[libpng17] Minor update to vstudio documentation

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Glenn Randers-Pehrson 2015-12-27 20:35:29 -06:00
parent 745a926a38
commit ff57ec2126

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VisualStudio instructions VisualStudio instructions
libpng version 1.7.0beta76 - December 25, 2015 libpng version 1.7.0beta76 - December 28, 2015
Copyright (c) 1998-2010 Glenn Randers-Pehrson Copyright (c) 2010,2013,2015 Glenn Randers-Pehrson
This code is released under the libpng license. This code is released under the libpng license.
For conditions of distribution and use, see the disclaimer For conditions of distribution and use, see the disclaimer
@ -38,16 +38,17 @@ In particular the runtime library is the "MultiThreaded DLL" version.
If you use Visual Studio defaults to build your application you will have no If you use Visual Studio defaults to build your application you will have no
problems. problems.
If you don't use the Visual Studio defaults your application must still be built If you don't use the Visual Studio defaults your application must still be
with the default runtime option (/MD). If, for some reason, it is not then your built with the default runtime option (/MD). If, for some reason, it is not
application will crash inside libpng17.dll as soon as libpng tries to read then your application will crash inside libpng17.dll as soon as libpng
from a file handle you pass in. tries to read from a file handle you pass in.
If you do not want to use the DLL, for example for a very small application, If you do not want to use the DLL, for example for a very small application,
the 'release library' configuration may be more appropriate. This is built the 'release library' configuration may be more appropriate. This is built
with a non-standard runtime library - the "MultiThreaded" version. When you with a non-standard runtime library - the "MultiThreaded" version. When you
build your application it must be compiled with this option (/MT), otherwise build your application it must be compiled with this option (/MT), otherwise
it will not build (if you are lucky) or crash (if you are not.) it will not build (if you are lucky) or crash (if you are not.) See the
WARNING file that is distributed along with this readme.txt.
Stop reading here Stop reading here
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