/* chunkhash.c -- build a perfect hash code for the chunk names on stdin. * * Last changed in libpng 1.7.0 [(PENDING RELEASE)] * * COPYRIGHT: Written by John Cunningham Bowler, 2013. * To the extent possible under law, the author has waived all copyright and * related or neighboring rights to this work. This work is published from: * United States. * * Feed this program all the known chunks that libpng must recognize. It will * generate an appropriate hash key for the macro in pngpriv.h To generate the * list of chunks currently defined in png.h do this: * * sed -n -e 's/^#define png_\(....\) PNG_U32.*$/\1/p' png.h * * An alternative to using this program is to pipe the output of the above * through gperf, however the code generated by perf is somewhat more verbose * and it doesn't generate as good a result (however it's a heck of a lot faster * than this program!) */ #include #include #include #include /* for the libpng types for this platform */ /* The machine generated file is checked in, so this works and it obtains the * definition of the PNG_CHUNK_HASH macro. To change this definition only ever * alter the strings below! */ #include "chunkhash.h" /* The best_ variables are local variables defined in the functions below. When * used in libpng code, however, they are just constants. */ #define PNG_CHUNK_HASH_MASK best_mask #define PNG_CHUNK_HASH_C0 best_c[0] #define PNG_CHUNK_HASH_C1 best_c[1] #define PNG_CHUNK_HASH_C2 best_c[2] #define PNG_CHUNK_HASH_C3 best_c[3] /* These strings contain the C text to copy into the new version of * contrib/tools/chunkhash.c */ static const char *strings[] = { "/* chunkhash.h -- a perfect hash code for the chunk names in png.h", " *", " * Last changed in libpng 1.7.0 [(PENDING RELEASE)]", " *", " * THIS IS A MACHINE GENERATED FILE. See contrib/tools/chunkhash.c for", " * copyright and other information.", " *", " * USAGE: To include the PNG_CHUNK_HASH macro and associated definitions:", " *", " * #define PNG_CHUNKHASH_DEFS", " * #include \"contrib/tools/chunkhash.h\"", " *", " * To define the png_chunk_hash array used by the macro:", " *", " * #define PNG_CHUNKHASH_CODE", " * #include \"contrib/tools/chunkhash.h\"", " *", " * One or both of the defines must be given except when building chunkhash", " * itself.", " */", "#ifdef PNG_CHUNKHASH_DEFS", "#ifndef PNG_CHUNKHASH_H", "#define PNG_CHUNKHASH_H", "/* A perfect hash code - returns a value 0..(PNG_KNOWN_CHUNK_COUNT-1) and is", " * generated by the ridiculously simple program in contrib/tools/chunkhash.c", " *", " * The hash code used here multiplies each byte by a different constant to", " * return a single number:", " *", " * b0 * c[0] + b1 * [c1] + b2 * c[2] + b3 * c[3]", " *", " * The values of the constants are found by search using the a table of", " * primes, including 0, and may be (in fact are at present) 0 for some of the", " * bytes, the compiler is expected to optimize multiply by zero, or one!", " *", " * The lookup table reduces the sparse result of the hash calculation to the", " * correct index values. The chunks are indexed in the string order of the", " * png_uint_32 chunk names.", " */", 0, /* HEADER definitions go here */ "", "extern const png_byte png_chunk_hash[PNG_CHUNK_HASH_MASK+1];", "#endif /* !PNG_CHUNKHASH_H */", "#endif /* PNG_CHUNKHASH_DEFS */", "", "#ifndef PNG_CHUNK_HASH", "#define PNG_CHUNK_HASH(chunk) (png_chunk_hash[PNG_CHUNK_HASH_MASK & (\\", " ((chunk) >> 24) * PNG_CHUNK_HASH_C0 +\\", " ((chunk) >> 16) * PNG_CHUNK_HASH_C1 +\\", " ((chunk) >> 8) * PNG_CHUNK_HASH_C2 +\\", " ((chunk) ) * PNG_CHUNK_HASH_C3)])", "#endif", "", "#ifdef PNG_CHUNKHASH_CODE", "#ifndef PNG_CHUNKHASH_C", "#define PNG_CHUNKHASH_C", "const png_byte png_chunk_hash[PNG_CHUNK_HASH_MASK+1] = {", 0, /* png.c definitions go here */ "};", "#endif /* !PNG_CHUNKHASH_C */", "#endif /* PNG_CHUNKHASH_CODE */", 0 /* end of file */ }; #define CHUNK_COUNT_MAX 32 /* If necessary this is easy to increase; just don't use a png_uint_32 * bitmask below, however it doesn't seem likely that the limit will be hit * any time soon. */ static const png_byte chunk_hash[256] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255 }; static void