Imported from libpng-1.2.9beta2.tar

This commit is contained in:
Glenn Randers-Pehrson
2006-02-22 09:19:25 -06:00
parent 9c3ab68145
commit ddfebd35be
72 changed files with 3594 additions and 3526 deletions

View File

@@ -1,22 +1,22 @@
USEUNIT("libpng.cpp");
USEUNIT("..\..\png.c");
USEUNIT("..\..\pngerror.c");
USEUNIT("..\..\pngget.c");
USEUNIT("..\..\pngmem.c");
USEUNIT("..\..\pngpread.c");
USEUNIT("..\..\pngread.c");
USEUNIT("..\..\pngrio.c");
USEUNIT("..\..\pngrtran.c");
USEUNIT("..\..\pngrutil.c");
USEUNIT("..\..\pngset.c");
USEUNIT("..\..\pngtrans.c");
USEUNIT("..\..\pngwio.c");
USEUNIT("..\..\pngwrite.c");
USEUNIT("..\..\pngwtran.c");
USEUNIT("..\..\pngwutil.c");
USELIB("..\..\..\zlib\zlib.lib");
//---------------------------------------------------------------------------
This file is used by the project manager only and should be treated like the project file
DllEntryPoint
USEUNIT("libpng.cpp");
USEUNIT("..\..\png.c");
USEUNIT("..\..\pngerror.c");
USEUNIT("..\..\pngget.c");
USEUNIT("..\..\pngmem.c");
USEUNIT("..\..\pngpread.c");
USEUNIT("..\..\pngread.c");
USEUNIT("..\..\pngrio.c");
USEUNIT("..\..\pngrtran.c");
USEUNIT("..\..\pngrutil.c");
USEUNIT("..\..\pngset.c");
USEUNIT("..\..\pngtrans.c");
USEUNIT("..\..\pngwio.c");
USEUNIT("..\..\pngwrite.c");
USEUNIT("..\..\pngwtran.c");
USEUNIT("..\..\pngwutil.c");
USELIB("..\..\..\zlib\zlib.lib");
//---------------------------------------------------------------------------
This file is used by the project manager only and should be treated like the project file
DllEntryPoint

View File

@@ -1,25 +1,25 @@
#------------------------------------------------------------------------------
VERSION = BWS.01
#------------------------------------------------------------------------------
!ifndef ROOT
ROOT = $(MAKEDIR)\..
!endif
#------------------------------------------------------------------------------
MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$**
DCC = $(ROOT)\bin\dcc32.exe $**
BRCC = $(ROOT)\bin\brcc32.exe $**
#------------------------------------------------------------------------------
PROJECTS = libpngstat.lib libpng.dll
#------------------------------------------------------------------------------
default: $(PROJECTS)
#------------------------------------------------------------------------------
libpngstat.lib: libpngstat.bpr
$(ROOT)\bin\bpr2mak -t$(ROOT)\bin\deflib.bmk $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
libpng.dll: libpng.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
#------------------------------------------------------------------------------
VERSION = BWS.01
#------------------------------------------------------------------------------
!ifndef ROOT
ROOT = $(MAKEDIR)\..
!endif
#------------------------------------------------------------------------------
MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$**
DCC = $(ROOT)\bin\dcc32.exe $**
BRCC = $(ROOT)\bin\brcc32.exe $**
#------------------------------------------------------------------------------
PROJECTS = libpngstat.lib libpng.dll
#------------------------------------------------------------------------------
default: $(PROJECTS)
#------------------------------------------------------------------------------
libpngstat.lib: libpngstat.bpr
$(ROOT)\bin\bpr2mak -t$(ROOT)\bin\deflib.bmk $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
libpng.dll: libpng.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak

View File

@@ -1,157 +1,157 @@
<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.05.03"/>
<PROJECT value="libpng.dll"/>
<OBJFILES value="libpng.obj ..\..\pngwutil.obj ..\..\pngerror.obj ..\..\pngget.obj
..\..\pngmem.obj ..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj
..\..\pngrtran.obj ..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj
..\..\pngwio.obj ..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\png.obj"/>
<RESFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\..\..\zlib\zlib.lib"/>
<LIBRARIES value="bcbsmp50.lib dclocx50.lib NMFast50.lib Tee50.lib Vclx50.lib Vcl50.lib"/>
<SPARELIBS value="Vcl50.lib Vclx50.lib Tee50.lib NMFast50.lib dclocx50.lib bcbsmp50.lib"/>
<PACKAGES value="Vcl50.bpi Vclx50.bpi bcbsmp50.bpi Qrpt50.bpi Vcldb50.bpi Vclbde50.bpi
ibsmp50.bpi vcldbx50.bpi TeeUI50.bpi TeeDB50.bpi Tee50.bpi TeeQR50.bpi
VCLIB50.bpi bcbie50.bpi vclie50.bpi Inetdb50.bpi Inet50.bpi NMFast50.bpi
dclocx50.bpi bcb97axserver50.bpi SIMULUSCOMPONENTS.bpi Simulus2.bpi"/>
<PATHCPP value=".;..\.."/>
<PATHPAS value=".;"/>
<PATHRC value=".;"/>
<PATHASM value=".;"/>
<DEBUGLIBPATH value="$(BCB)\lib\debug"/>
<RELEASELIBPATH value="$(BCB)\lib\release"/>
<LINKER value="tlink32"/>
<USERDEFINES value="PNG_BUILD_DLL;PNG_NO_MODULEDEF"/>
<SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL"/>
<MAINSOURCE value="libpng.bpf"/>
<INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
<LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
<WARNINGS value="-w8092 -w8091 -w8090 -w8089 -w8087 -wprc -wucp -wstv -wstu -wsig -wpin
-wnod -wnak -wdef -wcln -wbbf -wasm -wamp -wamb"/>
</MACROS>
<OPTIONS>
<CFLAG1 value="-WD -O2 -w -Vx -Ve -x- -RT- -X- -a8 -5 -b- -d -k- -vi -tWD -tWM -c"/>
<PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
<RFLAGS value=""/>
<AFLAGS value="/mx /w2 /zn"/>
<LFLAGS value="-D&quot;&quot; -aa -Tpd -x -Gn -Gi -w"/>
</OPTIONS>
<LINKER>
<ALLOBJ value="c0d32.obj $(OBJFILES)"/>
<ALLRES value="$(RESFILES)"/>
<ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32mti.lib"/>
</LINKER>
<IDEOPTIONS>
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=1
Locale=2057
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
Comments=
[HistoryLists\hlIncludePath]
Count=18
Item0=..\..;..\..\..\zlib;$(BCB)\include
Item1=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
Item2=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
Item3=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
Item4=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
Item5=..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
Item6=..\Source\ThirdParty\PortableNetworkGraphics;P:\Development\Source\ThirdParty\ZLibCompression;$(BCB)\include
Item7=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\include
Item8=$(BCB)\include
Item9=..\Source;..\Source\General\Templates;..\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
Item10=P:\Development\Source\;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
Item11=P:\Development\Source;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
Item12=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
Item13=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
Item14=P:\Development\Source\General\Templates\;$(BCB)\include;$(BCB)\include\vcl
Item15=P:\Development\Source\General\Templates;$(BCB)\include;$(BCB)\include\vcl
Item16=P:\Development\Source;$(BCB)\include;$(BCB)\include\vcl
Item17=$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=10
Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
Item1=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
Item2=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
Item3=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
Item4=$(BCB)\lib\obj;$(BCB)\lib
Item5=..\Source\SIMUtilities;..\Source;$(BCB)\lib\obj;$(BCB)\lib
Item6=P:\Development\Source\SIMUtilities\;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
Item7=P:\Development\Source\SIMUtilities;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
Item8=P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
Item9=P:\Development\Source;$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[HistoryLists\hlConditionals]
Count=20
Item0=ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
Item1=_DEBUG;ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
Item2=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_NO_MODULEDEF
Item3=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_NO_GLOBAL_ARRAYS
Item4=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED;PNG_DEBUG_FILE=stderr
Item5=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
Item6=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
Item7=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF
Item8=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5
Item9=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG
Item10=PNG_BUILD_DLL;ZLIB_DLL
Item11=PNG_BUILD_DLL
Item12=PNG_DLL;PNG_BUILD_DLL;ZLIB_DLL
Item13=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS;ZLIB_DLL
Item14=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS
Item15=PNG_DLL;PNG_BUILD_DLL
Item16=PNG_DLL;PNG_BUILD_DLL;PNG_MODULEDEF
Item17=_HTML_FORM
Item18=_DEBUG;_HTML_FORM
Item19=_DEBUG
[HistoryLists\hlIntOutputDir]
Count=2
Item0=..\Obj
Item1=P:\Development\Obj
[Debugging]
DebugSourceDirs=
[Parameters]
RunParams=
HostApplication=P:\Development\Executables\LibPNGTestApp.exe
RemoteHost=
RemotePath=
RemoteDebug=0
[Compiler]
ShowInfoMsgs=0
LinkDebugVcl=0
LinkCGLIB=0
