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		d52c8eba99
		
	
	
	
	
		
			
			Simplified API: change handling of PNG_IMAGE_FLAG_FAST to use PNG_COMPRESSION_HIGH_SPEED, and PNG_COMPRESSION_HIGH otherwise. Compression: add missing break statements that caused some compression settings to fall through to the 'HIGH' setting. Internal: remove png_struct::flags, it only stored the 'library mismatch' flag and that could never be accessed (because immediately after it was set the png_struct, which was on the stack, was eliminated.) Signed-off-by: John Bowler <jbowler@acm.org>
		
			
				
	
	
		
			5049 lines
		
	
	
		
			166 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			5049 lines
		
	
	
		
			166 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* pngwutil.c - utilities to write a PNG file
 | |
|  *
 | |
|  * Last changed in libpng 1.7.0 [(PENDING RELEASE)]
 | |
|  * Copyright (c) 1998-2002,2004,2006-2016 Glenn Randers-Pehrson
 | |
|  * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
 | |
|  * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
 | |
|  *
 | |
|  * This code is released under the libpng license.
 | |
|  * For conditions of distribution and use, see the disclaimer
 | |
|  * and license in png.h
 | |
|  */
 | |
| 
 | |
| #include "pngpriv.h"
 | |
| #define PNG_SRC_FILE PNG_SRC_FILE_pngwutil
 | |
| 
 | |
| #ifdef PNG_WRITE_SUPPORTED
 | |
| 
 | |
| #ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED
 | |
| /* Place a 32-bit number into a buffer in PNG byte order.  We work
 | |
|  * with unsigned numbers for convenience, although one supported
 | |
|  * ancillary chunk uses signed (two's complement) numbers.
 | |
|  */
 | |
| void PNGAPI
 | |
| png_save_uint_32(png_bytep buf, png_uint_32 i)
 | |
| {
 | |
|    buf[0] = PNG_BYTE(i >> 24);
 | |
|    buf[1] = PNG_BYTE(i >> 16);
 | |
|    buf[2] = PNG_BYTE(i >> 8);
 | |
|    buf[3] = PNG_BYTE(i);
 | |
| }
 | |
| 
 | |
| /* Place a 16-bit number into a buffer in PNG byte order.
 | |
|  * The parameter is declared unsigned int, not png_uint_16,
 | |
|  * just to avoid potential problems on pre-ANSI C compilers.
 | |
|  */
 | |
| void PNGAPI
 | |
| png_save_uint_16(png_bytep buf, unsigned int i)
 | |
| {
 | |
|    buf[0] = PNG_BYTE(i >> 8);
 | |
|    buf[1] = PNG_BYTE(i);
 | |
| }
 | |
| #endif /* WRITE_INT_FUNCTIONS */
 | |
| 
 | |
| /* Simple function to write the signature.  If we have already written
 | |
|  * the magic bytes of the signature, or more likely, the PNG stream is
 | |
|  * being embedded into another stream and doesn't need its own signature,
 | |
|  * we should call png_set_sig_bytes() to tell libpng how many of the
 | |
|  * bytes have already been written.
 | |
|  */
 | |
| void PNGAPI
 | |
| png_write_sig(png_structrp png_ptr)
 | |
| {
 | |
|    png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10};
 | |
| 
 | |
| #ifdef PNG_IO_STATE_SUPPORTED
 | |
|    /* Inform the I/O callback that the signature is being written */
 | |
|    png_ptr->io_state = PNG_IO_WRITING | PNG_IO_SIGNATURE;
 | |
| #endif
 | |
| 
 | |
|    /* Write the rest of the 8 byte signature */
 | |
|    png_write_data(png_ptr, &png_signature[png_ptr->sig_bytes],
 | |
|       (png_size_t)(8 - png_ptr->sig_bytes));
 | |
| 
 | |
|    if (png_ptr->sig_bytes < 3)
 | |
|       png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE;
 | |
| }
 | |
| 
 | |
| /* Write the start of a PNG chunk.  The type is the chunk type.
 | |
|  * The total_length is the sum of the lengths of all the data you will be
 | |
|  * passing in png_write_chunk_data().
 | |
|  */
 | |
| static void
 | |
| png_write_chunk_header(png_structrp png_ptr, png_uint_32 chunk_name,
 | |
|     png_uint_32 length)
 | |
| {
 | |
|    png_byte buf[8];
 | |
| 
 | |
| #if defined(PNG_DEBUG) && (PNG_DEBUG > 0)
 | |
|    PNG_CSTRING_FROM_CHUNK(buf, chunk_name);
 | |
|    png_debug2(0, "Writing %s chunk, length = %lu", buf, (unsigned long)length);
 | |
| #endif
 | |
| 
 | |
|    if (png_ptr == NULL)
 | |
|       return;
 | |
| 
 | |
| #ifdef PNG_IO_STATE_SUPPORTED
 | |
|    /* Inform the I/O callback that the chunk header is being written.
 | |
|     * PNG_IO_CHUNK_HDR requires a single I/O call.
 | |
|     */
 | |
|    png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_HDR;
 | |
| #endif
 | |
| 
 | |
|    /* Write the length and the chunk name */
 | |
|    png_save_uint_32(buf, length);
 | |
|    png_save_uint_32(buf + 4, chunk_name);
 | |
|    png_write_data(png_ptr, buf, 8);
 | |
| 
 | |
|    /* Put the chunk name into png_ptr->chunk_name */
 | |
|    png_ptr->chunk_name = chunk_name;
 | |
| 
 | |
|    /* Reset the crc and run it over the chunk name */
 | |
|    png_reset_crc(png_ptr, buf+4);
 | |
| 
 | |
| #ifdef PNG_IO_STATE_SUPPORTED
 | |
|    /* Inform the I/O callback that chunk data will (possibly) be written.
 | |
|     * PNG_IO_CHUNK_DATA does NOT require a specific number of I/O calls.
 | |
|     */
 | |
|    png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_DATA;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void PNGAPI
 | |
| png_write_chunk_start(png_structrp png_ptr, png_const_bytep chunk_string,
 | |
|     png_uint_32 length)
 | |
| {
 | |
|    png_write_chunk_header(png_ptr, PNG_CHUNK_FROM_STRING(chunk_string), length);
 | |
| }
 | |
| 
 | |
| /* Write the data of a PNG chunk started with png_write_chunk_header().
 | |
|  * Note that multiple calls to this function are allowed, and that the
 | |
|  * sum of the lengths from these calls *must* add up to the total_length
 | |
|  * given to png_write_chunk_header().
 | |
|  */
 | |
| void PNGAPI
 | |
| png_write_chunk_data(png_structrp png_ptr, png_const_voidp data,
 | |
|     png_size_t length)
 | |
| {
 | |
|    /* Write the data, and run the CRC over it */
 | |
|    if (png_ptr == NULL)
 | |
|       return;
 | |
| 
 | |
|    if (data != NULL && length > 0)
 | |
|    {
 | |
|       png_write_data(png_ptr, data, length);
 | |
| 
 | |
|       /* Update the CRC after writing the data,
 | |
|        * in case the user I/O routine alters it.
 | |
|        */
 | |
|       png_calculate_crc(png_ptr, data, length);
 | |
|    }
 | |
| }
 | |
| 
 | |
| /* Finish a chunk started with png_write_chunk_header(). */
 | |
| void PNGAPI
 | |
| png_write_chunk_end(png_structrp png_ptr)
 | |
| {
 | |
|    png_byte buf[4];
 | |
| 
 | |
|    if (png_ptr == NULL) return;
 | |
| 
 | |
| #ifdef PNG_IO_STATE_SUPPORTED
 | |
|    /* Inform the I/O callback that the chunk CRC is being written.
 | |
|     * PNG_IO_CHUNK_CRC requires a single I/O function call.
 | |
|     */
 | |
|    png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_CRC;
 | |
| #endif
 | |
| 
 | |
|    /* Write the crc in a single operation */
 | |
|    png_save_uint_32(buf, png_ptr->crc);
 | |
| 
 | |
|    png_write_data(png_ptr, buf, (png_size_t)4);
 | |
| }
 | |
| 
 | |
| /* Write a PNG chunk all at once.  The type is an array of ASCII characters
 | |
|  * representing the chunk name.  The array must be at least 4 bytes in
 | |
|  * length, and does not need to be null terminated.  To be safe, pass the
 | |
|  * pre-defined chunk names here, and if you need a new one, define it
 | |
|  * where the others are defined.  The length is the length of the data.
 | |
|  * All the data must be present.  If that is not possible, use the
 | |
|  * png_write_chunk_start(), png_write_chunk_data(), and png_write_chunk_end()
 | |
|  * functions instead.
 | |
|  */
 | |
| static void
 | |
| png_write_complete_chunk(png_structrp png_ptr, png_uint_32 chunk_name,
 | |
|    png_const_voidp data, png_size_t length)
 | |
| {
 | |
|    if (png_ptr == NULL)
 | |
|       return;
 | |
| 
 | |
|    /* On 64 bit architectures 'length' may not fit in a png_uint_32. */
 | |
|    if (length > PNG_UINT_31_MAX)
 | |
|       png_error(png_ptr, "length exceeds PNG maximum");
 | |
| 
 | |
|    png_write_chunk_header(png_ptr, chunk_name, (png_uint_32)/*SAFE*/length);
 | |
|    png_write_chunk_data(png_ptr, data, length);
 | |
|    png_write_chunk_end(png_ptr);
 | |
| }
 | |
| 
 | |
| /* This is the API that calls the internal function above. */
 | |
| void PNGAPI
 | |
| png_write_chunk(png_structrp png_ptr, png_const_bytep chunk_string,
 | |
|    png_const_voidp data, png_size_t length)
 | |
| {
 | |
|    png_write_complete_chunk(png_ptr, PNG_CHUNK_FROM_STRING(chunk_string), data,
 | |
|       length);
 | |
| }
 | |
| 
 | |
| static png_alloc_size_t
 | |
| png_write_row_buffer_size(png_const_structrp png_ptr)
 | |
|    /* Returns the width of the widest pass in the first row of an interlaced
 | |
|     * image.  Passes in the first row are: 0.5.3.5.1.5.3.5, so the widest row is
 | |
|     * normally the one from pass 5.  The only exception is if the image is only
 | |
|     * one pixel wide, so:
 | |
|     */
 | |
| #define PNG_FIRST_ROW_MAX_WIDTH(w) (w > 1U ? PNG_PASS_COLS(w, 5U) : 1U)
 | |
| 
 | |
|    /* For interlaced images the count of pixels is rounded up to a the number of
 | |
|     * pixels in the first pass (numbered 0).  This ensures that passes before
 | |
|     * the last can be packed in the buffer without overflow.
 | |
|     */
 | |
| {
 | |
|    png_alloc_size_t w;
 | |
| 
 | |
|    /* If the image is interlaced adjust 'w' for the interlacing: */
 | |
|    if (png_ptr->interlaced != PNG_INTERLACE_NONE)
 | |
|    {
 | |
|       /* Take advantage of the fact that 1-row interlaced PNGs require half the
 | |
|        * normal row width:
 | |
|        */
 | |
|       if (png_ptr->height == 1U) /* no pass 6 */
 | |
|          w = PNG_FIRST_ROW_MAX_WIDTH(png_ptr->width);
 | |
| 
 | |
|       /* Otherwise round up to a multiple of 8.  This may waste a few (less
 | |
|        * than 8) bytes for PNGs with a height less than 57 but this hardly
 | |
|        * matters.
 | |
|        */
 | |
|       else
 | |
|          w = (png_ptr->width + 7U) & ~7U;
 | |
|    }
 | |
| 
 | |
|    else
 | |
|       w = png_ptr->width;
 | |
| 
 | |
|    /* The rounding above may leave 'w' exactly 2^31 */
 | |
|    debug(w <= 0x80000000U);
 | |
| 
 | |
|    switch (png_ptr->row_output_pixel_depth)
 | |
|    {
 | |
|       /* This would happen if the function is called before png_write_IHDR. */
 | |
|       default: NOT_REACHED; return 0;
 | |
| 
 | |
|       case 1:  w = (w+7) >> 3; break;
 | |
|       case 2:  w = (w+3) >> 2; break;
 | |
|       case 4:  w = (w+1) >> 1; break;
 | |
|       case 8:  break;
 | |
|       case 16: w <<= 1; break; /* overflow: w is set to 0, which is OK */
 | |
| 
 | |
|          /* For the remaining cases the answer is w*bytes; where bytes is 3,4,6
 | |
|           * or 8.  This may overflow 32 bits.  There is no way to compute the
 | |
|           * result on an arbitrary platform, so test the maximum of a (size_t)
 | |
|           * against w for each possible byte depth:
 | |
|           */
 | |
| #     define CASE(b)\
 | |
|          case b*8:\
 | |
|             if (w <= (PNG_SIZE_MAX/b)/*compile-time constant*/)\
 | |
|                return w * b;\
 | |
|             return 0;
 | |
| 
 | |
|       CASE(3)
 | |
|       CASE(4)
 | |
|       CASE(6)
 | |
|       CASE(8)
 | |
| 
 | |
| #     undef CASE
 | |
|    }
 | |
| 
 | |
|    /* This is the low bit depth case.  The following can never be false on
 | |
|     * systems with a 32-bit or greater size_t:
 | |
|     */
 | |
|    if (w <= PNG_SIZE_MAX)
 | |
|       return w;
 | |
| 
 | |
|    return 0U;
 | |
| }
 | |
| 
 | |
| /* Release memory used by the deflate mechanism */
 | |
| static void
 | |
| png_deflateEnd(png_const_structrp png_ptr, z_stream *zs, int check)
 | |
| {
 | |
|    if (zs->state != NULL)
 | |
|    {
 | |
|       int ret = deflateEnd(zs);
 | |
| 
 | |
|       /* Z_DATA_ERROR means there was pending output. */
 | |
|       if ((ret != Z_OK && (check || ret != Z_DATA_ERROR)) || zs->state != NULL)
 | |
|       {
 | |
|          png_zstream_error(zs, ret);
 | |
| 
 | |
|          if (check)
 | |
|             png_error(png_ptr, zs->msg);
 | |
| 
 | |
|          else
 | |
|             png_warning(png_ptr, zs->msg);
 | |
| 
 | |
|          zs->state = NULL;
 | |
|       }
 | |
|    }
 | |
| }
 | |
| 
 | |
| /* compression_buffer (new in 1.6.0) is just a linked list of temporary buffers. * From 1.6.0 it is retained in png_struct so that it will be correctly freed in
 | |
|  * the event of a write error (previous implementations just leaked memory.)
 | |
|  *
 | |
|  * From 1.7.0 the size is fixed to the same as the (uncompressed) row buffer
 | |
|  * size.  This avoids allocating a large chunk of memory when compressing small
 | |
|  * images.  This type is also opaque outside this file.
 | |
|  */
 | |
| typedef struct png_compression_buffer
 | |
| {
 | |
|    struct png_compression_buffer *next;
 | |
|    png_byte                       output[PNG_ROW_BUFFER_SIZE];
 | |
| } png_compression_buffer, *png_compression_bufferp;
 | |
| 
 | |
| /* png_compression_buffer methods */
 | |
| /* Deleting a compression buffer deletes the whole list: */
 | |
| static void
 | |
| png_free_compression_buffer(png_const_structrp png_ptr,
 | |
|       png_compression_bufferp *listp)
 | |
| {
 | |
|    png_compression_bufferp list = *listp;
 | |
| 
 | |
|    if (list != NULL)
 | |
|    {
 | |
|       *listp = NULL;
 | |
| 
 | |
|       do
 | |
|       {
 | |
|          png_compression_bufferp next = list->next;
 | |
| 
 | |
|          png_free(png_ptr, list);
 | |
|          list = next;
 | |
|       }
 | |
|       while (list != NULL);
 | |
|    }
 | |
| }
 | |
| 
 | |
| /* Return the next compression buffer in the list, allocating it if necessary.
 | |
|  * The caller must update 'end' if required; this just moves down the list.
 | |
|  */
 | |
| static png_compression_bufferp
 | |
| png_get_compression_buffer(png_const_structrp png_ptr,
 | |
|       png_compression_bufferp *end)
 | |
| {
 | |
|    png_compression_bufferp next = *end;
 | |
| 
 | |
|    if (next == NULL)
 | |
|    {
 | |
|       next = png_voidcast(png_compression_bufferp, png_malloc_base(png_ptr,
 | |
|                sizeof *next));
 | |
| 
 | |
|       /* Check for OOM: this is a recoverable error for non-critical chunks, let
 | |
|        * the caller decide what to do rather than issuing a png_error here.
 | |
|        */
 | |
|       if (next != NULL)
 | |
|       {
 | |
|          next->next = NULL; /* initialize the buffer */
 | |
|          *end = next;
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    return next; /* may still be NULL on OOM */
 | |
| }
 | |
| 
 | |
| /* This structure is used to hold all the data for zlib compression of a single
 | |
|  * stream of data.  It may be re-used, it stores the compressed data internally
 | |
|  * and can handle arbitrary input and output.
 | |
|  *
 | |
|  * 'list' is the output data contained in compression buffers, 'end' points to
 | |
|  * list at the start and is advanced down the compression buffer list (extending
 | |
|  * it as required) as the data is written.  If 'end' points into a compression
 | |
|  * buffer (does not point to 'list') that is the buffer in use in
 | |
|  * z_stream::{next,avail}_out.
 | |
|  *
 | |
|  * Compression may be performed in multiple steps, '*end' always points to the
 | |
|  * compression buffer *after* the one that is in use, so 'end' is pointing
 | |
|  * *into* the one in use.
 | |
|  *
 | |
|  *    end(on entry) .... end ....... end(on exit)
 | |
|  *          |             |                |
 | |
|  *          |             |                |
 | |
|  *          V        +----V-----+    +-----V----+    +----------+
 | |
|  *         list ---> |   next --+--> |   next --+--> |   next   |
 | |
|  *                   | output[] |    | output[] |    | output[] |
 | |
|  *                   +----------+    +----------+    +----------+
 | |
|  *                                     [in use]        [unused]
 | |
|  *
 | |
|  * These invariants should always hold:
 | |
|  *
 | |
|  * 1) If zs.state is NULL decompression is not in progress, list may be non-NULL
 | |
|  *    but end could be anything;
 | |
|  *
 | |
|  * 2) Otherwise if zs.next_out is NULL list will be NULL and end will point at
 | |
|  *    list, len, overflow and start will be 0;
 | |
|  *
 | |
|  * 3) Otherwise list is non-NULL and end points at the 'next' element of an
 | |
|  *    in-use compression buffer.  zs.next_out points into the 'output' element
 | |
|  *    of the same buffer.  {overflow, len} is the amount of compressed data, len
 | |
|  *    being the low 31 bits, overflow being the higher bits.  start is used for
 | |
|  *    writing and is the index of the first byte in list->output to write,
 | |
|  *    {overflow, len} does not include start.
 | |
|  */
 | |
| typedef struct
 | |
| {
 | |
|    z_stream                 zs;       /* zlib compression data */
 | |
|    png_compression_bufferp  list;     /* Head of the buffer list */
 | |
|    png_compression_bufferp *end;      /* Pointer to last 'next' pointer */
 | |
|    png_uint_32              len;      /* Bottom 31 bits of data length */
 | |
|    unsigned int             overflow; /* Top bits of data length */
 | |
|    unsigned int             start;    /* Start of data in first block */
 | |
| }  png_zlib_compress, *png_zlib_compressp;
 | |
| 
 | |
| /* png_zlib_compress methods */
 | |
| /* Initialize the compress structure.  The z_stream itself is not initialized,
 | |
|  * however the the 'user' fields are set, including {next,avail}_{in,out}.  The
 | |
|  * initialization does not change 'list', however it does set 'end' to point to
 | |
|  * it, effectively truncating the list.
 | |
|  */
 | |
| static void
 | |
| png_zlib_compress_init(png_structrp png_ptr, png_zlib_compressp pz)
 | |
| {
 | |
|    /* png_zlib_compress z_stream: */
 | |
|    pz->zs.zalloc = png_zalloc;
 | |
|    pz->zs.zfree = png_zfree;
 | |
|    /* NOTE: this does not destroy 'restrict' because in all the functions herein
 | |
|     * *png_ptr is only ever accessed via *either* pz->zs.opaque *or* a passed in
 | |
|     * png_ptr.
 | |
|     */
 | |
|    pz->zs.opaque = png_ptr;
 | |
| 
 | |
|    pz->zs.next_in = NULL;
 | |
|    pz->zs.avail_in = 0U;
 | |
|    pz->zs.total_in = 0U;
 | |
| 
 | |
|    pz->zs.next_out = NULL;
 | |
|    pz->zs.avail_out = 0U;
 | |
|    pz->zs.total_out = 0U;
 | |
| 
 | |
|    pz->zs.msg = PNGZ_MSG_CAST("zlib success"); /* safety */
 | |
| 
 | |
|    /* pz->list preserved */
 | |
|    pz->end = &pz->list;
 | |
|    pz->len = 0U;
 | |
|    pz->overflow = 0U;
 | |
|    pz->start = 0U;
 | |
| }
 | |
| 
 | |
| /* Return the png_ptr: this is defined here for all the remaining
 | |
|  * png_zlib_compress methods because they are only ever called with zs
 | |
|  * initialized.
 | |
|  */
 | |
| #define png_ptr png_voidcast(png_const_structrp, pz->zs.opaque)
 | |
| 
 | |
| #if PNG_RELEASE_BUILD
 | |
| #  define png_zlib_compress_validate(pz, in_use) ((void)0)
 | |
| #else /* !RELEASE_BUILD */
 | |
| static void
 | |
| png_zlib_compress_validate(png_zlib_compressp pz, int in_use)
 | |
| {
 | |
|    const uInt o_size = sizeof pz->list->output;
 | |
| 
 | |
|    affirm(pz->end != NULL && (in_use || (pz->zs.next_in == NULL &&
 | |
|                pz->zs.avail_in == 0U && *pz->end == NULL)));
 | |
| 
 | |
|    if (pz->overflow == 0U && pz->len == 0U && pz->start == 0U) /* empty */
 | |
|    {
 | |
|       affirm((pz->end == &pz->list && pz->zs.next_out == NULL
 | |
|               && pz->zs.avail_out == 0U) ||
 | |
|              (pz->list != NULL && pz->end == &pz->list->next &&
 | |
|               pz->zs.next_out == pz->list->output &&
 | |
|               pz->zs.avail_out == o_size));
 | |
|    }
 | |
| 
 | |
|    else /* not empty */
 | |
|    {
 | |
|       png_compression_bufferp *ep = &pz->list, list;
 | |
|       png_uint_32 o, l;
 | |
| 
 | |
|       affirm(*ep != NULL && pz->zs.next_out != NULL);
 | |
| 
 | |
|       /* Check the list length: */
 | |
|       o = pz->overflow;
 | |
|       l = pz->len;
 | |
|       affirm((l & 0x80000000U) == 0U && (o & 0x80000000U) == 0U);
 | |
| 
 | |
|       do
 | |
|       {
 | |
|          list = *ep;
 | |
|          l -= o_size;
 | |
|          if (l & 0x80000000U) --o, l &= 0x7FFFFFFFU;
 | |
|          ep = &list->next;
 | |
|       }
 | |
|       while (ep != pz->end);
 | |
| 
 | |
|       l += pz->start;
 | |
|       l += pz->zs.avail_out;
 | |
|       if (l & 0x80000000U) ++o, l &= 0x7FFFFFFFU;
 | |
| 
 | |
|       affirm(o == 0U && l == 0U && pz->zs.next_out >= list->output &&
 | |
|              pz->zs.next_out + pz->zs.avail_out == list->output + o_size);
 | |
|    }
 | |
| }
 | |
| #endif /* !RELEASE_BUILD */
 | |
| 
 | |
| /* Destroy one zlib compress structure. */
 | |
| static void
 | |
| png_zlib_compress_destroy(png_zlib_compressp pz, int check)
 | |
| {
 | |
|    /* If the 'opaque' pointer is NULL this png_zlib_compress was never
 | |
|     * initialized, so do nothing.
