[devel] Make the 16-to-8 scaling accurate. Dividing by 256 with no rounding is

wrong (high by one) 25% of the time. Dividing by 257 with rounding is
    wrong in 128 out of 65536 cases. Getting the right answer all the time
    without division is easy.
This commit is contained in:
John Bowler
2011-06-10 23:24:58 -05:00
committed by Glenn Randers-Pehrson
parent cc2770850a
commit b2bee3374c
12 changed files with 81 additions and 55 deletions

View File

@@ -88,7 +88,7 @@ struct png_struct_def
#endif
/* Added at libpng 1.5.3 */
#if defined(PNG_WRITE_COMPRESSED_TEXT_SUPPORTED) || \
defined(PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION)
defined(PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED)
int zlib_text_level; /* holds zlib compression level */
int zlib_text_method; /* holds zlib compression method */
int zlib_text_window_bits; /* holds zlib compression window bits */