[libpng10] Imported from libpng-1.0.45.tar

This commit is contained in:
Glenn Randers-Pehrson
2009-06-04 06:09:33 -05:00
parent 4fa097d58b
commit 4049c1ac2a
82 changed files with 3440 additions and 1873 deletions

269
example.c
View File

@@ -2,7 +2,7 @@
#if 0 /* in case someone actually tries to compile this */
/* example.c - an example of using libpng
* Last changed in libpng 1.2.36 [May 7, 2009]
* Last changed in libpng 1.2.37 [June 4, 2009]
* This file has been placed in the public domain by the authors.
* Maintained 1998-2009 Glenn Randers-Pehrson
* Maintained 1996, 1997 Andreas Dilger)
@@ -91,14 +91,15 @@ void read_png(char *file_name) /* We need to open the file */
if ((fp = fopen(file_name, "rb")) == NULL)
return (ERROR);
#else no_open_file /* prototype 2 */
void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
void read_png(FILE *fp, unsigned int sig_read) /* File is already open */
{
png_structp png_ptr;
png_infop info_ptr;
png_uint_32 width, height;
int bit_depth, color_type, interlace_type;
#endif no_open_file /* only use one prototype! */
#endif no_open_file /* Only use one prototype! */
/* Create and initialize the png_struct with the desired error handler
* functions. If you want to use the default stderr and longjump method,
@@ -164,6 +165,7 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
* pixels) into the info structure with this call:
*/
png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
#else
/* OK, you're doing it the hard way, with the lower-level functions */
@@ -175,13 +177,13 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
&interlace_type, int_p_NULL, int_p_NULL);
/* Set up the data transformations you want. Note that these are all
* optional. Only call them if you want/need them. Many of the
* transformations only work on specific types of images, and many
* are mutually exclusive.
*/
/* Set up the data transformations you want. Note that these are all
* optional. Only call them if you want/need them. Many of the
* transformations only work on specific types of images, and many
* are mutually exclusive.
*/
/* tell libpng to strip 16 bit/color files down to 8 bits/color */
/* Tell libpng to strip 16 bit/color files down to 8 bits/color */
png_set_strip_16(png_ptr);
/* Strip alpha bytes from the input data without combining with the
@@ -228,10 +230,11 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
png_set_background(png_ptr, &my_background,
PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
/* Some suggestions as to how to get a screen gamma value */
/* Note that screen gamma is the display_exponent, which includes
* the CRT_exponent and any correction for viewing conditions */
/* Some suggestions as to how to get a screen gamma value
*
* Note that screen gamma is the display_exponent, which includes
* the CRT_exponent and any correction for viewing conditions
*/
if (/* We have a user-defined screen gamma value */)
{
screen_gamma = user-defined screen_gamma;
@@ -244,7 +247,7 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
/* If we don't have another value */
else
{
screen_gamma = 2.2; /* A good guess for a PC monitors in a dimly
screen_gamma = 2.2; /* A good guess for a PC monitor in a dimly
lit room */
screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */
}
@@ -277,7 +280,7 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
png_colorp palette;
/* This reduces the image to the application supplied palette */
if (/* we have our own palette */)
if (/* We have our own palette */)
{
/* An array of colors to which the image should be dithered */
png_color std_color_cube[MAX_SCREEN_COLORS];
@@ -297,7 +300,7 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
}
}
/* invert monochrome files to have 0 as white and 1 as black */
/* Invert monochrome files to have 0 as white and 1 as black */
png_set_invert_mono(png_ptr);
/* If you want to shift the pixel values from the range [0,255] or
@@ -306,20 +309,20 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
*/
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
{
png_color_8p sig_bit;
png_color_8p sig_bit_p;
png_get_sBIT(png_ptr, info_ptr, &sig_bit);
png_set_shift(png_ptr, sig_bit);
png_get_sBIT(png_ptr, info_ptr, &sig_bit_p);
png_set_shift(png_ptr, sig_bit_p);
}
/* flip the RGB pixels to BGR (or RGBA to BGRA) */
/* Flip the RGB pixels to BGR (or RGBA to BGRA) */
if (color_type & PNG_COLOR_MASK_COLOR)
png_set_bgr(png_ptr);
/* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
/* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
png_set_swap_alpha(png_ptr);
/* swap bytes of 16 bit files to least significant byte first */
/* Swap bytes of 16 bit files to least significant byte first */
png_set_swap(png_ptr);
/* Add filler (or alpha) byte (before/after each RGB triplet) */
@@ -374,32 +377,31 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
#else no_sparkle /* Read the image using the "rectangle" effect */
png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y],
number_of_rows);
#endif no_sparkle /* use only one of these two methods */
#endif no_sparkle /* Use only one of these two methods */
}
/* if you want to display the image after every pass, do
so here */
#endif no_single /* use only one of these two methods */
/* If you want to display the image after every pass, do so here */
#endif no_single /* Use only one of these two methods */
}
#endif no_entire /* use only one of these two methods */
#endif no_entire /* Use only one of these two methods */
/* read rest of file, and get additional chunks in info_ptr - REQUIRED */
/* Read rest of file, and get additional chunks in info_ptr - REQUIRED */
png_read_end(png_ptr, info_ptr);
#endif hilevel
/* At this point you have read the entire image */
/* clean up after the read, and free any memory allocated - REQUIRED */
/* Clean up after the read, and free any memory allocated - REQUIRED */
png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
/* close the file */
/* Close the file */
fclose(fp);
/* that's it */
/* That's it */
return (OK);
}
/* progressively read a file */
/* Progressively read a file */
int
initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
@@ -464,7 +466,7 @@ process_data(png_structp *png_ptr, png_infop *info_ptr,
/* This one's new also. Simply give it chunks of data as
* they arrive from the data stream (in order, of course).