 | |
|     */
 | |
|    if (png_ptr != NULL)
 | |
|    {
 | |
|       if (pz->zs.state != NULL)
 | |
|       {
 | |
|          if (check)
 | |
|             png_zlib_compress_validate(pz, 0/*in_use*/);
 | |
| 
 | |
|          png_deflateEnd(png_ptr, &pz->zs, check);
 | |
|       }
 | |
| 
 | |
|       pz->end = &pz->list; /* safety */
 | |
|       png_free_compression_buffer(png_ptr, &pz->list);
 | |
|    }
 | |
| }
 | |
| 
 | |
| /* Ensure that space is available for output, returns the amount of space
 | |
|  * available, 0 on OOM.  This updates pz->zs.avail_out (etc) as required.
 | |
|  */
 | |
| static uInt
 | |
| png_zlib_compress_avail_out(png_zlib_compressp pz)
 | |
| {
 | |
|    uInt avail_out = pz->zs.avail_out;
 | |
| 
 | |
|    png_zlib_compress_validate(pz, 1/*in_use*/);
 | |
| 
 | |
|    if (avail_out == 0U)
 | |
|    {
 | |
|       png_compression_bufferp next;
 | |
| 
 | |
|       affirm(pz->end == &pz->list || (pz->end != NULL && pz->list != NULL));
 | |
|       next = png_get_compression_buffer(png_ptr, pz->end);
 | |
| 
 | |
|       if (next != NULL)
 | |
|       {
 | |
|          pz->zs.next_out = next->output;
 | |
|          pz->zs.avail_out = avail_out = sizeof next->output;
 | |
|          pz->end = &next->next;
 | |
|       }
 | |
| 
 | |
|       /* else return 0: OOM */
 | |
|    }
 | |
| 
 | |
|    else
 | |
|       affirm(pz->end != NULL && pz->list != NULL);
 | |
| 
 | |
|    return avail_out;
 | |
| }
 | |
| 
 | |
| /* Compress the given data given an initialized png_zlib_compress structure.
 | |
|  * This may be called multiple times, interleaved with writes as required.
 | |
|  *
 | |
|  * The input data is passed in in pz->zs.next_in, however the length of the data
 | |
|  * is in 'input_len' (to avoid the zlib uInt limit) and pz->zs.avail_in is
 | |
|  * overwritten (and left at 0).
 | |
|  *
 | |
|  * The output information is used and the amount of compressed data is added on
 | |
|  * to pz->{overflow,len}.
 | |
|  *
 | |
|  * If 'limit' is a limit on the amount of data to add to the output (not the
 | |
|  * total amount).  The function will retun Z_BUF_ERROR if the limit is reached
 | |
|  * and the function will never produce more (additional) compressed data than
 | |
|  * the limit.
 | |
|  *
 | |
|  * All of zstream::next_in[input] is consumed if a success code is returned
 | |
|  * (Z_OK or Z_STREAM_END if flush is Z_FINISH), otherwise next_in may be used to
 | |
|  * determine how much was compressed.
 | |
|  *
 | |
|  * pz->overflow is not checked for overflow, so if 'limit' is not set overflow
 | |
|  * is possible.  The caller must guard against this when supplying a limit of 0.
 | |
|  */
 | |
| static int
 | |
| png_compress(
 | |
|    png_zlib_compressp pz,
 | |
|    png_alloc_size_t input_len,   /* Length of data to be compressed */
 | |
|    png_uint_32 limit,            /* Limit on amount of compressed data made */
 | |
|    int flush)                    /* Flush parameter at end of input */
 | |
| {
 | |
|    const int unlimited = (limit == 0U);
 | |
| 
 | |
|    /* Sanity checking: */
 | |
|    affirm(pz->zs.state != NULL &&
 | |
|           (pz->zs.next_out == NULL
 | |
|            ? pz->end == &pz->list && pz->len == 0U && pz->overflow == 0U
 | |
|            : pz->list != NULL && pz->end != NULL));
 | |
|    implies(pz->zs.next_out == NULL, pz->zs.avail_out == 0);
 | |
| 
 | |
|    for (;;)
 | |
|    {
 | |
|       uInt extra;
 | |
| 
 | |
|       /* OUTPUT: make sure some space is available: */
 | |
|       if (png_zlib_compress_avail_out(pz) == 0U)
 | |
|          return Z_MEM_ERROR;
 | |
| 
 | |
|       /* INPUT: limit the deflate call input to ZLIB_IO_MAX: */
 | |
|       /* Adjust the input counters: */
 | |
|       {
 | |
|          uInt avail_in = ZLIB_IO_MAX;
 | |
| 
 | |
|          if (avail_in > input_len)
 | |
|             avail_in = (uInt)/*SAFE*/input_len;
 | |
| 
 | |
|          input_len -= avail_in;
 | |
|          pz->zs.avail_in = avail_in;
 | |
|       }
 | |
| 
 | |
|       if (!unlimited && pz->zs.avail_out > limit)
 | |
|       {
 | |
|          extra = (uInt)/*SAFE*/(pz->zs.avail_out - limit); /* unused bytes */
 | |
|          pz->zs.avail_out = (uInt)/*SAFE*/limit;
 | |
|          limit = 0U;
 | |
|       }
 | |
| 
 | |
|       else
 | |
|       {
 | |
|          extra = 0U;
 | |
|          limit -= pz->zs.avail_out; /* limit >= 0U */
 | |
|       }
 | |
| 
 | |
|       pz->len += pz->zs.avail_out; /* maximum that can be produced */
 | |
| 
 | |
|       /* Compress the data */
 | |
|       {
 | |
|          int ret = deflate(&pz->zs, input_len > 0U ? Z_NO_FLUSH : flush);
 | |
| 
 | |
|          /* Claw back input data that was not consumed (because avail_in is
 | |
|           * reset above every time round the loop) and correct the output
 | |
|           * length.
 | |
|           */
 | |
|          input_len += pz->zs.avail_in;
 | |
|          pz->zs.avail_in = 0; /* safety */
 | |
|          pz->len -= pz->zs.avail_out;
 | |
| 
 | |
|          if (pz->len & 0x80000000U)
 | |
|             ++pz->overflow, pz->len &= 0x7FFFFFFFU;
 | |
| 
 | |
|          limit += pz->zs.avail_out;
 | |
|          pz->zs.avail_out += extra;
 | |
| 
 | |
|          /* Check the error code: */
 | |
|          switch (ret)
 | |
|          {
 | |
|             case Z_OK:
 | |
|                if (pz->zs.avail_out > extra)
 | |
|                {
 | |
|                   /* zlib had output space, so all the input should have been
 | |
|                    * consumed:
 | |
|                    */
 | |
|                   affirm(input_len == 0U /* else unexpected stop */ &&
 | |
|                          flush != Z_FINISH/* ret != Z_STREAM_END */);
 | |
|                   return Z_OK;
 | |
|                }
 | |
| 
 | |
|                else
 | |
|                {
 | |
|                   /* zlib ran out of output space, produce some more.  If the
 | |
|                    * limit is 0 at this point, however, no more space is
 | |
|                    * available.
 | |
|                    */
 | |
|                   if (unlimited || limit > 0U)
 | |
|                      break; /* Allocate more output */
 | |
| 
 | |
|                   /* No more output space available, but the input may have all
 | |
|                    * been consumed.
 | |
|                    */
 | |
|                   if (input_len == 0U && flush != Z_FINISH)
 | |
|                      return Z_OK;
 | |
| 
 | |
|                   /* Input all consumed, but insufficient space to flush the
 | |
|                    * output; this is the Z_BUF_ERROR case.
 | |
|                    */
 | |
|                   return Z_BUF_ERROR;
 | |
|                }
 | |
| 
 | |
|             case Z_STREAM_END:
 | |
|                affirm(input_len == 0U && flush == Z_FINISH);
 | |
|                return Z_STREAM_END;
 | |
| 
 | |
|             case Z_BUF_ERROR:
 | |
|                /* This means that we are flushing all the output; expect
 | |
|                 * avail_out and input_len to be 0.
 | |
|                 *
 | |
|                 * NOTE: if png_compress is called with input_len 0 and flush set
 | |
|                 * to Z_NO_FLUSH this affirm will fire because zlib will have no
 | |
|                 * work to do.
 | |
|                 */
 | |
|                affirm(input_len == 0U && pz->zs.avail_out == extra);
 | |
|                /* Allocate another buffer */
 | |
|                break;
 | |
| 
 | |
|             default:
 | |
|                /* An error */
 | |
|                return ret;
 | |
|          }
 | |
|       }
 | |
|    }
 | |
| }
 | |
| 
 | |
| #undef png_ptr /* remove definition using a png_zlib_compressp */
 | |
| 
 | |
| /* All the compression state is held here, it is allocated when required.  This
 | |
|  * ensures that the read code doesn't carry the overhead of the much less
 | |
|  * frequently used write stuff.
 | |
|  *
 | |
|  * TODO: make png_create_write_struct allocate this stuff after the main
 | |
|  * png_struct.
 | |
|  */
 | |
| struct filter_selector; /* Used only for filter selection */
 | |
| 
 | |
| typedef struct png_zlib_state
 | |
| {
 | |
|    png_zlib_compress        s;       /* Primary compression state */
 | |
|    png_compression_bufferp  stash;   /* Unused compression buffers */
 | |
| 
 | |
| #  define ps_png_ptr(ps) png_upcast(png_const_structrp, (ps)->s.zs.opaque)
 | |
|       /* A png_ptr, used below in functions that only have a png_zlib_state.
 | |
|        * NOTE: the png_zlib_compress must have been initialized!
 | |
|        */
 | |
| 
 | |
|    png_uint_32 zlib_max_pixels;
 | |
|       /* Maximum number of pixels that zlib can handle at once; the lesser of
 | |
|        * the PNG maximum and the maximum that will fit in (uInt)-1 bytes.  This
 | |
|        * number of pixels may not be byte aligned.
 | |
|        */
 | |
|    png_uint_32 zlib_max_aligned_pixels;
 | |
|       /* The maximum number of pixels that zlib can handle while maintaining a
 | |
|        * buffer byte alignment of PNG_ROW_BUFFER_BYTE_ALIGN; <= the previous
 | |
|        * value.
 | |
|        */
 | |
| 
 | |
|    png_alloc_size_t write_row_size;
 | |
|       /* Size of the PNG row (without the filter byte) in bytes or 0 if it is
 | |
|        * too large to be cached.
 | |
|        */
 | |
| 
 | |
| #  ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|       /* During write libpng needs the previous row when writing a new row with
 | |
|        * up, avg or paeth and one or more image rows when performing filter
 | |
|        * selection.  So if performing filter selection typically two or more
 | |
|        * rows are required while if no filter selection is to be done only the
 | |
|        * previous row pointer is required.
 | |
|        */
 | |
|       png_bytep        previous_write_row; /* Last row written, if any */
 | |
| #     ifdef PNG_SELECT_FILTER_SUPPORTED
 | |
|          png_bytep     current_write_row;  /* Row being written */
 | |
|          struct filter_selector *selector; /* Data for filter selection */
 | |
|          png_uint_32  filter_select_window;
 | |
|             /* The number of bytes of uncompressed PNG data which are assumed to
 | |
|              * be relevant when doing filter selection.  Limited to 8453377
 | |
|              * (about 2^23); the maximum number of bytes that can be encoded in
 | |
|              * the largest deflate window.
 | |
|              */
 | |
| #        define PNG_FILTER_SELECT_WINDOW_MAX 8453377U
 | |
|          png_byte filter_select_threshold;
 | |
|             /* If the number of distinct codes seen in the PNG data are below
 | |
|              * this threshold the PNG data will not be filtered (if the 'none'
 | |
|              * filter is allowed).  If this is still true and a particular
 | |
|              * filter does not add new codes that filter will be used.
 | |
|              */
 | |
|          png_byte filter_select_threshold2;
 | |
|             /* If the number of distinct codes that result by using a particular
 | |
|              * filter is below this second threshold that filter will be used.
 | |
|              * (When multiple filters pass this criterion the lowest numbered
 | |
|              * one producing the lowest number of new codes will be
 | |
|              * chosen.)
 | |
|              */
 | |
| #     endif /* SELECT_FILTER */
 | |
| 
 | |
|       unsigned int row_buffer_max_pixels;
 | |
|          /* The maximum number of pixels that can fit in PNG_ROW_BUFFER_SIZE
 | |
|           * bytes; not necessary a whole number of bytes.
 | |
|           */
 | |
|       unsigned int row_buffer_max_aligned_pixels;
 | |
|          /* The maximum number of pixels that can fit in PNG_ROW_BUFFER_SIZE
 | |
|           * bytes while maintaining PNG_ROW_BUFFER_BYTE_ALIGN alignment.
 | |
|           */
 | |
| 
 | |
|       unsigned int filter_mask :8; /* mask of filters to consider on NEXT row */
 | |
| #     define PREVIOUS_ROW_FILTERS\
 | |
|          (PNG_FILTER_UP|PNG_FILTER_AVG|PNG_FILTER_PAETH)
 | |
|       unsigned int filters     :8; /* Filters for current row */
 | |
|       unsigned int save_row    :2; /* As below: */
 | |
| #     define SAVE_ROW_UNSET   0U
 | |
| #     define SAVE_ROW_OFF     1U /* Previous-row filters will be ignored */
 | |
| #     define SAVE_ROW_DEFAULT 2U /* Default to save rows set by libpng */
 | |
| #     define SAVE_ROW_ON      3U /* Force rows to be saved */
 | |
| #     define SAVE_ROW(ps) ((ps)->save_row >= SAVE_ROW_DEFAULT)
 | |
| #  endif /* WRITE_FILTER */
 | |
| 
 | |
|    /* Compression settings: see below for how these are encoded. */
 | |
|    png_uint_32 pz_IDAT;    /* Settings for the image */
 | |
|    png_uint_32 pz_iCCP;    /* Settings for iCCP chunks */
 | |
|    png_uint_32 pz_text;    /* Settings for text chunks */
 | |
|    png_uint_32 pz_current; /* Last set settings */
 | |
| 
 | |
| #  ifdef PNG_WRITE_FLUSH_SUPPORTED
 | |
|       png_uint_32   flush_dist; /* how many rows apart to flush, 0 - no flush */
 | |
|       png_uint_32   flush_rows; /* number of rows written since last flush */
 | |
| #  endif /* WRITE_FLUSH */
 | |
| }  png_zlib_state;
 | |
| 
 | |
| /* Create the zlib state: */
 | |
| static void
 | |
| png_create_zlib_state(png_structrp png_ptr)
 | |
| {
 | |
|    png_zlib_statep ps = png_voidcast(png_zlib_state*,
 | |
|          png_malloc(png_ptr, sizeof *ps));
 | |
| 
 | |
|    /* Clear to NULL/0: */
 | |
|    memset(ps, 0, sizeof *ps);
 | |
| 
 | |
|    debug(png_ptr->zlib_state == NULL);
 | |
|    png_ptr->zlib_state = ps;
 | |
|    png_zlib_compress_init(png_ptr, &ps->s);
 | |
| 
 | |
| #  ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|       ps->previous_write_row = NULL;
 | |
| #     ifdef PNG_SELECT_FILTER_SUPPORTED
 | |
|          ps->current_write_row = NULL;
 | |
|          ps->selector = NULL;
 | |
| #     endif /* SELECT_FILTER */
 | |
| #  endif /* WRITE_FILTER */
 | |
| #  ifdef PNG_WRITE_FLUSH_SUPPORTED
 | |
|       /* Set this to prevent flushing by making it larger than the number
 | |
|        * of rows in the largest interlaced PNG; PNG_UINT_31_MAX times
 | |
|        * (1/8+1/8+1/8+1/4+1/4+1/2+1/2); 1.875, or 15/8
 | |
|        */
 | |
|       ps->flush_dist = 0xEFFFFFFFU;
 | |
| #  endif /* WRITE_FLUSH */
 | |
| }
 | |
| 
 | |
| static void
 | |
| png_zlib_state_set_buffer_limits(png_const_structrp png_ptr, png_zlib_statep ps)
 | |
|    /* Delayed initialization of the zlib state maxima; this is not done above in
 | |
|     * case the zlib_state is created before the IHDR has been written, which
 | |
|     * would lead to the various png_struct fields used below being
 | |
|     * uninitialized.
 | |
|     */
 | |
| {
 | |
|    /* Initialization of the buffer size constants. */
 | |
|    const unsigned int bpp = PNG_PIXEL_DEPTH(*png_ptr);
 | |
|    const unsigned int byte_pp = bpp >> 3; /* May be 0 */
 | |
|    const unsigned int pixel_block =
 | |
|       /* Number of pixels required to maintain PNG_ROW_BUFFER_BYTE_ALIGN
 | |
|        * alignment.  For multi-byte pixels use the first set bit to determine
 | |
|        * if the pixels have a greater alignment already.
 | |
|        */
 | |
|       bpp < 8U ?
 | |
|          PNG_ROW_BUFFER_BYTE_ALIGN * (8U/bpp) :
 | |
|          PNG_ROW_BUFFER_BYTE_ALIGN <= (byte_pp & -byte_pp) ?
 | |
|             1U :
 | |
|             PNG_ROW_BUFFER_BYTE_ALIGN / (byte_pp & -byte_pp);
 | |
| 
 | |
|    /* pixel_block must always be a power of two: */
 | |
|    debug(bpp > 0 && pixel_block > 0 &&
 | |
|          (pixel_block & -pixel_block) == pixel_block &&
 | |
|          ((8U*PNG_ROW_BUFFER_BYTE_ALIGN-1U) & (pixel_block*bpp)) == 0U);
 | |
| 
 | |
|    /* Zlib maxima */
 | |
|    {
 | |
|       png_uint_32 max = (uInt)-1; /* max bytes */
 | |
| 
 | |
|       if (bpp <= 8U)
 | |
|       {
 | |
|          /* Maximum number of bytes PNG can generate in the lower bit depth
 | |
|           * cases:
 | |
|           */
 | |
|          png_uint_32 png_max =
 | |
|             (0x7FFFFFFF + PNG_ADDOF(bpp)) >> PNG_SHIFTOF(bpp);
 | |
| 
 | |
|          if (png_max < max)
 | |
|             max = 0x7FFFFFFF;
 | |
|       }
 | |
| 
 | |
|       else /* bpp > 8U */
 | |
|       {
 | |
|          max /= byte_pp;
 | |
|          if (max > 0x7FFFFFFF)
 | |
|             max = 0x7FFFFFFF;
 | |
|       }
 | |
| 
 | |
|       /* So this is the maximum number of pixels regardless of alignment: */
 | |
|       ps->zlib_max_pixels = max;
 | |
| 
 | |
|       /* For byte alignment the value has to be a multiple of pixel_block and
 | |
|        * that is a power of 2, so:
 | |
|        */
 | |
|       ps->zlib_max_aligned_pixels = max & ~(pixel_block-1U);
 | |
|    }
 | |
| 
 | |
| #  ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|       /* PNG_ROW_BUFFER maxima; this is easier because PNG_ROW_BUFFER_SIZE is
 | |
|        * limited so that the number of bits fits in any ANSI-C (unsigned int).
 | |
|        */
 | |
|       {
 | |
|          const unsigned int max = (8U * PNG_ROW_BUFFER_SIZE) / bpp;
 | |
| 
 | |
|          ps->row_buffer_max_pixels = max;
 | |
|          ps->row_buffer_max_aligned_pixels = max & ~(pixel_block-1U);
 | |
|       }
 | |
| #  endif /* WRITE_FILTER */
 | |
| 
 | |
|    /* NOTE: this will be 0 for very long rows on 32-bit or less systems */
 | |
|    ps->write_row_size = png_write_row_buffer_size(png_ptr);
 | |
| }
 | |
| 
 | |
| static png_zlib_statep
 | |
| get_zlib_state(png_structrp png_ptr)
 | |
| {
 | |
|    if (png_ptr->zlib_state == NULL)
 | |
|       png_create_zlib_state(png_ptr);
 | |
| 
 | |
|    return png_ptr->zlib_state;
 | |
| }
 | |
| 
 | |
| /* Internal API to clean up all the deflate related stuff, including the buffer
 | |
|  * lists.
 | |
|  */
 | |
| static void /* PRIVATE */
 | |
| png_deflate_release(png_structrp png_ptr, png_zlib_statep ps, int check)
 | |
| {
 | |
| #  ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|       /* Free any mode-specific data that is owned here: */
 | |
|       if (ps->previous_write_row != NULL)
 | |
|       {
 | |
|          png_bytep p = ps->previous_write_row;
 | |
|          ps->previous_write_row = NULL;
 | |
|          png_free(png_ptr, p);
 | |
|       }
 | |
| 
 | |
| #     ifdef PNG_SELECT_FILTER_SUPPORTED
 | |
|          if (ps->current_write_row != NULL)
 | |
|          {
 | |
|             png_bytep p = ps->current_write_row;
 | |
|             ps->current_write_row = NULL;
 | |
|             png_free(png_ptr, p);
 | |
|          }
 | |
| 
 | |
|          if (ps->selector != NULL)
 | |
|          {
 | |
|             struct filter_selector *s = ps->selector;
 | |
|             ps->selector = NULL;
 | |
|             png_free(png_ptr, s);
 | |
|          }
 | |
| #     endif /* SELECT_FILTER */
 | |
| #  endif /* WRITE_FILTER */
 | |
| 
 | |
|    /* The main z_stream opaque pointer needs to remain set to png_ptr; it is
 | |
|     * only set once.
 | |
|     */
 | |
|    png_zlib_compress_destroy(&ps->s, check);
 | |
|    png_free_compression_buffer(png_ptr, &ps->stash);
 | |
| }
 | |
| 
 | |
| void /* PRIVATE */
 | |
| png_deflate_destroy(png_structrp png_ptr)
 | |
| {
 | |
|    png_zlib_statep ps = png_ptr->zlib_state;
 | |
| 
 | |
|    if (ps != NULL)
 | |
|    {
 | |
|       png_deflate_release(png_ptr, ps, 0/*check*/);
 | |
|       png_ptr->zlib_state = NULL;
 | |
|       png_free(png_ptr, ps);
 | |
|    }
 | |
| }
 | |
| 
 | |
| /* Compression settings.
 | |
|  *
 | |
|  * These are stored packed into a png_uint_32 to make comparison with the
 | |
|  * current setting quick.  The packing method uses four bits for each setting
 | |
|  * and reserves '0' for unset.