</IDEOPTIONS>
<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.05.03"/>
<PROJECT value="libpng.dll"/>
<OBJFILES value="libpng.obj ..\..\pngwutil.obj ..\..\pngerror.obj ..\..\pngget.obj
..\..\pngmem.obj ..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj
..\..\pngrtran.obj ..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj
..\..\pngwio.obj ..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\png.obj"/>
<RESFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\..\..\zlib\zlib.lib"/>
<LIBRARIES value="bcbsmp50.lib dclocx50.lib NMFast50.lib Tee50.lib Vclx50.lib Vcl50.lib"/>
<SPARELIBS value="Vcl50.lib Vclx50.lib Tee50.lib NMFast50.lib dclocx50.lib bcbsmp50.lib"/>
<PACKAGES value="Vcl50.bpi Vclx50.bpi bcbsmp50.bpi Qrpt50.bpi Vcldb50.bpi Vclbde50.bpi
ibsmp50.bpi vcldbx50.bpi TeeUI50.bpi TeeDB50.bpi Tee50.bpi TeeQR50.bpi
VCLIB50.bpi bcbie50.bpi vclie50.bpi Inetdb50.bpi Inet50.bpi NMFast50.bpi
dclocx50.bpi bcb97axserver50.bpi SIMULUSCOMPONENTS.bpi Simulus2.bpi"/>
<PATHCPP value=".;..\.."/>
<PATHPAS value=".;"/>
<PATHRC value=".;"/>
<PATHASM value=".;"/>
<DEBUGLIBPATH value="$(BCB)\lib\debug"/>
<RELEASELIBPATH value="$(BCB)\lib\release"/>
<LINKER value="tlink32"/>
<USERDEFINES value="PNG_BUILD_DLL;PNG_NO_MODULEDEF"/>
<SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL"/>
<MAINSOURCE value="libpng.bpf"/>
<INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
<LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
<WARNINGS value="-w8092 -w8091 -w8090 -w8089 -w8087 -wprc -wucp -wstv -wstu -wsig -wpin
-wnod -wnak -wdef -wcln -wbbf -wasm -wamp -wamb"/>
</MACROS>
<OPTIONS>
<CFLAG1 value="-WD -O2 -w -Vx -Ve -x- -RT- -X- -a8 -5 -b- -d -k- -vi -tWD -tWM -c"/>
<PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
<RFLAGS value=""/>
<AFLAGS value="/mx /w2 /zn"/>
<LFLAGS value="-D&quot;&quot; -aa -Tpd -x -Gn -Gi -w"/>
</OPTIONS>
<LINKER>
<ALLOBJ value="c0d32.obj $(OBJFILES)"/>
<ALLRES value="$(RESFILES)"/>
<ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32mti.lib"/>
</LINKER>
<IDEOPTIONS>
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=1
Locale=2057
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
Comments=
[HistoryLists\hlIncludePath]
Count=18
Item0=..\..;..\..\..\zlib;$(BCB)\include
Item1=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
Item2=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
Item3=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
Item4=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
Item5=..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
Item6=..\Source\ThirdParty\PortableNetworkGraphics;P:\Development\Source\ThirdParty\ZLibCompression;$(BCB)\include
Item7=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\include
Item8=$(BCB)\include
Item9=..\Source;..\Source\General\Templates;..\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
Item10=P:\Development\Source\;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
Item11=P:\Development\Source;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
Item12=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
Item13=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
Item14=P:\Development\Source\General\Templates\;$(BCB)\include;$(BCB)\include\vcl
Item15=P:\Development\Source\General\Templates;$(BCB)\include;$(BCB)\include\vcl
Item16=P:\Development\Source;$(BCB)\include;$(BCB)\include\vcl
Item17=$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=10
Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
Item1=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
Item2=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
Item3=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
Item4=$(BCB)\lib\obj;$(BCB)\lib
Item5=..\Source\SIMUtilities;..\Source;$(BCB)\lib\obj;$(BCB)\lib
Item6=P:\Development\Source\SIMUtilities\;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
Item7=P:\Development\Source\SIMUtilities;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
Item8=P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
Item9=P:\Development\Source;$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[HistoryLists\hlConditionals]
Count=20
Item0=ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
Item1=_DEBUG;ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
Item2=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_NO_MODULEDEF
Item3=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_NO_GLOBAL_ARRAYS
Item4=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED;PNG_DEBUG_FILE=stderr
Item5=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
Item6=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
Item7=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF
Item8=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5
Item9=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG
Item10=PNG_BUILD_DLL;ZLIB_DLL
Item11=PNG_BUILD_DLL
Item12=PNG_DLL;PNG_BUILD_DLL;ZLIB_DLL
Item13=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS;ZLIB_DLL
Item14=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS
Item15=PNG_DLL;PNG_BUILD_DLL
Item16=PNG_DLL;PNG_BUILD_DLL;PNG_MODULEDEF
Item17=_HTML_FORM
Item18=_DEBUG;_HTML_FORM
Item19=_DEBUG
[HistoryLists\hlIntOutputDir]
Count=2
Item0=..\Obj
Item1=P:\Development\Obj
[Debugging]
DebugSourceDirs=
[Parameters]
RunParams=
HostApplication=P:\Development\Executables\LibPNGTestApp.exe
RemoteHost=
RemotePath=
RemoteDebug=0
[Compiler]
ShowInfoMsgs=0
LinkDebugVcl=0
LinkCGLIB=0
</IDEOPTIONS>
</PROJECT>

