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https://git.code.sf.net/p/libpng/code.git
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Imported from libpng-1.0.5q.tar
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49
example.c
49
example.c
@@ -136,6 +136,19 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
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/* If we have already read some of the signature */
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png_set_sig_bytes(png_ptr, sig_read);
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#ifdef hilevel
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/*
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* If you have enough memory to read in the entire image at once,
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* and you need to specify only transforms that can be controlled
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* with one of the PNG_TRANSFORM_* bits (this presently excludes
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* dithering, filling, setting background, and doing gamma
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* adjustment), then you can read the entire image (including
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* pixels) into the info structure with this call:
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*/
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png_read_png(png_ptr, info_ptr, png_transforms, NULL);
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#else
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/* OK, you're doing it the hard way, with the lower-level functions */
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/* The call to png_read_info() gives us all of the information from the
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* PNG file before the first IDAT (image data chunk). REQUIRED
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*/
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@@ -275,7 +288,7 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
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*/
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if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
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{
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png_color8p sig_bit;
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png_color_8p sig_bit;
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png_get_sBIT(png_ptr, info_ptr, &sig_bit);
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png_set_shift(png_ptr, sig_bit);
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@@ -350,6 +363,9 @@ void read_png(FILE *fp, unsigned int sig_read) /* file is already open */
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/* read rest of file, and get additional chunks in info_ptr - REQUIRED */
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png_read_end(png_ptr, info_ptr);
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#endif hilevel
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/* At this point you have read the entire image */
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/* clean up after the read, and free any memory allocated - REQUIRED */
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png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
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@@ -530,7 +546,7 @@ void write_png(char *file_name /* , ... other image information ... */)
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}
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/* Set error handling. REQUIRED if you aren't supplying your own
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* error hadnling functions in the png_create_write_struct() call.
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* error handling functions in the png_create_write_struct() call.
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*/
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if (setjmp(png_ptr->jmpbuf))
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{
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@@ -552,6 +568,15 @@ void write_png(char *file_name /* , ... other image information ... */)
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/* where user_io_ptr is a structure you want available to the callbacks */
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#endif no_streams /* only use one initialization method */
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#ifdef hilevel
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/* This is the easy way. Use it if you already have all the
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* image info living info in the structure. You could "|" many
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* PNG_TRANSFORM flags into the png_transforms integer here.
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*/
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png_write_png(png_ptr, info_ptr, png_transforms, NULL);
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#else
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/* This is the hard way */
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/* Set the image information here. Width and height are up to 2^31,
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* bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
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* the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
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@@ -567,6 +592,11 @@ void write_png(char *file_name /* , ... other image information ... */)
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palette = (png_colorp)png_malloc(png_ptr, 256 * sizeof (png_color));
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/* ... set palette colors ... */
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png_set_PLTE(png_ptr, info_ptr, palette, 256);
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/* You can free the palette here if you like, since libpng has made its
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own copy. In versions of libpng earlier than version 1.0.5n, it was
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necessary to keep the palette until after png_write_end(), because
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libpng was using the caller's copy. */
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free(palette);
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/* optional significant bit chunk */
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/* if we are dealing with a grayscale image then */
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@@ -615,6 +645,9 @@ void write_png(char *file_name /* , ... other image information ... */)
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* png_write_info_before_PLTE(write_ptr, write_info_ptr);
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* write_my_chunk();
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* png_write_info(png_ptr, info_ptr);
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*
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* However, given the level of known- and unknown-chunk support in 1.1.0
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* and up, this should no longer be necessary.
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*/
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/* Once we write out the header, the compression type on the text
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@@ -695,14 +728,20 @@ void write_png(char *file_name /* , ... other image information ... */)
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#endif no_entire /* use only one output method */
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/* You can write optional chunks like tEXt, zTXt, and tIME at the end
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* as well.
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* as well. Shouldn't be necessary in 1.1.0 and up as all the public
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* chunks are supported and you can use png_set_unknown_chunks() to
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* register unknown chunks into the info structure to be written out.
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*/
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/* It is REQUIRED to call this to finish writing the rest of the file */
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png_write_end(png_ptr, info_ptr);
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#endif hilevel
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/* if you malloced the palette, free it here */
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free(info_ptr->palette);
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/* if you malloced a palette and have not already freed it, free it
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here (do *not* free libpng's copy of the palette in info_ptr->palette,
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as recommended in versions 1.0.5m and earlier of this example; libpng
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now takes care of that automatically). */
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free(palette);
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/* clean up after the write, and free any memory allocated */
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png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
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