_SUPPORTED
#define PNG_USER_WIDTH_MAX 1000000L
#define PNG_API_RULE 0
#define PNG_USER_CHUNK_CACHE_MAX 0
#define PNG_USER_HEIGHT_MAX 1000000L
#define PNG_USER_CHUNK_MALLOC_MAX 0
#define PNG_DEFAULT_READ_MACROS 1
/* end of settings */
/* options */
#define PNG_INFO_IMAGE_SUPPORTED
#define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
#define PNG_WRITE_SUPPORTED
#define PNG_WRITE_INTERLACING_SUPPORTED
#define PNG_EASY_ACCESS_SUPPORTED
#define PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_USER_LIMITS_SUPPORTED
#define PNG_FIXED_POINT_SUPPORTED
/*#undef PNG_ERROR_NUMBERS_SUPPORTED*/
#define PNG_ERROR_TEXT_SUPPORTED
#define PNG_READ_SUPPORTED
/*#undef PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED*/
/*#undef PNG_BENIGN_ERRORS_SUPPORTED*/
#define PNG_SETJMP_SUPPORTED
#define PNG_WRITE_FLUSH_SUPPORTED
#define PNG_MNG_FEATURES_SUPPORTED
#define PNG_FLOATING_POINT_SUPPORTED
/*#undef PNG_INCH_CONVERSIONS_SUPPORTED*/
#define PNG_STDIO_SUPPORTED
#define PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_USER_MEM_SUPPORTED
#define PNG_IO_STATE_SUPPORTED
#define PNG_SET_USER_LIMITS_SUPPORTED
#define PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
#define PNG_WRITE_INT_FUNCTIONS_SUPPORTED
#define PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
#define PNG_WRITE_FILTER_SUPPORTED
#define PNG_SET_CHUNK_CACHE_LIMIT_SUPPORTED
#define PNG_WRITE_iCCP_SUPPORTED
#define PNG_READ_TRANSFORMS_SUPPORTED
#define PNG_READ_GAMMA_SUPPORTED
#define PNG_READ_bKGD_SUPPORTED
#define PNG_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_READ_sCAL_SUPPORTED
#define PNG_WRITE_hIST_SUPPORTED
#define PNG_READ_OPT_PLTE_SUPPORTED
#define PNG_SET_CHUNK_MALLOC_LIMIT_SUPPORTED
#define PNG_WRITE_gAMA_SUPPORTED
#define PNG_READ_GRAY_TO_RGB_SUPPORTED
#define PNG_WRITE_pCAL_SUPPORTED
#define PNG_READ_INVERT_ALPHA_SUPPORTED
#define PNG_WRITE_TRANSFORMS_SUPPORTED
#define PNG_READ_sBIT_SUPPORTED
#define PNG_READ_PACK_SUPPORTED
#define PNG_WRITE_SWAP_SUPPORTED
#define PNG_READ_cHRM_SUPPORTED
#define PNG_WRITE_tIME_SUPPORTED
#define PNG_READ_INTERLACING_SUPPORTED
#define PNG_READ_tRNS_SUPPORTED
#define PNG_WRITE_pHYs_SUPPORTED
#define PNG_WRITE_INVERT_SUPPORTED
#define PNG_READ_RGB_TO_GRAY_SUPPORTED
#define PNG_WRITE_sRGB_SUPPORTED
#define PNG_READ_oFFs_SUPPORTED
#define PNG_WRITE_FILLER_SUPPORTED
#define PNG_WRITE_TEXT_SUPPORTED
#define PNG_WRITE_SHIFT_SUPPORTED
#define PNG_PROGRESSIVE_READ_SUPPORTED
#define PNG_READ_SHIFT_SUPPORTED
#define PNG_CONVERT_tIME_SUPPORTED
#define PNG_READ_USER_TRANSFORM_SUPPORTED
#define PNG_READ_INT_FUNCTIONS_SUPPORTED
#define PNG_READ_USER_CHUNKS_SUPPORTED
#define PNG_READ_hIST_SUPPORTED
#define PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
#define PNG_READ_SWAP_ALPHA_SUPPORTED
#define PNG_READ_COMPOSITE_NODIV_SUPPORTED
#define PNG_SEQUENTIAL_READ_SUPPORTED
#define PNG_READ_BACKGROUND_SUPPORTED
#define PNG_READ_QUANTIZE_SUPPORTED
#define PNG_READ_iCCP_SUPPORTED
#define PNG_READ_STRIP_ALPHA_SUPPORTED
#define PNG_READ_PACKSWAP_SUPPORTED
#define PNG_READ_sRGB_SUPPORTED
#define PNG_WRITE_tEXt_SUPPORTED
#define PNG_READ_gAMA_SUPPORTED
#define PNG_READ_pCAL_SUPPORTED
#define PNG_READ_EXPAND_SUPPORTED
#define PNG_WRITE_sPLT_SUPPORTED
#define PNG_READ_SWAP_SUPPORTED
#define PNG_READ_tIME_SUPPORTED
#define PNG_READ_pHYs_SUPPORTED
#define PNG_WRITE_SWAP_ALPHA_SUPPORTED
#define PNG_TIME_RFC1123_SUPPORTED
#define PNG_READ_TEXT_SUPPORTED
#define PNG_WRITE_BGR_SUPPORTED
#define PNG_USER_CHUNKS_SUPPORTED
#define PNG_CONSOLE_IO_SUPPORTED
#define PNG_GET_INT_32_SUPPORTED
#define PNG_WRITE_PACK_SUPPORTED
#define PNG_READ_FILLER_SUPPORTED
#define PNG_WRITE_bKGD_SUPPORTED
#define PNG_WRITE_tRNS_SUPPORTED
#define PNG_READ_sPLT_SUPPORTED
#define PNG_WRITE_sCAL_SUPPORTED
#define PNG_WRITE_oFFs_SUPPORTED
#define PNG_READ_tEXt_SUPPORTED
#define PNG_WRITE_sBIT_SUPPORTED
#define PNG_READ_INVERT_SUPPORTED
#define PNG_READ_16_TO_8_SUPPORTED
#define PNG_WRITE_cHRM_SUPPORTED
#define PNG_WRITE_USER_TRANSFORM_SUPPORTED
#define PNG_READ_BGR_SUPPORTED
#define PNG_WRITE_PACKSWAP_SUPPORTED
#define PNG_WRITE_INVERT_ALPHA_SUPPORTED
#define PNG_sCAL_SUPPORTED
#define PNG_WRITE_zTXt_SUPPORTED
#define PNG_sBIT_SUPPORTED
#define PNG_cHRM_SUPPORTED
#define PNG_bKGD_SUPPORTED
#define PNG_tRNS_SUPPORTED
#define PNG_WRITE_iTXt_SUPPORTED
#define PNG_oFFs_SUPPORTED
#define PNG_USER_TRANSFORM_PTR_SUPPORTED
#define PNG_hIST_SUPPORTED
#define PNG_iCCP_SUPPORTED
#define PNG_sRGB_SUPPORTED
#define PNG_READ_zTXt_SUPPORTED
#define PNG_gAMA_SUPPORTED
#define PNG_pCAL_SUPPORTED
#define PNG_tIME_SUPPORTED
#define PNG_pHYs_SUPPORTED
#define PNG_READ_iTXt_SUPPORTED
#define PNG_TEXT_SUPPORTED
#define PNG_SAVE_INT_32_SUPPORTED
#define PNG_sPLT_SUPPORTED
#define PNG_tEXt_SUPPORTED
#define PNG_zTXt_SUPPORTED
#define PNG_iTXt_SUPPORTED
/* end of options */
#endif /* PNGLCONF_H */