View File

@@ -1,29 +1,29 @@
//---------------------------------------------------------------------------
#include <windows.h>
//---------------------------------------------------------------------------
// Important note about DLL memory management when your DLL uses the
// static version of the RunTime Library:
//
// If your DLL exports any functions that pass String objects (or structs/
// classes containing nested Strings) as parameter or function results,
// you will need to add the library MEMMGR.LIB to both the DLL project and
// any other projects that use the DLL. You will also need to use MEMMGR.LIB
// if any other projects which use the DLL will be performing new or delete
// operations on any non-TObject-derived classes which are exported from the
// DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling
// EXE's to use the BORLNDMM.DLL as their memory manager. In these cases,
// the file BORLNDMM.DLL should be deployed along with your DLL.
//
// To avoid using BORLNDMM.DLL, pass string information using "char *" or
// ShortString parameters.
//
// If your DLL uses the dynamic version of the RTL, you do not need to
// explicitly add MEMMGR.LIB as this will be done implicitly for you
//---------------------------------------------------------------------------
int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*)
{
return 1;
}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
#include <windows.h>
//---------------------------------------------------------------------------
// Important note about DLL memory management when your DLL uses the
// static version of the RunTime Library:
//
// If your DLL exports any functions that pass String objects (or structs/
// classes containing nested Strings) as parameter or function results,
// you will need to add the library MEMMGR.LIB to both the DLL project and
// any other projects that use the DLL. You will also need to use MEMMGR.LIB
// if any other projects which use the DLL will be performing new or delete
// operations on any non-TObject-derived classes which are exported from the
// DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling
// EXE's to use the BORLNDMM.DLL as their memory manager. In these cases,
// the file BORLNDMM.DLL should be deployed along with your DLL.
//
// To avoid using BORLNDMM.DLL, pass string information using "char *" or
// ShortString parameters.
//
// If your DLL uses the dynamic version of the RTL, you do not need to
// explicitly add MEMMGR.LIB as this will be done implicitly for you
//---------------------------------------------------------------------------
int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*)
{
return 1;
}
//---------------------------------------------------------------------------

View File

@@ -1,22 +1,22 @@
USEUNIT("..\..\png.c");
USEUNIT("..\..\pngerror.c");
USEUNIT("..\..\pngget.c");
USEUNIT("..\..\pngmem.c");
USEUNIT("..\..\pngpread.c");
USEUNIT("..\..\pngread.c");
USEUNIT("..\..\pngrio.c");
USEUNIT("..\..\pngrtran.c");
USEUNIT("..\..\pngrutil.c");
USEUNIT("..\..\pngset.c");
USEUNIT("..\..\pngtrans.c");
USEUNIT("..\..\pngwio.c");
USEUNIT("..\..\pngwrite.c");
USEUNIT("..\..\pngwtran.c");
USEUNIT("..\..\pngwutil.c");
USELIB("..\..\..\zlib\zlib.lib");
//---------------------------------------------------------------------------
#define Library
// To add a file to the library use the Project menu 'Add to Project'.
USEUNIT("..\..\png.c");
USEUNIT("..\..\pngerror.c");
USEUNIT("..\..\pngget.c");
USEUNIT("..\..\pngmem.c");
USEUNIT("..\..\pngpread.c");
USEUNIT("..\..\pngread.c");
USEUNIT("..\..\pngrio.c");
USEUNIT("..\..\pngrtran.c");
USEUNIT("..\..\pngrutil.c");
USEUNIT("..\..\pngset.c");
USEUNIT("..\..\pngtrans.c");
USEUNIT("..\..\pngwio.c");
USEUNIT("..\..\pngwrite.c");
USEUNIT("..\..\pngwtran.c");
USEUNIT("..\..\pngwutil.c");
USELIB("..\..\..\zlib\zlib.lib");
//---------------------------------------------------------------------------
#define Library
// To add a file to the library use the Project menu 'Add to Project'.