 | |
|  *
 | |
|  * ps_<setting>_base:   The lowest valid value (encoded as 1).
 | |
|  * ps_<setting>_max:    The highest valid value.
 | |
|  * ps_<setting>_pos:    The position in the range 0..3 (shift of 0..12).
 | |
|  *
 | |
|  * The low 16 bits are the zlib compression parameters:
 | |
|  */
 | |
| #define pz_level_base      (-1)
 | |
| #define pz_level_max         9
 | |
| #define pz_level_pos         0
 | |
| #define pz_windowBits_base   8
 | |
| #define pz_windowBits_max   15
 | |
| #define pz_windowBits_pos    1
 | |
| #define pz_memLevel_base     1
 | |
| #define pz_memLevel_max      9
 | |
| #define pz_memLevel_pos      2
 | |
| #define pz_strategy_base     0
 | |
| #define pz_strategy_max      4
 | |
| #define pz_strategy_pos      3
 | |
| #define pz_zlib_bits    0xFFFFU
 | |
| /* Anything below this is not used directly by zlib: */
 | |
| #define pz_png_level_base    0
 | |
| #define pz_png_level_max     6
 | |
| #define pz_png_level_pos     4
 | |
| 
 | |
| #define pz_offset(name)     (pz_ ## name ## _base - 1)
 | |
|    /* setting_value == pz_offset(setting)+encoded_value */
 | |
| #define pz_min(name)        pz_ ## name ## _base
 | |
| #define pz_max(name)        pz_ ## name ## _max
 | |
| #define pz_shift(name)      (4 * pz_ ## name ## _pos)
 | |
| 
 | |
| #define pz_bits(name,x)     ((int)(((x)>>pz_shift(name))&0xF))
 | |
|    /* the encoded value, or 0 if unset */
 | |
| 
 | |
| /* Enquiries: */
 | |
| #define pz_isset(name,x)    (pz_bits(name,x) != 0)
 | |
| #define pz_value(name,x)    (pz_bits(name,x)+pz_offset(name))
 | |
| 
 | |
| /* Assignments: */
 | |
| #define pz_clear(name,x)    ((x)&~((png_uint_32)0xFU<<pz_shift(name)))
 | |
| #define pz_encode(name,v)   ((png_uint_32)((v)-pz_offset(name))<<pz_shift(name))
 | |
| #define pz_change(name,x,v) (pz_clear(name,x) | pz_encode(name, v))
 | |
| 
 | |
| /* Direct use/modification: */
 | |
| #define pz_var(ps, type)       ((ps)->pz_ ## type)
 | |
| #define pz_get(ps, type, name, def)\
 | |
|    (pz_isset(name, pz_var(ps, type)) ? pz_value(name, pz_var(ps, type)) : (def))
 | |
| /* pz_assign checks for out-of-range values and clears the setting if these are
 | |
|  * given.  No warning or error is generated.
 | |
|  */
 | |
| #define pz_assign(ps, type, name, value)\
 | |
|    (pz_var(ps, type) = pz_clear(name, pz_var(ps, type)) |\
 | |
|     ((value) >= pz_min(name) && (value) <= pz_max(name) ?\
 | |
|      pz_encode(name, value) : 0))
 | |
| 
 | |
| static png_int_32
 | |
| pz_compression_setting(png_structrp png_ptr, png_uint_32 owner,
 | |
|       int min, int max, int shift, png_int_32 value, int only_get, int unset)
 | |
|    /* This is a support function for png_write_setting below. */
 | |
| {
 | |
|    png_zlib_statep ps;
 | |
|    png_uint_32p psettings;
 | |
| 
 | |
|    /* The value is only required for a 'set', eliminate out-of-range values
 | |
|     * first:
 | |
|     */
 | |
|    if (!only_get && (value < min || value > max))
 | |
|       return PNG_EDOM;
 | |
| 
 | |
|    /* If setting a value make sure the state exists: */
 | |
|    if (!only_get)
 | |
|       ps = get_zlib_state(png_ptr);
 | |
| 
 | |
|    else if (owner != 0U) /* ps may be NULL */
 | |
|       ps = png_ptr->zlib_state;
 | |
| 
 | |
|    else /* get and owner is 0U */
 | |
|       return 0; /* supported */
 | |
| 
 | |
|    psettings = NULL;
 | |
|    switch (owner)
 | |
|    {
 | |
|       png_int_32 res;
 | |
| 
 | |
|       case png_IDAT:
 | |
|          if (ps != NULL) psettings = &ps->pz_IDAT;
 | |
|          break;
 | |
| 
 | |
|       case png_iCCP:
 | |
|          if (ps != NULL) psettings = &ps->pz_iCCP;
 | |
|          break;
 | |
| 
 | |
|       case 0U:
 | |
|          /* All the settings.  At this point the 'get' case has returned 0
 | |
|           * above, the value has been checked and the paramter is 0, therefore
 | |
|           * valid.  Each of the following calls should succeed and it would be
 | |
|           * reasonable to eliminate the PNG_FAILED tests in a world where
 | |
|           * software engineers never made mistakes.
 | |
|           */
 | |
|          res = pz_compression_setting(png_ptr, png_IDAT, min, max, shift,
 | |
|                value, 0/*set*/, 1/*iff unset*/);
 | |
| 
 | |
|          if (PNG_FAILED(res))
 | |
|             return res;
 | |
| 
 | |
|          res = pz_compression_setting(png_ptr, png_iCCP, min, max, shift,
 | |
|                value, 0/*set*/, 1/*iff unset*/);
 | |
| 
 | |
|          if (PNG_FAILED(res))
 | |
|             return res;
 | |
| 
 | |
|          /* The text settings are changed regardless of the customize support
 | |
|           * because if WRITE_CUSTOMIZE_ZTXT_COMPRESSION is not supported the old
 | |
|           * behavior was to use the WRITE_CUSTOMIZE_COMPRESSION setting.
 | |
|           *
 | |
|           * However, when we get png_zTXt directly (from png_write_setting) and
 | |
|           * the support is not compiled in return PNG_ENOSYS.
 | |
|           */
 | |
|          unset = 1; /* i.e. only if not already set */
 | |
| 
 | |
| #     ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
 | |
|          case png_zTXt:
 | |
|          case png_iTXt:
 | |
| #     endif /* WRITE_CUSTOMIZE_ZTXT_COMPRESSION */
 | |
|          if (ps != NULL) psettings = &ps->pz_text;
 | |
|          break;
 | |
| 
 | |
|       default:
 | |
|          /* Return PNG_ENOSYS, not PNG_EINVAL, to support future addition of new
 | |
|           * compressed chunks and the fact that zTXt and iTXt customization can
 | |
|           * be disabled.
 | |
|           */
 | |
|          return PNG_ENOSYS;
 | |
|    }
 | |
| 
 | |
|    if (psettings == NULL)
 | |
|       return PNG_UNSET; /* valid setting that is not set */
 | |
| 
 | |
|    {
 | |
|       png_uint_32 settings = *psettings;
 | |
|       png_uint_32 mask = 0xFU << shift;
 | |
| 
 | |
|       /* Do not set it if 'only_get' was passed in or if 'unset' is true and the
 | |
|        * setting is not currently set:
 | |
|        */
 | |
|       if (!only_get && ((settings & mask) == 0U || !unset))
 | |
|          *psettings = (settings & ~mask) +
 | |
|             ((png_uint_32)/*SAFE*/(value-min+1) << shift);
 | |
| 
 | |
|       settings &= mask;
 | |
| 
 | |
|       if (settings == 0U)
 | |
|          return PNG_UNSET;
 | |
| 
 | |
|       else
 | |
|          return (int)/*SAFE*/((settings >> shift)-1U) + min;
 | |
|    }
 | |
| }
 | |
| 
 | |
| #define compression_setting(pp, owner, setting, value, get)\
 | |
|    pz_compression_setting(pp, owner, pz_min(setting), pz_max(setting),\
 | |
|          pz_shift(setting), value, get, 0/*always*/)
 | |
| 
 | |
| /* There is (as of zlib 1.2.8) a bug in the implementation of compression with a
 | |
|  * window size of 256 which zlib works round by resetting windowBits from 8 to 9
 | |
|  * whenever deflateInit2 is called with that value.  Fix this up here.
 | |
|  */
 | |
| static void
 | |
| fix_cinfo(png_zlib_statep ps, png_bytep data, png_alloc_size_t data_size)
 | |
| {
 | |
|    /* Do this if the CINFO field is '1', meaning windowBits of 9.  The first
 | |
|     * byte of the stream is the CMF value, CINFO is in the upper four bits.
 | |
|     *
 | |
|     * If zlib didn't futz with the value then it should match the value in
 | |
|     * pz_current; check this is debug.  (See below for why this works in the
 | |
|     * pz_default_settings call.)
 | |
|     */
 | |
| #  define png_ptr png_voidcast(png_const_structrp, ps->s.zs.opaque)
 | |
|    if (data[0] == 0x18U &&
 | |
|        pz_get(ps, current, windowBits, 0) == 8 /* i.e. it was requested */)
 | |
|    {
 | |
|       /* Double check this here; the fixup only works if the data was 256 bytes
 | |
|        * or shorter *or* the window is never used.  For safety repeat the checks
 | |
|        * done in pz_default_settings; technically we should be able to just skip
 | |
|        * this test.
 | |
|        *
 | |
|        * TODO: set a 'fixup' flag in zlib_state to make this quicker?
 | |
|        */
 | |
|       if (data_size <= 256U ||
 | |
|           pz_get(ps, current, strategy, Z_RLE) == Z_HUFFMAN_ONLY ||
 | |
|           pz_get(ps, current, level, 1) == Z_NO_COMPRESSION)
 | |
|       {
 | |
|          unsigned int d1;
 | |
| 
 | |
|          data[0] = 0x08U;
 | |
|          /* The header checksum must be fixed too.  The FCHECK (low 5 bits) make
 | |
|           * CMF.FLG a multiple of 31:
 | |
|           */
 | |
|          d1 = data[1] & 0xE0U; /* top three bits */
 | |
|          d1 += 31U - (0x0800U + d1) % 31U;
 | |
|          data[1] = PNG_BYTE(d1);
 | |
|       }
 | |
| 
 | |
|       else /* pz_default_settings is expected to guarantee the above */
 | |
|          NOT_REACHED;
 | |
|    }
 | |
| 
 | |
|    else if (data_size > 0U)
 | |
|    {
 | |
|       /* Prior to 1.7.0 libpng would shrink the windowBits even if the
 | |
|        * application requested a particular value, so:
 | |
|        */
 | |
|       unsigned int z_cinfo = data[0] >> 4;
 | |
|       unsigned int half_z_window_size = 1U << (z_cinfo + 7);
 | |
| 
 | |
|       if (data_size <= half_z_window_size && z_cinfo > 0)
 | |
|       {
 | |
|          unsigned int tmp;
 | |
| 
 | |
|          do
 | |
|          {
 | |
|             half_z_window_size >>= 1;
 | |
|             --z_cinfo;
 | |
|          }
 | |
|          while (z_cinfo > 0 && data_size <= half_z_window_size);
 | |
| 
 | |
|          data[0] = PNG_BYTE((z_cinfo << 4) + 0x8U);
 | |
|          tmp = data[1] & 0xE0U; /* top three bits */
 | |
|          tmp += 31U - ((data[0] << 8) + tmp) % 31U;
 | |
|          data[1] = PNG_BYTE(tmp);
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    else
 | |
|       NOT_REACHED; /* invalid data size (0) */
 | |
| #  undef png_ptr
 | |
| }
 | |
| 
 | |
| static png_uint_32
 | |
| pz_default_settings(png_uint_32 settings, const png_uint_32 owner,
 | |
|       const png_alloc_size_t data_size, const unsigned int filters/*for IDAT*/)
 | |
| {
 | |
|    int png_level, strategy, zlib_level, windowBits;
 | |
| 
 | |
|    /* The png 'level' parameter controls the defaults below.  It uses the same
 | |
|     * numbering scheme as the Zlib compression level except that -1 invokes the
 | |
|     * set of options and, in some cases, libpng behavior of libpng 1.6 and
 | |
|     * earlier.
 | |
|     *
 | |
|     * In the comments below reference is made to the differences beteen the
 | |
|     * legacy compression sizes from libpng 1.6 and earlier and the result of
 | |
|     * using the various options.  These are quoted as an overall size change in
 | |
|     * the compression of 147323 PNG test files.  The set of test files is
 | |
|     * slightly restricted because pre-1.7 versions of png_read_png leave random
 | |
|     * bits into the final byte of a row which ends with a partial byte.  This
 | |
|     * affects the compression unpredictably so such files were omitted from the
 | |
|     * measurements.
 | |
|     */
 | |
|    if (!pz_isset(png_level, settings))
 | |
|    {
 | |
|       png_level = PNG_DEFAULT_COMPRESSION_LEVEL;
 | |
|       settings |= pz_encode(png_level, png_level);
 | |
|    }
 | |
| 
 | |
|    else
 | |
|       png_level = pz_value(png_level, settings);
 | |
| 
 | |
|    /* First default the strategy.  At lower data sizes other strategies do as
 | |
|     * well as the zlib default compression strategy but they never seem to
 | |
|     * improve on it with the 1.7 filtering.
 | |
|     */
 | |
|    if (!pz_isset(strategy, settings))
 | |
|    {
 | |
|       switch (png_level)
 | |
|       {
 | |
|          case PNG_COMPRESSION_COMPAT: /* Legacy setting */
 | |
|             /* The pre-1.7 code used Z_FILTERED normally but uses
 | |
|              * Z_DEFAULT_STRATEGY for palette or low-bit-depth images.
 | |
|              *
 | |
|              * In fact Z_DEFAULT_STRATEGY works best for filtered images as
 | |
|              * well, however the change in results is small:
 | |
|              *
 | |
|              *    Z_DEFAULT_STRATEGY: -0.1%
 | |
|              *    Z_FILTERED:         +0.1%
 | |
|              *
 | |
|              * NOTE: this happened even if WRITE_FILTER was *not* supported.
 | |
|              */
 | |
|             if (owner != png_IDAT || filters == PNG_FILTER_NONE)
 | |
|                strategy = Z_DEFAULT_STRATEGY;
 | |
| 
 | |
|             else
 | |
|                strategy = Z_FILTERED;
 | |
|             break;
 | |
| 
 | |
|          case PNG_COMPRESSION_HIGH_SPEED:
 | |
|             /* RLE is as fast as HUFFMAN_ONLY and can reduce size a lot in a few
 | |
|              * cases.
 | |
|              */
 | |
|             strategy = Z_RLE;
 | |
|             break;
 | |
| 
 | |
|          default: /* For GCC */
 | |
|          case PNG_COMPRESSION_LOW:
 | |
|          case PNG_COMPRESSION_MEDIUM:
 | |
|             /* Z_FILTERED is almost as good as the default and can be
 | |
|              * significantly faster. It biases the algorithm towards smaller
 | |
|              * byte values.
 | |
|              *
 | |
|              * Using Z_DEFAULT_STRATEGY here, rather than Z_FILTERED, benefits
 | |
|              * smaller 8 and 16-bit gray and larger 8 and 16-bit RGB images,
 | |
|              * however the overall gain is only 0.1% because it is offset by
 | |
|              * losses in larger 8-bit gray and alpha images.  It is extremely
 | |
|              * difficult to deduce a pattern other than biases in the test set
 | |
|              * of images.
 | |
|              *
 | |
|              * Looking at the pattern of behavior with the 1.6 filter selection
 | |
|              * algorithm (none of palette or low-bit-depth, else all) produces
 | |
|              * results as follows:
 | |
|              */
 | |
|             if (owner == png_IDAT)
 | |
|             {
 | |
|                if (filters == PNG_FILTER_NONE)
 | |
|                   strategy = Z_DEFAULT_STRATEGY;
 | |
| 
 | |
|                else
 | |
|                   strategy = Z_FILTERED;
 | |
|             }
 | |
| 
 | |
|             else if (owner == png_iCCP)
 | |
|                strategy = Z_DEFAULT_STRATEGY;
 | |
| 
 | |
|             /* TODO: investigate this, the observed behavior is suspicious: */
 | |
|             else /* text chunk */
 | |
|                strategy = Z_FILTERED; /* Always better for some reason */
 | |
|             break;
 | |
| 
 | |
|          case PNG_COMPRESSION_LOW_MEMORY:
 | |
|             /* Reduce memory at all costs, speed doesn't matter. */
 | |
|          case PNG_COMPRESSION_HIGH_READ_SPEED:
 | |
|          case PNG_COMPRESSION_HIGH:
 | |
|             if (owner == png_IDAT || owner == png_iCCP)
 | |
|                strategy = Z_DEFAULT_STRATEGY;
 | |
| 
 | |
|             else
 | |
|                strategy = Z_FILTERED;
 | |
|             break;
 | |
|       }
 | |
| 
 | |
|       settings |= pz_encode(strategy, strategy);
 | |
|    }
 | |
| 
 | |
|    else
 | |
|       strategy = pz_value(strategy, settings);
 | |
| 
 | |
|    /* Next the zlib level; this just defaults to the png level, except that for
 | |
|     * Huffman or RLE encoding the level setting for Zlib doesn't matter.
 | |
|     */
 | |
|    if (!pz_isset(level, settings))
 | |
|    {
 | |
|       switch (strategy)
 | |
|       {
 | |
|          case Z_HUFFMAN_ONLY:
 | |
|          case Z_RLE:
 | |
|             /* The 'level' doesn't make any significant difference to the
 | |
|              * compression with these strategies; in a test set of about 3GByte
 | |
|              * of PNG files the total compressed size changed under 20 bytes
 | |
|              * with libpng 1.6!
 | |
|              */
 | |
|             zlib_level = 1;
 | |
|             break;
 | |
| 
 | |
|          default: /* Z_FIXED, Z_FILTERED, Z_DEFAULT_STRATEGY */
 | |
|             /* Everything that uses the window seems to show rapidly diminishing
 | |
|              * returns above level 6 (at least with libpng 1.6).
 | |
|              * Z_DEFAULT_COMPRESSION is, in fact, level 6 so Mark seems to
 | |
|              * concur.  With libpng 1.6 the following results were obtained
 | |
|              * using the full test set of files (including those with a partial
 | |
|              * byte at the end of the row) and just varying the zlib level:
 | |
|              *
 | |
|              *  LEVEL SIZE(bytes) CHANGE TIME(s) CHANGE METRIC
 | |
|              *    9   2550246600  -1.19%  1972   +227%   -77%
 | |
|              *    8   2556675866  -0.94%  1215   +101%   -59%
 | |
|              *    7   2572685552  -0.32%   679    +12%   -15%
 | |
|              *    6   2581196708   0%      604      0%     0%
 | |
|              *    5   2602831249  +0.84%   414    -30%   +87%
 | |
|              *    4   2625206800  +1.71%   358    -40%  +153%
 | |
|              *    3   2674752349  +3.62%   298    -50%  +303%
 | |
|              *    2   2716261483  +5.23%   262    -56%  +537%
 | |
|              *    1   2749875805  +6.53%   251    -57%  +662%
 | |
|              *    0   7174488347           202    -66%
 | |
|              *
 | |
|              * The CHANGE columns express the change in compressed size
 | |
|              * (positive is an increase; a decrease in compression) and time
 | |
|              * (positive is an increase; an increase in time) relative to level
 | |
|              * 6.  The METRIC column is a measure of the compression-per-second
 | |
|              * relative to level 6; positive is an increase in
 | |
|              * compression-per-second.
 | |
|              *
 | |
|              * The metric is derived by assuming the difference in time between
 | |
|              * level 0 (which does no compression) and the level being
 | |
|              * considered is spent doing the compression.  (Reasonable, since
 | |
|              * only the level changed).  Just the inverse of the product of the
 | |
|              * size and the time difference is a measure of compression per
 | |
|              * second.  It can be seen that time dominates the metric;
 | |
|              * compression only varies slightly (under 8%) across the level
 | |
|              * range.
 | |
|              */
 | |
|             switch (png_level)
 | |
|             {
 | |
|                case PNG_COMPRESSION_COMPAT:
 | |
|                   zlib_level = Z_DEFAULT_COMPRESSION; /* NOTE: -1 */
 | |
|                   break;
 | |
| 
 | |
|                case PNG_COMPRESSION_HIGH_SPEED:
 | |
|                   zlib_level = 1;
 | |
|                   break;
 | |
| 
 | |
|                default: /* For GCC */
 | |
|                case PNG_COMPRESSION_LOW:
 | |
|                   zlib_level = 3;
 | |
|                   break;
 | |
| 
 | |
|                case PNG_COMPRESSION_MEDIUM:
 | |
|                   zlib_level = 6; /* Old default! */
 | |
|                   break;
 | |
| 
 | |
|                case PNG_COMPRESSION_LOW_MEMORY:
 | |
|                case PNG_COMPRESSION_HIGH_READ_SPEED:
 | |
|                case PNG_COMPRESSION_HIGH:
 | |
|                   zlib_level = 9;
 | |
|                   break;
 | |
|             }
 | |
|             break;
 | |
|       }
 | |
| 
 | |
|       settings |= pz_encode(level, zlib_level);
 | |
|    }
 | |
| 
 | |
|    else
 | |
|       zlib_level = pz_value(level, settings);
 | |
| 
 | |
|    /* Now default windowBits.  This is probably the most important of the
 | |
|     * settings because it is pretty much the only one that affects decode
 | |
|     * performance.  The smaller the better:
 | |
|     */
 | |
|    if (!pz_isset(windowBits, settings))
 | |
|    {
 | |
|       if (png_level == PNG_COMPRESSION_COMPAT/* Legacy */)
 | |
|       {
 | |
|          /* This is the libpng16 calculation (it is wrong; a misunderstanding of
 | |
|           * what zlib actually requires!)
 | |
|           *
 | |
|           * Using the code below with the legacy choice of Z_FILTERED or
 | |
|           * Z_DEFAULT_STRATEGY increases the size of the test files by only
 | |
|           * 0.04%, however the settings below considerably reduce the windowBits
 | |
|           * used potentially benefitting read code a lot.
 | |
|           *
 | |
|           * NOTE: the algorithm below was determined by experiment and
 | |
|           * observation with the same set of test files; there is some
 | |
|           * considerable possibility that a different set might show different
 | |
|           * results.  Obtaining large, representative, test sets is both a
 | |
|           * considerable amount of work and very error prone.  [JB 20160518]
 | |
|           */
 | |
|          windowBits = 15;
 | |
| 
 | |
|          if (data_size <= 16384U)
 | |
|          {
 | |
|             unsigned int half_window_size = 1U << (windowBits-1);
 | |
| 
 | |
|             while (data_size + 262U <= half_window_size)
 | |
|             {
 | |
|                half_window_size >>= 1;
 | |
|                --windowBits;
 | |
|             }
 | |
|          }
 | |
|       }
 | |
| 
 | |
|       /* The window size affects the memory used on both read and write but also
 | |
|        * the time on write (but not normally read).  Handle the low memory
 | |
|        * requirement first:
 | |
|        */
 | |
|       else if (zlib_level == Z_NO_COMPRESSION ||
 | |
|                png_level == PNG_COMPRESSION_LOW_MEMORY)
 | |
|          windowBits = 8;
 | |
| 
 | |
|       /* If the strategy has been set to something that doesn't benefit from
 | |
|        * higher windowBits values take advantage of this.  Note that pz_value
 | |
|        * returns an invalid value if pz_isset is false.
