mirror of
https://git.code.sf.net/p/libpng/code.git
synced 2025-07-10 18:04:09 +02:00
[libpng16] Unknown handling fixes and clean up. This adds more correct option
control of the unknown handling, corrects the pre-existing bug where the per-chunk 'keep' setting is ignored and makes it possible to skip IDAT chunks in the sequential reader (broken in earlier 1.6 versions). There is a new test program, test-unknown.c, which is a work in progress (not currently part of the test suite). Comments in the header files now explain how the unknown handling works.
This commit is contained in:
committed by
Glenn Randers-Pehrson
parent
b593b3f035
commit
e9567514dd
286
pngset.c
286
pngset.c
@@ -1067,79 +1067,121 @@ png_set_sPLT(png_const_structrp png_ptr,
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}
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#endif /* PNG_sPLT_SUPPORTED */
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#ifdef PNG_UNKNOWN_CHUNKS_SUPPORTED
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#ifdef PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED
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static png_byte
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check_location(png_const_structrp png_ptr, unsigned int location)
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{
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location &= (PNG_HAVE_IHDR|PNG_HAVE_PLTE|PNG_AFTER_IDAT);
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/* New in 1.6.0; copy the location and check it. This is an API
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* change, previously the app had to use the
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* png_set_unknown_chunk_location API below for each chunk.
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*/
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if (location == 0 && !(png_ptr->mode & PNG_IS_READ_STRUCT))
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{
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/* Write struct, so unknown chunks come from the app */
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png_app_warning(png_ptr,
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"png_set_unknown_chunks now expects a valid location");
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/* Use the old behavior */
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location = png_ptr->mode &
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(PNG_HAVE_IHDR|PNG_HAVE_PLTE|PNG_AFTER_IDAT);
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}
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if (location == 0)
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png_error(png_ptr, "invalid location in png_set_unknown_chunks");
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/* Now reduce the location to the top-most set bit by removing each least
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* significant bit in turn.
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*/
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while (location != (location & -location))
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location &= (png_byte)~(location & -location);
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/* The cast is safe because 'location' is a bit mask and only the low four
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* bits are significant.
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*/
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return (png_byte)location;
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}
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void PNGAPI
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png_set_unknown_chunks(png_const_structrp png_ptr,
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png_inforp info_ptr, png_const_unknown_chunkp unknowns, int num_unknowns)
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{
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png_unknown_chunkp np;
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int i;
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if (png_ptr == NULL || info_ptr == NULL || num_unknowns == 0)
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if (png_ptr == NULL || info_ptr == NULL || num_unknowns <= 0)
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return;
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np = png_voidcast(png_unknown_chunkp, png_malloc_warn(png_ptr,
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(png_size_t)(info_ptr->unknown_chunks_num + num_unknowns) *
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/* Prior to 1.6.0 this code used png_malloc_warn, however this meant that
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* unknown critical chunks could be lost with just a warning resulting in
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* undefined behavior. Changing to png_malloc fixes this by producing a
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* png_error. The (png_size_t) cast was also removed as it hides a potential
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* overflow.
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*
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* TODO: fix the potential overflow in the multiply
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*/
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np = png_voidcast(png_unknown_chunkp, png_malloc(png_ptr,
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(info_ptr->unknown_chunks_num + (unsigned int)num_unknowns) *
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(sizeof (png_unknown_chunk))));
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if (np == NULL)
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{
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png_warning(png_ptr,
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"Out of memory while processing unknown chunk");
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return;
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}
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memcpy(np, info_ptr->unknown_chunks,
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(png_size_t)info_ptr->unknown_chunks_num *
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(sizeof (png_unknown_chunk)));
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info_ptr->unknown_chunks_num * (sizeof (png_unknown_chunk)));
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png_free(png_ptr, info_ptr->unknown_chunks);
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info_ptr->unknown_chunks = NULL;
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info_ptr->unknown_chunks = np; /* safe because it is initialized */
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info_ptr->free_me |= PNG_FREE_UNKN;
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for (i = 0; i < num_unknowns; i++)
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np += info_ptr->unknown_chunks_num;
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/* Increment unknown_chunks_num each time round the loop to protect the
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* just-allocated chunk data.