* On Segmented machines, don't give it any more than 64K.
* On segmented machines, don't give it any more than 64K.
* The library seems to run fine with sizes of 4K, although
* you can give it much less if necessary (I assume you can
* give it chunks of 1 byte, but I haven't tried with less
@@ -478,34 +480,35 @@ process_data(png_structp *png_ptr, png_infop *info_ptr,
info_callback(png_structp png_ptr, png_infop info)
{
/* do any setup here, including setting any of the transformations
* mentioned in the Reading PNG files section. For now, you _must_
* call either png_start_read_image() or png_read_update_info()
* after all the transformations are set (even if you don't set
* any). You may start getting rows before png_process_data()
* returns, so this is your last chance to prepare for that.
*/
/* Do any setup here, including setting any of the transformations
* mentioned in the Reading PNG files section. For now, you _must_
* call either png_start_read_image() or png_read_update_info()
* after all the transformations are set (even if you don't set
* any). You may start getting rows before png_process_data()
* returns, so this is your last chance to prepare for that.
*/
}
row_callback(png_structp png_ptr, png_bytep new_row,
png_uint_32 row_num, int pass)
{
/*
* This function is called for every row in the image. If the
* image is interlaced, and you turned on the interlace handler,
* this function will be called for every row in every pass.
*
* In this function you will receive a pointer to new row data from
* libpng called new_row that is to replace a corresponding row (of
* the same data format) in a buffer allocated by your application.
*
* The new row data pointer new_row may be NULL, indicating there is
* no new data to be replaced (in cases of interlace loading).
*
* If new_row is not NULL then you need to call
* png_progressive_combine_row() to replace the corresponding row as
* shown below:
*/
/*
* This function is called for every row in the image. If the
* image is interlaced, and you turned on the interlace handler,
* this function will be called for every row in every pass.
*
* In this function you will receive a pointer to new row data from
* libpng called new_row that is to replace a corresponding row (of
* the same data format) in a buffer allocated by your application.
*
* The new row data pointer "new_row" may be NULL, indicating there is
* no new data to be replaced (in cases of interlace loading).
*
* If new_row is not NULL then you need to call
* png_progressive_combine_row() to replace the corresponding row as
* shown below:
*/
/* Check if row_num is in bounds. */
if ((row_num >= 0) && (row_num < height))
{
@@ -520,44 +523,44 @@ row_callback(png_structp png_ptr, png_bytep new_row,
if ((old_row != NULL) && (new_row != NULL))
png_progressive_combine_row(png_ptr, old_row, new_row);
}
/*
* The rows and passes are called in order, so you don't really
* need the row_num and pass, but I'm supplying them because it
* may make your life easier.
*
* For the non-NULL rows of interlaced images, you must call
* png_progressive_combine_row() passing in the new row and the
* old row, as demonstrated above. You can call this function for
* NULL rows (it will just return) and for non-interlaced images
* (it just does the png_memcpy for you) if it will make the code
* easier. Thus, you can just do this for all cases:
*/
/*
* The rows and passes are called in order, so you don't really
* need the row_num and pass, but I'm supplying them because it
* may make your life easier.