 | |
|        *
 | |
|        * The only png_level that affects this decision is HIGH_SPEED, because
 | |
|        * a smaller windowBits should speed up the search, however the code above
 | |
|        * chose zlib_level based on this so ignore that consideration and just
 | |
|        * use zlib_level below.
 | |
|        */
 | |
|       else switch (strategy)
 | |
|       {
 | |
|          png_alloc_size_t test_size;
 | |
| 
 | |
|          case Z_HUFFMAN_ONLY:
 | |
|             /* Use the minimum; the window doesn't get used */
 | |
|             windowBits = 8;
 | |
|             break;
 | |
| 
 | |
|          case Z_RLE:
 | |
|             /* The longest length code is 258 bytes, the shortest string that
 | |
|              * can achieve this is 259 bytes long; 259 copies of the same byte
 | |
|              * which can be encoded as a code for the byte value then a string
 | |
|              * of length 258 starting at the first byte.  So if the data is
 | |
|              * longer than 256 bytes use '9' for the windowBits, otherwise use
 | |
|              * 8:
 | |
|              */
 | |
|             if (data_size <= 256U)
 | |
|                windowBits = 8;
 | |
| 
 | |
|             else
 | |
|                windowBits = 9;
 | |
|             break;
 | |
| 
 | |
|             /* By experiment using about 150,000 files the optimal windowBits
 | |
|              * value across a range of files is somewhat less than implied by
 | |
|              * the data size and depends on the zlib level and the strategy
 | |
|              * used, the following values were determined by experiment using
 | |
|              * those files:
 | |
|              */
 | |
|          case Z_FILTERED:
 | |
|             /* The Z_FILTERED case changes suddenly at (zlib) level 4 to
 | |
|              * benefit from looking at all the data:
 | |
|              */
 | |
|             if (zlib_level < 4 && zlib_level != Z_DEFAULT_COMPRESSION/*-1: 6*/)
 | |
|                test_size = data_size / 8U;
 | |
| 
 | |
|             else
 | |
|                test_size = data_size;
 | |
| 
 | |
|             goto check_test_size;
 | |
| 
 | |
|          case Z_FIXED:
 | |
|             /* With the fixed Huffman tables better compression only ever comes
 | |
|              * from looking for matches, so, logically:
 | |
|              */
 | |
|             test_size = data_size;
 | |
|             goto check_test_size;
 | |
| 
 | |
|          default:
 | |
|             /* The default algorithm always does better with a window smaller
 | |
|              * than all the data and shows jumps at level 4 and level 8.  The
 | |
|              * net effect with the test set of images is a very minor overall
 | |
|              * improvement compared to the pre-1.7 calculation (data size +
 | |
|              * 262).  The benefit is less than 0.01%, however smaller window
 | |
|              * sizes reduce the memory zlib has to allocate in the decoder.
 | |
|              */
 | |
|             switch (zlib_level)
 | |
|             {
 | |
|                case 1: case 2: case 3:
 | |
|                   test_size = data_size / 8U;
 | |
|                   break;
 | |
| 
 | |
|                default: /* -1(Z_DEFAULT_COMPRESSION) == 6, 4..7 */
 | |
|                   /* This includes, implicitly, ZLIB_NO_COMPRESSION, but that
 | |
|                    * was eliminated in the 'if' above.
 | |
|                    */
 | |
|                   test_size = data_size / 4U;
 | |
|                   break;
 | |
| 
 | |
|                case 8: case 9:
 | |
|                   test_size = data_size / 3U;
 | |
|                   break;
 | |
|             }
 | |
| 
 | |
|             goto check_test_size;
 | |
| 
 | |
|          check_test_size:
 | |
|             /* Find the smallest window that covers 'test_size' bytes, subject
 | |
|              * to the constraint that if the actual data size is more than 256
 | |
|              * bytes the minimum windowBits that can be supported is 9:
 | |
|              */
 | |
|             if (data_size <= 256U)
 | |
|                windowBits = 8;
 | |
| 
 | |
|             else
 | |
|                windowBits = 9;
 | |
| 
 | |
|             while (windowBits < 15 && (1U << windowBits) < test_size)
 | |
|                ++windowBits;
 | |
| 
 | |
|             break;
 | |
|       }
 | |
| 
 | |
|       settings |= pz_encode(windowBits, windowBits);
 | |
|    }
 | |
| 
 | |
|    else
 | |
|       windowBits = pz_value(windowBits, settings);
 | |
| 
 | |
|    /* zlib has a problem with 256 byte windows; 512 is used instead.
 | |
|     * We can't work round this if the data size is more than 256 bytes and
 | |
|     * the strategy actually uses the window (everything except huffman-only)
 | |
|     * so fix the problem here.
 | |
|     */
 | |
|    if (windowBits == 8 && data_size > 256U && strategy != Z_HUFFMAN_ONLY &&
 | |
|        zlib_level != Z_NO_COMPRESSION)
 | |
|       settings = pz_change(windowBits, settings, 9);
 | |
| 
 | |
|    /* For memLevel this just increases the memory used but can help with the
 | |
|     * Huffman code generation even to level 9 (the maximum), so just set the
 | |
|     * max.  This affects memory used, not (apparently) compression speed so
 | |
|     * the only relevant png_level is LOW_MEMORY.
 | |
|     *
 | |
|     * The legacy setting is '8'; this is the level that Zlib defaults to because
 | |
|     * 16-bit iAPX86 systems could not handle '9'.  Because MAX_MEM_LEVEL is used
 | |
|     * below this does not matter; zconf.h selects 8 or 9 as appropriate.
 | |
|     *
 | |
|     * In fact using '9' with the legacy settings increases the size of the test
 | |
|     * set minutely; +0.007%.  This is hardly significant; 0.007% of the test
 | |
|     * images equals 10 images.  (Nevertheless it is interesting, just as the
 | |
|     * observation that decreasing windowBits can result in smaller compressed
 | |
|     * sizes is interesting.)
 | |
|     */
 | |
|    if (!pz_isset(memLevel, settings))
 | |
|    {
 | |
|       int memLevel;
 | |
| 
 | |
|       switch (png_level)
 | |
|       {
 | |
|          case PNG_COMPRESSION_COMPAT:
 | |
|             memLevel = 8;
 | |
|             break;
 | |
| 
 | |
|          case PNG_COMPRESSION_LOW_MEMORY:
 | |
|             memLevel = 1;
 | |
|             break;
 | |
| 
 | |
|          default:
 | |
|             memLevel = MAX_MEM_LEVEL/*from zconf.h*/;
 | |
|             break;
 | |
|       }
 | |
| 
 | |
|       settings |= pz_encode(memLevel, memLevel);
 | |
|    }
 | |
| 
 | |
|    return settings;
 | |
| }
 | |
| 
 | |
| /* This is used below to find the size of an image to pass to png_deflate_claim.
 | |
|  * It returns 0 for images whose size would overflow a 32-bit integer or have
 | |
|  * rows which cannot be allocated.
 | |
|  */
 | |
| static png_alloc_size_t
 | |
| png_image_size(png_const_structrp png_ptr)
 | |
| {
 | |
|    /* The size returned here is limited to PNG_SIZE_MAX, if the size would
 | |
|     * exceed that (or is close to exceeding that) 0 is returned.  See below for
 | |
|     * a variant that limits the size of 0xFFFFFFFFU.
 | |
|     */
 | |
|    const png_alloc_size_t rowbytes = png_ptr->zlib_state->write_row_size;
 | |
| 
 | |
|    /* NON-INTERLACED: (1+rowbytes) * h
 | |
|     * INTERLACED:     Each pixel is transmitted exactly once, so the size is
 | |
|     *                 (rowbytes * h) + the count of filter bytes.  Each complete
 | |
|     *                 block of 8 image rows generates at most 15 output rows
 | |
|     *                 (less for narrow images), so the filter byte count is
 | |
|     *                 at most (15*h/8)+14.  Because the original rows are split
 | |
|     *                 extra byte passing may be introduced.  Account for this by
 | |
|     *                 allowing an extra 1 byte per output row; that's two bytes
 | |
|     *                 including the filer byte.
 | |
|     *
 | |
|     * So:
 | |
|     *    NON-INTERLACED: (rowbytes * h) + h
 | |
|     *    INTERLACED:     < (rowbytes * h) + 2*(15 * h/8) + 2*15
 | |
|     *
 | |
|     * Hence:
 | |
|     */
 | |
|    if (rowbytes != 0)
 | |
|    {
 | |
|       const png_uint_32 h = png_ptr->height;
 | |
| 
 | |
|       if (png_ptr->interlaced == PNG_INTERLACE_NONE)
 | |
|       {
 | |
|          const png_alloc_size_t limit = PNG_SIZE_MAX / h;
 | |
| 
 | |
|          /* On 16-bit systems the above might be 0, so: */
 | |
|          if (rowbytes </*allow 1 for filter byte*/ limit)
 | |
|             return (rowbytes+1U) * h;
 | |
|       }
 | |
| 
 | |
|       else /* INTERLACED */
 | |
|       {
 | |
|          const png_uint_32 w = png_ptr->width;
 | |
| 
 | |
|          /* Interlacing makes the image larger because of the replication of
 | |
|           * both the filter byte and the padding to a byte boundary.
 | |
|           */
 | |
|          png_alloc_size_t cb_base;
 | |
|          int pass;
 | |
| 
 | |
|          for (cb_base=0, pass=0; pass<PNG_INTERLACE_ADAM7_PASSES; ++pass)
 | |
|          {
 | |
|             const png_uint_32 pass_w = PNG_PASS_COLS(w, pass);
 | |
| 
 | |
|             if (pass_w > 0)
 | |
|             {
 | |
|                const png_uint_32 pass_h = PNG_PASS_ROWS(h, pass);
 | |
| 
 | |
|                if (pass_h > 0)
 | |
|                {
 | |
|                   /* This is the number of bytes available for each row of this
 | |
|                    * pass:
 | |
|                    */
 | |
|                   const png_alloc_size_t limit = (PNG_SIZE_MAX - cb_base)/pass_h;
 | |
|                   /* This cannot overflow because if it did rowbytes would
 | |
|                    * have been 0 above.
 | |
|                    */
 | |
|                   const png_alloc_size_t pass_bytes =
 | |
|                      PNG_ROWBYTES(png_ptr->row_output_pixel_depth, pass_w);
 | |
| 
 | |
|                   if (pass_bytes </*allow 1 for filter byte*/ limit)
 | |
|                      cb_base += (pass_bytes+1U) * pass_h;
 | |
| 
 | |
|                   else
 | |
|                      return 0U; /* insufficient address space left */
 | |
|                }
 | |
|             }
 | |
|          }
 | |
| 
 | |
|          return cb_base;
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    /* Failure case: */
 | |
|    return 0U;
 | |
| }
 | |
| 
 | |
| /* Initialize the compressor for the appropriate type of compression. */
 | |
| static png_zlib_statep
 | |
| png_deflate_claim(png_structrp png_ptr, png_uint_32 owner,
 | |
|       png_alloc_size_t data_size)
 | |
| {
 | |
|    png_zlib_statep ps = get_zlib_state(png_ptr);
 | |
| 
 | |
|    affirm(png_ptr->zowner == 0);
 | |
| 
 | |
|    {
 | |
|       int ret; /* zlib return code */
 | |
|       unsigned int filters = 0U;
 | |
|       png_uint_32 settings;
 | |
| 
 | |
|       switch (owner)
 | |
|       {
 | |
|          case png_IDAT:
 | |
|             debug(data_size == 0U);
 | |
|             data_size = png_image_size(png_ptr);
 | |
| 
 | |
|             if (data_size == 0U)
 | |
|                data_size = PNG_SIZE_MAX;
 | |
| 
 | |
|             settings = ps->pz_IDAT;
 | |
| #           ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|                filters = ps->filter_mask;
 | |
|                debug(filters != 0U);
 | |
| #           else /* !WRITE_FILTER */
 | |
|                filters = PNG_FILTER_NONE;
 | |
| #           endif /* !WRITE_FILTER */
 | |
|             break;
 | |
| 
 | |
|          case png_iCCP:
 | |
|             settings = ps->pz_iCCP;
 | |
|             break;
 | |
| 
 | |
|          default: /* text chunk */
 | |
|             settings = ps->pz_text;
 | |
|             break;
 | |
|       }
 | |
| 
 | |
|       settings = pz_default_settings(settings, owner, data_size, filters);
 | |
| 
 | |
|       /* Check against the previous initialized values, if any.  The relevant
 | |
|        * settings are in the low 16 bits.
 | |
|        */
 | |
|       if (ps->s.zs.state != NULL &&
 | |
|             ((settings ^ ps->pz_current) & pz_zlib_bits) != 0U)
 | |
|          png_deflateEnd(png_ptr, &ps->s.zs, 0/*check*/);
 | |
| 
 | |
|       /* For safety clear out the input and output pointers (currently zlib
 | |
|        * doesn't use them on Init, but it might in the future).
 | |
|        */
 | |
|       ps->s.zs.next_in = NULL;
 | |
|       ps->s.zs.avail_in = 0;
 | |
|       ps->s.zs.next_out = NULL;
 | |
|       ps->s.zs.avail_out = 0;
 | |
| 
 | |
|       /* The length fields must be cleared too and the lists reset: */
 | |
|       ps->s.overflow = ps->s.len = ps->s.start = 0U;
 | |
| 
 | |
|       if (ps->s.list != NULL) /* error in prior chunk writing */
 | |
|       {
 | |
|          debug(ps->stash == NULL);
 | |
|          ps->stash = ps->s.list;
 | |
|          ps->s.list = NULL;
 | |
|       }
 | |
| 
 | |
|       ps->s.end = &ps->s.list;
 | |
| 
 | |
|       /* Now initialize if required, setting the new parameters, otherwise just
 | |
|        * do a simple reset to the previous parameters.
 | |
|        */
 | |
|       if (ps->s.zs.state != NULL)
 | |
|          ret = deflateReset(&ps->s.zs);
 | |
| 
 | |
|       else
 | |
|          ret = deflateInit2(&ps->s.zs, pz_value(level, settings), Z_DEFLATED,
 | |
|                pz_value(windowBits, settings), pz_value(memLevel, settings),
 | |
|                pz_value(strategy, settings));
 | |
| 
 | |
|       ps->pz_current = settings;
 | |
| 
 | |
|       /* The return code is from either deflateReset or deflateInit2; they have
 | |
|        * pretty much the same set of error codes.
 | |
|        */
 | |
|       if (ret == Z_OK && ps->s.zs.state != NULL)
 | |
|          png_ptr->zowner = owner;
 | |
| 
 | |
|       else
 | |
|       {
 | |
|          png_zstream_error(&ps->s.zs, ret);
 | |
|          png_error(png_ptr, ps->s.zs.msg);
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    return ps;
 | |
| }
 | |
| 
 | |
| #ifdef PNG_WRITE_COMPRESSED_TEXT_SUPPORTED /* includes iCCP */
 | |
| /* Compress the block of data at the end of a chunk.  This claims and releases
 | |
|  * png_struct::z_stream.  It returns the amount of data in the chunk list or
 | |
|  * zero on error (a zlib stream always contains some bytes!)
 | |
|  *
 | |
|  * prefix_len is the amount of (uncompressed) data before the start of the
 | |
|  * compressed data.  The routine will return 0 if the total of the compressed
 | |
|  * data and the prefix exceeds PNG_UINT_MAX_31.
 | |
|  *
 | |
|  * NOTE: this function may not return; it only returns 0 if
 | |
|  * png_chunk_report(PNG_CHUNK_WRITE_ERROR) returns (not the default).
 | |
|  */
 | |
| static int /* success */
 | |
| png_compress_chunk_data(png_structrp png_ptr, png_uint_32 chunk_name,
 | |
|       png_uint_32 prefix_len, png_const_voidp input, png_alloc_size_t input_len)
 | |
| {
 | |
|    /* To find the length of the output it is necessary to first compress the
 | |
|     * input. The result is buffered rather than using the two-pass algorithm
 | |
|     * that is used on the inflate side; deflate is assumed to be slower and a
 | |
|     * PNG writer is assumed to have more memory available than a PNG reader.
 | |
|     *
 | |
|     * IMPLEMENTATION NOTE: the zlib API deflateBound() can be used to find an
 | |
|     * upper limit on the output size, but it is always bigger than the input
 | |
|     * size so it is likely to be more efficient to use this linked-list
 | |
|     * approach.
 | |
|     */
 | |
|    png_zlib_statep ps = png_deflate_claim(png_ptr, chunk_name, input_len);
 | |
| 
 | |
|    affirm(ps != NULL);
 | |
| 
 | |
|    /* The data compression function always returns so that we can clean up. */
 | |
|    ps->s.zs.next_in = PNGZ_INPUT_CAST(png_voidcast(const Bytef*, input));
 | |
| 
 | |
|    /* Use the stash, if available: */
 | |
|    debug(ps->s.list == NULL);
 | |
|    ps->s.list = ps->stash;
 | |
|    ps->stash = NULL;
 | |
| 
 | |
|    {
 | |
|       int ret = png_compress(&ps->s, input_len, PNG_UINT_31_MAX-prefix_len,
 | |
|             Z_FINISH);
 | |
| 
 | |
|       ps->s.zs.next_out = NULL; /* safety */
 | |
|       ps->s.zs.avail_out = 0;
 | |
|       ps->s.zs.next_in = NULL;
 | |
|       ps->s.zs.avail_in = 0;
 | |
|       png_ptr->zowner = 0; /* release png_ptr::zstream */
 | |
| 
 | |
|       /* Since Z_FINISH was passed as the flush parameter any result other than
 | |
|        * Z_STREAM_END is an error.  In any case in the event of an error free
 | |
|        * the whole compression state; the only expected error is Z_MEM_ERROR.
 | |
|        */
 | |
|       if (ret != Z_STREAM_END)
 | |
|       {
 | |
|          png_zlib_compress_destroy(&ps->s, 0/*check*/);
 | |
| 
 | |
|          /* This is not very likely given the PNG_UINT_31_MAX limit above, but
 | |
|           * if code is added to limit the size of the chunks produced it can
 | |
|           * start to happen.
 | |
|           */
 | |
|          if (ret == Z_BUF_ERROR)
 | |
|             ps->s.zs.msg = PNGZ_MSG_CAST("compressed chunk too long");
 | |
| 
 | |
|          else
 | |
|             png_zstream_error(&ps->s.zs, ret);
 | |
| 
 | |
|          png_chunk_report(png_ptr, ps->s.zs.msg, PNG_CHUNK_WRITE_ERROR);
 | |
|          return 0;
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    /* png_compress is meant to guarantee this on a successful return: */
 | |
|    affirm(ps->s.overflow == 0U && ps->s.len <= PNG_UINT_31_MAX - prefix_len);
 | |
| 
 | |
|    /* Correct the zlib CINFO field: */
 | |
|    if (ps->s.len >= 2U)
 | |
|       fix_cinfo(ps, ps->s.list->output, input_len);
 | |
| 
 | |
|    return 1;
 | |
| }
 | |
| 
 | |
| /* Return the length of the compressed data; this is effectively a debug
 | |
|  * function to catch inconsistencies caused by internal errors.  It will
 | |
|  * disappear in a release build.
 | |
|  */
 | |
| #if PNG_RELEASE_BUILD
 | |
| #  define png_length_compressed_chunk_data(pp, p) ((pp)->zlib_state->s.len)
 | |
| #else /* !RELEASE_BUILD */
 | |
| static png_uint_32
 | |
| png_length_compressed_chunk_data(png_structrp png_ptr, png_uint_32 p)
 | |
| {
 | |
|    png_zlib_statep ps = png_ptr->zlib_state;
 | |
| 
 | |
|    debug(ps != NULL && ps->s.overflow == 0U && ps->s.len <= PNG_UINT_31_MAX-p);
 | |
|    return ps->s.len;
 | |
| }
 | |
| #endif /* !RELEASE_BUILD */
 | |
| 
 | |
| /* Write all the data produced by the above function; the caller must write the
 | |
|  * prefix and chunk header.
 | |
|  */
 | |
| static void
 | |
| png_write_compressed_chunk_data(png_structrp png_ptr)
 | |
| {
 | |
|    png_zlib_statep ps = png_ptr->zlib_state;
 | |
|    png_compression_bufferp next;
 | |
|    png_uint_32 output_len;
 | |
| 
 | |
|    affirm(ps != NULL && ps->s.overflow == 0U);
 | |
|    next = ps->s.list;
 | |
| 
 | |
|    for (output_len = ps->s.len; output_len > 0U; next = next->next)
 | |
|    {
 | |
|       png_uint_32 size = PNG_ROW_BUFFER_SIZE;
 | |
| 
 | |
|       /* If this affirm fails there is a bug in the calculation of
 | |
|        * output_length above, or in the buffer_limit code in png_compress.
 | |
|        */
 | |
|       affirm(next != NULL && output_len > 0U);
 | |
| 
 | |
|       if (size > output_len)
 | |
|          size = output_len;
 | |
| 
 | |
|       png_write_chunk_data(png_ptr, next->output, size);
 | |
| 
 | |
|       output_len -= size;
 | |
|    }
 | |
| 
 | |
|    /* Release the list back to the stash. */
 | |
|    debug(ps->stash == NULL);
 | |
|    ps->stash = ps->s.list;
 | |
|    ps->s.list = NULL;
 | |
|    ps->s.end = &ps->s.list;
 | |
| }
 | |
| #endif /* WRITE_COMPRESSED_TEXT */
 | |
| 
 | |
| #if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_pCAL_SUPPORTED) || \
 | |
|     defined(PNG_WRITE_iCCP_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED)
 | |
| /* Check that the tEXt or zTXt keyword is valid per PNG 1.0 specification,
 | |
|  * and if invalid, correct the keyword rather than discarding the entire
 | |
|  * chunk.  The PNG 1.0 specification requires keywords 1-79 characters in
 | |
|  * length, forbids leading or trailing whitespace, multiple internal spaces,
 | |
|  * and the non-break space (0x80) from ISO 8859-1.  Returns keyword length.
 | |
|  *
 | |
|  * The 'new_key' buffer must be at least 80 characters in size (for the keyword
 | |
|  * plus a trailing '\0').  If this routine returns 0 then there was no keyword,
 | |
|  * or a valid one could not be generated, and the caller must CHUNK_WRITE_ERROR.
 | |
|  */
 | |
| static unsigned int
 | |
| png_check_keyword(png_structrp png_ptr, png_const_charp key, png_bytep new_key)
 | |
| {
 | |
|    png_const_charp orig_key = key;
 | |
|    unsigned int key_len = 0;
 | |
|    int bad_character = 0;
 | |
|    int space = 1;
 | |
| 
 | |
|    png_debug(1, "in png_check_keyword");
 | |
| 
 | |
|    if (key == NULL)
 | |
|    {
 | |
|       *new_key = 0;
 | |
|       return 0;
 | |
|    }
 | |
| 
 | |
|    while (*key && key_len < 79)
 | |
|    {
 | |
|       png_byte ch = (png_byte)(0xff & *key++);
 | |
| 
 | |
|       if ((ch > 32 && ch <= 126) || (ch >= 161 /*&& ch <= 255*/))
 | |
|          *new_key++ = ch, ++key_len, space = 0;
 | |
| 
 | |
|       else if (space == 0)
 | |
|       {
 | |
|          /* A space or an invalid character when one wasn't seen immediately
 | |
|           * before; output just a space.
