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[libpng16] Fix copyright in sse code, use C-style comments
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1
ANNOUNCE
1
ANNOUNCE
@ -67,6 +67,7 @@ Version 1.6.22beta03 [February 19, 2016]
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Updated LICENSE to say files in the contrib directory are not
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necessarily under the libpng license, and that some makefiles have
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other copyright owners.
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Added INTEL-SSE2 support (Mike Klein and Matt Sarett, Google, Inc.).
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net
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(subscription required; visit
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1
CHANGES
1
CHANGES
@ -5526,6 +5526,7 @@ Version 1.6.22beta03 [February 19, 2016]
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Updated LICENSE to say files in the contrib directory are not
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necessarily under the libpng license, and that some makefiles have
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other copyright owners.
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Added INTEL-SSE2 support (Mike Klein and Matt Sarett, Google, Inc.).
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net
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(subscription required; visit
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@ -1,5 +1,4 @@
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Copyright (c) 2016 Google, Inc.
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To enable SSE support, manually edit configure.ac and Makefile.am, following
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the instructions in the configure.ac.patch and Makefile.am.patch files.
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To enable SSE support in libpng, manually edit configure.ac and Makefile.am,
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following the instructions in the configure.ac.patch and Makefile.am.patch
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files, then configure with -DPNG_INTEL_SSE in CPPFLAGS.
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@ -1,15 +1,18 @@
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#
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# Copyright (c) 2016 Google, Inc.
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# Written by Mike Klein and Matt Sarett
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# Derived from the ARM supporting code in libpng/Makefile.am, which was
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# Copyright (c) 2004-2015 Glenn Randers-Pehrson
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#
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# Last changed in libpng 1.6.22 [(PENDING RELEASE)]
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#
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# This code is released under the libpng license.
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# For conditions of distribution and use, see the disclaimer
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# and license in png.h
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#
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# In order to compile Intel SSE optimizations for libpng, please add
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# the following code to Makefile.am directly beneath the
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# "if PNG_ARM_NEON ... endif" statement.
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# the following code to Makefile.am under HOST SPECIFIC OPTIONS
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# directly beneath the "if PNG_ARM_NEON ... endif" statement.
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if PNG_INTEL_SSE
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libpng@PNGLIB_MAJOR@@PNGLIB_MINOR@_la_SOURCES += contrib/intel/intel_init.c\
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@ -1,17 +1,21 @@
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#
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# Copyright (c) 2016 Google, Inc.
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# Written by Mike Klein and Matt Sarett
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# Derived from the ARM supporting code in libpng/configure.ac, which was
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# Copyright (c) 2004-2015 Glenn Randers-Pehrson
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#
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# Last changed in libpng 1.6.22 [(PENDING RELEASE)]
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#
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# This code is released under the libpng license.
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# For conditions of distribution and use, see the disclaimer
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# and license in png.h
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#
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# In order to compile Intel SSE optimizations for libpng, please add
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# the following code to configure.ac under HOST SPECIFIC OPTIONS
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# directly beneath the section for ARM.
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# INTEL
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# ===
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# =====
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#
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# INTEL SSE (SIMD) support.
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@ -2,6 +2,9 @@
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/* filter_sse2_intrinsics.c - SSE2 optimized filter functions
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*
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* Copyright (c) 2016 Google, Inc.
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* Written by Mike Klein and Matt Sarett
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* Derived from arm/filter_neon_intrinsics.c, which was
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* Copyright (c) 2014 Glenn Randers-Pehrson
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*
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* Last changed in libpng 1.6.22 [(PENDING RELEASE)]
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*
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@ -18,12 +21,13 @@
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#include <immintrin.h>
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// Functions in this file look at most 3 pixels (a,b,c) to predict the 4th (d).
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// They're positioned like this:
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// prev: c b
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// row: a d
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// The Sub filter predicts d=a, Avg d=(a+b)/2, and Paeth predicts d to be
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// whichever of a, b, or c is closest to p=a+b-c.