View File

@@ -1,109 +1,109 @@
<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.05.03"/>
<PROJECT value="libpngstat.lib"/>
<OBJFILES value="..\..\pngerror.obj ..\..\png.obj ..\..\pngwutil.obj ..\..\pngmem.obj
..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj ..\..\pngrtran.obj
..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj ..\..\pngwio.obj
..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\pngget.obj"/>
<RESFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\..\..\zlib\zlib.lib"/>
<LIBRARIES value=""/>
<PACKAGES value=""/>
<PATHCPP value=".;..\.."/>
<PATHPAS value=".;"/>
<PATHRC value=".;"/>
<PATHASM value=".;"/>
<LINKER value="TLib"/>
<USERDEFINES value=""/>
<SYSDEFINES value="_RTLDLL;NO_STRICT"/>
<MAINSOURCE value="libpngstat.bpf"/>
<INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
<LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
<WARNINGS value="-w-par"/>
<LISTFILE value=""/>
</MACROS>
<OPTIONS>
<CFLAG1 value="-O2 -w -Vx -Ve -X- -a8 -5 -b- -d -k- -vi -c -tW -tWM"/>
<PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
<AFLAGS value="/mx /w2 /zn"/>
<LFLAGS value=""/>
</OPTIONS>
<LINKER>
<ALLOBJ value="$(OBJFILES)"/>
<ALLLIB value=""/>
</LINKER>
<IDEOPTIONS>
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=2057
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
Item1=..\..;$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=1
Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[HistoryLists\hlConditionals]
Count=1
Item0=_DEBUG
[HistoryLists\hlTlibPageSize]
Count=1
Item0=0x0010
[Debugging]
DebugSourceDirs=$(BCB)\source\vcl
[Parameters]
RunParams=
HostApplication=
RemoteHost=
RemotePath=
RemoteDebug=0
[Compiler]
ShowInfoMsgs=0
LinkDebugVcl=0
LinkCGLIB=0
[Language]
ActiveLang=
ProjectLang=
RootDir=
</IDEOPTIONS>
<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.05.03"/>
<PROJECT value="libpngstat.lib"/>
<OBJFILES value="..\..\pngerror.obj ..\..\png.obj ..\..\pngwutil.obj ..\..\pngmem.obj
..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj ..\..\pngrtran.obj
..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj ..\..\pngwio.obj
..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\pngget.obj"/>
<RESFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\..\..\zlib\zlib.lib"/>
<LIBRARIES value=""/>
<PACKAGES value=""/>
<PATHCPP value=".;..\.."/>
<PATHPAS value=".;"/>
<PATHRC value=".;"/>
<PATHASM value=".;"/>
<LINKER value="TLib"/>
<USERDEFINES value=""/>
<SYSDEFINES value="_RTLDLL;NO_STRICT"/>
<MAINSOURCE value="libpngstat.bpf"/>
<INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
<LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
<WARNINGS value="-w-par"/>
<LISTFILE value=""/>
</MACROS>
<OPTIONS>
<CFLAG1 value="-O2 -w -Vx -Ve -X- -a8 -5 -b- -d -k- -vi -c -tW -tWM"/>
<PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
<AFLAGS value="/mx /w2 /zn"/>
<LFLAGS value=""/>
</OPTIONS>
<LINKER>
<ALLOBJ value="$(OBJFILES)"/>
<ALLLIB value=""/>
</LINKER>
<IDEOPTIONS>
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=2057
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
Item1=..\..;$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=1
Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[HistoryLists\hlConditionals]
Count=1
Item0=_DEBUG
[HistoryLists\hlTlibPageSize]
Count=1
Item0=0x0010
[Debugging]
DebugSourceDirs=$(BCB)\source\vcl
[Parameters]
RunParams=
HostApplication=
RemoteHost=
RemotePath=
RemoteDebug=0
[Compiler]
ShowInfoMsgs=0
LinkDebugVcl=0
LinkCGLIB=0
[Language]
ActiveLang=
ProjectLang=
RootDir=
</IDEOPTIONS>
</PROJECT>