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@ -1,178 +0,0 @@
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# PROP Output_Dir "Win32_DLL_Debug"
# PROP Intermediate_Dir "Win32_DLL_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_DLL_Debug\libpng15d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_DLL_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_LIB_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_Release"
# PROP Intermediate_Dir "Win32_LIB_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_LIB_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_LIB_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_Debug"
# PROP Intermediate_Dir "Win32_LIB_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_LIB_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_LIB_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
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# Begin Target
# Name "pngtest - Win32 DLL Release"
# Name "pngtest - Win32 DLL Debug"
# Name "pngtest - Win32 LIB Release"
# Name "pngtest - Win32 LIB Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\pngtest.c
# End Source File
# End Group
# End Target
# End Project

View File

@ -1,21 +0,0 @@
# Prevent "Cannot find missing dependency..." warnings while compiling
# pngwin.rc (PRJ0041).
all: $(IntDir)\alloc.h \
$(IntDir)\fp.h \
$(IntDir)\m68881.h \
$(IntDir)\mem.h \
$(IntDir)\pngusr.h \
$(IntDir)\strings.h \
$(IntDir)\unistd.h \
$(IntDir)\unixio.h
$(IntDir)\alloc.h \
$(IntDir)\fp.h \
$(IntDir)\m68881.h \
$(IntDir)\mem.h \
$(IntDir)\pngusr.h \
$(IntDir)\strings.h \
$(IntDir)\unistd.h \
$(IntDir)\unixio.h:
@!echo.>$@