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/* Functions in this file look at most 3 pixels (a,b,c) to predict the 4th (d).
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* They're positioned like this:
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* prev: c b
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* row: a d
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* The Sub filter predicts d=a, Avg d=(a+b)/2, and Paeth predicts d to be
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* whichever of a, b, or c is closest to p=a+b-c.
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*/
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static __m128i load3(const void* p) {
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png_uint_32 packed;
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@ -47,9 +51,10 @@ static void store4(void* p, __m128i v) {
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void png_read_filter_row_sub3_sse2(png_row_infop row_info, png_bytep row,
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png_const_bytep prev)
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{
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// The Sub filter predicts each pixel as the previous pixel, a.
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// There is no pixel to the left of the first pixel. It's encoded directly.
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// That works with our main loop if we just say that left pixel was zero.
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/* The Sub filter predicts each pixel as the previous pixel, a.
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* There is no pixel to the left of the first pixel. It's encoded directly.
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* That works with our main loop if we just say that left pixel was zero.
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*/
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__m128i a, d = _mm_setzero_si128();
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int rb = row_info->rowbytes;
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@ -66,9 +71,10 @@ void png_read_filter_row_sub3_sse2(png_row_infop row_info, png_bytep row,
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void png_read_filter_row_sub4_sse2(png_row_infop row_info, png_bytep row,
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png_const_bytep prev)
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{
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// The Sub filter predicts each pixel as the previous pixel, a.
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// There is no pixel to the left of the first pixel. It's encoded directly.
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// That works with our main loop if we just say that left pixel was zero.
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/* The Sub filter predicts each pixel as the previous pixel, a.
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* There is no pixel to the left of the first pixel. It's encoded directly.
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* That works with our main loop if we just say that left pixel was zero.
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*/
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__m128i a, d = _mm_setzero_si128();
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int rb = row_info->rowbytes;
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@ -85,10 +91,11 @@ void png_read_filter_row_sub4_sse2(png_row_infop row_info, png_bytep row,
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void png_read_filter_row_avg3_sse2(png_row_infop row_info, png_bytep row,
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png_const_bytep prev)
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{
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// The Avg filter predicts each pixel as the (truncated) average of a and b.
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// There's no pixel to the left of the first pixel. Luckily, it's
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// predicted to be half of the pixel above it. So again, this works
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// perfectly with our loop if we make sure a starts at zero.
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/* The Avg filter predicts each pixel as the (truncated) average of a and b.
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* There's no pixel to the left of the first pixel. Luckily, it's
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* predicted to be half of the pixel above it. So again, this works
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* perfectly with our loop if we make sure a starts at zero.
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*/
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const __m128i zero = _mm_setzero_si128();
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__m128i b;
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__m128i a, d = zero;
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@ -98,9 +105,9 @@ void png_read_filter_row_avg3_sse2(png_row_infop row_info, png_bytep row,
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b = load3(prev);
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a = d; d = load3(row );
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// PNG requires a truncating average, so we can't just use _mm_avg_epu8...
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/* PNG requires a truncating average, so we can't just use _mm_avg_epu8 */
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__m128i avg = _mm_avg_epu8(a,b);
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// ...but we can fix it up by subtracting off 1 if it rounded up.
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/* ...but we can fix it up by subtracting off 1 if it rounded up. */
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avg = _mm_sub_epi8(avg, _mm_and_si128(_mm_xor_si128(a,b),
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_mm_set1_epi8(1)));
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@ -116,10 +123,11 @@ void png_read_filter_row_avg3_sse2(png_row_infop row_info, png_bytep row,
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void png_read_filter_row_avg4_sse2(png_row_infop row_info, png_bytep row,
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png_const_bytep prev)
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{
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// The Avg filter predicts each pixel as the (truncated) average of a and b.