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*/
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for (; --num_unknowns >= 0;
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++np, ++unknowns, ++(info_ptr->unknown_chunks_num))
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{
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png_unknown_chunkp to = np + info_ptr->unknown_chunks_num + i;
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png_const_unknown_chunkp from = unknowns + i;
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memcpy(np->name, unknowns->name, (sizeof unknowns->name));
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np->name[(sizeof np->name)-1] = '\0';
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np->size = unknowns->size;
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np->location = check_location(png_ptr, unknowns->location);
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memcpy(to->name, from->name, (sizeof from->name));
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to->name[(sizeof to->name)-1] = '\0';
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to->size = from->size;
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/* Note our location in the read or write sequence */
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to->location = (png_byte)png_ptr->mode;
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if (from->size == 0)
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to->data=NULL;
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if (unknowns->size == 0)
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np->data = NULL;
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else
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{
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to->data = (png_bytep)png_malloc_warn(png_ptr,
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(png_size_t)from->size);
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if (to->data == NULL)
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{
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png_warning(png_ptr,
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"Out of memory while processing unknown chunk");
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to->size = 0;
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}
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else
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memcpy(to->data, from->data, from->size);
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/* png_error is safe here because the list is stored in png_ptr */
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np->data = png_voidcast(png_bytep,
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png_malloc(png_ptr, unknowns->size));
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memcpy(np->data, unknowns->data, unknowns->size);
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}
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}
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info_ptr->unknown_chunks = np;
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info_ptr->unknown_chunks_num += num_unknowns;
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info_ptr->free_me |= PNG_FREE_UNKN;
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}
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void PNGAPI
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png_set_unknown_chunk_location(png_const_structrp png_ptr, png_inforp info_ptr,
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int chunk, int location)
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{
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if (png_ptr != NULL && info_ptr != NULL && chunk >= 0 && chunk <
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info_ptr->unknown_chunks_num)
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info_ptr->unknown_chunks[chunk].location = (png_byte)location;
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/* This API is pretty pointless in 1.6.0 because the location can be set
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* before the call to png_set_unknown_chunks.
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*
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* TODO: add a png_app_warning in 1.7
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*/
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if (png_ptr != NULL && info_ptr != NULL && chunk >= 0 &&
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(unsigned int)chunk < info_ptr->unknown_chunks_num)
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{
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if ((location & (PNG_HAVE_IHDR|PNG_HAVE_PLTE|PNG_AFTER_IDAT)) == 0)
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{
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png_app_error(png_ptr, "invalid unknown chunk location");
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/* Fake out the pre 1.6.0 behavior: */
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if ((location & PNG_HAVE_IDAT)) /* undocumented! */
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location = PNG_AFTER_IDAT;
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else
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location = PNG_HAVE_IHDR; /* also undocumented */
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}
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info_ptr->unknown_chunks[chunk].location =
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check_location(png_ptr, (png_byte)location);
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}
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}
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#endif
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@@ -1160,54 +1202,51 @@ png_permit_mng_features (png_structrp png_ptr, png_uint_32 mng_features)
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#endif
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#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
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static unsigned int
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add_one_chunk(png_bytep list, unsigned int count, png_const_bytep add, int keep)
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{
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unsigned int i;
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/* Utility function: update the 'keep' state of a chunk if it is already in
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* the list, otherwise add it to the list.
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*/
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for (i=0; i<count; ++i, list += 5) if (memcmp(list, add, 4) == 0)
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{
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list[4] = (png_byte)keep;
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return count;
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}
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if (keep != PNG_HANDLE_CHUNK_AS_DEFAULT)
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{
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++count;
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memcpy(list, add, 4);
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list[4] = (png_byte)keep;
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}
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return count;
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}
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void PNGAPI
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png_set_keep_unknown_chunks(png_structrp png_ptr, int keepIn,
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png_set_keep_unknown_chunks(png_structrp png_ptr, int keep,
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png_const_bytep chunk_list, int num_chunksIn)
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{
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png_bytep new_list, p;
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png_byte keep;
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unsigned int i, num_chunks, old_num_chunks;
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png_bytep new_list;
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unsigned int num_chunks, old_num_chunks;
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if (png_ptr == NULL)
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return;
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switch (keepIn)
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if (keep < 0 || keep >= PNG_HANDLE_CHUNK_LAST)
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{
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case PNG_HANDLE_CHUNK_AS_DEFAULT:
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keep = PNG_HANDLE_CHUNK_AS_DEFAULT;
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break;
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case PNG_HANDLE_CHUNK_NEVER:
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keep = PNG_HANDLE_CHUNK_NEVER;
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break;
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case PNG_HANDLE_CHUNK_IF_SAFE:
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keep = PNG_HANDLE_CHUNK_IF_SAFE;
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break;
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case PNG_HANDLE_CHUNK_ALWAYS:
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keep = PNG_HANDLE_CHUNK_ALWAYS;
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break;
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default:
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png_app_error(png_ptr, "png_set_keep_unknown_chunks: invalid keep");
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return;
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png_app_error(png_ptr, "png_set_keep_unknown_chunks: invalid keep");
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return;
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}
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if (num_chunksIn <= 0)
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{
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if (keep == PNG_HANDLE_CHUNK_ALWAYS || keep == PNG_HANDLE_CHUNK_IF_SAFE)
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png_ptr->flags |= PNG_FLAG_KEEP_UNKNOWN_CHUNKS;
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else
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png_ptr->flags &= ~PNG_FLAG_KEEP_UNKNOWN_CHUNKS;
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if (keep == PNG_HANDLE_CHUNK_ALWAYS)
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png_ptr->flags |= PNG_FLAG_KEEP_UNSAFE_CHUNKS;
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else
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png_ptr->flags &= ~PNG_FLAG_KEEP_UNSAFE_CHUNKS;
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png_ptr->unknown_default = keep;
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/* '0' means just set the flags, so stop here */
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if (num_chunksIn == 0)
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return;
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}
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@@ -1244,12 +1283,20 @@ png_set_keep_unknown_chunks(png_structrp png_ptr, int keepIn,
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else /* num_chunksIn > 0 */
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{
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if (chunk_list == NULL)
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{
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/* Prior to 1.6.0 this was silently ignored, now it is an app_error
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* which can be switched off.