View File

@ -1,66 +0,0 @@
Microsoft Developer Studio Project File, Format Version 7.10 for libpng.
Copyright (C) 2004 Simon-Pierre Cadieux.
This code is released under the libpng license.
For conditions of distribution and use, see copyright notice in png.h
Changes in libpng 15:
* The DEF file is no longer required, the DLLs link by name. A standard
DEF file, pngwin.def, is included in the distribution for applications
that require link by number (ordinal), builds that require link by
number should use the ordinals from this file (or from png.h).
Assumptions:
* The libpng source files are in ..\..
* The zlib source files are in ..\..\..\zlib
The source files must be from zlib version 1.2.3 - this project file
will not work with any other version.
* The zlib project file is in .
You may delete the zlib project from the solution and use the official
zlib build instead - take care to link against either zlib.lib or zdll.lib
as appropriate. You must do this if you want to use a version of zlib other
than zlib-1.2.3!
To use:
1) On the main menu, select "File | Open Solution".
Open "libpng.sln".
2) Display the Solution Explorer view (Ctrl+Alt+L)
3) Set one of the project as the StartUp project. If you just want to build the
binaries set "libpng" as the startup project (Select "libpng" tree view
item + Project | Set as StartUp project). If you want to build and test the
binaries set it to "pngtest" (Select "pngtest" tree view item +
Project | Set as StartUp project)
4) Select "Build | Configuration Manager...".
Choose the configuration you wish to build.
5) Select "Build | Clean Solution".
6) Select "Build | Build Solution (Ctrl-Shift-B)"
This project builds the libpng binaries as follows:
* Win32_DLL_Release\libpng15.dll DLL build
* Win32_DLL_Debug\libpng15d.dll DLL build (debug version)
* Win32_DLL_VB\libpng15vb.dll DLL build for Visual Basic (no stdio)
* Win32_LIB_Release\libpng.lib static build
* Win32_LIB_Debug\libpngd.lib static build (debug version)
Notes:
If you change anything in the source files, or select different compiler
settings, please change the DLL name to something different than any of
the above names. Also, make sure that in your "pngusr.h" you define
PNG_USER_PRIVATEBUILD and PNG_USER_DLLFNAME_POSTFIX according to the
instructions provided in "pngconf.h".
All DLLs built by this project use the Microsoft dynamic C runtime library
MSVCR71.DLL (MSVCR71D.DLL for debug versions). If you distribute any of the
above mentioned libraries you may have to include this DLL in your package.
For a list of files that are redistributable in Visual Studio see
$(VCINSTALLDIR)\redist.txt.

View File

@ -1,42 +0,0 @@
/* WARNING: This file was put in the LibPNG distribution for convenience only.
It is expected to be part of the next zlib release under
"projects\visualc71\README.txt." */
Microsoft Developer Studio Project File, Format Version 7.10 for zlib.
Copyright (C) 2004 Simon-Pierre Cadieux.
Copyright (C) 2004 Cosmin Truta.
This code is released under the libpng license.
For conditions of distribution and use, see copyright notice in zlib.h.
To use:
1) On the main menu, select "File | Open Solution".
Open "zlib.sln".
2) Display the Solution Explorer view (Ctrl+Alt+L)
3) Set one of the project as the StartUp project. If you just want to build the
binaries set "zlib" as the startup project (Select "zlib" tree view item +
Project | Set as StartUp project). If you want to build and test the
binaries set it to "example" (Select "example" tree view item + Project |
Set as StartUp project), If you want to build the minigzip utility set it to
"minigzip" (Select "minigzip" tree view item + Project | Set as StartUp
project
4) Select "Build | Configuration Manager...".
Choose the configuration you wish to build.
5) Select "Build | Clean Solution".
6) Select "Build | Build Solution (Ctrl-Shift-B)"
This project builds the zlib binaries as follows:
* Win32_DLL_Release\zlib1.dll DLL build
* Win32_DLL_Debug\zlib1d.dll DLL build (debug version)
* Win32_LIB_Release\zlib.lib static build
* Win32_LIB_Debug\zlibd.lib static build (debug version)

