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https://git.code.sf.net/p/libpng/code.git
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Remove LE/BE dependencies in pngvalid
This 'fixes' the current problem in the BE tests by not testing it, making the BE code the same as the LE version. Signed-off-by: John Bowler <jbowler@acm.org>
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@ -285,16 +285,47 @@ randomize(void *pv, size_t size)
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make_random_bytes(random_seed, pv, size);
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}
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#define RANDOMIZE(this) randomize(&(this), sizeof (this))
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#define R8(this) randomize(&(this), sizeof (this))
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static void r16(png_uint_16p p16, size_t count)
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{
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size_t i;
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for (i=0; i<count; ++i)
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{
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unsigned char b2[2];
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randomize(b2, sizeof b2);
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*p16++ = 0xFFFFU & ((b2[1] << 8) + b2[0]);
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}
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}
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#define R16(this)\
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r16(&(this), (sizeof (this))/(sizeof (png_uint_16)))
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static void r32(png_uint_32p p32, size_t count)
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{
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size_t i;
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for (i=0; i<count; ++i)
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{
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unsigned char b4[4];
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randomize(b4, sizeof b4);
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*p32++ = (b4[3] << 24) + (b4[2] << 16) + (b4[1] << 8) + b4[0];
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}
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}
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#define R32(this)\
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r32(&(this), (sizeof (this))/(sizeof (png_uint_32)))
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#endif /* READ || WRITE_tRNS || WRITE_FILTER */
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#ifdef PNG_READ_TRANSFORMS_SUPPORTED
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static unsigned int
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random_mod(unsigned int max)
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{
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unsigned int x;
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png_uint_16 x;
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RANDOMIZE(x);
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R16(x);
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return x % max; /* 0 .. max-1 */
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}
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@ -306,7 +337,7 @@ random_choice(void)
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{
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unsigned char x;
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RANDOMIZE(x);
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R8(x);
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return x & 1;
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}
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@ -3279,12 +3310,14 @@ set_random_tRNS(png_structp pp, png_infop pi, const png_byte colour_type,
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png_color_16 tRNS;
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const png_uint_16 mask = (png_uint_16)((1U << bit_depth)-1);
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RANDOMIZE(tRNS);
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R8(tRNS); /* makes unset fields random */
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if (colour_type & 2/*RGB*/)
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{
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if (bit_depth == 8)
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{
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R16(tRNS.red);
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R16(tRNS.green);
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tRNS.blue = tRNS.red ^ tRNS.green;
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tRNS.red &= mask;
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tRNS.green &= mask;
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@ -3293,13 +3326,17 @@ set_random_tRNS(png_structp pp, png_infop pi, const png_byte colour_type,
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else /* bit_depth == 16 */
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{
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R16(tRNS.red);
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tRNS.green = (png_uint_16)(tRNS.red * 257);
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tRNS.blue = (png_uint_16)(tRNS.green * 17);
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}
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}
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else
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{
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R16(tRNS.gray);
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tRNS.gray &= mask;
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}
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png_set_tRNS(pp, pi, NULL, 0, &tRNS);
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}
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@ -3657,10 +3694,7 @@ choose_random_filter(png_structp pp, int start)
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/* Choose filters randomly except that on the very first row ensure that
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* there is at least one previous row filter.
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*/
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int filters;
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RANDOMIZE(filters);
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filters &= PNG_ALL_FILTERS;
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int filters = PNG_ALL_FILTERS & random_mod(256U);
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/* There may be no filters; skip the setting. */
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if (filters != 0)
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@ -4037,14 +4071,10 @@ make_size_image(png_store* const ps, png_byte const colour_type,
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* the set so that libpng allocates the row buffer.
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*/
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{
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int filters;
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int filters = 8 << random_mod(PNG_FILTER_VALUE_LAST);
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RANDOMIZE(filters);
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filters %= PNG_FILTER_VALUE_LAST;
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if (filters < 0) filters = -filters;
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filters = 8 << filters;
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if (pass == 0 && y == 0 && filters < PNG_FILTER_UP)
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if (pass == 0 && y == 0 &&
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(filters < PNG_FILTER_UP || w == 1U))
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filters |= PNG_FILTER_UP;
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png_set_filter(pp, 0/*method*/, filters);
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@ -7254,7 +7284,7 @@ image_transform_png_set_rgb_to_gray_ini(const image_transform *this,
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png_uint_32 ru;
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double total;
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RANDOMIZE(ru);
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R32(ru);
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data.green_coefficient = total = (ru & 0xffff) / 65535.;
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ru >>= 16;
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data.red_coefficient = (1 - total) * (ru & 0xffff) / 65535.;
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@ -7843,7 +7873,7 @@ image_transform_png_set_background_set(const image_transform *this,
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* so we need to know what that is! The background colour is stored in the
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* transform_display.
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*/
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RANDOMIZE(random_bytes);
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R8(random_bytes);
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/* Read the random value, for colour type 3 the background colour is actually
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* expressed as a 24bit rgb, not an index.
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@ -7871,7 +7901,7 @@ image_transform_png_set_background_set(const image_transform *this,
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/* Extract the background colour from this image_pixel, but make sure the
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* unused fields of 'back' are garbage.
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*/
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RANDOMIZE(back);
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R8(back);
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if (colour_type & PNG_COLOR_MASK_COLOR)
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{
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@ -8177,7 +8207,7 @@ image_transform_png_set_filler_set(const image_transform *this,
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* filler. The 'filler' value has all 32 bits set, but only bit_depth
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* will be used. At this point we don't know bit_depth.
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*/
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RANDOMIZE(data.filler);
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R32(data.filler);
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data.flags = random_choice();
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png_set_filler(pp, data.filler, data.flags);
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@ -8250,7 +8280,7 @@ image_transform_png_set_add_alpha_set(const image_transform *this,
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* filler. The 'filler' value has all 32 bits set, but only bit_depth
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* will be used. At this point we don't know bit_depth.
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*/
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RANDOMIZE(data.filler);
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R32(data.filler);
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data.flags = random_choice();
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png_set_add_alpha(pp, data.filler, data.flags);
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