 | |
|           */
 | |
|          *new_key++ = 32, ++key_len, space = 1;
 | |
| 
 | |
|          /* If the character was not a space then it is invalid. */
 | |
|          if (ch != 32)
 | |
|             bad_character = ch;
 | |
|       }
 | |
| 
 | |
|       else if (bad_character == 0)
 | |
|          bad_character = ch; /* just skip it, record the first error */
 | |
|    }
 | |
| 
 | |
|    if (key_len > 0 && space != 0) /* trailing space */
 | |
|    {
 | |
|       --key_len, --new_key;
 | |
|       if (bad_character == 0)
 | |
|          bad_character = 32;
 | |
|    }
 | |
| 
 | |
|    /* Terminate the keyword */
 | |
|    *new_key = 0;
 | |
| 
 | |
|    if (key_len == 0)
 | |
|       return 0;
 | |
| 
 | |
| #ifdef PNG_WARNINGS_SUPPORTED
 | |
|    /* Try to only output one warning per keyword: */
 | |
|    if (*key != 0) /* keyword too long */
 | |
|       png_app_warning(png_ptr, "keyword truncated");
 | |
| 
 | |
|    else if (bad_character != 0)
 | |
|    {
 | |
|       PNG_WARNING_PARAMETERS(p)
 | |
| 
 | |
|       png_warning_parameter(p, 1, orig_key);
 | |
|       png_warning_parameter_signed(p, 2, PNG_NUMBER_FORMAT_02x, bad_character);
 | |
| 
 | |
|       png_formatted_warning(png_ptr, p, "keyword \"@1\": bad character '0x@2'");
 | |
|    }
 | |
| #endif /* WARNINGS */
 | |
| 
 | |
|    return key_len;
 | |
| }
 | |
| #endif /* WRITE_TEXT || WRITE_pCAL || WRITE_iCCP || WRITE_sPLT */
 | |
| 
 | |
| /* Write the IHDR chunk, and update the png_struct with the necessary
 | |
|  * information.  Note that the rest of this code depends upon this
 | |
|  * information being correct.
 | |
|  */
 | |
| void /* PRIVATE */
 | |
| png_write_IHDR(png_structrp png_ptr, png_uint_32 width, png_uint_32 height,
 | |
|     int bit_depth, int color_type, int compression_type, int filter_method,
 | |
|     int interlace_type)
 | |
| {
 | |
|    png_byte buf[13]; /* Buffer to store the IHDR info */
 | |
| 
 | |
|    png_debug(1, "in png_write_IHDR");
 | |
| 
 | |
|    /* Check that we have valid input data from the application info */
 | |
|    switch (color_type)
 | |
|    {
 | |
|       case PNG_COLOR_TYPE_GRAY:
 | |
|          switch (bit_depth)
 | |
|          {
 | |
|             case 1:
 | |
|             case 2:
 | |
|             case 4:
 | |
|             case 8:
 | |
| #ifdef PNG_WRITE_16BIT_SUPPORTED
 | |
|             case 16:
 | |
| #endif
 | |
|                break;
 | |
| 
 | |
|             default:
 | |
|                png_error(png_ptr, "Invalid bit depth for grayscale image");
 | |
|          }
 | |
|          break;
 | |
| 
 | |
|       case PNG_COLOR_TYPE_RGB:
 | |
| #ifdef PNG_WRITE_16BIT_SUPPORTED
 | |
|          if (bit_depth != 8 && bit_depth != 16)
 | |
| #else
 | |
|          if (bit_depth != 8)
 | |
| #endif
 | |
|             png_error(png_ptr, "Invalid bit depth for RGB image");
 | |
| 
 | |
|          break;
 | |
| 
 | |
|       case PNG_COLOR_TYPE_PALETTE:
 | |
|          switch (bit_depth)
 | |
|          {
 | |
|             case 1:
 | |
|             case 2:
 | |
|             case 4:
 | |
|             case 8:
 | |
|                break;
 | |
| 
 | |
|             default:
 | |
|                png_error(png_ptr, "Invalid bit depth for paletted image");
 | |
|          }
 | |
|          break;
 | |
| 
 | |
|       case PNG_COLOR_TYPE_GRAY_ALPHA:
 | |
|          if (bit_depth != 8 && bit_depth != 16)
 | |
|             png_error(png_ptr, "Invalid bit depth for grayscale+alpha image");
 | |
| 
 | |
|          break;
 | |
| 
 | |
|       case PNG_COLOR_TYPE_RGB_ALPHA:
 | |
| #ifdef PNG_WRITE_16BIT_SUPPORTED
 | |
|          if (bit_depth != 8 && bit_depth != 16)
 | |
| #else
 | |
|          if (bit_depth != 8)
 | |
| #endif
 | |
|             png_error(png_ptr, "Invalid bit depth for RGBA image");
 | |
| 
 | |
|          break;
 | |
| 
 | |
|       default:
 | |
|          png_error(png_ptr, "Invalid image color type specified");
 | |
|    }
 | |
| 
 | |
|    if (compression_type != PNG_COMPRESSION_TYPE_BASE)
 | |
|    {
 | |
|       png_app_error(png_ptr, "Invalid compression type specified");
 | |
|       compression_type = PNG_COMPRESSION_TYPE_BASE;
 | |
|    }
 | |
| 
 | |
|    /* Write filter_method 64 (intrapixel differencing) only if
 | |
|     * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and
 | |
|     * 2. Libpng did not write a PNG signature (this filter_method is only
 | |
|     *    used in PNG datastreams that are embedded in MNG datastreams) and
 | |
|     * 3. The application called png_permit_mng_features with a mask that
 | |
|     *    included PNG_FLAG_MNG_FILTER_64 and
 | |
|     * 4. The filter_method is 64 and
 | |
|     * 5. The color_type is RGB or RGBA
 | |
|     */
 | |
|    if (
 | |
| #     ifdef PNG_MNG_FEATURES_SUPPORTED
 | |
|          !((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) != 0 &&
 | |
|            ((png_ptr->mode & PNG_HAVE_PNG_SIGNATURE) == 0) &&
 | |
|            (color_type == PNG_COLOR_TYPE_RGB ||
 | |
|             color_type == PNG_COLOR_TYPE_RGB_ALPHA) &&
 | |
|            (filter_method == PNG_INTRAPIXEL_DIFFERENCING)) &&
 | |
| #     endif /* MNG_FEATURES */
 | |
|        filter_method != PNG_FILTER_TYPE_BASE)
 | |
|    {
 | |
|       png_app_error(png_ptr, "Invalid filter type specified");
 | |
|       filter_method = PNG_FILTER_TYPE_BASE;
 | |
|    }
 | |
| 
 | |
|    if (interlace_type != PNG_INTERLACE_NONE &&
 | |
|        interlace_type != PNG_INTERLACE_ADAM7)
 | |
|    {
 | |
|       png_app_error(png_ptr, "Invalid interlace type specified");
 | |
|       interlace_type = PNG_INTERLACE_ADAM7;
 | |
|    }
 | |
| 
 | |
|    /* Save the relevant information */
 | |
|    png_ptr->bit_depth = png_check_byte(png_ptr, bit_depth);
 | |
|    png_ptr->color_type = png_check_byte(png_ptr, color_type);
 | |
|    png_ptr->interlaced = png_check_byte(png_ptr, interlace_type);
 | |
|    png_ptr->filter_method = png_check_byte(png_ptr, filter_method);
 | |
|    png_ptr->compression_type = png_check_byte(png_ptr, compression_type);
 | |
|    png_ptr->width = width;
 | |
|    png_ptr->height = height;
 | |
| 
 | |
|    /* Pack the header information into the buffer */
 | |
|    png_save_uint_32(buf, width);
 | |
|    png_save_uint_32(buf + 4, height);
 | |
|    buf[8] = png_check_byte(png_ptr, bit_depth);
 | |
|    buf[9] = png_check_byte(png_ptr, color_type);
 | |
|    buf[10] = png_check_byte(png_ptr, compression_type);
 | |
|    buf[11] = png_check_byte(png_ptr, filter_method);
 | |
|    buf[12] = png_check_byte(png_ptr, interlace_type);
 | |
| 
 | |
|    /* Write the chunk */
 | |
|    png_write_complete_chunk(png_ptr, png_IHDR, buf, (png_size_t)13);
 | |
|    png_ptr->mode |= PNG_HAVE_IHDR;
 | |
| }
 | |
| 
 | |
| /* Write the palette.  We are careful not to trust png_color to be in the
 | |
|  * correct order for PNG, so people can redefine it to any convenient
 | |
|  * structure.
 | |
|  */
 | |
| void /* PRIVATE */
 | |
| png_write_PLTE(png_structrp png_ptr, png_const_colorp palette,
 | |
|     unsigned int num_pal)
 | |
| {
 | |
|    png_uint_32 max_palette_length, i;
 | |
|    png_const_colorp pal_ptr;
 | |
|    png_byte buf[3];
 | |
| 
 | |
|    png_debug(1, "in png_write_PLTE");
 | |
| 
 | |
|    max_palette_length = (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) ?
 | |
|       (1 << png_ptr->bit_depth) : PNG_MAX_PALETTE_LENGTH;
 | |
| 
 | |
|    if ((
 | |
| #     ifdef PNG_MNG_FEATURES_SUPPORTED
 | |
|          (png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) == 0 &&
 | |
| #     endif /* MNG_FEATURES */
 | |
|        num_pal == 0) || num_pal > max_palette_length)
 | |
|    {
 | |
|       if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
 | |
|       {
 | |
|          png_error(png_ptr, "Invalid number of colors in palette");
 | |
|       }
 | |
| 
 | |
|       else
 | |
|       {
 | |
|          png_warning(png_ptr, "Invalid number of colors in palette");
 | |
|          return;
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    if ((png_ptr->color_type & PNG_COLOR_MASK_COLOR) == 0)
 | |
|    {
 | |
|       png_warning(png_ptr,
 | |
|           "Ignoring request to write a PLTE chunk in grayscale PNG");
 | |
| 
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    png_ptr->num_palette = png_check_bits(png_ptr, num_pal, 9);
 | |
|    png_debug1(3, "num_palette = %d", png_ptr->num_palette);
 | |
| 
 | |
|    png_write_chunk_header(png_ptr, png_PLTE, num_pal * 3U);
 | |
| 
 | |
|    for (i = 0, pal_ptr = palette; i < num_pal; i++, pal_ptr++)
 | |
|    {
 | |
|       buf[0] = pal_ptr->red;
 | |
|       buf[1] = pal_ptr->green;
 | |
|       buf[2] = pal_ptr->blue;
 | |
|       png_write_chunk_data(png_ptr, buf, 3U);
 | |
|    }
 | |
| 
 | |
|    png_write_chunk_end(png_ptr);
 | |
|    png_ptr->mode |= PNG_HAVE_PLTE;
 | |
| }
 | |
| 
 | |
| /* Write an IEND chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_IEND(png_structrp png_ptr)
 | |
| {
 | |
|    png_debug(1, "in png_write_IEND");
 | |
| 
 | |
|    png_write_complete_chunk(png_ptr, png_IEND, NULL, (png_size_t)0);
 | |
|    png_ptr->mode |= PNG_HAVE_IEND;
 | |
| }
 | |
| 
 | |
| #if defined(PNG_WRITE_gAMA_SUPPORTED) || defined(PNG_WRITE_cHRM_SUPPORTED)
 | |
| static int
 | |
| png_save_int_31(png_structrp png_ptr, png_bytep buf, png_int_32 i)
 | |
|    /* Save a signed value as a PNG unsigned value; the argument is required to
 | |
|     * be in the range 0..0x7FFFFFFFU.  If not a *warning* is produced and false
 | |
|     * is returned.  Because this is only called from png_write_cHRM_fixed and
 | |
|     * png_write_gAMA_fixed below this is safe (we don't need either chunk,
 | |
|     * particularly if the value is bogus.)
 | |
|     *
 | |
|     * The warning is png_app_error; it may return if the app tells it to but the
 | |
|     * app can have it error out.  JB 20150821: I believe the checking in png.c
 | |
|     * actually makes this error impossible, but this is safe.
 | |
|     */
 | |
| {
 | |
| #ifndef __COVERITY__
 | |
|    if (i >= 0 && i <= 0x7FFFFFFF)
 | |
| #else
 | |
|    /* Supress bogus Coverity complaint */
 | |
|    if (i >= 0)
 | |
| #endif
 | |
|    {
 | |
|       png_save_uint_32(buf, (png_uint_32)/*SAFE*/i);
 | |
|       return 1;
 | |
|    }
 | |
| 
 | |
|    else
 | |
|    {
 | |
|       png_chunk_report(png_ptr, "negative value in cHRM or gAMA",
 | |
|          PNG_CHUNK_WRITE_ERROR);
 | |
|       return 0;
 | |
|    }
 | |
| }
 | |
| #endif /* WRITE_gAMA || WRITE_cHRM */
 | |
| 
 | |
| #ifdef PNG_WRITE_gAMA_SUPPORTED
 | |
| /* Write a gAMA chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_gAMA_fixed(png_structrp png_ptr, png_fixed_point file_gamma)
 | |
| {
 | |
|    png_byte buf[4];
 | |
| 
 | |
|    png_debug(1, "in png_write_gAMA");
 | |
| 
 | |
|    /* file_gamma is saved in 1/100,000ths */
 | |
|    if (png_save_int_31(png_ptr, buf, file_gamma))
 | |
|       png_write_complete_chunk(png_ptr, png_gAMA, buf, (png_size_t)4);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_sRGB_SUPPORTED
 | |
| /* Write a sRGB chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_sRGB(png_structrp png_ptr, int srgb_intent)
 | |
| {
 | |
|    png_byte buf[1];
 | |
| 
 | |
|    png_debug(1, "in png_write_sRGB");
 | |
| 
 | |
|    if (srgb_intent >= PNG_sRGB_INTENT_LAST)
 | |
|       png_chunk_report(png_ptr, "Invalid sRGB rendering intent specified",
 | |
|             PNG_CHUNK_WRITE_ERROR);
 | |
| 
 | |
|    buf[0] = png_check_byte(png_ptr, srgb_intent);
 | |
|    png_write_complete_chunk(png_ptr, png_sRGB, buf, (png_size_t)1);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_iCCP_SUPPORTED
 | |
| /* Write an iCCP chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_iCCP(png_structrp png_ptr, png_const_charp name,
 | |
|     png_const_voidp profile)
 | |
| {
 | |
|    png_uint_32 name_len;
 | |
|    png_uint_32 profile_len;
 | |
|    png_byte new_name[81]; /* 1 byte for the compression byte */
 | |
| 
 | |
|    png_debug(1, "in png_write_iCCP");
 | |
| 
 | |
|    affirm(profile != NULL);
 | |
| 
 | |
|    profile_len = png_get_uint_32(profile);
 | |
|    name_len = png_check_keyword(png_ptr, name, new_name);
 | |
| 
 | |
|    if (name_len == 0)
 | |
|    {
 | |
|       png_chunk_report(png_ptr, "iCCP: invalid keyword", PNG_CHUNK_WRITE_ERROR);
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    ++name_len; /* trailing '\0' */
 | |
|    new_name[name_len++] = PNG_COMPRESSION_TYPE_BASE;
 | |
| 
 | |
|    if (png_compress_chunk_data(png_ptr, png_iCCP, name_len, profile,
 | |
|             profile_len))
 | |
|    {
 | |
|       png_write_chunk_header(png_ptr, png_iCCP,
 | |
|             name_len+png_length_compressed_chunk_data(png_ptr, name_len));
 | |
|       png_write_chunk_data(png_ptr, new_name, name_len);
 | |
|       png_write_compressed_chunk_data(png_ptr);
 | |
|       png_write_chunk_end(png_ptr);
 | |
|    }
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_sPLT_SUPPORTED
 | |
| /* Write a sPLT chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_sPLT(png_structrp png_ptr, png_const_sPLT_tp spalette)
 | |
| {
 | |
|    png_uint_32 name_len;
 | |
|    png_byte new_name[80];
 | |
|    png_byte entrybuf[10];
 | |
|    png_size_t entry_size = (spalette->depth == 8 ? 6 : 10);
 | |
|    png_size_t palette_size = entry_size * spalette->nentries;
 | |
|    png_sPLT_entryp ep;
 | |
| 
 | |
|    png_debug(1, "in png_write_sPLT");
 | |
| 
 | |
|    name_len = png_check_keyword(png_ptr, spalette->name, new_name);
 | |
| 
 | |
|    if (name_len == 0)
 | |
|       png_error(png_ptr, "sPLT: invalid keyword");
 | |
| 
 | |
|    /* Make sure we include the NULL after the name */
 | |
|    png_write_chunk_header(png_ptr, png_sPLT,
 | |
|        (png_uint_32)(name_len + 2 + palette_size));
 | |
| 
 | |
|    png_write_chunk_data(png_ptr, new_name, name_len + 1);
 | |
| 
 | |
|    png_write_chunk_data(png_ptr, &spalette->depth, 1);
 | |
| 
 | |
|    /* Loop through each palette entry, writing appropriately */
 | |
|    for (ep = spalette->entries; ep<spalette->entries + spalette->nentries; ep++)
 | |
|    {
 | |
|       if (spalette->depth == 8)
 | |
|       {
 | |
|          entrybuf[0] = png_check_byte(png_ptr, ep->red);
 | |
|          entrybuf[1] = png_check_byte(png_ptr, ep->green);
 | |
|          entrybuf[2] = png_check_byte(png_ptr, ep->blue);
 | |
|          entrybuf[3] = png_check_byte(png_ptr, ep->alpha);
 | |
|          png_save_uint_16(entrybuf + 4, ep->frequency);
 | |
|       }
 | |
| 
 | |
|       else
 | |
|       {
 | |
|          png_save_uint_16(entrybuf + 0, ep->red);
 | |
|          png_save_uint_16(entrybuf + 2, ep->green);
 | |
|          png_save_uint_16(entrybuf + 4, ep->blue);
 | |
|          png_save_uint_16(entrybuf + 6, ep->alpha);
 | |
|          png_save_uint_16(entrybuf + 8, ep->frequency);
 | |
|       }
 | |
| 
 | |
|       png_write_chunk_data(png_ptr, entrybuf, entry_size);
 | |
|    }
 | |
| 
 | |
|    png_write_chunk_end(png_ptr);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_sBIT_SUPPORTED
 | |
| /* Write the sBIT chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_sBIT(png_structrp png_ptr, png_const_color_8p sbit, int color_type)
 | |
| {
 | |
|    png_byte buf[4];
 | |
|    png_size_t size;
 | |
| 
 | |
|    png_debug(1, "in png_write_sBIT");
 | |
| 
 | |
|    /* Make sure we don't depend upon the order of PNG_COLOR_8 */
 | |
|    if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
 | |
|    {
 | |
|       unsigned int maxbits;
 | |
| 
 | |
|       maxbits = color_type==PNG_COLOR_TYPE_PALETTE ? 8 : png_ptr->bit_depth;
 | |
| 
 | |
|       if (sbit->red == 0 || sbit->red > maxbits ||
 | |
|           sbit->green == 0 || sbit->green > maxbits ||
 | |
|           sbit->blue == 0 || sbit->blue > maxbits)
 | |
|       {
 | |
|          png_app_error(png_ptr, "Invalid sBIT depth specified");
 | |
|          return;
 | |
|       }
 | |
| 
 | |
|       buf[0] = sbit->red;
 | |
|       buf[1] = sbit->green;
 | |
|       buf[2] = sbit->blue;
 | |
|       size = 3;
 | |
|    }
 | |
| 
 | |
|    else
 | |
|    {
 | |
|       if (sbit->gray == 0 || sbit->gray > png_ptr->bit_depth)
 | |
|       {
 | |
|          png_app_error(png_ptr, "Invalid sBIT depth specified");
 | |
|          return;
 | |
|       }
 | |
| 
 | |
|       buf[0] = sbit->gray;
 | |
|       size = 1;
 | |
|    }
 | |
| 
 | |
|    if ((color_type & PNG_COLOR_MASK_ALPHA) != 0)
 | |
|    {
 | |
|       if (sbit->alpha == 0 || sbit->alpha > png_ptr->bit_depth)
 | |
|       {
 | |
|          png_app_error(png_ptr, "Invalid sBIT depth specified");
 | |
|          return;
 | |
|       }
 | |
| 
 | |
|       buf[size++] = sbit->alpha;
 | |
|    }
 | |
| 
 | |
|    png_write_complete_chunk(png_ptr, png_sBIT, buf, size);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_cHRM_SUPPORTED
 | |
| /* Write the cHRM chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_cHRM_fixed(png_structrp png_ptr, const png_xy *xy)
 | |
| {
 | |
|    png_byte buf[32];
 | |
| 
 | |
|    png_debug(1, "in png_write_cHRM");
 | |
| 
 | |
|    /* Each value is saved in 1/100,000ths */
 | |
|    if (png_save_int_31(png_ptr, buf,      xy->whitex) &&
 | |
|        png_save_int_31(png_ptr, buf +  4, xy->whitey) &&
 | |
|        png_save_int_31(png_ptr, buf +  8, xy->redx) &&
 | |
|        png_save_int_31(png_ptr, buf + 12, xy->redy) &&
 | |
|        png_save_int_31(png_ptr, buf + 16, xy->greenx) &&
 | |
|        png_save_int_31(png_ptr, buf + 20, xy->greeny) &&
 | |
|        png_save_int_31(png_ptr, buf + 24, xy->bluex) &&
 | |
|        png_save_int_31(png_ptr, buf + 28, xy->bluey))
 | |
|       png_write_complete_chunk(png_ptr, png_cHRM, buf, 32);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_tRNS_SUPPORTED
 | |
| /* Write the tRNS chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_tRNS(png_structrp png_ptr, png_const_bytep trans_alpha,
 | |
|     png_const_color_16p tran, int num_trans, int color_type)
 | |
| {
 | |
|    png_byte buf[6];
 | |
| 
 | |
|    png_debug(1, "in png_write_tRNS");
 | |
| 
 | |
|    if (color_type == PNG_COLOR_TYPE_PALETTE)
 | |
|    {
 | |
|       affirm(num_trans > 0 && num_trans <= PNG_MAX_PALETTE_LENGTH);
 | |
|       {
 | |
| #        ifdef PNG_WRITE_INVERT_ALPHA_SUPPORTED
 | |
|             union
 | |
|             {
 | |
|                png_uint_32 u32[1];
 | |
|                png_byte    b8[PNG_MAX_PALETTE_LENGTH];
 | |
|             }  inverted_alpha;
 | |
| 
 | |
|             /* Invert the alpha channel (in tRNS) if required */
 | |
|             if (png_ptr->write_invert_alpha)
 | |
|             {
 | |
|                int i;
 | |
| 
 | |
|                memcpy(inverted_alpha.b8, trans_alpha, num_trans);
 | |
| 
 | |
|                for (i=0; 4*i<num_trans; ++i)
 | |
|                   inverted_alpha.u32[i] = ~inverted_alpha.u32[i];
 | |
| 
 | |
|                trans_alpha = inverted_alpha.b8;
 | |
|             }
 | |
| #        endif /* WRITE_INVERT_ALPHA */
 | |
| 
 | |
|          png_write_complete_chunk(png_ptr, png_tRNS, trans_alpha, num_trans);
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    else if (color_type == PNG_COLOR_TYPE_GRAY)
 | |
|    {
 | |
|       /* One 16 bit value */
 | |
|       affirm(tran->gray < (1 << png_ptr->bit_depth));
 | |
|       png_save_uint_16(buf, tran->gray);
 | |
|       png_write_complete_chunk(png_ptr, png_tRNS, buf, (png_size_t)2);
 | |
|    }
 | |
| 
 | |
|    else if (color_type == PNG_COLOR_TYPE_RGB)
 | |
|    {
 | |
|       /* Three 16 bit values */
 | |
|       png_save_uint_16(buf, tran->red);
 | |
|       png_save_uint_16(buf + 2, tran->green);
 | |
|       png_save_uint_16(buf + 4, tran->blue);
 | |
|       affirm(png_ptr->bit_depth == 8 || (buf[0] | buf[2] | buf[4]) == 0);
 | |
|       png_write_complete_chunk(png_ptr, png_tRNS, buf, (png_size_t)6);
 | |
|    }
 | |
| 
 | |
|    else /* Already checked in png_set_tRNS */
 | |
|       impossible("invalid tRNS");
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_bKGD_SUPPORTED
 | |
| /* Write the background chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_bKGD(png_structrp png_ptr, png_const_color_16p back, int color_type)
 | |
| {
 | |
|    png_byte buf[6];
 | |
| 
 | |
|    png_debug(1, "in png_write_bKGD");
 | |
| 
 | |
|    if (color_type == PNG_COLOR_TYPE_PALETTE)
 | |
|    {
 | |
|       if (
 | |
| #        ifdef PNG_MNG_FEATURES_SUPPORTED
 | |
|             (png_ptr->num_palette != 0 ||
 | |
|             (png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) == 0) &&
 | |
| #        endif /* MNG_FEATURES */
 | |
|          back->index >= png_ptr->num_palette)
 | |
|       {
 | |
|          png_app_error(png_ptr, "Invalid background palette index");
 | |
|          return;
 | |
|       }
 | |
| 
 | |
|       buf[0] = back->index;
 | |
|       png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)1);
 | |
|    }
 | |
| 
 | |
|    else if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
 | |
|    {
 | |
|       png_save_uint_16(buf, back->red);
 | |
|       png_save_uint_16(buf + 2, back->green);
 | |
|       png_save_uint_16(buf + 4, back->blue);
 | |
| #ifdef PNG_WRITE_16BIT_SUPPORTED
 | |
|       if (png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4]) != 0)
 | |
| #else
 | |
|       if ((buf[0] | buf[2] | buf[4]) != 0)
 | |
| #endif
 | |
|       {
 | |
|          png_app_error(png_ptr,
 | |
|              "Ignoring attempt to write 16-bit bKGD chunk when bit_depth is 8");
 | |
| 
 | |
|          return;
 | |
|       }
 | |
| 
 | |
|       png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)6);
 | |
|    }
 | |
| 
 | |
|    else
 | |
|    {
 | |
|       if (back->gray >= (1 << png_ptr->bit_depth))
 | |
|       {
 | |
|          png_app_error(png_ptr,
 | |
|              "Ignoring attempt to write bKGD chunk out-of-range for bit_depth");
 | |
| 
 | |
|          return;
 | |
|       }
 | |
| 
 | |
|       png_save_uint_16(buf, back->gray);
 | |
|       png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)2);
 | |
|    }
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_hIST_SUPPORTED
 | |
| /* Write the histogram */
 | |
| void /* PRIVATE */
 | |
| png_write_hIST(png_structrp png_ptr, png_const_uint_16p hist, int num_hist)
 | |
| {
 | |
|    int i;
 | |
|    png_byte buf[3];
 | |
| 
 | |
|    png_debug(1, "in png_write_hIST");
 | |
| 
 | |
|    if (num_hist > (int)png_ptr->num_palette)
 | |
|    {
 | |
|       png_debug2(3, "num_hist = %d, num_palette = %d", num_hist,
 | |
|           png_ptr->num_palette);
 | |
| 
 | |
|       png_warning(png_ptr, "Invalid number of histogram entries specified");
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    png_write_chunk_header(png_ptr, png_hIST, (png_uint_32)(num_hist * 2));
 | |
| 
 | |
|    for (i = 0; i < num_hist; i++)
 | |
|    {
 | |
|       png_save_uint_16(buf, hist[i]);
 | |
|       png_write_chunk_data(png_ptr, buf, (png_size_t)2);
 | |
|    }
 | |
| 
 | |
|    png_write_chunk_end(png_ptr);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_tEXt_SUPPORTED
 | |
| /* Write a tEXt chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_tEXt(png_structrp png_ptr, png_const_charp key, png_const_charp text,
 | |
|     png_size_t text_len)
 | |
| {
 | |
|    unsigned int key_len;
 | |
|    png_byte new_key[80];
 | |
| 
 | |
|    png_debug(1, "in png_write_tEXt");
 | |
| 
 | |
|    key_len = png_check_keyword(png_ptr, key, new_key);
 | |
| 
 | |
|    if (key_len == 0)
 | |
|    {
 | |
|       png_chunk_report(png_ptr, "tEXt: invalid keyword", PNG_CHUNK_WRITE_ERROR);
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    if (text == NULL || *text == '\0')
 | |
|       text_len = 0;
 | |
| 
 | |
|    else
 | |
|       text_len = strlen(text);
 | |
| 
 | |
|    if (text_len > PNG_UINT_31_MAX - (key_len+1))
 | |
|    {
 | |
|       png_chunk_report(png_ptr, "tEXt: text too long", PNG_CHUNK_WRITE_ERROR);
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    /* Make sure we include the 0 after the key */
 | |
|    png_write_chunk_header(png_ptr, png_tEXt,
 | |
|        (png_uint_32)/*checked above*/(key_len + text_len + 1));
 | |
|    /*
 | |
|     * We leave it to the application to meet PNG-1.0 requirements on the
 | |
|     * contents of the text.  PNG-1.0 through PNG-1.2 discourage the use of
 | |
|     * any non-Latin-1 characters except for NEWLINE.  ISO PNG will forbid them.