View File

@ -1,60 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libpng.vcproj", "{0008960E-E0DD-41A6-8265-00B31DDB4C21}"
ProjectSection(ProjectDependencies) = postProject
{2D4F8105-7D21-454C-9932-B47CAB71A5C0} = {2D4F8105-7D21-454C-9932-B47CAB71A5C0}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngtest", "pngtest.vcproj", "{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}"
ProjectSection(ProjectDependencies) = postProject
{0008960E-E0DD-41A6-8265-00B31DDB4C21} = {0008960E-E0DD-41A6-8265-00B31DDB4C21}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib.vcproj", "{2D4F8105-7D21-454C-9932-B47CAB71A5C0}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
DLL Debug = DLL Debug
DLL Release = DLL Release
DLL VB = DLL VB
LIB Debug = LIB Debug
LIB Release = LIB Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.ActiveCfg = DLL Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.Build.0 = DLL Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.ActiveCfg = DLL Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.Build.0 = DLL Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.ActiveCfg = DLL VB|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.Build.0 = DLL VB|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.ActiveCfg = LIB Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.Build.0 = LIB Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.ActiveCfg = LIB Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.Build.0 = LIB Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.ActiveCfg = DLL Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.Build.0 = DLL Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.ActiveCfg = DLL Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.Build.0 = DLL Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.ActiveCfg = DLL VB|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.Build.0 = DLL VB|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.ActiveCfg = LIB Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.Build.0 = LIB Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.ActiveCfg = LIB Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.Build.0 = LIB Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.ActiveCfg = DLL Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.Build.0 = DLL Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.ActiveCfg = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.Build.0 = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.ActiveCfg = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.Build.0 = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.ActiveCfg = LIB Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.Build.0 = LIB Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.ActiveCfg = LIB Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.Build.0 = LIB Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