File diff suppressed because it is too large Load Diff

View File

@@ -1,59 +1,59 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "libpng"=".\libpng.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name zlib
End Project Dependency
}}}
###############################################################################
Project: "pngtest"=".\pngtest.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libpng
End Project Dependency
}}}
###############################################################################
Project: "zlib"="..\..\..\zlib\projects\visualc6\zlib.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "libpng"=".\libpng.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name zlib
End Project Dependency
}}}
###############################################################################
Project: "pngtest"=".\pngtest.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libpng
End Project Dependency
}}}
###############################################################################
Project: "zlib"="..\..\..\zlib\projects\visualc6\zlib.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,314 +1,314 @@
# Microsoft Developer Studio Project File - Name="pngtest" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=pngtest - Win32 DLL Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "pngtest.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "pngtest.mak" CFG="pngtest - Win32 DLL Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "pngtest - Win32 DLL Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "pngtest - Win32 DLL Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_DLL_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_DLL_Release"
# PROP Intermediate_Dir "Win32_DLL_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_DLL_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Release\zlib1.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_DLL_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Release; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_DLL_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_DLL_Debug"
# PROP Intermediate_Dir "Win32_DLL_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_DLL_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_DLL_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_DLL_ASM_Release"
# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_DLL_ASM_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release\zlib1.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_DLL_ASM_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_DLL_ASM_Debug"
# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_DLL_ASM_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_DLL_ASM_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_LIB_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_Release"
# PROP Intermediate_Dir "Win32_LIB_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_LIB_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_LIB_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_Debug"
# PROP Intermediate_Dir "Win32_LIB_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_LIB_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_LIB_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_ASM_Release"
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_LIB_ASM_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Release\zlib.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_LIB_ASM_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_ASM_Debug"
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_LIB_ASM_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_LIB_ASM_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ENDIF
# Begin Target
# Name "pngtest - Win32 DLL Release"
# Name "pngtest - Win32 DLL Debug"
# Name "pngtest - Win32 DLL ASM Release"
# Name "pngtest - Win32 DLL ASM Debug"
# Name "pngtest - Win32 LIB Release"
# Name "pngtest - Win32 LIB Debug"
# Name "pngtest - Win32 LIB ASM Release"
# Name "pngtest - Win32 LIB ASM Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\pngtest.c
# End Source File
# End Group
# End Target
# End Project
# Microsoft Developer Studio Project File - Name="pngtest" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=pngtest - Win32 DLL Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "pngtest.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "pngtest.mak" CFG="pngtest - Win32 DLL Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "pngtest - Win32 DLL Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application")
!MESSAGE "pngtest - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "pngtest - Win32 DLL Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_DLL_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_DLL_Release"
# PROP Intermediate_Dir "Win32_DLL_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_DLL_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Release\zlib1.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_DLL_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Release; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_DLL_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_DLL_Debug"
# PROP Intermediate_Dir "Win32_DLL_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_DLL_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_DLL_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_DLL_ASM_Release"
# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_DLL_ASM_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release\zlib1.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_DLL_ASM_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_DLL_ASM_Debug"
# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_DLL_ASM_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_DLL_ASM_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_LIB_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_Release"
# PROP Intermediate_Dir "Win32_LIB_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_LIB_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_LIB_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_Debug"
# PROP Intermediate_Dir "Win32_LIB_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_LIB_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_LIB_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_ASM_Release"
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_LIB_ASM_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Release\zlib.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_LIB_ASM_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_ASM_Debug"
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_LIB_ASM_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_LIB_ASM_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ENDIF
# Begin Target
# Name "pngtest - Win32 DLL Release"
# Name "pngtest - Win32 DLL Debug"
# Name "pngtest - Win32 DLL ASM Release"
# Name "pngtest - Win32 DLL ASM Debug"
# Name "pngtest - Win32 LIB Release"
# Name "pngtest - Win32 LIB Debug"
# Name "pngtest - Win32 LIB ASM Release"
# Name "pngtest - Win32 LIB ASM Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\pngtest.c
# End Source File
# End Group
# End Target
# End Project