 | |
|     * The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG.
 | |
|     */
 | |
|    png_write_chunk_data(png_ptr, new_key, key_len + 1);
 | |
| 
 | |
|    if (text_len != 0)
 | |
|       png_write_chunk_data(png_ptr, (png_const_bytep)text, text_len);
 | |
| 
 | |
|    png_write_chunk_end(png_ptr);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_zTXt_SUPPORTED
 | |
| /* Write a compressed text chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_zTXt(png_structrp png_ptr, png_const_charp key, png_const_charp text,
 | |
|     int compression)
 | |
| {
 | |
|    unsigned int key_len;
 | |
|    png_byte new_key[81];
 | |
| 
 | |
|    png_debug(1, "in png_write_zTXt");
 | |
| 
 | |
|    if (compression != PNG_TEXT_COMPRESSION_zTXt)
 | |
|       png_app_warning(png_ptr, "zTXt: invalid compression type ignored");
 | |
| 
 | |
|    key_len = png_check_keyword(png_ptr, key, new_key);
 | |
| 
 | |
|    if (key_len == 0)
 | |
|    {
 | |
|       png_chunk_report(png_ptr, "zTXt: invalid keyword", PNG_CHUNK_WRITE_ERROR);
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    /* Add the compression method and 1 for the keyword separator. */
 | |
|    ++key_len;
 | |
|    new_key[key_len++] = PNG_COMPRESSION_TYPE_BASE;
 | |
| 
 | |
|    if (png_compress_chunk_data(png_ptr, png_zTXt, key_len, text, strlen(text)))
 | |
|    {
 | |
|       png_write_chunk_header(png_ptr, png_zTXt,
 | |
|             key_len+png_length_compressed_chunk_data(png_ptr, key_len));
 | |
|       png_write_chunk_data(png_ptr, new_key, key_len);
 | |
|       png_write_compressed_chunk_data(png_ptr);
 | |
|       png_write_chunk_end(png_ptr);
 | |
|    }
 | |
| 
 | |
|    /* else chunk report already issued and ignored */
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_iTXt_SUPPORTED
 | |
| /* Write an iTXt chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_iTXt(png_structrp png_ptr, int compression, png_const_charp key,
 | |
|     png_const_charp lang, png_const_charp lang_key, png_const_charp text)
 | |
| {
 | |
|    png_uint_32 key_len, prefix_len, data_len;
 | |
|    png_size_t lang_len, lang_key_len, text_len;
 | |
|    png_byte new_key[82]; /* 80 bytes for the key, 2 byte compression info */
 | |
| 
 | |
|    png_debug(1, "in png_write_iTXt");
 | |
| 
 | |
|    key_len = png_check_keyword(png_ptr, key, new_key);
 | |
| 
 | |
|    if (key_len == 0)
 | |
|    {
 | |
|       png_chunk_report(png_ptr, "iTXt: invalid keyword", PNG_CHUNK_WRITE_ERROR);
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    debug(new_key[key_len] == 0);
 | |
|    ++key_len; /* terminating 0 added by png_check_keyword */
 | |
| 
 | |
|    /* Set the compression flag */
 | |
|    switch (compression)
 | |
|    {
 | |
|       case PNG_ITXT_COMPRESSION_NONE:
 | |
|       case PNG_TEXT_COMPRESSION_NONE:
 | |
|          compression = new_key[key_len++] = 0; /* no compression */
 | |
|          break;
 | |
| 
 | |
|       case PNG_TEXT_COMPRESSION_zTXt:
 | |
|       case PNG_ITXT_COMPRESSION_zTXt:
 | |
|          compression = new_key[key_len++] = 1; /* compressed */
 | |
|          break;
 | |
| 
 | |
|       default:
 | |
|          png_chunk_report(png_ptr, "iTXt: invalid compression",
 | |
|                PNG_CHUNK_WRITE_ERROR);
 | |
|          return;
 | |
|    }
 | |
| 
 | |
|    new_key[key_len++] = PNG_COMPRESSION_TYPE_BASE;
 | |
| 
 | |
|    /* We leave it to the application to meet PNG-1.0 requirements on the
 | |
|     * contents of the text.  PNG-1.0 through PNG-1.2 discourage the use of
 | |
|     * any non-Latin-1 characters except for NEWLINE (yes, this is really weird
 | |
|     * in an 'international' text string.  ISO PNG, however, specifies that the
 | |
|     * text is UTF-8 and this *IS NOT YET CHECKED*, so invalid sequences may be
 | |
|     * present.
 | |
|     *
 | |
|     * The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG.
 | |
|     *
 | |
|     * TODO: validate the language tag correctly (see the spec.)
 | |
|     */
 | |
|    if (lang == NULL) lang = ""; /* empty language is valid */
 | |
|    lang_len = strlen(lang)+1U;
 | |
|    if (lang_key == NULL) lang_key = ""; /* may be empty */
 | |
|    lang_key_len = strlen(lang_key)+1U;
 | |
|    if (text == NULL) text = ""; /* may be empty */
 | |
| 
 | |
|    if (lang_len > PNG_UINT_31_MAX-key_len ||
 | |
|        lang_key_len > PNG_UINT_31_MAX-key_len-lang_len)
 | |
|    {
 | |
|       png_chunk_report(png_ptr, "iTXt: prefix too long", PNG_CHUNK_WRITE_ERROR);
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    prefix_len = (png_uint_32)/*SAFE*/(key_len+lang_len+lang_key_len);
 | |
|    text_len = strlen(text); /* no trailing '\0' */
 | |
| 
 | |
|    if (compression != 0)
 | |
|    {
 | |
|       if (png_compress_chunk_data(png_ptr, png_iTXt, prefix_len, text,
 | |
|                text_len))
 | |
|          data_len = png_length_compressed_chunk_data(png_ptr, prefix_len);
 | |
| 
 | |
|       else
 | |
|          return; /* chunk report already issued and ignored */
 | |
|    }
 | |
| 
 | |
|    else
 | |
|    {
 | |
|       if (text_len > PNG_UINT_31_MAX-prefix_len)
 | |
|       {
 | |
|          png_chunk_report(png_ptr, "iTXt: text too long",
 | |
|                PNG_CHUNK_WRITE_ERROR);
 | |
|          return;
 | |
|       }
 | |
| 
 | |
|       data_len = (png_uint_32)/*SAFE*/text_len;
 | |
|    }
 | |
| 
 | |
|    png_write_chunk_header(png_ptr, png_iTXt, prefix_len+data_len);
 | |
|    png_write_chunk_data(png_ptr, new_key, key_len);
 | |
|    png_write_chunk_data(png_ptr, lang, lang_len);
 | |
|    png_write_chunk_data(png_ptr, lang_key, lang_key_len);
 | |
| 
 | |
|    if (compression != 0)
 | |
|       png_write_compressed_chunk_data(png_ptr);
 | |
| 
 | |
|    else
 | |
|       png_write_chunk_data(png_ptr, text, data_len);
 | |
| 
 | |
|    png_write_chunk_end(png_ptr);
 | |
| }
 | |
| #endif /* WRITE_iTXt */
 | |
| 
 | |
| #if defined(PNG_WRITE_oFFs_SUPPORTED) ||\
 | |
|     defined(PNG_WRITE_pCAL_SUPPORTED)
 | |
| /* PNG signed integers are saved in 32-bit 2's complement format.  ANSI C-90
 | |
|  * defines a cast of a signed integer to an unsigned integer either to preserve
 | |
|  * the value, if it is positive, or to calculate:
 | |
|  *
 | |
|  *     (UNSIGNED_MAX+1) + integer
 | |
|  *
 | |
|  * Where UNSIGNED_MAX is the appropriate maximum unsigned value, so when the
 | |
|  * negative integral value is added the result will be an unsigned value
 | |
|  * correspnding to the 2's complement representation.
 | |
|  */
 | |
| static int
 | |
| save_int_32(png_structrp png_ptr, png_bytep buf, png_int_32 j)
 | |
| {
 | |
|    png_uint_32 i = 0xFFFFFFFFU & (png_uint_32)/*SAFE & CORRECT*/j;
 | |
| 
 | |
|    if (i != 0x80000000U/*value not permitted*/)
 | |
|    {
 | |
|       png_save_uint_32(buf, i);
 | |
|       return 1;
 | |
|    }
 | |
| 
 | |
|    else
 | |
|    {
 | |
|       png_chunk_report(png_ptr, "invalid value in oFFS or pCAL",
 | |
|          PNG_CHUNK_WRITE_ERROR);
 | |
|       return 0;
 | |
|    }
 | |
| }
 | |
| #endif /* WRITE_oFFs || WRITE_pCAL */
 | |
| 
 | |
| #ifdef PNG_WRITE_oFFs_SUPPORTED
 | |
| /* Write the oFFs chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_oFFs(png_structrp png_ptr, png_int_32 x_offset, png_int_32 y_offset,
 | |
|     int unit_type)
 | |
| {
 | |
|    png_byte buf[9];
 | |
| 
 | |
|    png_debug(1, "in png_write_oFFs");
 | |
| 
 | |
|    if (unit_type >= PNG_OFFSET_LAST)
 | |
|       png_warning(png_ptr, "Unrecognized unit type for oFFs chunk");
 | |
| 
 | |
|    if (save_int_32(png_ptr, buf, x_offset) &&
 | |
|        save_int_32(png_ptr, buf + 4, y_offset))
 | |
|    {
 | |
|       /* unit type is 0 or 1, this has been checked already so the following
 | |
|        * is safe:
 | |
|        */
 | |
|       buf[8] = unit_type != 0;
 | |
|       png_write_complete_chunk(png_ptr, png_oFFs, buf, (png_size_t)9);
 | |
|    }
 | |
| }
 | |
| #endif /* WRITE_oFFs */
 | |
| 
 | |
| #ifdef PNG_WRITE_pCAL_SUPPORTED
 | |
| /* Write the pCAL chunk (described in the PNG extensions document) */
 | |
| void /* PRIVATE */
 | |
| png_write_pCAL(png_structrp png_ptr, png_charp purpose, png_int_32 X0,
 | |
|     png_int_32 X1, int type, int nparams, png_const_charp units,
 | |
|     png_charpp params)
 | |
| {
 | |
|    png_uint_32 purpose_len;
 | |
|    size_t units_len;
 | |
|    png_byte buf[10];
 | |
|    png_byte new_purpose[80];
 | |
| 
 | |
|    png_debug1(1, "in png_write_pCAL (%d parameters)", nparams);
 | |
| 
 | |
|    if (type >= PNG_EQUATION_LAST)
 | |
|       png_error(png_ptr, "Unrecognized equation type for pCAL chunk");
 | |
| 
 | |
|    purpose_len = png_check_keyword(png_ptr, purpose, new_purpose);
 | |
| 
 | |
|    if (purpose_len == 0)
 | |
|       png_error(png_ptr, "pCAL: invalid keyword");
 | |
| 
 | |
|    ++purpose_len; /* terminator */
 | |
| 
 | |
|    png_debug1(3, "pCAL purpose length = %d", (int)purpose_len);
 | |
|    units_len = strlen(units) + (nparams == 0 ? 0 : 1);
 | |
|    png_debug1(3, "pCAL units length = %d", (int)units_len);
 | |
| 
 | |
|    if (save_int_32(png_ptr, buf, X0) &&
 | |
|        save_int_32(png_ptr, buf + 4, X1))
 | |
|    {
 | |
|       png_size_tp params_len = png_voidcast(png_size_tp,
 | |
|          png_malloc(png_ptr, nparams * sizeof (png_size_t)));
 | |
|       int i;
 | |
|       size_t total_len = purpose_len + units_len + 10;
 | |
| 
 | |
|       /* Find the length of each parameter, making sure we don't count the
 | |
|        * null terminator for the last parameter.
 | |
|        */
 | |
|       for (i = 0; i < nparams; i++)
 | |
|       {
 | |
|          params_len[i] = strlen(params[i]) + (i == nparams - 1 ? 0 : 1);
 | |
|          png_debug2(3, "pCAL parameter %d length = %lu", i,
 | |
|              (unsigned long)params_len[i]);
 | |
|          total_len += params_len[i];
 | |
|       }
 | |
| 
 | |
|       png_debug1(3, "pCAL total length = %d", (int)total_len);
 | |
|       png_write_chunk_header(png_ptr, png_pCAL, (png_uint_32)total_len);
 | |
|       png_write_chunk_data(png_ptr, new_purpose, purpose_len);
 | |
|       buf[8] = png_check_byte(png_ptr, type);
 | |
|       buf[9] = png_check_byte(png_ptr, nparams);
 | |
|       png_write_chunk_data(png_ptr, buf, (png_size_t)10);
 | |
|       png_write_chunk_data(png_ptr, (png_const_bytep)units,
 | |
|             (png_size_t)units_len);
 | |
| 
 | |
|       for (i = 0; i < nparams; i++)
 | |
|          png_write_chunk_data(png_ptr, (png_const_bytep)params[i],
 | |
|             params_len[i]);
 | |
| 
 | |
|       png_free(png_ptr, params_len);
 | |
|       png_write_chunk_end(png_ptr);
 | |
|    }
 | |
| }
 | |
| #endif /* WRITE_pCAL */
 | |
| 
 | |
| #ifdef PNG_WRITE_sCAL_SUPPORTED
 | |
| /* Write the sCAL chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_sCAL_s(png_structrp png_ptr, int unit, png_const_charp width,
 | |
|     png_const_charp height)
 | |
| {
 | |
|    png_byte buf[64];
 | |
|    png_size_t wlen, hlen, total_len;
 | |
| 
 | |
|    png_debug(1, "in png_write_sCAL_s");
 | |
| 
 | |
|    wlen = strlen(width);
 | |
|    hlen = strlen(height);
 | |
|    total_len = wlen + hlen + 2;
 | |
| 
 | |
|    if (total_len > 64)
 | |
|    {
 | |
|       png_warning(png_ptr, "Can't write sCAL (buffer too small)");
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    buf[0] = png_check_byte(png_ptr, unit);
 | |
|    memcpy(buf + 1, width, wlen + 1);      /* Append the '\0' here */
 | |
|    memcpy(buf + wlen + 2, height, hlen);  /* Do NOT append the '\0' here */
 | |
| 
 | |
|    png_debug1(3, "sCAL total length = %u", (unsigned int)total_len);
 | |
|    png_write_complete_chunk(png_ptr, png_sCAL, buf, total_len);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_pHYs_SUPPORTED
 | |
| /* Write the pHYs chunk */
 | |
| void /* PRIVATE */
 | |
| png_write_pHYs(png_structrp png_ptr, png_uint_32 x_pixels_per_unit,
 | |
|     png_uint_32 y_pixels_per_unit,
 | |
|     int unit_type)
 | |
| {
 | |
|    png_byte buf[9];
 | |
| 
 | |
|    png_debug(1, "in png_write_pHYs");
 | |
| 
 | |
|    if (unit_type >= PNG_RESOLUTION_LAST)
 | |
|       png_warning(png_ptr, "Unrecognized unit type for pHYs chunk");
 | |
| 
 | |
|    png_save_uint_32(buf, x_pixels_per_unit);
 | |
|    png_save_uint_32(buf + 4, y_pixels_per_unit);
 | |
|    buf[8] = png_check_byte(png_ptr, unit_type);
 | |
| 
 | |
|    png_write_complete_chunk(png_ptr, png_pHYs, buf, (png_size_t)9);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef PNG_WRITE_tIME_SUPPORTED
 | |
| /* Write the tIME chunk.  Use either png_convert_from_struct_tm()
 | |
|  * or png_convert_from_time_t(), or fill in the structure yourself.
 | |
|  */
 | |
| void /* PRIVATE */
 | |
| png_write_tIME(png_structrp png_ptr, png_const_timep mod_time)
 | |
| {
 | |
|    png_byte buf[7];
 | |
| 
 | |
|    png_debug(1, "in png_write_tIME");
 | |
| 
 | |
|    if (mod_time->month  > 12 || mod_time->month  < 1 ||
 | |
|        mod_time->day    > 31 || mod_time->day    < 1 ||
 | |
|        mod_time->hour   > 23 || mod_time->second > 60)
 | |
|    {
 | |
|       png_warning(png_ptr, "Invalid time specified for tIME chunk");
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    png_save_uint_16(buf, mod_time->year);
 | |
|    buf[2] = mod_time->month;
 | |
|    buf[3] = mod_time->day;
 | |
|    buf[4] = mod_time->hour;
 | |
|    buf[5] = mod_time->minute;
 | |
|    buf[6] = mod_time->second;
 | |
| 
 | |
|    png_write_complete_chunk(png_ptr, png_tIME, buf, (png_size_t)7);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static void
 | |
| png_end_IDAT(png_structrp png_ptr)
 | |
| {
 | |
|    png_zlib_statep ps = png_ptr->zlib_state;
 | |
| 
 | |
|    png_ptr->zowner = 0U; /* release the stream */
 | |
| 
 | |
|    if (ps != NULL)
 | |
|       png_deflate_release(png_ptr, ps, 1/*check*/);
 | |
| }
 | |
| 
 | |
| static void
 | |
| png_write_IDAT(png_structrp png_ptr, int flush)
 | |
| {
 | |
|    png_zlib_statep ps = png_ptr->zlib_state;
 | |
|    png_uint_32 IDAT_size;
 | |
| 
 | |
|    /* Check for a correctly initialized list, the requirement that the end
 | |
|     * pointer is NULL means that the end of the list can be easily detected.