View File

@ -1,425 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="libpng"
RootNamespace="libpng">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="DLL Release|Win32"
OutputDirectory="Win32_DLL_Release"
IntermediateDirectory="Win32_DLL_Release"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="NDEBUG;ZLIB_DLL;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="pngpriv.h"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\libpng15.dll"
LinkIncremental="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib;$(IntDir)"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL Debug|Win32"
OutputDirectory="Win32_DLL_Debug"
IntermediateDirectory="Win32_DLL_Debug"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="PNG_DEBUG=1;ZLIB_DLL;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="pngpriv.h"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\libpng15d.dll"
GenerateDebugInformation="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="PNG_DEBUG=1"
Culture="1033"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib;$(IntDir)"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL VB|Win32"
OutputDirectory="Win32_DLL_VB"
IntermediateDirectory="Win32_DLL_VB"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".;..\..\..\zlib"
PreprocessorDefinitions="NDEBUG;ZLIB_DLL;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="pngpriv.h"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\libpng15vb.dll"
LinkIncremental="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib;$(IntDir)"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB Release|Win32"
OutputDirectory="Win32_LIB_Release"
IntermediateDirectory="Win32_LIB_Release"
ConfigurationType="4">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="NDEBUG;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="pngpriv.h"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\libpng.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB Debug|Win32"
OutputDirectory="Win32_LIB_Debug"
IntermediateDirectory="Win32_LIB_Debug"
ConfigurationType="4">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="PNG_DEBUG=1;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="pngpriv.h"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\libpngd.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\png.c">
<FileConfiguration
Name="DLL Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="DLL Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="DLL VB|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\pngerror.c">
<FileConfiguration
Name="DLL Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="DLL Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="DLL VB|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\pngget.c">
</File>
<File
RelativePath="..\..\pngmem.c">
</File>
<File
RelativePath="..\..\pngpread.c">
</File>
<File
RelativePath="..\..\pngread.c">
</File>
<File
RelativePath="..\..\pngrio.c">
</File>
<File
RelativePath="..\..\pngrtran.c">
</File>
<File
RelativePath="..\..\pngrutil.c">
</File>
<File
RelativePath="..\..\pngset.c">
</File>
<File
RelativePath="..\..\pngtrans.c">
</File>
<File
RelativePath="..\..\pngwio.c">
</File>
<File
RelativePath="..\..\pngwrite.c">
</File>
<File
RelativePath="..\..\pngwtran.c">
</File>
<File
RelativePath="..\..\pngwutil.c">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\png.h">
</File>
<File
RelativePath="..\..\pngconf.h">
</File>
<File
RelativePath="..\..\pngpriv.h">
</File>
<File
RelativePath="..\..\scripts\pnglibconf.h">
</File>
<File
RelativePath="..\..\pngdebug.h">
</File>
<File
RelativePath="..\..\pngstruct.h">
</File>
<File
RelativePath="..\..\pnginfo.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
RelativePath="..\..\scripts\pngwin.rc">
<FileConfiguration
Name="LIB Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCResourceCompilerTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCResourceCompilerTool"/>
</FileConfiguration>
</File>
</Filter>
<File
RelativePath="PRJ0041.mak">
<FileConfiguration
Name="DLL Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Create dummy include files to prevent &quot;Cannot find missing dependency...&quot; warnings."
CommandLine="nmake -f PRJ0041.mak IntDir=$(IntDir)"
Outputs="$(IntDir)\alloc.h;$(IntDir)\fp.h;$(IntDir)\m68881.h;$(IntDir)\mem.h;$(IntDir)\pngusr.h;$(IntDir)\strings.h;$(IntDir)\unistd.h;$(IntDir)\unixio.h"/>
</FileConfiguration>
<FileConfiguration
Name="DLL Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Create dummy include files to prevent &quot;Cannot find missing dependency...&quot; warnings."
CommandLine="nmake -f PRJ0041.mak IntDir=$(IntDir)"
Outputs="$(IntDir)\alloc.h;$(IntDir)\fp.h;$(IntDir)\m68881.h;$(IntDir)\mem.h;$(IntDir)\pngusr.h;$(IntDir)\strings.h;$(IntDir)\unistd.h;$(IntDir)\unixio.h"/>
</FileConfiguration>
<FileConfiguration
Name="DLL VB|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Create dummy include files to prevent &quot;Cannot find missing dependency...&quot; warnings."
CommandLine="nmake -f PRJ0041.mak IntDir=$(IntDir)"
Outputs="$(IntDir)\alloc.h;$(IntDir)\fp.h;$(IntDir)\m68881.h;$(IntDir)\mem.h;$(IntDir)\pngusr.h;$(IntDir)\strings.h;$(IntDir)\unistd.h;$(IntDir)\unixio.h"/>
</FileConfiguration>
</File>
<File
RelativePath="README.txt">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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@ -1,157 +0,0 @@
