[libpng10] Imported from libpng-1.0.17.tar

This commit is contained in:
Glenn Randers-Pehrson
2004-09-11 21:17:42 -05:00
parent f47b4b1bf7
commit df8fc6680e
60 changed files with 768 additions and 585 deletions

61
INSTALL
View File

@@ -1,5 +1,5 @@
Installing libpng version 1.0.16 - August 15, 2004
Installing libpng version 1.0.17 - September 12, 2004
Before installing libpng, you must first install zlib. zlib
can usually be found wherever you got libpng. zlib can be
@@ -10,8 +10,8 @@ zlib.h and zconf.h include files that correspond to the
version of zlib that's installed.
You can rename the directories that you downloaded (they
might be called "libpng-1.0.16" or "lpng109" and "zlib-1.1.3"
or "zlib113") so that you have directories called "zlib" and "libpng".
might be called "libpng-1.0.17" or "lpng109" and "zlib-1.2.1"
or "zlib121") so that you have directories called "zlib" and "libpng".
Your directory structure should look like this:
@@ -23,14 +23,13 @@ Your directory structure should look like this:
*.c
contrib
gregbook
msvctest
pngminus
pngsuite
visupng
projects
beos
borland
msvc
c5builder (Borland)
visualc6 (msvc)
netware.txt
wince.txt
scripts
@@ -48,13 +47,16 @@ If the line endings in the files look funny, you may wish to get the other
distribution of libpng. It is available in both tar.gz (UNIX style line
endings) and zip (DOS style line endings) formats.
If you are building libpng with MSVC, you can enter the libpng\msvc directory
and follow the instructions in msvc\README.txt.
You can build libpng for WindowsCE by entering the downloading and installing
the libpng\wince directory as instructed in the projects\wince.txt file, and
If you are building libpng with MSVC, you can enter the
libpng projects\visualc6 directory and follow the instructions in
projects\visualc6\README.txt.
You can build libpng for WindowsCE by downloading and installing
the projects\wince directory as instructed in the projects\wince.txt file, and
then following the instructions in the README* files. Similarly, you can
build libpng for Netware as instructed in projects\netware.txt.
build libpng for Netware or Beos as instructed in projects\netware.txt
or projects\beos.
Else enter the zlib directory and follow the instructions in zlib/README,
then come back here and choose the appropriate makefile.sys in the scripts
@@ -64,8 +66,10 @@ The files that are presently available in the scripts directory
include
makefile.std => Generic UNIX makefile (cc, creates static libpng.a)
makefile.linux => Linux/ELF makefile (gcc, creates libpng10.so.0.1.0.16)
makefile.gcmmx => Linux/ELF makefile (gcc, creates libpng10.so.0.1.0.16,
makefile.linux => Linux/ELF makefile
(gcc, creates libpng10.so.0.1.0.17)
makefile.gcmmx => Linux/ELF makefile
(gcc, creates libpng10.so.0.1.0.17,
uses assembler code tuned for Intel MMX platform)
makefile.gcc => Generic makefile (gcc, creates static libpng.a)
makefile.knr => Archaic UNIX Makefile that converts files with
@@ -75,20 +79,25 @@ include
makefile.cygwin => Cygwin/gcc makefile
makefile.darwin => Darwin makefile, can use on MacosX
makefile.dec => DEC Alpha UNIX makefile
makefile.hpgcc => FreeBSD makefile
makefile.freebsd => FreeBSD makefile
makefile.hpgcc => HPUX makefile using gcc
makefile.hpux => HPUX (10.20 and 11.00) makefile
makefile.hp64 => HPUX (10.20 and 11.00) makefile, 64-bit
makefile.ibmc => IBM C/C++ version 3.x for Win32 and OS/2 (static)
makefile.intel => Intel C/C++ version 4.0 and later
libpng.icc => Project file for IBM VisualAge/C++ version 4.0 or later
makefile.netbsd => NetBSD/cc makefile, uses PNGGCCRD, makes libpng.so.
makefile.ne0bsd => NetBSD/cc makefile, uses PNGGCCRD, makes libpng0.so
makefile.ne10bsd => NetBSD/cc makefile, uses PNGGCCRD,
makes libpng10.so
makefile.openbsd => OpenBSD makefile
makefile.sgi => Silicon Graphics IRIX makefile (cc, creates static lib)
makefile.sggcc => Silicon Graphics (gcc, creates libpng10.so.0.1.0.16)
makefile.sggcc => Silicon Graphics (gcc,
creates libpng10.so.0.1.0.17)
makefile.sunos => Sun makefile
makefile.solaris => Solaris 2.X makefile (gcc, creates libpng10.so.0.1.0.16)
makefile.so9 => Solaris 9 makefile (gcc, creates libpng10.so.0.1.0.16)
makefile.solaris => Solaris 2.X makefile (gcc,
creates libpng10.so.0.1.0.17)
makefile.so9 => Solaris 9 makefile (gcc,
creates libpng10.so.0.1.0.17)
makefile.32sunu => Sun Ultra 32-bit makefile
makefile.64sunu => Sun Ultra 64-bit makefile
makefile.sco => For SCO OSr5 ELF and Unixware 7 with Native cc
@@ -101,7 +110,6 @@ include
makefile.beos => BEOS makefile for X86
makefile.bor => Borland makefile (uses bcc)
makefile.bc32 => 32-bit Borland C++ (all modules compiled in C mode)
makefile.bd32 => To make a png32bd.dll with Borland C++ 4.5
makefile.tc3 => Turbo C 3.0 makefile
makefile.dj2 => DJGPP 2 makefile
makefile.msc => Microsoft C makefile
@@ -114,7 +122,6 @@ include
makefile.watcom => Watcom 10a+ Makefile, 32-bit flat memory model
makevms.com => VMS build script
descrip.mms => VMS makefile for MMS or MMK
pngdef.pas => Defines for a png32bd.dll with Borland C++ 4.5
SCOPTIONS.ppc => Used with smakefile.ppc
Copy the file (or files) that you need from the
@@ -129,13 +136,13 @@ target directories to match your preferences.
Then read pngconf.h to see if you want to make any configuration
changes.
Then just run "make test" which will create the libpng library in
this directory and run a quick test that reads the "pngtest.png"
file and writes a "pngout.png" file that should be identical to it.
Look for "9782 zero samples" in the output of the test. For more
confidence, you can run another test by typing "pngtest pngnow.png"
and looking for "289 zero samples" in the output. Also, you can
run "pngtest -m *.png" in the "contrib/pngsuite" directory and compare
Then just run "make" which will create the libpng library in
this directory and "make test" which will run a quick test that reads
the "pngtest.png" file and writes a "pngout.png" file that should be
identical to it. Look for "9782 zero samples" in the output of the
test. For more confidence, you can run another test by typing
"pngtest pngnow.png" and looking for "289 zero samples" in the output.
Also, you can run "pngtest -m contrib/pngsuite/*.png" and compare
your output with the result shown in contrib/pngsuite/README.
Most of the makefiles will allow you to run "make install" to