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// There's no pixel to the left of the first pixel. Luckily, it's
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// predicted to be half of the pixel above it. So again, this works
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// perfectly with our loop if we make sure a starts at zero.
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/* The Avg filter predicts each pixel as the (truncated) average of a and b.
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* There's no pixel to the left of the first pixel. Luckily, it's
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* predicted to be half of the pixel above it. So again, this works
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* perfectly with our loop if we make sure a starts at zero.
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*/
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const __m128i zero = _mm_setzero_si128();
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__m128i b;
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__m128i a, d = zero;
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@ -129,9 +137,9 @@ void png_read_filter_row_avg4_sse2(png_row_infop row_info, png_bytep row,
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b = load4(prev);
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a = d; d = load4(row );
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// PNG requires a truncating average, so we can't just use _mm_avg_epu8...
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/* PNG requires a truncating average, so we can't just use _mm_avg_epu8 */
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__m128i avg = _mm_avg_epu8(a,b);
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// ...but we can fix it up by subtracting off 1 if it rounded up.
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/* ...but we can fix it up by subtracting off 1 if it rounded up. */
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avg = _mm_sub_epi8(avg, _mm_and_si128(_mm_xor_si128(a,b),
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_mm_set1_epi8(1)));
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@ -144,25 +152,26 @@ void png_read_filter_row_avg4_sse2(png_row_infop row_info, png_bytep row,
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}
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}
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// Returns |x| for 16-bit lanes.
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/* Returns |x| for 16-bit lanes. */
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static __m128i abs_i16(__m128i x) {
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#if PNG_INTEL_SSE_IMPLEMENTATION >= 2
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return _mm_abs_epi16(x);
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#else
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// Read this all as, return x<0 ? -x : x.
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// To negate two's complement, you flip all the bits then add 1.
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/* Read this all as, return x<0 ? -x : x.
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* To negate two's complement, you flip all the bits then add 1.
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*/
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__m128i is_negative = _mm_cmplt_epi16(x, _mm_setzero_si128());
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// Flip negative lanes.
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/* Flip negative lanes. */
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x = _mm_xor_si128(x, is_negative);
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// +1 to negative lanes, else +0.
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/* +1 to negative lanes, else +0. */
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x = _mm_add_epi16(x, _mm_srli_epi16(is_negative, 15));
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return x;
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#endif
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}
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// Bytewise c ? t : e.
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/* Bytewise c ? t : e. */
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static __m128i if_then_else(__m128i c, __m128i t, __m128i e) {
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#if PNG_INTEL_SSE_IMPLEMENTATION >= 3
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return _mm_blendv_epi8(e,t,c);
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@ -174,50 +183,52 @@ static __m128i if_then_else(__m128i c, __m128i t, __m128i e) {
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void png_read_filter_row_paeth3_sse2(png_row_infop row_info, png_bytep row,
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png_const_bytep prev)
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{
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// Paeth tries to predict pixel d using the pixel to the left of it, a,
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// and two pixels from the previous row, b and c:
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// prev: c b
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// row: a d
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// The Paeth function predicts d to be whichever of a, b, or c is nearest to
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// p=a+b-c.
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// The first pixel has no left context, and so uses an Up filter, p = b.
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// This works naturally with our main loop's p = a+b-c if we force a and c
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// to zero.
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// Here we zero b and d, which become c and a respectively at the start of
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// the loop.
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/* Paeth tries to predict pixel d using the pixel to the left of it, a,
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* and two pixels from the previous row, b and c:
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* prev: c b
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* row: a d
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* The Paeth function predicts d to be whichever of a, b, or c is nearest to
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* p=a+b-c.
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*
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* The first pixel has no left context, and so uses an Up filter, p = b.
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* This works naturally with our main loop's p = a+b-c if we force a and c
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* to zero.
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* Here we zero b and d, which become c and a respectively at the start of
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* the loop.