/* 1.5.0beta19 STANDARD API DEFINITION */
/* pnglibconf.h - library build configuration */
/* libpng version 1.5.0beta19 - April 2, 2010 */
/* Copyright (c) 1998-2010 Glenn Randers-Pehrson */
/* This code is released under the libpng license. */
/* For conditions of distribution and use, see the disclaimer */
/* and license in png.h */
/* pnglibconf.h */
/* Machine generated file: DO NOT EDIT */
/* Derived from: scripts/pnglibconf.dfa */
#ifndef PNGLCONF_H
#define PNGLCONF_H
/* settings */
#define PNG_CALLOC_SUPPORTED
#define PNG_USER_WIDTH_MAX 1000000L
#define PNG_API_RULE 0
#define PNG_USER_CHUNK_CACHE_MAX 0
#define PNG_USER_HEIGHT_MAX 1000000L
#define PNG_USER_CHUNK_MALLOC_MAX 0
#define PNG_DEFAULT_READ_MACROS 1
/* end of settings */
/* options */
#define PNG_INFO_IMAGE_SUPPORTED
#define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
#define PNG_WRITE_SUPPORTED
#define PNG_WRITE_INTERLACING_SUPPORTED
#define PNG_EASY_ACCESS_SUPPORTED
#define PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_USER_LIMITS_SUPPORTED
#define PNG_FIXED_POINT_SUPPORTED
/*#undef PNG_ERROR_NUMBERS_SUPPORTED*/
#define PNG_ERROR_TEXT_SUPPORTED
#define PNG_READ_SUPPORTED
/*#undef PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED*/
/*#undef PNG_BENIGN_ERRORS_SUPPORTED*/
#define PNG_SETJMP_SUPPORTED
#define PNG_WRITE_FLUSH_SUPPORTED
#define PNG_MNG_FEATURES_SUPPORTED
#define PNG_FLOATING_POINT_SUPPORTED
/*#undef PNG_INCH_CONVERSIONS_SUPPORTED*/
#define PNG_STDIO_SUPPORTED
#define PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_USER_MEM_SUPPORTED
#define PNG_IO_STATE_SUPPORTED
#define PNG_SET_USER_LIMITS_SUPPORTED
#define PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
#define PNG_WRITE_INT_FUNCTIONS_SUPPORTED
#define PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
#define PNG_WRITE_FILTER_SUPPORTED
#define PNG_SET_CHUNK_CACHE_LIMIT_SUPPORTED
#define PNG_WRITE_iCCP_SUPPORTED
#define PNG_READ_TRANSFORMS_SUPPORTED
#define PNG_READ_GAMMA_SUPPORTED
#define PNG_READ_bKGD_SUPPORTED
#define PNG_UNKNOWN_CHUNKS_SUPPORTED
#define PNG_READ_sCAL_SUPPORTED
#define PNG_WRITE_hIST_SUPPORTED
#define PNG_READ_OPT_PLTE_SUPPORTED
#define PNG_SET_CHUNK_MALLOC_LIMIT_SUPPORTED
#define PNG_WRITE_gAMA_SUPPORTED
#define PNG_READ_GRAY_TO_RGB_SUPPORTED
#define PNG_WRITE_pCAL_SUPPORTED
#define PNG_READ_INVERT_ALPHA_SUPPORTED
#define PNG_WRITE_TRANSFORMS_SUPPORTED
#define PNG_READ_sBIT_SUPPORTED
#define PNG_READ_PACK_SUPPORTED
#define PNG_WRITE_SWAP_SUPPORTED
#define PNG_READ_cHRM_SUPPORTED
#define PNG_WRITE_tIME_SUPPORTED
#define PNG_READ_INTERLACING_SUPPORTED
#define PNG_READ_tRNS_SUPPORTED
#define PNG_WRITE_pHYs_SUPPORTED
#define PNG_WRITE_INVERT_SUPPORTED
#define PNG_READ_RGB_TO_GRAY_SUPPORTED
#define PNG_WRITE_sRGB_SUPPORTED
#define PNG_READ_oFFs_SUPPORTED
#define PNG_WRITE_FILLER_SUPPORTED
#define PNG_WRITE_TEXT_SUPPORTED
#define PNG_WRITE_SHIFT_SUPPORTED
#define PNG_PROGRESSIVE_READ_SUPPORTED
#define PNG_READ_SHIFT_SUPPORTED
#define PNG_CONVERT_tIME_SUPPORTED
#define PNG_READ_USER_TRANSFORM_SUPPORTED
#define PNG_READ_INT_FUNCTIONS_SUPPORTED
#define PNG_READ_USER_CHUNKS_SUPPORTED
#define PNG_READ_hIST_SUPPORTED
#define PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
#define PNG_READ_SWAP_ALPHA_SUPPORTED
#define PNG_READ_COMPOSITE_NODIV_SUPPORTED
#define PNG_SEQUENTIAL_READ_SUPPORTED
#define PNG_READ_BACKGROUND_SUPPORTED
#define PNG_READ_QUANTIZE_SUPPORTED
#define PNG_READ_iCCP_SUPPORTED
#define PNG_READ_STRIP_ALPHA_SUPPORTED
#define PNG_READ_PACKSWAP_SUPPORTED
#define PNG_READ_sRGB_SUPPORTED
#define PNG_WRITE_tEXt_SUPPORTED
#define PNG_READ_gAMA_SUPPORTED
#define PNG_READ_pCAL_SUPPORTED
#define PNG_READ_EXPAND_SUPPORTED
#define PNG_WRITE_sPLT_SUPPORTED
#define PNG_READ_SWAP_SUPPORTED
#define PNG_READ_tIME_SUPPORTED
#define PNG_READ_pHYs_SUPPORTED
#define PNG_WRITE_SWAP_ALPHA_SUPPORTED
#define PNG_TIME_RFC1123_SUPPORTED
#define PNG_READ_TEXT_SUPPORTED
#define PNG_WRITE_BGR_SUPPORTED
#define PNG_USER_CHUNKS_SUPPORTED
#define PNG_CONSOLE_IO_SUPPORTED
#define PNG_GET_INT_32_SUPPORTED
#define PNG_WRITE_PACK_SUPPORTED
#define PNG_READ_FILLER_SUPPORTED
#define PNG_WRITE_bKGD_SUPPORTED
#define PNG_WRITE_tRNS_SUPPORTED
#define PNG_READ_sPLT_SUPPORTED
#define PNG_WRITE_sCAL_SUPPORTED
#define PNG_WRITE_oFFs_SUPPORTED
#define PNG_READ_tEXt_SUPPORTED
#define PNG_WRITE_sBIT_SUPPORTED
#define PNG_READ_INVERT_SUPPORTED
#define PNG_READ_16_TO_8_SUPPORTED
#define PNG_WRITE_cHRM_SUPPORTED
#define PNG_WRITE_USER_TRANSFORM_SUPPORTED
#define PNG_READ_BGR_SUPPORTED
#define PNG_WRITE_PACKSWAP_SUPPORTED
#define PNG_WRITE_INVERT_ALPHA_SUPPORTED
#define PNG_sCAL_SUPPORTED
#define PNG_WRITE_zTXt_SUPPORTED
#define PNG_sBIT_SUPPORTED
#define PNG_cHRM_SUPPORTED
#define PNG_bKGD_SUPPORTED
#define PNG_tRNS_SUPPORTED
#define PNG_WRITE_iTXt_SUPPORTED
#define PNG_oFFs_SUPPORTED
#define PNG_USER_TRANSFORM_PTR_SUPPORTED
#define PNG_hIST_SUPPORTED
#define PNG_iCCP_SUPPORTED
#define PNG_sRGB_SUPPORTED
#define PNG_READ_zTXt_SUPPORTED
#define PNG_gAMA_SUPPORTED
#define PNG_pCAL_SUPPORTED
#define PNG_tIME_SUPPORTED
#define PNG_pHYs_SUPPORTED
#define PNG_READ_iTXt_SUPPORTED
#define PNG_TEXT_SUPPORTED
#define PNG_SAVE_INT_32_SUPPORTED
#define PNG_sPLT_SUPPORTED
#define PNG_tEXt_SUPPORTED
#define PNG_zTXt_SUPPORTED
#define PNG_iTXt_SUPPORTED
/* end of options */
#endif /* PNGLCONF_H */