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*/
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png_app_error(png_ptr, "png_set_keep_unknown_chunks: no chunk list");
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return;
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}
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num_chunks = num_chunksIn;
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}
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old_num_chunks = png_ptr->num_chunk_list;
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if (png_ptr->chunk_list == NULL)
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old_num_chunks = 0;
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/* Since num_chunks is always restricted to UINT_MAX/5 this can't overflow.
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*/
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@@ -1259,24 +1306,73 @@ png_set_keep_unknown_chunks(png_structrp png_ptr, int keepIn,
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return;
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}
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new_list = png_voidcast(png_bytep, png_malloc(png_ptr,
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5 * (num_chunks + old_num_chunks)));
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if (png_ptr->chunk_list != NULL)
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/* If these chunks are being reset to the default then no more memory is
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* required because add_one_chunk above doesn't extend the list if the 'keep'
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* parameter is the default.
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*/
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if (keep)
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{
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memcpy(new_list, png_ptr->chunk_list, 5*old_num_chunks);
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png_free(png_ptr, png_ptr->chunk_list);
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png_ptr->chunk_list=NULL;
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new_list = png_voidcast(png_bytep, png_malloc(png_ptr,
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5 * (num_chunks + old_num_chunks)));
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if (old_num_chunks > 0)
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memcpy(new_list, png_ptr->chunk_list, 5*old_num_chunks);
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}
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memcpy(new_list + 5*old_num_chunks, chunk_list, 5*num_chunks);
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else if (old_num_chunks > 0)
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new_list = png_ptr->chunk_list;
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for (p = new_list + 5*old_num_chunks + 4, i = 0; i<num_chunks; i++, p += 5)
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*p=keep;
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else
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new_list = NULL;
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png_ptr->num_chunk_list = old_num_chunks + num_chunks;
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png_ptr->chunk_list = new_list;
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png_ptr->free_me |= PNG_FREE_LIST;
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/* Add the new chunks together with each one's handling code. If the chunk
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* already exists the code is updated, otherwise the chunk is added to the
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* end. (In libpng 1.6.0 order no longer matters because this code enforces
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* the earlier convention that the last setting is the one that is used.)
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*/
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if (new_list != NULL)
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{
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png_const_bytep inlist;
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png_bytep outlist;
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unsigned int i;
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for (i=0; i<num_chunks; ++i)
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old_num_chunks = add_one_chunk(new_list, old_num_chunks,
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chunk_list+5*i, keep);
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/* Now remove any spurious 'default' entries. */
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num_chunks = 0;
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for (i=0, inlist=outlist=new_list; i<old_num_chunks; ++i, inlist += 5)
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if (inlist[4])
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{
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if (outlist != inlist)
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memcpy(outlist, inlist, 5);
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outlist += 5;
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++num_chunks;
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}
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/* This means the application has removed all the specialized handling. */
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if (num_chunks == 0)
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{
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if (png_ptr->chunk_list != new_list)
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png_free(png_ptr, new_list);
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new_list = NULL;
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}
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}
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else
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num_chunks = 0;
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png_ptr->num_chunk_list = num_chunks;
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if (png_ptr->chunk_list != new_list)
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{
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if (png_ptr->chunk_list != NULL)
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png_free(png_ptr, png_ptr->chunk_list);
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png_ptr->chunk_list = new_list;
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}
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}
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#endif
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