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*/
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const __m128i zero = _mm_setzero_si128();
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__m128i c, b = zero,
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a, d = zero;
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int rb = row_info->rowbytes;
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while (rb > 0) {
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// It's easiest to do this math (particularly, deal with pc) with 16-bit
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// intermediates.
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/* It's easiest to do this math (particularly, deal with pc) with 16-bit
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* intermediates.
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*/
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c = b; b = _mm_unpacklo_epi8(load3(prev), zero);
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a = d; d = _mm_unpacklo_epi8(load3(row ), zero);
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// (p-a) == (a+b-c - a) == (b-c)
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/* (p-a) == (a+b-c - a) == (b-c) */
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__m128i pa = _mm_sub_epi16(b,c);
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// (p-b) == (a+b-c - b) == (a-c)
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/* (p-b) == (a+b-c - b) == (a-c) */
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__m128i pb = _mm_sub_epi16(a,c);
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// (p-c) == (a+b-c - c) == (a+b-c-c) == (b-c)+(a-c)
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/* (p-c) == (a+b-c - c) == (a+b-c-c) == (b-c)+(a-c) */
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__m128i pc = _mm_add_epi16(pa,pb);
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pa = abs_i16(pa); // |p-a|
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pb = abs_i16(pb); // |p-b|
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pc = abs_i16(pc); // |p-c|
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pa = abs_i16(pa); /* |p-a| */
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pb = abs_i16(pb); /* |p-b| */
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pc = abs_i16(pc); /* |p-c| */
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__m128i smallest = _mm_min_epi16(pc, _mm_min_epi16(pa, pb));
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// Paeth breaks ties favoring a over b over c.
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/* Paeth breaks ties favoring a over b over c. */
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__m128i nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a,
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if_then_else(_mm_cmpeq_epi16(smallest, pb), b,
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c));
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// Note `_epi8`: we need addition to wrap modulo 255.
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/* Note `_epi8`: we need addition to wrap modulo 255. */
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d = _mm_add_epi8(d, nearest);
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store3(row, _mm_packus_epi16(d,d));
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@ -230,50 +241,52 @@ void png_read_filter_row_paeth3_sse2(png_row_infop row_info, png_bytep row,
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void png_read_filter_row_paeth4_sse2(png_row_infop row_info, png_bytep row,
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png_const_bytep prev)
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{
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// Paeth tries to predict pixel d using the pixel to the left of it, a,
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// and two pixels from the previous row, b and c:
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// prev: c b
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// row: a d
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// The Paeth function predicts d to be whichever of a, b, or c is nearest to
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// p=a+b-c.
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// The first pixel has no left context, and so uses an Up filter, p = b.
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// This works naturally with our main loop's p = a+b-c if we force a and c
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// to zero.
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// Here we zero b and d, which become c and a respectively at the start of
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// the loop.
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/* Paeth tries to predict pixel d using the pixel to the left of it, a,
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* and two pixels from the previous row, b and c:
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* prev: c b
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* row: a d
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* The Paeth function predicts d to be whichever of a, b, or c is nearest to
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* p=a+b-c.
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*
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* The first pixel has no left context, and so uses an Up filter, p = b.
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* This works naturally with our main loop's p = a+b-c if we force a and c
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* to zero.
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* Here we zero b and d, which become c and a respectively at the start of
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* the loop.
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*/
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const __m128i zero = _mm_setzero_si128();
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__m128i c, b = zero,
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a, d = zero;
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int rb = row_info->rowbytes;
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while (rb > 0) {
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// It's easiest to do this math (particularly, deal with pc) with 16-bit
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// intermediates.
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/* It's easiest to do this math (particularly, deal with pc) with 16-bit
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* intermediates.