 | |
|     */
 | |
|    affirm(ps != NULL && ps->s.end != NULL && *ps->s.end == NULL);
 | |
|    png_zlib_compress_validate(&png_ptr->zlib_state->s, 0/*in_use*/);
 | |
| 
 | |
|    IDAT_size = png_ptr->IDAT_size;
 | |
|    if (IDAT_size == 0U)
 | |
|    {
 | |
|       switch (pz_get(ps, IDAT, png_level, PNG_DEFAULT_COMPRESSION_LEVEL))
 | |
|       {
 | |
|          case PNG_COMPRESSION_COMPAT: /* Legacy */
 | |
|             IDAT_size = 8192U;
 | |
|             break;
 | |
| 
 | |
|          case PNG_COMPRESSION_LOW_MEMORY:
 | |
|          case PNG_COMPRESSION_HIGH_SPEED:
 | |
|          case PNG_COMPRESSION_LOW:
 | |
|             /* png_compress uses PNG_ROW_BUFFER_SIZE buffers for the compressed
 | |
|              * data.  Optimize to allocate only one of these:
 | |
|              */
 | |
|             IDAT_size = PNG_ROW_BUFFER_SIZE;
 | |
|             break;
 | |
| 
 | |
|          default:
 | |
|          case PNG_COMPRESSION_MEDIUM:
 | |
|             IDAT_size = PNG_ZBUF_SIZE;
 | |
|             break;
 | |
| 
 | |
|          case PNG_COMPRESSION_HIGH_READ_SPEED:
 | |
|             /* Assume the reader reads partial IDAT chunks (pretty much a
 | |
|              * requirement given that some PNG encoders produce just one IDAT)
 | |
|              */
 | |
|          case PNG_COMPRESSION_HIGH:
 | |
|             /* This doesn't control the amount of memory allocated unless the
 | |
|              * PNG IDAT data really is this big.
 | |
|              *
 | |
|              * TODO: review handling out-of-memory from png_compress() by
 | |
|              * flushing an IDAT.
 | |
|              */
 | |
|             IDAT_size = PNG_UINT_31_MAX;
 | |
|             break;
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    /* Write IDAT chunks while either 'flush' is true or there are at
 | |
|     * least png_ptr->IDAT_size bytes available to be written.
 | |
|     */
 | |
|    for (;;)
 | |
|    {
 | |
|       png_uint_32 len = IDAT_size;
 | |
| 
 | |
|       if (ps->s.overflow == 0U)
 | |
|       {
 | |
|          png_uint_32 avail = ps->s.len;
 | |
| 
 | |
|          if (avail < len)
 | |
|          {
 | |
|             /* When end_of_image is true everything gets written, otherwise
 | |
|              * there must be at least IDAT_size bytes available.
 | |
|              */
 | |
|             if (!flush)
 | |
|                return;
 | |
| 
 | |
|             if (avail == 0U)
 | |
|                break;
 | |
| 
 | |
|             len = avail;
 | |
|          }
 | |
|       }
 | |
| 
 | |
|       png_write_chunk_header(png_ptr, png_IDAT, len);
 | |
| 
 | |
|       /* Write bytes from the buffer list, adjusting {overflow,len} as they are
 | |
|        * written.
 | |
|        */
 | |
|       do
 | |
|       {
 | |
|          png_compression_bufferp next = ps->s.list;
 | |
|          unsigned int avail = sizeof next->output;
 | |
|          unsigned int start = ps->s.start;
 | |
|          unsigned int written;
 | |
| 
 | |
|          affirm(next != NULL);
 | |
| 
 | |
|          if (next->next == NULL) /* end of list */
 | |
|          {
 | |
|             /* The z_stream should always be pointing into this output buffer,
 | |
|              * the buffer may not be full:
 | |
|              */
 | |
|             debug(ps->s.zs.next_out + ps->s.zs.avail_out ==
 | |
|                   next->output + sizeof next->output);
 | |
|             avail -= ps->s.zs.avail_out;
 | |
|          }
 | |
| 
 | |
|          else /* not end of list */
 | |
|             debug((ps->s.zs.next_out < next->output ||
 | |
|                    ps->s.zs.next_out > next->output + sizeof next->output) &&
 | |
|                   (ps->s.overflow > 0 ||
 | |
|                    ps->s.start + ps->s.len >= sizeof next->output));
 | |
| 
 | |
|          /* First, if this is the very first IDAT (PNG_HAVE_IDAT not set)
 | |
|           * fix the Zlib CINFO field if required:
 | |
|           */
 | |
|          if ((png_ptr->mode & PNG_HAVE_IDAT) == 0U &&
 | |
|              avail >= start+2U /* enough for the zlib header */)
 | |
|          {
 | |
|             debug(start == 0U);
 | |
|             fix_cinfo(ps, next->output+start, png_image_size(png_ptr));
 | |
|          }
 | |
| 
 | |
|          else /* always expect to see at least 2 bytes: */
 | |
|             debug((png_ptr->mode & PNG_HAVE_IDAT) != 0U);
 | |
| 
 | |
|          /* Set this now to prevent the above happening again second time round
 | |
|           * the loop:
 | |
|           */
 | |
|          png_ptr->mode |= PNG_HAVE_IDAT;
 | |
| 
 | |
|          if (avail <= start+len)
 | |
|          {
 | |
|             /* Write all of this buffer: */
 | |
|             affirm(avail > start); /* else overflow on the subtract */
 | |
|             written = avail-start;
 | |
|             png_write_chunk_data(png_ptr, next->output+start, written);
 | |
| 
 | |
|             /* At the end there are no buffers in the list but the z_stream
 | |
|              * still points into the old (just released) buffer.  This can
 | |
|              * happen when the old buffer is not full if the compressed bytes
 | |
|              * exactly match the IDAT length; it should always happen when
 | |
|              * end_of_image is set.
 | |
|              */
 | |
|             ps->s.list = next->next;
 | |
| 
 | |
|             if (next->next == NULL)
 | |
|             {
 | |
|                debug(avail == start+len);
 | |
|                ps->s.end = &ps->s.list;
 | |
|                ps->s.zs.next_out = NULL;
 | |
|                ps->s.zs.avail_out = 0U;
 | |
|             }
 | |
| 
 | |
|             next->next = ps->stash;
 | |
|             ps->stash = next;
 | |
|             ps->s.start = 0U;
 | |
|          }
 | |
| 
 | |
|          else /* write only part of this buffer */
 | |
|          {
 | |
|             written = len;
 | |
|             png_write_chunk_data(png_ptr, next->output+start, written);
 | |
|             ps->s.start = (unsigned int)/*SAFE*/(start + written);
 | |
|          }
 | |
| 
 | |
|          /* 'written' bytes were written: */
 | |
|          len -= written;
 | |
| 
 | |
|          if (written <= ps->s.len)
 | |
|             ps->s.len -= written;
 | |
| 
 | |
|          else
 | |
|          {
 | |
|             affirm(ps->s.overflow > 0U);
 | |
|             --ps->s.overflow;
 | |
|             ps->s.len += 0x80000000U - written;
 | |
|             UNTESTED
 | |
|          }
 | |
|       }
 | |
|       while (len > 0U);
 | |
| 
 | |
|       png_write_chunk_end(png_ptr);
 | |
|    }
 | |
| 
 | |
|    /* avail == 0 && flush */
 | |
|    png_end_IDAT(png_ptr);
 | |
|    png_ptr->mode |= PNG_AFTER_IDAT;
 | |
| }
 | |
| 
 | |
| /* This is is a convenience wrapper to handle IDAT compression; it takes a
 | |
|  * pointer to the input data and places no limit on the size of the output but
 | |
|  * is otherwise the same as png_compress().  It also handles the use of the
 | |
|  * stash (only used for IDAT compression.)
 | |
|  */
 | |
| static int
 | |
| png_compress_IDAT_data(png_structrp png_ptr, png_zlib_statep ps,
 | |
|       png_zlib_compressp pz, png_const_voidp input, uInt input_len, int flush)
 | |
| {
 | |
|    /* Delay initialize the z_stream. */
 | |
|    if (png_ptr->zowner != png_IDAT)
 | |
|       png_deflate_claim(png_ptr, png_IDAT, 0U);
 | |
| 
 | |
|    affirm(png_ptr->zowner == png_IDAT && pz->end != NULL && *pz->end == NULL);
 | |
| 
 | |
|    /* z_stream::{next,avail}_out are set by png_compress to point into the
 | |
|     * buffer list.  next_in must be set here, avail_in comes from the input_len
 | |
|     * parameter:
 | |
|     */
 | |
|    pz->zs.next_in = PNGZ_INPUT_CAST(png_voidcast(const Bytef*, input));
 | |
|    *pz->end = ps->stash; /* May be NULL */
 | |
|    ps->stash = NULL;
 | |
| 
 | |
|    /* zlib buffers the output, the maximum amount of compressed data that can be
 | |
|     * produced here is governed by the amount of buffering.
 | |
|     */
 | |
|    {
 | |
|       int ret = png_compress(pz, input_len, 0U/*unlimited*/, flush);
 | |
| 
 | |
|       affirm(pz->end != NULL && ps->stash == NULL);
 | |
|       ps->stash = *pz->end; /* May be NULL */
 | |
|       *pz->end = NULL;
 | |
| 
 | |
|       /* Z_FINISH should give Z_STREAM_END, everything else should give Z_OK, in
 | |
|        * either case all the input should have been consumed:
 | |
|        */
 | |
|       implies(ret == Z_OK || ret == Z_FINISH, pz->zs.avail_in == 0U &&
 | |
|             (ret == Z_STREAM_END) == (flush == Z_FINISH));
 | |
|       pz->zs.next_in = NULL;
 | |
|       pz->zs.avail_in = 0U; /* safety */
 | |
|       png_zlib_compress_validate(pz, 0/*in_use*/);
 | |
| 
 | |
|       return ret;
 | |
|    }
 | |
| }
 | |
| 
 | |
| /* Compress some image data using the main png_zlib_compress.  Write the result
 | |
|  * out if there is sufficient data.
 | |
|  */
 | |
| static void
 | |
| png_compress_IDAT(png_structrp png_ptr, png_const_voidp input, uInt input_len,
 | |
|       int flush)
 | |
| {
 | |
|    png_zlib_statep ps = png_ptr->zlib_state;
 | |
|    int ret = png_compress_IDAT_data(png_ptr, ps, &ps->s, input, input_len,
 | |
|          flush);
 | |
| 
 | |
|    /* Check the return code. */
 | |
|    if (ret == Z_OK || ret == Z_STREAM_END)
 | |
|       png_write_IDAT(png_ptr, flush == Z_FINISH);
 | |
| 
 | |
|    else /* ret != Z_OK && ret != Z_STREAM_END */
 | |
|    {
 | |
|       /* This is an error condition.  It is fatal. */
 | |
|       png_end_IDAT(png_ptr);
 | |
|       png_zstream_error(&ps->s.zs, ret);
 | |
|       png_error(png_ptr, ps->s.zs.msg);
 | |
|    }
 | |
| }
 | |
| 
 | |
| /* This is called at the end of every row to handle the required callbacks and
 | |
|  * advance png_struct::row_number and png_struct::pass.
 | |
|  */
 | |
| static void
 | |
| png_write_end_row(png_structrp png_ptr, int flush)
 | |
| {
 | |
|    png_uint_32 row_number = png_ptr->row_number;
 | |
|    unsigned int pass = png_ptr->pass;
 | |
| 
 | |
|    debug(pass < 7U);
 | |
|    implies(flush == Z_FINISH, png_ptr->zowner == 0U);
 | |
| 
 | |
|    /* API NOTE: the write callback is made before any changes to the row number
 | |
|     * or pass however, in 1.7.0, the zlib stream can be closed before the
 | |
|     * callback is made (this is new).  The application flush function happens
 | |
|     * afterward as was the case before.  In 1.7.0 this is solely determined by
 | |
|     * the order of the code that follows.
 | |
|     */
 | |
|    if (png_ptr->write_row_fn != NULL)
 | |
|       png_ptr->write_row_fn(png_ptr, row_number, pass);
 | |
| 
 | |
| #  ifdef PNG_WRITE_FLUSH_SUPPORTED
 | |
|       if (flush == Z_SYNC_FLUSH)
 | |
|       {
 | |
|          if (png_ptr->output_flush_fn != NULL)
 | |
|             png_ptr->output_flush_fn(png_ptr);
 | |
|          png_ptr->zlib_state->flush_rows = 0U;
 | |
|       }
 | |
| #  else /* !WRITE_FLUSH */
 | |
|       PNG_UNUSED(flush)
 | |
| #  endif /* !WRITE_FLUSH */
 | |
| 
 | |
|    /* Finally advance to the next row/pass: */
 | |
|    if (png_ptr->interlaced == PNG_INTERLACE_NONE)
 | |
|    {
 | |
|       debug(row_number < png_ptr->height);
 | |
| 
 | |
|       if (++row_number == png_ptr->height) /* last row */
 | |
|       {
 | |
|          row_number = 0U;
 | |
|          debug(flush == Z_FINISH);
 | |
|          png_ptr->pass = 7U;
 | |
|       }
 | |
|    }
 | |
| 
 | |
| #  ifdef PNG_WRITE_INTERLACING_SUPPORTED
 | |
|       else /* interlaced */ if (png_ptr->do_interlace)
 | |
|       {
 | |
|          /* This gets called only for rows that are processed; i.e. rows that
 | |
|           * are in the pass of a pass which is itself in the output.
 | |
|           */
 | |
|          debug(row_number < png_ptr->height &&
 | |
|                PNG_PASS_IN_IMAGE(png_ptr->width, png_ptr->height, pass) &&
 | |
|                pass <= PNG_LAST_PASS(png_ptr->width, png_ptr->height) &&
 | |
|                PNG_ROW_IN_INTERLACE_PASS(row_number, pass));
 | |
| 
 | |
|          /* NOTE: the last row of the original image may not be in the pass, in
 | |
|           * this case the code which skipped the row must do the increment
 | |
|           * below!  See 'interlace_row' in pngwrite.c and the code in
 | |
|           * png_write_png_rows below.
 | |
|           *
 | |
|           * In that case an earlier row will be the last one in the pass (if the
 | |
|           * pass is in the output), check this here:
 | |
|           */
 | |
|          implies(pass == PNG_LAST_PASS(png_ptr->width, png_ptr->height) &&
 | |
|                  PNG_LAST_PASS_ROW(row_number, pass, png_ptr->height),
 | |
|                  flush == Z_FINISH);
 | |
| 
 | |
|          if (++row_number == png_ptr->height) /* last row */
 | |
|          {
 | |
|             row_number = 0U;
 | |
|             png_ptr->pass = 0x7U & ++pass;
 | |
|          }
 | |
|       }
 | |
| #  endif /* WRITE_INTERLACING */
 | |
| 
 | |
|    else /* application does interlace */
 | |
|    {
 | |
|       implies(png_ptr->height == 1U, pass != 6U);
 | |
|       debug(PNG_PASS_IN_IMAGE(png_ptr->width, png_ptr->height, pass) &&
 | |
|             row_number < PNG_PASS_ROWS(png_ptr->height, pass));
 | |
| 
 | |
|       if (++row_number == PNG_PASS_ROWS(png_ptr->height, pass))
 | |
|       {
 | |
|          /* last row in this pass, next one may be empty. */
 | |
|          row_number = 0U;
 | |
| 
 | |
|          do
 | |
|             ++pass;
 | |
|          while (pass < 7U &&
 | |
|                 !PNG_PASS_IN_IMAGE(png_ptr->width, png_ptr->height, pass));
 | |
| 
 | |
|          implies(png_ptr->height == 1U, pass != 6U);
 | |
|          implies(pass == 7U, flush == Z_FINISH);
 | |
|          png_ptr->pass = 0x7U & pass;
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    png_ptr->row_number = row_number;
 | |
| }
 | |
| 
 | |
| #ifdef PNG_WRITE_FLUSH_SUPPORTED
 | |
| /* Flush the current output buffers now */
 | |
| void PNGAPI
 | |
| png_write_flush(png_structrp png_ptr)
 | |
| {
 | |
|    png_debug(1, "in png_write_flush");
 | |
| 
 | |
|    /* Force a flush at the end of the current row by setting 'flush_rows' to the
 | |
|     * maximum:
 | |
|     */
 | |
|    if (png_ptr != NULL && png_ptr->zlib_state != NULL)
 | |
|       png_ptr->zlib_state->flush_rows = 0xEFFFFFFF;
 | |
| }
 | |
| 
 | |
| /* Return the correct flush to use */
 | |
| static int
 | |
| row_flush(png_zlib_statep ps, unsigned int row_info_flags)
 | |
| {
 | |
|    if (PNG_IDAT_END(row_info_flags))
 | |
|       return Z_FINISH;
 | |
| 
 | |
|    else if ((row_info_flags & png_row_end) != 0 &&
 | |
|          ++ps->flush_rows >= ps->flush_dist)
 | |
|       return Z_SYNC_FLUSH;
 | |
| 
 | |
|    else
 | |
|       return Z_NO_FLUSH;
 | |
| }
 | |
| #else /* !WRITE_FLUSH */
 | |
| #  define row_flush(ps, ri) (PNG_IDAT_END(ri) ? Z_FINISH : Z_NO_FLUSH)
 | |
| #endif /* !WRITE_FLUSH */
 | |
| 
 | |
| static void
 | |
| write_filtered_row(png_structrp png_ptr, png_const_voidp filtered_row,
 | |
|    unsigned int row_bytes, unsigned int filter /*if at start of row*/,
 | |
|    int flush)
 | |
| {
 | |
|    /* This handles writing a row that has been filtered, or did not need to be
 | |
|     * filtered.  If the data row has a partial pixel it must have been handled
 | |
|     * correctly in the caller; filters generate a full 8 bits even if the pixel
 | |
|     * only has one significant bit!
 | |
|     */
 | |
|    debug(row_bytes > 0);
 | |
|    affirm(row_bytes <= ZLIB_IO_MAX); /* I.e. it fits in a uInt */
 | |
| 
 | |
|    if (filter < PNG_FILTER_VALUE_LAST) /* start of row */
 | |
|    {
 | |
|       png_byte buffer[1];
 | |
| 
 | |
|       buffer[0] = PNG_BYTE(filter);
 | |
|       png_compress_IDAT(png_ptr, buffer, 1U/*len*/, Z_NO_FLUSH);
 | |
|    }
 | |
| 
 | |
|    png_compress_IDAT(png_ptr, filtered_row, row_bytes, flush);
 | |
| }
 | |
| 
 | |
| static void
 | |
| write_unfiltered_rowbits(png_structrp png_ptr, png_const_bytep filtered_row,
 | |
|    unsigned int row_bits, png_byte filter /*if at start of row*/,
 | |
|    int flush)
 | |
| {
 | |
|    /* Same as above, but it correctly clears the unused bits in a partial
 | |
|     * byte.
 | |
|     */
 | |
|    const png_uint_32 row_bytes = row_bits >> 3;
 | |
| 
 | |
|    debug(filter == PNG_FILTER_VALUE_NONE || filter == PNG_FILTER_VALUE_LAST);
 | |
| 
 | |
|    if (row_bytes > 0U)
 | |
|    {
 | |
|       row_bits -= row_bytes << 3;
 | |
|       write_filtered_row(png_ptr, filtered_row, row_bytes, filter,
 | |
|             row_bits == 0U ? flush : Z_NO_FLUSH);
 | |
|       filter = PNG_FILTER_VALUE_LAST; /* written */
 | |
|    }
 | |
| 
 | |
|    /* Handle a partial byte. */
 | |
|    if (row_bits > 0U)
 | |
|    {
 | |
|       png_byte buffer[1];
 | |
| 
 | |
|       buffer[0] = PNG_BYTE(filtered_row[row_bytes] & ~(0xFFU >> row_bits));
 | |
|       write_filtered_row(png_ptr, buffer, 1U, filter, flush);
 | |
|    }
 | |
| }
 | |
| 
 | |
| #ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
| static void
 | |
| filter_block_singlebyte(unsigned int row_bytes, png_bytep sub_row,
 | |
|    png_bytep up_row, png_bytep avg_row, png_bytep paeth_row,
 | |
|    png_const_bytep row, png_const_bytep prev_row, png_bytep prev_pixels)
 | |
| {
 | |
|    /* Calculate rows for all four filters where the input has one byte per pixel
 | |
|     * (more accurately per filter-unit).
 | |
|     */
 | |
|    png_byte a = prev_pixels[0];
 | |
|    png_byte c = prev_pixels[1];
 | |
| 
 | |
|    while (row_bytes-- > 0U)
 | |
|    {
 | |
|       const png_byte x = *row++;
 | |
|       const png_byte b = prev_row == NULL ? 0U : *prev_row++;
 | |
| 
 | |
|       /* Calculate each filtered byte in turn: */
 | |
|       if (sub_row != NULL) *sub_row++ = 0xFFU & (x - a);
 | |
|       if (up_row != NULL) *up_row++ = 0xFFU & (x - b);
 | |
|       if (avg_row != NULL) *avg_row++ = 0xFFU & (x - (a+b)/2U);
 | |
| 
 | |
|       /* Paeth is a little more difficult: */
 | |
|       if (paeth_row != NULL)
 | |
|       {
 | |
|          int pa = b-c;   /* a+b-c - a */
 | |
|          int pb = a-c;   /* a+b-c - b */
 | |
|          int pc = pa+pb; /* a+b-c - c = b-c + a-c */
 | |
|          png_byte p = a;
 | |
| 
 | |
|          pa = abs(pa);
 | |
|          pb = abs(pb);
 | |
|          if (pa > pb) pa = pb, p = b;
 | |
|          if (pa > abs(pc)) p = c;
 | |
| 
 | |
|          *paeth_row++ = 0xFFU & (x - p);
 | |
|       }
 | |
| 
 | |
|       /* And set a and c for the next pixel: */
 | |
|       a = x;
 | |
|       c = b;
 | |
|    }
 | |
| 
 | |
|    /* Store a and c for the next block: */
 | |
|    prev_pixels[0] = a;
 | |
|    prev_pixels[1] = c;
 | |
| }
 | |
| 
 | |
| static void
 | |
| filter_block_multibyte(unsigned int row_bytes,
 | |
|    const unsigned int bpp, png_bytep sub_row, png_bytep up_row,
 | |
|    png_bytep avg_row, png_bytep paeth_row, png_const_bytep row,
 | |
|    png_const_bytep prev_row, png_bytep prev_pixels)
 | |
| {
 | |
|    /* Calculate rows for all four filters, the input is a block of bytes such
 | |
|     * that row_bytes is a multiple of bpp.  bpp can be 2, 3, 4, 6 or 8.
