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Imported from libpng-1.2.6beta3.tar
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projects/visualc6/README.txt
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projects/visualc6/README.txt
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Microsoft Developer Studio Project File, Format Version 6.00 for libpng.
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Copyright (C) 2000-2004 Simon-Pierre Cadieux.
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Copyright (C) 2004 Cosmin Truta.
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For conditions of distribution and use, see copyright notice in png.h
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Assumptions:
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* The libpng source files are in ..\..
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* The zlib source files are in ..\..\..\zlib
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* The zlib project files are in ..\..\..\zlib\projects\visualc6
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To use:
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1) On the main menu, select "File | Open Workspace".
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Open "libpng.dsw".
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2) Select "Build | Set Active Configuration".
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Choose the configuration you wish to build.
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(Choose libpng or pngtest; zlib will be built automatically.)
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3) Select "Build | Clean".
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4) Select "Build | Build ... (F7)". Ignore warning messages about
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not being able to find certain include files (e.g. alloc.h).
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5) If you built the sample program (pngtest),
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select "Build | Execute ... (Ctrl+F5)".
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This project builds the libpng binaries as follows:
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* Win32_DLL_Release\libpng13.dll DLL build
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* Win32_DLL_Debug\libpng13d.dll DLL build (debug version)
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* Win32_DLL_ASM_Release\libpng13.dll DLL build using ASM code
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* Win32_DLL_ASM_Debug\libpng13d.dll DLL build using ASM (debug version)
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* Win32_DLL_VB\libpng13vb.dll DLL build for Visual Basic, using stdcall
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* Win32_LIB_Release\libpng.lib static build
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* Win32_LIB_Debug\libpngd.lib static build (debug version)
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* Win32_LIB_ASM_Release\libpng.lib static build using ASM code
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* Win32_LIB_ASM_Debug\libpngd.lib static build using ASM (debug version)
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Notes:
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If you change anything in the source files, or select different compiler
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settings, please change the DLL name to something different than any of
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the above names.
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Also, make sure that DLLFNAME_POSTFIX and (PRIVATEBUILD or SPECIALBUILD)
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are defined when compiling the resource file. DLLFNAME_POSTFIX contains
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the trailing letters that come after the version number. PRIVATEBUILD
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and/or SPECIALBUILD store information describing the type of change made
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in the VERSIONINFO structure. Please refer to MSDN for more information
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on the used macros and the nature of their content. For an example on
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how to define these macros, look at the resource compiler settings for
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the "Win32 DLL VB" configuration.
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All DLLs built by this project use the Microsoft dynamic C runtime library
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MSVCRT.DLL (MSVCRTD.DLL for debug versions). If you distribute any of the
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above mentioned libraries you should also include this DLL in your package.
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For a list of files that are redistributable in Visual C++ 6.0, see
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Common\Redist\Redist.txt on Disc 1 of the Visual C++ 6.0 product CDs.
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