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*/
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c = b; b = _mm_unpacklo_epi8(load4(prev), zero);
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a = d; d = _mm_unpacklo_epi8(load4(row ), zero);
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// (p-a) == (a+b-c - a) == (b-c)
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/* (p-a) == (a+b-c - a) == (b-c) */
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__m128i pa = _mm_sub_epi16(b,c);
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// (p-b) == (a+b-c - b) == (a-c)
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/* (p-b) == (a+b-c - b) == (a-c) */
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__m128i pb = _mm_sub_epi16(a,c);
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// (p-c) == (a+b-c - c) == (a+b-c-c) == (b-c)+(a-c)
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/* (p-c) == (a+b-c - c) == (a+b-c-c) == (b-c)+(a-c) */
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__m128i pc = _mm_add_epi16(pa,pb);
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pa = abs_i16(pa); // |p-a|
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pb = abs_i16(pb); // |p-b|
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pc = abs_i16(pc); // |p-c|
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pa = abs_i16(pa); /* |p-a| */
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pb = abs_i16(pb); /* |p-b| */
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pc = abs_i16(pc); /* |p-c| */
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__m128i smallest = _mm_min_epi16(pc, _mm_min_epi16(pa, pb));
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// Paeth breaks ties favoring a over b over c.
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/* Paeth breaks ties favoring a over b over c. */
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__m128i nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a,
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if_then_else(_mm_cmpeq_epi16(smallest, pb), b,
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c));
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// Note `_epi8`: we need addition to wrap modulo 255.
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/* Note `_epi8`: we need addition to wrap modulo 255. */
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d = _mm_add_epi8(d, nearest);
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store4(row, _mm_packus_epi16(d,d));
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@ -2,6 +2,9 @@
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/* intel_init.c - SSE2 optimized filter functions
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*
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* Copyright (c) 2016 Google, Inc.
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* Written by Mike Klein and Matt Sarett
|
||||
* Derived from arm/arm_init.c, which was
|
||||
* Copyright (c) 2014 Glenn Randers-Pehrson
|
||||
*
|
||||
* Last changed in libpng 1.6.22 [(PENDING RELEASE)]
|
||||
*
|
||||
@ -18,13 +21,14 @@
|
||||
void
|
||||
png_init_filter_functions_sse2(png_structp pp, unsigned int bpp)
|
||||
{
|
||||
// The techniques used to implement each of these filters in SSE operate on
|
||||
// one pixel at a time.
|
||||
// So they generally speed up 3bpp images about 3x, 4bpp images about 4x.
|
||||
// They can scale up to 6 and 8 bpp images and down to 2 bpp images,
|
||||
// but they'd not likely have any benefit for 1bpp images.
|
||||
// Most of these can be implemented using only MMX and 64-bit registers,
|
||||
// but they end up a bit slower than using the equally-ubiquitous SSE2.
|
||||
/* The techniques used to implement each of these filters in SSE operate on
|
||||
* one pixel at a time.
|
||||
* So they generally speed up 3bpp images about 3x, 4bpp images about 4x.
|
||||
* They can scale up to 6 and 8 bpp images and down to 2 bpp images,
|
||||
* but they'd not likely have any benefit for 1bpp images.
|
||||
* Most of these can be implemented using only MMX and 64-bit registers,
|
||||
* but they end up a bit slower than using the equally-ubiquitous SSE2.
|
||||
*/
|
||||
if (bpp == 3)
|
||||
{
|
||||
pp->read_filter[PNG_FILTER_VALUE_SUB-1] = png_read_filter_row_sub3_sse2;
|
||||
@ -40,7 +44,9 @@ png_init_filter_functions_sse2(png_structp pp, unsigned int bpp)
|
||||
png_read_filter_row_paeth4_sse2;
|
||||
}
|
||||
|
||||
// No need optimize PNG_FILTER_VALUE_UP. The compiler should autovectorize.
|
||||
/* No need optimize PNG_FILTER_VALUE_UP. The compiler should
|
||||
* autovectorize.
|
||||
*/
|
||||
}
|
||||
|
||||
#endif /* PNG_INTEL_SSE_IMPLEMENTATION > 0 */
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user