error(const char *string) { fprintf(stderr, "chunkhash: %s\n", string); exit(1); } /* Return a hash code for the given chunk; this is the same as the pngpriv.h * macro, but parameterized. The names of the parameters have to be chosen to * match the above #defines. */ static png_uint_32 test_hash(png_uint_32 chunk, const unsigned int *best_c, png_uint_32 best_mask) { # define png_chunk_hash chunk_hash /* prevents lookup */ return PNG_CHUNK_HASH(chunk); # undef png_chunk_hash } static void print_chunks(const png_uint_32 *chunks, unsigned int nchunks, png_uint_32 first, png_uint_32 last, const unsigned int *best_c, png_uint_32 best_mask, const png_byte *lut) { /* 'last' is the last code to print plus 1, this is used to detect duplicates * (which should not happen - if there are any it's an internal error!) */ if (nchunks > 0) { /* Recursive algorithm; find the hash code of the next chunk, then print * all remaining chunks with codes in the range first..code (including * duplicates) and after print all remaining chunks with codes in the * range (code+1)..last */ const png_uint_32 chunk = *chunks++; # define png_chunk_hash lut const png_uint_32 code = PNG_CHUNK_HASH(chunk); # undef png_chunk_hash --nchunks; /* The code might be out of the print range */ if (code >= first && code <= last) { if (code >= first) /* not time yet */ print_chunks(chunks, nchunks, first, code, best_c, best_mask, lut); printf("#define PNG_CHUNK_%c%c%c%c_TAG %lu%s\n", (char)(chunk>>24), (char)(chunk>>16), (char)(chunk>>8), (char)chunk, (unsigned long)code, code == last ? " /* DUPLICATE */" : ""); if (code < last) /* still some to go */ print_chunks(chunks, nchunks, code+1, last, best_c, best_mask, lut); } else print_chunks(chunks, nchunks, first, last, best_c, best_mask, lut); } } static unsigned int primes[] = { 0, 1, 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97, 101, 103, 107, 109, 113, 127, 131, 137, 139, 149, 151, 157, 163, 167, 173, 179, 181, 191, 193, 197, 199, 211, 223, 227, 229, 233, 239, 241, 251 }; #define NPRIMES ((sizeof primes)/(sizeof primes[0])) int main(void) { /* Stdin should just contain chunk names, one per line */ png_uint_32 best_mask; unsigned int best_c[4]; png_uint_32 chunks[CHUNK_COUNT_MAX]; png_byte known_chunk_count; /* Not required; stop GCC whining: */ memset(best_c, 0xab, sizeof best_c); best_mask = 0x12345678; { png_uint_32 this_chunk = 0; png_byte n_chunks = 0; for (;;) { int ch = getchar(); if ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z')) { if (this_chunk > 0xffffffU) error("chunk name too long"); this_chunk = (this_chunk << 8) + (unsigned)ch; } else { if (this_chunk > 0) { if (this_chunk <= 0xffffffU) error("chunk name too short"); if (n_chunks >= CHUNK_COUNT_MAX) error("too many chunks (check CHUNK_COUNT_MAX)"); chunks[n_chunks++] = this_chunk; this_chunk = 0; } } if (ch < 0) break; } /* 22 is the number of chunks currently defined (excluding fRAc), at any * time it should also be in PNG_KNOWN_CHUNK_COUNT, but this run of * chunkhash may be trying to add a chunk so allow bigger numbers. */ # ifdef PNG_KNOWN_CHUNK_COUNT # define CHUNK_COUNT_MIN PNG_KNOWN_CHUNK_COUNT # else # define CHUNK_COUNT_MIN 26 # endif if (n_chunks < CHUNK_COUNT_MIN) error("too few chunks (expecting at least 26)"); known_chunk_count = n_chunks; } /* Exhaustive search of the hash parameters - in fact this isn't very slow at * all. */ { unsigned int i1, c_zero = 0, c_one = 0; for (i1=0; i1 0xfU) { for (i=0; i>= 1; } next_i4: if (hash_mask < 0xffU) { /* This worked */ unsigned int best, c0 = 0, c1 = 0; hash_mask <<= 1; hash_mask += 1; for (i=0; i<4; ++i) { if (c[i] == 0) ++c0; else if (c[i] == 1) ++c1; } if (hash_mask == best_mask) best = (c0 > c_zero) || (c0 == c_zero && c1 > c_one); else best = (hash_mask < best_mask); if (best) { fprintf(stderr, "{%u,%u,%u,%u} & 0x%lx\n", c[0], c[1], c[2], c[3], (unsigned long)hash_mask); c_zero = c0; c_one = c1; best_mask = hash_mask; memcpy(best_c, c, sizeof best_c); } } } /* i4 */ } /* i3 */ } /* i2 */ } /* i1 */ } /* Calculate the LUT (png_chunk_hash) */ { png_byte b; png_byte lut[256]; /* A failure returns PNG_KNOWN_CHUNK_COUNT: */ memset(lut, known_chunk_count, sizeof lut); for (b=0; b