*
* For the non-NULL rows of interlaced images, you must call
* png_progressive_combine_row() passing in the new row and the
* old row, as demonstrated above. You can call this function for
* NULL rows (it will just return) and for non-interlaced images
* (it just does the png_memcpy for you) if it will make the code
* easier. Thus, you can just do this for all cases:
*/
png_progressive_combine_row(png_ptr, old_row, new_row);
/* where old_row is what was displayed for previous rows. Note
* that the first pass (pass == 0 really) will completely cover
* the old row, so the rows do not have to be initialized. After
* the first pass (and only for interlaced images), you will have
* to pass the current row as new_row, and the function will combine
* the old row and the new row.
*/
/* where old_row is what was displayed for previous rows. Note
* that the first pass (pass == 0 really) will completely cover
* the old row, so the rows do not have to be initialized. After
* the first pass (and only for interlaced images), you will have
* to pass the current row as new_row, and the function will combine
* the old row and the new row.
*/
}
end_callback(png_structp png_ptr, png_infop info)
{
/* this function is called when the whole image has been read,
* including any chunks after the image (up to and including
* the IEND). You will usually have the same info chunk as you
* had in the header, although some data may have been added
* to the comments and time fields.
*
* Most people won't do much here, perhaps setting a flag that
* marks the image as finished.
*/
/* This function is called when the whole image has been read,
* including any chunks after the image (up to and including
* the IEND). You will usually have the same info chunk as you
* had in the header, although some data may have been added
* to the comments and time fields.
*
* Most people won't do much here, perhaps setting a flag that
* marks the image as finished.
*/
}
/* write a png file */
/* Write a png file */
void write_png(char *file_name /* , ... other image information ... */)
{
FILE *fp;
@@ -565,7 +568,7 @@ void write_png(char *file_name /* , ... other image information ... */)
png_infop info_ptr;
png_colorp palette;
/* open the file */
/* Open the file */
fp = fopen(file_name, "wb");
if (fp == NULL)
return (ERROR);
@@ -606,23 +609,27 @@ void write_png(char *file_name /* , ... other image information ... */)
}
/* One of the following I/O initialization functions is REQUIRED */
#ifdef streams /* I/O initialization method 1 */
/* set up the output control if you are using standard C streams */
/* Set up the output control if you are using standard C streams */
png_init_io(png_ptr, fp);
#else no_streams /* I/O initialization method 2 */
/* If you are using replacement write functions, instead of calling
* png_init_io() here you would call */
* png_init_io() here you would call
*/
png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
user_IO_flush_function);
/* where user_io_ptr is a structure you want available to the callbacks */
#endif no_streams /* only use one initialization method */
#endif no_streams /* Only use one initialization method */
#ifdef hilevel
/* This is the easy way. Use it if you already have all the
* image info living info in the structure. You could "|" many
* image info living in the structure. You could "|" many
* PNG_TRANSFORM flags into the png_transforms integer here.
*/
png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
#else
/* This is the hard way */
@@ -637,25 +644,27 @@ void write_png(char *file_name /* , ... other image information ... */)
png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,
PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
/* set the palette if there is one. REQUIRED for indexed-color images */
/* Set the palette if there is one. REQUIRED for indexed-color images */
palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
* png_sizeof(png_color));
/* ... set palette colors ... */
/* ... Set palette colors ... */
png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
/* You must not free palette here, because png_set_PLTE only makes a link to
the palette that you malloced. Wait until you are about to destroy
the png structure. */
* the palette that you malloced. Wait until you are about to destroy
* the png structure.
*/
/* optional significant bit chunk */
/* if we are dealing with a grayscale image then */
/* Optional significant bit (sBIT) chunk */
png_color_8 sig_bit;
/* If we are dealing with a grayscale image then */
sig_bit.gray = true_bit_depth;
/* otherwise, if we are dealing with a color image then */
/* Otherwise, if we are dealing with a color image then */
sig_bit.red = true_red_bit_depth;
sig_bit.green = true_green_bit_depth;
sig_bit.blue = true_blue_bit_depth;
/* if the image has an alpha channel then */
/* If the image has an alpha channel then */
sig_bit.alpha = true_alpha_bit_depth;
png_set_sBIT(png_ptr, info_ptr, sig_bit);
png_set_sBIT(png_ptr, info_ptr, &sig_bit);
/* Optional gamma chunk is strongly suggested if you have any guess
@@ -680,9 +689,12 @@ void write_png(char *file_name /* , ... other image information ... */)
#endif
png_set_text(png_ptr, info_ptr, text_ptr, 3);
/* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */
/* note that if sRGB is present the gAMA and cHRM chunks must be ignored
* on read and must be written in accordance with the sRGB profile */
/* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */
/* Note that if sRGB is present the gAMA and cHRM chunks must be ignored
* on read and, if your application chooses to write them, they must
* be written in accordance with the sRGB profile
*/
/* Write the file header information. REQUIRED */
png_write_info(png_ptr, info_ptr);
@@ -704,11 +716,11 @@ void write_png(char *file_name /* , ... other image information ... */)
* at the end.