View File

@ -1,267 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="pngtest"
RootNamespace="pngtest">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="DLL Release|Win32"
OutputDirectory="Win32_DLL_Release\Test"
IntermediateDirectory="Win32_DLL_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="NDEBUG;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL Debug|Win32"
OutputDirectory="Win32_DLL_Debug\Test"
IntermediateDirectory="Win32_DLL_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="PNG_DEBUG=1;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL VB|Win32"
OutputDirectory="Win32_DLL_VB\Test"
IntermediateDirectory="Win32_DLL_VB\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".;..\..\..\zlib"
PreprocessorDefinitions="NDEBUG;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="2"
CallingConvention="2"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\..\Win32_DLL_Release\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
IgnoreDefaultLibraryNames="$(IntDir)\libpng15b.lib"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB Release|Win32"
OutputDirectory="Win32_LIB_Release\Test"
IntermediateDirectory="Win32_LIB_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="NDEBUG;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB Debug|Win32"
OutputDirectory="Win32_LIB_Debug\Test"
IntermediateDirectory="Win32_LIB_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="PNG_DEBUG=1;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\pngtest.c">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -1,16 +0,0 @@
VisualStdio 2010 introduces a new 'TargetName' field, see:
http://social.msdn.microsoft.com/Forums/en/vcprerelease/thread/3c03e730-6a0e-4ee4-a0d6-6a5c3ce4343c
If you upgrade the libpng.sln to 2010 you will have to update the target name
from the default for libpng and zlib as follows:
zlib Library Debug: add 'd' to the end of the default target name
zlib DLL Debug: add '1d' to the end of the default target name
zlib DLL Release: add '1' to the end of the default target name
libpng Library Debug: add 'd' to the end of the default target name
libpng DLL Debug: add '15d' to the end of the default target name
libpng DLL Release: add '15' to the end of the default target name
libpng DLL VB: add '15vb' to the end of the default target name
If you don't do this you will get warnings and some builds will fail.

