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projects: Add ARM64 to Visual Studio project
This commit is contained in:
committed by
Cosmin Truta
parent
efdb24e54b
commit
ed8840a36f
@@ -1,6 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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@@ -18,6 +22,13 @@
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\zlib.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@@ -25,10 +36,16 @@
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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<CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>$(WarningLevel)</WarningLevel>
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@@ -54,6 +71,31 @@
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<Inputs>..\..\..\scripts\pnglibconf.h.prebuilt</Inputs>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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<ClCompile>
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<WarningLevel>$(WarningLevel)</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<CustomBuildStep>
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<Command>copy ..\..\..\scripts\pnglibconf.h.prebuilt ..\..\..\pnglibconf.h</Command>
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</CustomBuildStep>
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<CustomBuildStep>
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<Message>Generating pnglibconf.h</Message>
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</CustomBuildStep>
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<CustomBuildStep>
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<Outputs>..\..\..\pnglibconf.h</Outputs>
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</CustomBuildStep>
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<CustomBuildStep>
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<Inputs>..\..\..\scripts\pnglibconf.h.prebuilt</Inputs>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemGroup>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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