View File

@@ -1,88 +1,88 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libpng.vcproj", "{0008960E-E0DD-41A6-8265-00B31DDB4C21}"
ProjectSection(ProjectDependencies) = postProject
{2D4F8105-7D21-454C-9932-B47CAB71A5C0} = {2D4F8105-7D21-454C-9932-B47CAB71A5C0}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngtest", "pngtest.vcproj", "{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}"
ProjectSection(ProjectDependencies) = postProject
{0008960E-E0DD-41A6-8265-00B31DDB4C21} = {0008960E-E0DD-41A6-8265-00B31DDB4C21}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib.vcproj", "{2D4F8105-7D21-454C-9932-B47CAB71A5C0}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
DLL ASM Debug = DLL ASM Debug
DLL ASM Release = DLL ASM Release
DLL Debug = DLL Debug
DLL Release = DLL Release
DLL VB = DLL VB
LIB ASM Debug = LIB ASM Debug
LIB ASM Release = LIB ASM Release
LIB Debug = LIB Debug
LIB Release = LIB Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Debug.ActiveCfg = DLL ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Debug.Build.0 = DLL ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Release.ActiveCfg = DLL ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Release.Build.0 = DLL ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.ActiveCfg = DLL Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.Build.0 = DLL Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.ActiveCfg = DLL Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.Build.0 = DLL Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.ActiveCfg = DLL VB|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.Build.0 = DLL VB|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Debug.ActiveCfg = LIB ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Debug.Build.0 = LIB ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Release.ActiveCfg = LIB ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Release.Build.0 = LIB ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.ActiveCfg = LIB Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.Build.0 = LIB Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.ActiveCfg = LIB Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.Build.0 = LIB Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Debug.ActiveCfg = DLL ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Debug.Build.0 = DLL ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Release.ActiveCfg = DLL ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Release.Build.0 = DLL ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.ActiveCfg = DLL Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.Build.0 = DLL Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.ActiveCfg = DLL Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.Build.0 = DLL Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.ActiveCfg = DLL VB|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.Build.0 = DLL VB|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Debug.ActiveCfg = LIB ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Debug.Build.0 = LIB ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Release.ActiveCfg = LIB ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Release.Build.0 = LIB ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.ActiveCfg = LIB Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.Build.0 = LIB Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.ActiveCfg = LIB Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.Build.0 = LIB Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Debug.ActiveCfg = DLL ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Debug.Build.0 = DLL ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Release.ActiveCfg = DLL ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Release.Build.0 = DLL ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.ActiveCfg = DLL Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.Build.0 = DLL Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.ActiveCfg = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.Build.0 = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.ActiveCfg = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.Build.0 = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Debug.ActiveCfg = LIB ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Debug.Build.0 = LIB ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Release.ActiveCfg = LIB ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Release.Build.0 = LIB ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.ActiveCfg = LIB Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.Build.0 = LIB Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.ActiveCfg = LIB Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.Build.0 = LIB Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libpng.vcproj", "{0008960E-E0DD-41A6-8265-00B31DDB4C21}"
ProjectSection(ProjectDependencies) = postProject
{2D4F8105-7D21-454C-9932-B47CAB71A5C0} = {2D4F8105-7D21-454C-9932-B47CAB71A5C0}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngtest", "pngtest.vcproj", "{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}"
ProjectSection(ProjectDependencies) = postProject
{0008960E-E0DD-41A6-8265-00B31DDB4C21} = {0008960E-E0DD-41A6-8265-00B31DDB4C21}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib.vcproj", "{2D4F8105-7D21-454C-9932-B47CAB71A5C0}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
DLL ASM Debug = DLL ASM Debug
DLL ASM Release = DLL ASM Release
DLL Debug = DLL Debug
DLL Release = DLL Release
DLL VB = DLL VB
LIB ASM Debug = LIB ASM Debug
LIB ASM Release = LIB ASM Release
LIB Debug = LIB Debug
LIB Release = LIB Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Debug.ActiveCfg = DLL ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Debug.Build.0 = DLL ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Release.ActiveCfg = DLL ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Release.Build.0 = DLL ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.ActiveCfg = DLL Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.Build.0 = DLL Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.ActiveCfg = DLL Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.Build.0 = DLL Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.ActiveCfg = DLL VB|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.Build.0 = DLL VB|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Debug.ActiveCfg = LIB ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Debug.Build.0 = LIB ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Release.ActiveCfg = LIB ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Release.Build.0 = LIB ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.ActiveCfg = LIB Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.Build.0 = LIB Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.ActiveCfg = LIB Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.Build.0 = LIB Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Debug.ActiveCfg = DLL ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Debug.Build.0 = DLL ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Release.ActiveCfg = DLL ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Release.Build.0 = DLL ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.ActiveCfg = DLL Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.Build.0 = DLL Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.ActiveCfg = DLL Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.Build.0 = DLL Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.ActiveCfg = DLL VB|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.Build.0 = DLL VB|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Debug.ActiveCfg = LIB ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Debug.Build.0 = LIB ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Release.ActiveCfg = LIB ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Release.Build.0 = LIB ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.ActiveCfg = LIB Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.Build.0 = LIB Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.ActiveCfg = LIB Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.Build.0 = LIB Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Debug.ActiveCfg = DLL ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Debug.Build.0 = DLL ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Release.ActiveCfg = DLL ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Release.Build.0 = DLL ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.ActiveCfg = DLL Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.Build.0 = DLL Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.ActiveCfg = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.Build.0 = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.ActiveCfg = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.Build.0 = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Debug.ActiveCfg = LIB ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Debug.Build.0 = LIB ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Release.ActiveCfg = LIB ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Release.Build.0 = LIB ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.ActiveCfg = LIB Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.Build.0 = LIB Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.ActiveCfg = LIB Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.Build.0 = LIB Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