*/
/* set up the transformations you want. Note that these are
/* Set up the transformations you want. Note that these are
* all optional. Only call them if you want them.
*/
/* invert monochrome pixels */
/* Invert monochrome pixels */
png_set_invert_mono(png_ptr);
/* Shift the pixels up to a legal bit depth and fill in
@@ -716,10 +728,10 @@ void write_png(char *file_name /* , ... other image information ... */)
*/
png_set_shift(png_ptr, &sig_bit);
/* pack pixels into bytes */
/* Pack pixels into bytes */
png_set_packing(png_ptr);
/* swap location of alpha bytes from ARGB to RGBA */
/* Swap location of alpha bytes from ARGB to RGBA */
png_set_swap_alpha(png_ptr);
/* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
@@ -727,16 +739,16 @@ void write_png(char *file_name /* , ... other image information ... */)
*/
png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
/* flip BGR pixels to RGB */
/* Flip BGR pixels to RGB */
png_set_bgr(png_ptr);
/* swap bytes of 16-bit files to most significant byte first */
/* Swap bytes of 16-bit files to most significant byte first */
png_set_swap(png_ptr);
/* swap bits of 1, 2, 4 bit packed pixel formats */
/* Swap bits of 1, 2, 4 bit packed pixel formats */
png_set_packswap(png_ptr);
/* turn on interlace handling if you are not using png_write_image() */
/* Turn on interlace handling if you are not using png_write_image() */
if (interlacing)
number_passes = png_set_interlace_handling(png_ptr);
else
@@ -757,12 +769,14 @@ void write_png(char *file_name /* , ... other image information ... */)
row_pointers[k] = image + k*width*bytes_per_pixel;
/* One of the following output methods is REQUIRED */
#ifdef entire /* write out the entire image data in one call */
#ifdef entire /* Write out the entire image data in one call */
png_write_image(png_ptr, row_pointers);
/* the other way to write the image - deal with interlacing */
/* The other way to write the image - deal with interlacing */
#else no_entire /* Write out the image data by one or more scanlines */
#else no_entire /* write out the image data by one or more scanlines */
/* The number of passes is either 1 for non-interlaced images,
* or 7 for interlaced images.
*/
@@ -775,10 +789,10 @@ void write_png(char *file_name /* , ... other image information ... */)
for (y = 0; y < height; y++)
png_write_rows(png_ptr, &row_pointers[y], 1);
}
#endif no_entire /* use only one output method */
#endif no_entire /* Use only one output method */
/* You can write optional chunks like tEXt, zTXt, and tIME at the end
* as well. Shouldn't be necessary in 1.1.0 and up as all the public
* as well. Shouldn't be necessary in 1.2.0 and up as all the public
* chunks are supported and you can use png_set_unknown_chunks() to
* register unknown chunks into the info structure to be written out.
*/
@@ -788,26 +802,33 @@ void write_png(char *file_name /* , ... other image information ... */)
#endif hilevel
/* If you png_malloced a palette, free it here (don't free info_ptr->palette,
as recommended in versions 1.0.5m and earlier of this example; if
libpng mallocs info_ptr->palette, libpng will free it). If you
allocated it with malloc() instead of png_malloc(), use free() instead
of png_free(). */
* as recommended in versions 1.0.5m and earlier of this example; if
* libpng mallocs info_ptr->palette, libpng will free it). If you
* allocated it with malloc() instead of png_malloc(), use free() instead
* of png_free().
*/
png_free(png_ptr, palette);
palette = NULL;
/* Similarly, if you png_malloced any data that you passed in with
png_set_something(), such as a hist or trans array, free it here,
when you can be sure that libpng is through with it. */
* png_set_something(), such as a hist or trans array, free it here,
* when you can be sure that libpng is through with it.
*/
png_free(png_ptr, trans);
trans = NULL;
/* Whenever you use png_free() it is a good idea to set the pointer to
* NULL in case your application inadvertently tries to png_free() it
* again. When png_free() sees a NULL it returns without action, thus
* avoiding the double-free security problem.
*/
/* clean up after the write, and free any memory allocated */
/* Clean up after the write, and free any memory allocated */
png_destroy_write_struct(&png_ptr, &info_ptr);
/* close the file */
/* Close the file */
fclose(fp);
/* that's it */
/* That's it */
return (OK);
}