View File

@ -1,378 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="zlib">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="DLL Release|Win32"
OutputDirectory="Win32_DLL_Release\ZLib"
IntermediateDirectory="Win32_DLL_Release\ZLib"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\zlib1.dll"
LinkIncremental="1"
ModuleDefinitionFile="..\..\..\zlib\win32\zlib.def"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL Debug|Win32"
OutputDirectory="Win32_DLL_Debug\ZLib"
IntermediateDirectory="Win32_DLL_Debug\ZLib"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\zlib1d.dll"
ModuleDefinitionFile="..\..\..\zlib\win32\zlib.def"
GenerateDebugInformation="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB Release|Win32"
OutputDirectory="Win32_LIB_Release\ZLib"
IntermediateDirectory="Win32_LIB_Release\ZLib"
ConfigurationType="4">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\zlib.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB Debug|Win32"
OutputDirectory="Win32_LIB_Debug\ZLib"
IntermediateDirectory="Win32_LIB_Debug\ZLib"
ConfigurationType="4">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\zlibd.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\..\zlib\adler32.c">
</File>
<File
RelativePath="..\..\..\zlib\compress.c">
</File>
<File
RelativePath="..\..\..\zlib\crc32.c">
</File>
<File
RelativePath="..\..\..\zlib\deflate.c">
</File>
<File
RelativePath="..\..\..\zlib\gzio.c">
</File>
<File
RelativePath="..\..\..\zlib\infback.c">
</File>
<File
RelativePath="..\..\..\zlib\inffast.c">
</File>
<File
RelativePath="..\..\..\zlib\inflate.c">
</File>
<File
RelativePath="..\..\..\zlib\inftrees.c">
</File>
<File
RelativePath="..\..\..\zlib\trees.c">
</File>
<File
RelativePath="..\..\..\zlib\uncompr.c">
</File>
<File
RelativePath="..\..\..\zlib\win32\zlib.def">
<FileConfiguration
Name="LIB Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\zlib\zutil.c">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\..\zlib\crc32.h">
</File>
<File
RelativePath="..\..\..\zlib\deflate.h">
</File>
<File
RelativePath="..\..\..\zlib\inffast.h">
</File>
<File
RelativePath="..\..\..\zlib\inffixed.h">
</File>
<File
RelativePath="..\..\..\zlib\inflate.h">
</File>
<File
RelativePath="..\..\..\zlib\inftrees.h">
</File>
<File
RelativePath="..\..\..\zlib\trees.h">
</File>
<File
RelativePath="..\..\..\zlib\zconf.h">
</File>
<File
RelativePath="..\..\..\zlib\zlib.h">
</File>
<File
RelativePath="..\..\..\zlib\zutil.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
RelativePath="..\..\..\zlib\win32\zlib1.rc">
<FileConfiguration
Name="LIB Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCResourceCompilerTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCResourceCompilerTool"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Assembler Files (Unsupported)"
Filter="asm;obj;c;cpp;cxx;h;hpp;hxx">
<File
RelativePath="..\..\..\zlib\contrib\masmx86\gvmat32.asm">
<FileConfiguration
Name="DLL Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="DLL Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\zlib\contrib\masmx86\gvmat32c.c">
<FileConfiguration
Name="DLL Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"/>
</FileConfiguration>
<FileConfiguration
Name="DLL Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\zlib\contrib\masmx86\inffas32.asm">
<FileConfiguration
Name="DLL Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="DLL Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
</Filter>
<File
RelativePath="README.txt">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -0,0 +1,233 @@
‹½¨<?xml version="1.0" encoding="utf-8"?>
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VisualStudio instructions
libpng version 1.5.0beta19 - April 20, 2010
Copyright (c) 1998-2010 Glenn Randers-Pehrson
This code is released under the libpng license.
For conditions of distribution and use, see the disclaimer
and license in png.h
This diretory contains support for building libpng under MicroSoft
VisualStudio 2010. It may also work under later versions of VisualStudio.
You should be familiar with VisualStudio before using this directory.
Initial preparations
====================
You should install the 'official' build of zlib on your system - follow the
instructions provided on http://www.zlib.net. When a new release is being
made of zlib the instructions disappear for a while until the new official
build is available. You will have to wait.
You must enter some information in zlib.props before attempting to build
with this 'solution'. Please read and edit zlib.props first. You will
probably not be familiar with the contents of zlib.props - do not worry,
it is mostly harmless.
Make sure that your official build layout matches the requirements listed
in zlib.props. Prior to zlib-1.2.4 the official build (1.2.3) placed
include and library files in different directories - if you find this
has happened just put them all in the same directory.
This is all you need to do to build the 'release' and 'release library'
configurations.
Debugging
=========
The release configurations default to /Ox optimization. Full debugging
information is produced (in the .pdb), but if you encounter a problem the
optimization may make it difficult to debug. Simply rebuild with a lower
optimization level (e.g. /Od.)
Stop reading here
=================
You have enough information to build a working application.
Debug versions have limited support
===================================
This solution includes limited support for debug versions of libpng. You
do not need these unless your own solution itself uses debug builds (it is
far more effective to debug on the release builds, there is no point building
a special debug build.)
If, despite the previous paragraph, you still feel you need a debug build you
will have to download the zlib source as well (http://www.zlib.net) and include
the directory where you unpack it in zlib.props. This solution will then be
able to build a minimal zlib sufficient for libpng. This build is only
suitable for making a debug libpng.
The debug build of libpng is minimally supported. Support for debug builds of
zlib is also minimal. You really don't want to do this.
This solution only supports the Multi-Threaded DLL C Runtime
============================================================
If you examine the solution you will find that it very deliberately lists
exactly which MicroSoft DLLs it is linking against. It explicitly links
against msvcrt.lib. The debug version links against msvcrtd.lib (this is
why it is a debug version - it's nothing to do with having any special
debug support, it doesn't).
These versions of the MicroSoft C runtime correspond to the compiler flags
/MD (release) and /MDd (debug) - the "Multi-Threaded DLL" implementation of the
C runtime library.
If you need to change this then you will have to make sure that both the
compiler flags and the ".lib" in the linker dependences match up. Fortunately
neither zlib nor libpng require libraries other than a C runtime and
kernel32.
You cannot pass (FILE*) objects from a different runtime (including msvcrtd
to msvcrt) to libpng. If you do then your program will crash within libpng
when it first makes a file read or write call.
It is likely if you have read this far that you have found you can't avoid
having multiple C runtimes in your program. This is OK, it does work, but
you will have to implement the libpng file read/write callbacks rather than
using the internal libpng default. This is easy.

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‹½¨<?xml version="1.0" encoding="utf-8"?>
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* libpng version 1.5.0beta19 - April 20, 2010
*
* Copyright (c) 1998-2010 Glenn Randers-Pehrson
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
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zdll.lib # The DLL import library
zlib.lib # The static library
zlib.h # The header file
zconf.h # Another header file included by zlib.h
-->
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The directory need only contain the '.c' and '.h' files
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'.h' files in the source match those from the 'official'
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