File diff suppressed because it is too large Load Diff

View File

@@ -1,459 +1,459 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="pngtest"
RootNamespace="pngtest">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="DLL Release|Win32"
OutputDirectory=".\Win32_DLL_Release\Test"
IntermediateDirectory=".\Win32_DLL_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL Debug|Win32"
OutputDirectory=".\Win32_DLL_Debug\Test"
IntermediateDirectory=".\Win32_DLL_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL ASM Release|Win32"
OutputDirectory=".\Win32_DLL_ASM_Release\Test"
IntermediateDirectory=".\Win32_DLL_ASM_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL ASM Debug|Win32"
OutputDirectory=".\Win32_DLL_ASM_Debug\Test"
IntermediateDirectory=".\Win32_DLL_ASM_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL VB|Win32"
OutputDirectory=".\Win32_DLL_VB\Test"
IntermediateDirectory=".\Win32_DLL_VB\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS;PNGAPI=__stdcall"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="2"
CallingConvention="2"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\..\Win32_DLL_Release\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
IgnoreDefaultLibraryNames="$(IntDir)\libpng13vb.lib"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB Release|Win32"
OutputDirectory=".\Win32_LIB_Release\Test"
IntermediateDirectory=".\Win32_LIB_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_NO_GLOBAL_ARRAYS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB Debug|Win32"
OutputDirectory=".\Win32_LIB_Debug\Test"
IntermediateDirectory=".\Win32_LIB_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_NO_GLOBAL_ARRAYS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB ASM Release|Win32"
OutputDirectory=".\Win32_LIB_ASM_Release\Test"
IntermediateDirectory=".\Win32_LIB_ASM_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_NO_GLOBAL_ARRAYS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB ASM Debug|Win32"
OutputDirectory=".\Win32_LIB_ASM_Debug\Test"
IntermediateDirectory=".\Win32_LIB_ASM_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_NO_GLOBAL_ARRAYS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\pngtest.c">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="pngtest"
RootNamespace="pngtest">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="DLL Release|Win32"
OutputDirectory=".\Win32_DLL_Release\Test"
IntermediateDirectory=".\Win32_DLL_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL Debug|Win32"
OutputDirectory=".\Win32_DLL_Debug\Test"
IntermediateDirectory=".\Win32_DLL_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL ASM Release|Win32"
OutputDirectory=".\Win32_DLL_ASM_Release\Test"
IntermediateDirectory=".\Win32_DLL_ASM_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL ASM Debug|Win32"
OutputDirectory=".\Win32_DLL_ASM_Debug\Test"
IntermediateDirectory=".\Win32_DLL_ASM_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL VB|Win32"
OutputDirectory=".\Win32_DLL_VB\Test"
IntermediateDirectory=".\Win32_DLL_VB\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS;PNGAPI=__stdcall"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="2"
CallingConvention="2"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\..\Win32_DLL_Release\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
IgnoreDefaultLibraryNames="$(IntDir)\libpng13vb.lib"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB Release|Win32"
OutputDirectory=".\Win32_LIB_Release\Test"
IntermediateDirectory=".\Win32_LIB_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_NO_GLOBAL_ARRAYS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB Debug|Win32"
OutputDirectory=".\Win32_LIB_Debug\Test"
IntermediateDirectory=".\Win32_LIB_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_NO_GLOBAL_ARRAYS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB ASM Release|Win32"
OutputDirectory=".\Win32_LIB_ASM_Release\Test"
IntermediateDirectory=".\Win32_LIB_ASM_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_NO_GLOBAL_ARRAYS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB ASM Debug|Win32"
OutputDirectory=".\Win32_LIB_ASM_Debug\Test"
IntermediateDirectory=".\Win32_LIB_ASM_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_NO_GLOBAL_ARRAYS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\pngtest.c">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

File diff suppressed because it is too large Load Diff