[master] Imported from libpng-1.4.0.tar

This commit is contained in:
Glenn Randers-Pehrson
2010-01-02 23:05:45 -06:00
parent 115817d118
commit 7e3a82cd9c
130 changed files with 4698 additions and 8343 deletions

View File

@@ -2,6 +2,8 @@ Microsoft Developer Studio Project File, Format Version 6.00 for libpng.
Copyright (C) 2000-2004 Simon-Pierre Cadieux.
Copyright (C) 2004 Cosmin Truta.
This code is released under the libpng license.
For conditions of distribution and use, see copyright notice in png.h
@@ -31,15 +33,11 @@ To use:
This project builds the libpng binaries as follows:
* Win32_DLL_Release\libpng13.dll DLL build
* Win32_DLL_Debug\libpng13d.dll DLL build (debug version)
* Win32_DLL_ASM_Release\libpng13.dll DLL build using ASM code
* Win32_DLL_ASM_Debug\libpng13d.dll DLL build using ASM (debug version)
* Win32_DLL_VB\libpng13vb.dll DLL build for Visual Basic, using stdcall
* Win32_DLL_Release\libpng14.dll DLL build
* Win32_DLL_Debug\libpng14d.dll DLL build (debug version)
* Win32_DLL_VB\libpng14vb.dll DLL build for Visual Basic, using stdcall
* Win32_LIB_Release\libpng.lib static build
* Win32_LIB_Debug\libpngd.lib static build (debug version)
* Win32_LIB_ASM_Release\libpng.lib static build using ASM code
* Win32_LIB_ASM_Debug\libpngd.lib static build using ASM (debug version)
Notes:

View File

@@ -20,13 +20,9 @@ CFG=libpng - Win32 DLL Release
!MESSAGE
!MESSAGE "libpng - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libpng - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libpng - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libpng - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libpng - Win32 DLL VB" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libpng - Win32 LIB Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libpng - Win32 LIB Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "libpng - Win32 LIB ASM Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libpng - Win32 LIB ASM Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
@@ -50,20 +46,20 @@ CFG=libpng - Win32 DLL Release
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "PNG_NO_MMX_CODE" /D "ZLIB_DLL" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG"
# ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /dll /machine:I386
# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_Release\libpng13.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_Release\libpng14.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
@@ -81,82 +77,20 @@ LINK32=link.exe
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D "PNG_NO_MMX_CODE" /D PNG_DEBUG=1 /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D "_CRT_SECURE_NO_WARNINGS" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "_DEBUG" /d PNG_DEBUG=1
# ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG" /d PNG_DEBUG=1
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlib1d.lib /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\libpng13d.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Debug"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "libpng___Win32_DLL_ASM_Release"
# PROP BASE Intermediate_Dir "libpng___Win32_DLL_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_DLL_ASM_Release"
# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_USE_PNGVCRD" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG" /d PNG_LIBPNG_SPECIALBUILD=""""Use MMX instructions""""
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /dll /machine:I386
# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_ASM_Release\libpng13.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "libpng___Win32_DLL_ASM_Debug"
# PROP BASE Intermediate_Dir "libpng___Win32_DLL_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_DLL_ASM_Debug"
# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_USE_PNGVCRD" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "_DEBUG" /d PNG_DEBUG=1 /d PNG_LIBPNG_SPECIALBUILD=""""Use MMX instructions""""
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 zlib1d.lib /nologo /dll /debug /machine:I386 /out:"Win32_DLL_ASM_Debug\libpng13d.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug"
# ADD LINK32 zlib1d.lib /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\libpng14d.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Debug"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
@@ -174,23 +108,23 @@ LINK32=link.exe
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D PNGAPI=__stdcall /D "PNG_NO_MODULEDEF" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D PNGAPI=__stdcall /D "PNG_NO_MODULEDEF" /D "PNG_LIBPNG_SPECIALBUILD" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG" /dPNG_LIBPNG_DLLFNAME_POSTFIX=""""VB"""" /dPNG_LIBPNG_SPECIALBUILD=""""__stdcall calling convention used for exported functions""""
# ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG" /dPNG_LIBPNG_DLLFNAME_POSTFIX=""""VB"""" /dPNG_LIBPNG_SPECIALBUILD=""""__stdcall calling convention used for exported functions""""
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /dll /machine:I386
# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_VB\libpng13vb.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_VB\libpng14vb.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
# Begin Special Build Tool
OutDir=.\Win32_DLL_VB
TargetName=libpng13vb
TargetName=libpng14vb
SOURCE="$(InputPath)"
PostBuild_Cmds=echo Deleting $(targetname) import library and export file (Not required for VB projects) del $(outdir)\$(targetname).lib del $(outdir)\$(targetname).exp
# End Special Build Tool
@@ -210,11 +144,11 @@ PostBuild_Cmds=echo Deleting $(targetname) import library and export file (No
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "PNG_NO_MMX_CODE" /D "WIN32" /D "NDEBUG" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG"
# ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -237,11 +171,11 @@ LIB32=link.exe -lib
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D "PNG_NO_MMX_CODE" /D PNG_DEBUG=1 /D "_CRT_SECURE_NO_WARNINGS" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
# ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG"
# ADD RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -249,73 +183,15 @@ LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Win32_LIB_Debug\libpngd.lib"
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "libpng___Win32_LIB_ASM_Release"
# PROP BASE Intermediate_Dir "libpng___Win32_LIB_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_ASM_Release"
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_USE_PNGVCRD" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "libpng___Win32_LIB_ASM_Debug"
# PROP BASE Intermediate_Dir "libpng___Win32_LIB_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_ASM_Debug"
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_USE_PNGVCRD" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Win32_LIB_ASM_Debug\libpngd.lib"
!ENDIF
!ENDIF
# Begin Target
# Name "libpng - Win32 DLL Release"
# Name "libpng - Win32 DLL Debug"
# Name "libpng - Win32 DLL ASM Release"
# Name "libpng - Win32 DLL ASM Debug"
# Name "libpng - Win32 DLL VB"
# Name "libpng - Win32 LIB Release"
# Name "libpng - Win32 LIB Debug"
# Name "libpng - Win32 LIB ASM Release"
# Name "libpng - Win32 LIB ASM Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -365,16 +241,12 @@ SOURCE=..\..\pngtrans.c
# End Source File
# Begin Source File
SOURCE=..\..\scripts\pngw32.def
SOURCE=..\..\scripts\pngwin.def
!IF "$(CFG)" == "libpng - Win32 DLL Release"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
# PROP Exclude_From_Build 1
@@ -387,15 +259,7 @@ SOURCE=..\..\scripts\pngw32.def
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
# PROP Exclude_From_Build 1
!ENDIF
!ENDIF
# End Source File
# Begin Source File
@@ -426,22 +290,22 @@ SOURCE=..\..\png.h
SOURCE=..\..\pngconf.h
# End Source File
# Begin Source File
SOURCE=..\..\pngpriv.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=..\..\scripts\pngw32.rc
SOURCE=..\..\scripts\pngwin.rc
!IF "$(CFG)" == "libpng - Win32 DLL Release"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
@@ -452,15 +316,7 @@ SOURCE=..\..\scripts\pngw32.rc
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
# PROP Exclude_From_Build 1
!ENDIF
!ENDIF
# End Source File
# End Group

View File

@@ -19,12 +19,8 @@ CFG=pngtest - Win32 DLL Release
!MESSAGE
!MESSAGE "pngtest - Win32 DLL Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -49,7 +45,7 @@ RSC=rc.exe
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
@@ -58,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_DLL_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Release\zlib1.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_DLL_Release\libpng14.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Release\zlib1.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_DLL_Release
SOURCE="$(InputPath)"
@@ -81,7 +77,7 @@ PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Rele
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
@@ -90,7 +86,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_DLL_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_DLL_Debug\libpng14d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_DLL_Debug
SOURCE="$(InputPath)"
@@ -98,70 +94,6 @@ PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_DLL_ASM_Release"
# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_DLL_ASM_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release\zlib1.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_DLL_ASM_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_DLL_ASM_Debug"
# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_DLL_ASM_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_DLL_ASM_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Release"
# PROP BASE Use_MFC 0
@@ -226,82 +158,14 @@ PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_ASM_Release"
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_LIB_ASM_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Release\zlib.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_LIB_ASM_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_ASM_Debug"
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_LIB_ASM_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_LIB_ASM_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ENDIF
# Begin Target
# Name "pngtest - Win32 DLL Release"
# Name "pngtest - Win32 DLL Debug"
# Name "pngtest - Win32 DLL ASM Release"
# Name "pngtest - Win32 DLL ASM Debug"
# Name "pngtest - Win32 LIB Release"
# Name "pngtest - Win32 LIB Debug"
# Name "pngtest - Win32 LIB ASM Release"
# Name "pngtest - Win32 LIB ASM Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"