 | |
|     * prev_pixels will be updated to the last pixels processed.
 | |
|     */
 | |
|    while (row_bytes >= bpp)
 | |
|    {
 | |
|       unsigned int i;
 | |
| 
 | |
|       for (i=0; i<bpp; ++i)
 | |
|       {
 | |
|          const png_byte a = prev_pixels[i];
 | |
|          const png_byte c = prev_pixels[i+bpp];
 | |
|          const png_byte b = prev_row == NULL ? 0U : *prev_row++;
 | |
|          const png_byte x = *row++;
 | |
| 
 | |
|          /* Save for the next pixel: */
 | |
|          prev_pixels[i] = x;
 | |
|          prev_pixels[i+bpp] = b;
 | |
| 
 | |
|          /* Calculate each filtered byte in turn: */
 | |
|          if (sub_row != NULL) *sub_row++ = 0xFFU & (x - a);
 | |
|          if (up_row != NULL) *up_row++ = 0xFFU & (x - b);
 | |
|          if (avg_row != NULL) *avg_row++ = 0xFFU & (x - (a+b)/2U);
 | |
| 
 | |
|          /* Paeth is a little more difficult: */
 | |
|          if (paeth_row != NULL)
 | |
|          {
 | |
|             int pa = b-c;   /* a+b-c - a */
 | |
|             int pb = a-c;   /* a+b-c - b */
 | |
|             int pc = pa+pb; /* a+b-c - c = b-c + a-c */
 | |
|             png_byte p = a;
 | |
| 
 | |
|             pa = abs(pa);
 | |
|             pb = abs(pb);
 | |
|             if (pa > pb) pa = pb, p = b;
 | |
|             if (pa > abs(pc)) p = c;
 | |
| 
 | |
|             *paeth_row++ = 0xFFU & (x - p);
 | |
|          }
 | |
|       }
 | |
| 
 | |
|       row_bytes -= i;
 | |
|    }
 | |
| }
 | |
| 
 | |
| static void
 | |
| filter_block(png_const_bytep prev_row, png_bytep prev_pixels,
 | |
|       png_const_bytep unfiltered_row, unsigned int row_bits,
 | |
|       const unsigned int bpp, png_bytep sub_row, png_bytep up_row,
 | |
|       png_bytep avg_row, png_bytep paeth_row)
 | |
| {
 | |
|    const unsigned int row_bytes = row_bits >> 3; /* complete bytes */
 | |
| 
 | |
|    if (bpp <= 8U)
 | |
|    {
 | |
|       /* There may be a partial byte at the end. */
 | |
|       if (row_bytes > 0)
 | |
|          filter_block_singlebyte(row_bytes, sub_row, up_row, avg_row, paeth_row,
 | |
|                unfiltered_row, prev_row, prev_pixels);
 | |
| 
 | |
|       /* The partial byte must be handled correctly here; both the previous row
 | |
|        * value and the current value need to have non-present bits cleared.
 | |
|        */
 | |
|       if ((row_bits & 7U) != 0)
 | |
|       {
 | |
|          const png_byte mask = PNG_BYTE(~(0xFFU >> (row_bits & 7U)));
 | |
|          png_byte buffer[2];
 | |
| 
 | |
|          buffer[0] = unfiltered_row[row_bytes] & mask;
 | |
| 
 | |
|          if (prev_row != NULL)
 | |
|             buffer[1U] = prev_row[row_bytes] & mask;
 | |
| 
 | |
|          else
 | |
|             buffer[1U] = 0U;
 | |
| 
 | |
|          filter_block_singlebyte(1U,
 | |
|                sub_row == NULL ? NULL : sub_row+row_bytes,
 | |
|                up_row == NULL ? NULL : up_row+row_bytes,
 | |
|                avg_row == NULL ? NULL : avg_row+row_bytes,
 | |
|                paeth_row == NULL ? NULL : paeth_row+row_bytes,
 | |
|                buffer, buffer+1U, prev_pixels);
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    else
 | |
|       filter_block_multibyte(row_bytes, bpp >> 3,
 | |
|             sub_row, up_row, avg_row, paeth_row,
 | |
|             unfiltered_row, prev_row, prev_pixels);
 | |
| }
 | |
| 
 | |
| static void
 | |
| filter_row(png_structrp png_ptr, png_const_bytep prev_row,
 | |
|       png_bytep prev_pixels, png_const_bytep unfiltered_row,
 | |
|       unsigned int row_bits, unsigned int bpp, unsigned int filter,
 | |
|       int start_of_row, int flush)
 | |
| {
 | |
|    /* filters_to_try identifies a single filter and it is not PNG_FILTER_NONE.
 | |
|     */
 | |
|    png_byte filtered_row[PNG_ROW_BUFFER_SIZE];
 | |
| 
 | |
|    affirm((row_bits+7U) >> 3 <= PNG_ROW_BUFFER_SIZE &&
 | |
|           filter >= PNG_FILTER_VALUE_SUB && filter <= PNG_FILTER_VALUE_PAETH);
 | |
|    debug((row_bits % bpp) == 0U);
 | |
| 
 | |
|    filter_block(prev_row, prev_pixels, unfiltered_row, row_bits, bpp,
 | |
|          filter == PNG_FILTER_VALUE_SUB   ? filtered_row : NULL,
 | |
|          filter == PNG_FILTER_VALUE_UP    ? filtered_row : NULL,
 | |
|          filter == PNG_FILTER_VALUE_AVG   ? filtered_row : NULL,
 | |
|          filter == PNG_FILTER_VALUE_PAETH ? filtered_row : NULL);
 | |
| 
 | |
|    write_filtered_row(png_ptr, filtered_row, (row_bits+7U)>>3,
 | |
|          start_of_row ? filter : PNG_FILTER_VALUE_LAST, flush);
 | |
| }
 | |
| 
 | |
| /* Allow the application to select one or more row filters to use. */
 | |
| static png_int_32
 | |
| set_filter(png_zlib_statep ps, unsigned int filtersIn)
 | |
| {
 | |
|    /* Notice that PNG_NO_FILTERS is 0 and passes this test; this is OK because
 | |
|     * filters then gets set to PNG_FILTER_NONE, as is required.
 | |
|     *
 | |
|     * The argument to this routine is actually an (int), but conversion to
 | |
|     * (unsigned int) is safe because it leaves the top bits set which results in
 | |
|     * PNG_EDOM below.
 | |
|     */
 | |
|    if (filtersIn < PNG_FILTER_NONE)
 | |
|       filtersIn = PNG_FILTER_MASK(filtersIn);
 | |
| 
 | |
|    /* PNG_ALL_FILTERS is a constant, unfortunately it is nominally signed, for
 | |
|     * historical reasons, hence the PNG_BIC_MASK here.
 | |
|     */
 | |
|    if ((filtersIn & PNG_BIC_MASK(PNG_ALL_FILTERS)) == 0U)
 | |
|    {
 | |
| #     ifndef PNG_SELECT_FILTER_SUPPORTED
 | |
|          filtersIn &= -filtersIn; /* Use lowest set bit */
 | |
| #     endif /* !SELECT_FILTER */
 | |
| 
 | |
|       return ps->filter_mask = filtersIn & PNG_ALL_FILTERS;
 | |
|    }
 | |
| 
 | |
|    else /* Out-of-range filtersIn: */
 | |
|       return PNG_EDOM;
 | |
| }
 | |
| #endif /* WRITE_FILTER */
 | |
| 
 | |
| #ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
| void /* PRIVATE */
 | |
| png_write_start_IDAT(png_structrp png_ptr)
 | |
| {
 | |
|    png_zlib_statep ps = get_zlib_state(png_ptr);
 | |
|    int png_level;
 | |
| 
 | |
|    /* Set up the IDAT compression state.  Expect the state to have been released
 | |
|     * by the previous owner, but it doesn't much matter if there was an error.
 | |
|     * Note that the stream is not claimed yet.
 | |
|     */
 | |
|    debug(png_ptr->zowner == 0U);
 | |
| 
 | |
|    /* This sets the buffer limits and write_row_size, which is used below. */
 | |
|    png_zlib_state_set_buffer_limits(png_ptr, ps);
 | |
| 
 | |
|    /* Now default the filter mask if it hasn't been set already: */
 | |
|    png_level = pz_get(ps, IDAT, png_level, PNG_DEFAULT_COMPRESSION_LEVEL);
 | |
| 
 | |
|    if (ps->filter_mask == 0)
 | |
|    {
 | |
| #     ifdef PNG_SELECT_FILTER_SUPPORTED
 | |
|          /* If the bit depth is less than 8, so pixels are not byte aligned, PNG
 | |
|           * filtering hardly ever helps because there is no correlation between
 | |
|           * the bytes on which the filter works and the actual pixel values.
 | |
|           * Note that GIF is a whole lot better at this because it uses LZW to
 | |
|           * compress a bit-stream, not a byte stream as in the deflate
 | |
|           * implementation of LZ77.
 | |
|           *
 | |
|           * If the row size is less than 256 bytes filter selection algorithms
 | |
|           * are flakey because the restricted range of codes in each row can
 | |
|           * lead to poor selection of filters, particularly if the bytes in the
 | |
|           * image are themselves limited.  (This happens when a low bit-depth
 | |
|           * image is encoded with 8-bit channels.)
 | |
|           *
 | |
|           * By experiment with the test set of images the breakpoint between
 | |
|           * not filtering and filtering based on which gives best compression by
 | |
|           * row size is as follows:
 | |
|           *
 | |
|           *            NONE        FAST        ALL
 | |
|           *    PAL   <=anything [even 8-bit palette images larger if filtered]
 | |
|           *    G<8   <=anything [low bit depth gray images]
 | |
|           *    G8      <=16        [+~1%]      >16
 | |
|           *    G16     <=128       [+~1%]      >128
 | |
|           *    GA8     <=64        [+~1%]      >64
 | |
|           *    GA16  <=anything [always better without filtering!]
 | |
|           *    RGB8    <=32        [+0-2%(1)]  >32
 | |
|           *    RGB16  <=1024       [+~1%]      >1024
 | |
|           *    RGBA8   <=64        [+~~1%]     >64
 | |
|           *    RGBA16  <=128       {+~0.5%]    >128
 | |
|           *
 | |
|           * (1) The largest 24-bit RGB image (RGB8) faired better, by 1.3%,
 | |
|           * with 'fast' filters.  This is assumed to be random.
 | |
|           *
 | |
|           * Aggregated across all color types and bit depths the breakpoint for
 | |
|           * filtering is >16 bytes, but the size increase only exceeds 0.5% for
 | |
|           * images with rows between 64 and 128 bytes, hence the choices below.
 | |
|           *
 | |
|           * Across all the test images that change (not including selecting just
 | |
|           * the 'fast' filters by default) does not change the compressed size
 | |
|           * significantly (+0.06% across the whole test set), however it does
 | |
|           * substantially increase the number of images without filtering.
 | |
|           *
 | |
|           * Using just none and sub filters results in overall compressed sizes
 | |
|           * somewhere around the geometric mean of no filtering and 'fast'.
 | |
|           *
 | |
|           * The image size also plays a part.  Filtering is not an advantage for
 | |
|           * images of size <= 512 bytes.  This is also reflected below.
 | |
|           *
 | |
|           * NOTE: the libpng 1.6 (and earlier) algorithm seems to work
 | |
|           * because it biases the byte codes in the output towards 0 and 255.
 | |
|           * Zlib doesn't care what the codes are, but Huffman encoding always
 | |
|           * benefits from a biased distribution and the filters themselves were
 | |
|           * designed to produce values in this range.
 | |
|           *
 | |
|           * In a raw comparison with the legacy code selection of specific sets
 | |
|           * of filters always increased the compressed size of the test set, as
 | |
|           * follows:
 | |
|           *
 | |
|           *    PNG_ALL_FILTERS:  +0.26%
 | |
|           *    PNG_FAST_FILTERS: +1.9%
 | |
|           *    NONE+SUB:         +5.8%
 | |
|           *    PNG_NO_FILTERS:   +14%
 | |
|           *
 | |
|           * This mainly proves that a static selection of filters (without
 | |
|           * considering the PNG format) is always worse than the legacy
 | |
|           * algorithm below.
 | |
|           *
 | |
|           * NOTE: ps->filter_mask must be set to a mask value, not a simple
 | |
|           * PNG_FILTER_VALUE_ number.
 | |
|           */
 | |
|          if (ps->write_row_size == 0U /* row cannot be buffered */)
 | |
|             ps->filter_mask = PNG_FILTER_NONE;
 | |
| 
 | |
|          else if (png_level == PNG_COMPRESSION_COMPAT/* Legacy */)
 | |
|          {
 | |
|             if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE ||
 | |
|                 png_ptr->bit_depth < 8U)
 | |
|                ps->filter_mask = PNG_FILTER_NONE;
 | |
| 
 | |
|             else
 | |
|                ps->filter_mask = PNG_ALL_FILTERS;
 | |
|          }
 | |
| 
 | |
|          /* NOTE: overall with the following size tests (row and image size) the
 | |
|           * test set of images end up 0.06% larger, however some color types are
 | |
|           * smaller and some larger; the differences are minute.  If the test is
 | |
|           * <=128 (which means <=129 bytes per row with the filter byte) the
 | |
|           * resultant inclusion of 32x32 RGBA images results in significantly
 | |
|           * increased compressed size.
 | |
|           *
 | |
|           * The test on png_level captures the following settings:
 | |
|           *
 | |
|           *    PNG_COMPRESSION_LOW_MEMORY
 | |
|           *    PNG_COMPRESSION_HIGH_SPEED
 | |
|           *    PNG_COMPRESSION_HIGH_READ_SPEED
 | |
|           *
 | |
|           * NOTE: this relies on the exact values in png.h!
 | |
|           */
 | |
|          else if (png_level <= PNG_COMPRESSION_HIGH_READ_SPEED
 | |
|                || png_ptr->color_type == PNG_COLOR_TYPE_PALETTE
 | |
|                || png_ptr->bit_depth < 8U
 | |
|                || ps->write_row_size/*does not include filter*/ < 128U
 | |
|                || png_image_size(png_ptr) <= 512U)
 | |
|             ps->filter_mask = PNG_FILTER_NONE;
 | |
| 
 | |
|          /* ELSE: there are at least 128 bytes in every row and the pixels
 | |
|           * are multiples of a byte.
 | |
|           */
 | |
|          else switch (png_level)
 | |
|          {
 | |
|             default: /* For GCC */
 | |
|             case PNG_COMPRESSION_LOW:
 | |
|                ps->filter_mask = PNG_FILTER_NONE+PNG_FILTER_SUB;
 | |
|                break;
 | |
| 
 | |
|             case PNG_COMPRESSION_MEDIUM:
 | |
|                ps->filter_mask = PNG_FAST_FILTERS;
 | |
|                break;
 | |
| 
 | |
|             case PNG_COMPRESSION_HIGH:
 | |
|                ps->filter_mask = PNG_ALL_FILTERS;
 | |
|                break;
 | |
|          }
 | |
| #     else /* !SELECT_FILTER */
 | |
|          ps->filter_mask = PNG_FILTER_NONE;
 | |
| #     endif /* !SELECT_FILTER */
 | |
|    }
 | |
| }
 | |
| 
 | |
| static png_byte
 | |
| png_write_start_row(png_zlib_statep ps, int start_of_pass, int no_previous_row)
 | |
|    /* Called at the start of a row to set up anything required for filter
 | |
|     * handling in the row.  Sets png_zlib_state::filters to a single filter.
 | |
|     */
 | |
| {
 | |
|    unsigned int mask = ps->filter_mask;
 | |
| 
 | |
|    /* If we see a previous-row filter in mask and png_zlib_state::save_row is
 | |
|     * still unset set it.  This means that the first time a previous-row filter
 | |
|     * is seen row-saving gets turned on.
 | |
|     */
 | |
|    if (ps->save_row == SAVE_ROW_UNSET && (mask & PREVIOUS_ROW_FILTERS) != 0U)
 | |
|       ps->save_row = SAVE_ROW_DEFAULT;
 | |
| 
 | |
|    if ((no_previous_row /* row not stored */ && !start_of_pass) ||
 | |
|        ps->save_row == SAVE_ROW_OFF /* disabled by app */ ||
 | |
|        ps->write_row_size == 0U /* row too large to buffer */)
 | |
|       mask &= PNG_BIC_MASK(PREVIOUS_ROW_FILTERS);
 | |
| 
 | |
|    /* On the first row of a pass Paeth is equivalent to sub and up is equivalent
 | |
|     * to none, so try to simplify the mask in in this case.
 | |
|     */
 | |
|    else if (start_of_pass) {
 | |
| #     define MATCH(flags) ((mask & (flags)) == (flags))
 | |
|       if (MATCH(PNG_FILTER_NONE|PNG_FILTER_UP))
 | |
|          mask &= PNG_BIC_MASK(PNG_FILTER_UP);
 | |
| 
 | |
|       if (MATCH(PNG_FILTER_SUB|PNG_FILTER_PAETH))
 | |
|          mask &= PNG_BIC_MASK(PNG_FILTER_PAETH);
 | |
| #     undef MATCH
 | |
|    }
 | |
| 
 | |
| #  ifdef PNG_SELECT_FILTER_SUPPORTED
 | |
|       if ((mask & (mask-1U)) == 0U /* single bit set */ ||
 | |
|           ps->write_row_size == 0U /* row cannot be buffered */)
 | |
| #  endif /* SELECT_FILTER */
 | |
|    /* Convert the lowest set bit into the corresponding value.  If no bits
 | |
|     * are set select NONE.  After this switch statement the value of
 | |
|     * ps->filters is guaranteed to just be a single filter.
 | |
|     */
 | |
|    switch (mask & -mask)
 | |
|    {
 | |
|       default:               mask = PNG_FILTER_VALUE_NONE;  break;
 | |
|       case PNG_FILTER_SUB:   mask = PNG_FILTER_VALUE_SUB;   break;
 | |
|       case PNG_FILTER_UP:    mask = PNG_FILTER_VALUE_UP;    break;
 | |
|       case PNG_FILTER_AVG:   mask = PNG_FILTER_VALUE_AVG;   break;
 | |
|       case PNG_FILTER_PAETH: mask = PNG_FILTER_VALUE_PAETH; break;
 | |
|    }
 | |
| 
 | |
|    return ps->filters = PNG_BYTE(mask);
 | |
| }
 | |
| 
 | |
| static png_bytep
 | |
| allocate_row(png_structrp png_ptr, png_const_bytep data, png_alloc_size_t size)
 | |
|    /* Utility to allocate and save some row bytes.  If the result is NULL the
 | |
|     * allocation failed and the png_zlib_struct will have been updated to
 | |
|     * prevent further allocation attempts.
 | |
|     */
 | |
| {
 | |
|    const png_zlib_statep ps = png_ptr->zlib_state;
 | |
|    png_bytep buffer;
 | |
| 
 | |
|    debug(ps->write_row_size > 0U);
 | |
| 
 | |
|    /* OOM is handled silently, as is the case where the row is too large to
 | |
|     * buffer.
 | |
|     */
 | |
|    buffer = png_voidcast(png_bytep,
 | |
|          png_malloc_base(png_ptr, ps->write_row_size));
 | |
| 
 | |
|    /* Setting write_row_size to 0 switches on the code for handling a row that
 | |
|     * is too large to buffer.  This will kick in next time round, i.e. on the
 | |
|     * next row.
 | |
|     */
 | |
|    if (buffer == NULL)
 | |
|       ps->write_row_size = 0U;
 | |
| 
 | |
|    else
 | |
|       memcpy(buffer, data, size);
 | |
| 
 | |
|    return buffer;
 | |
| }
 | |
| #endif /* WRITE_FILTER */
 | |
| 
 | |
| #ifdef PNG_SELECT_FILTER_SUPPORTED
 | |
| /* Bit set operations.  Not in ANSI C-90 but commonly available in highly
 | |
|  * optimized versions, hence the ifndef.  These operations just work on bitsets
 | |
|  * of size 256.  The second argument (the code index) may be evaluated multiple
 | |
|  * times.
 | |
|  */
 | |
| #ifndef PNG_CODE_SET /* Can be set in pngpriv.h */
 | |
| typedef png_uint_32 png_codeset[8];
 | |
| #  define PNG_CODE_MASK(i) (((png_uint_32)1U) << ((i) & 0x1FU))
 | |
| #  define PNG_CODE_IS_SET(c,i) (((c)[(i) >> 5] & PNG_CODE_MASK(i)))
 | |
| #  define PNG_CODE_SET(c,i) (((c)[(i) >> 5] |= PNG_CODE_MASK(i)))
 | |
| #  define PNG_CODE_CLEAR(c,i) (((c)[(i) >> 5] &= ~PNG_CODE_MASK(i)))
 | |
| #endif /* !PNG_CODE_SET */
 | |
| 
 | |
| typedef struct filter_selector
 | |
| {
 | |
|    /* Persistent filter selection information (stored across row boundaries).
 | |
|     * A code is not considered if it last occured more than 'window' bytes ago.
 | |
|     * The deflate algorithm means that 'window' cannot exceed 8453377, however
 | |
|     * practical versions may be far less.  When 'distance' reaches 'window' any
 | |
|     * code where:
 | |
|     *
 | |
|     *    distance - code_distance[code] > window
 | |
|     *
 | |
|     * at the end of a row 'code' is removed from codeset.  Otherwise
 | |
|     * (rearranging the above):
 | |
|     *
 | |
|     *    distance - window <= code_distance[code]
 | |
|     *
 | |
|     * and so the distances of the still active codes can be reduced:
 | |
|     *
 | |
|     *    code_distance[code] -= distance-window
 | |
|     *    distance = window
 | |
|     *
 | |
|     * This prevents any wrap of 'distance' on a row which is shorter than
 | |
|     * 2^32-window.
 | |
|     *
 | |
|     * However when then row is 2^32-window or more bytes long (the row can be up
 | |
|     * to just under 2^34 bytes long) this algorithm doesn't work; 'distance'
 | |
|     * will  overflow in the middle of the row and all codes are relevant.  This
 | |
|     * is handled below simply by reseting the set of present codes at the start
 | |
|     * of the row and ignoring the overflow.
 | |
|     */
 | |
|    unsigned int code_count;         /* Number of distinct codes seen */
 | |
|    int          png_level;          /* Cached compression level */
 | |
|    png_uint_32  filter_select_max_width;
 | |
|       /* The maximum number of pixels which can be fitted in the window without
 | |
|        * filling the entire window (i.e. the maximum number that can be fitted
 | |
|        * in (window-1) bytes).
 | |
|        */
 | |
|    png_uint_32  sum_bias[PNG_FILTER_VALUE_LAST];
 | |
|       /* For each filter a measure of its cost in the filter sum calculation.
 | |
|        * This allows filter selection based on the sum-of-absolute-dfferences
 | |
|        * method to be biased to favour particular filters.  There was no such
 | |
|        * bias before 1.7 and the filter byte was ignored.
 | |
|        */
 | |
|    png_uint_32  distance;           /* Distance from beginning */
 | |
|    png_codeset  codeset;            /* Set of seen codes */
 | |
|    png_uint_32  code_distance[256]; /* Distance at last occurence */
 | |
| }  filter_selector;
 | |
| 
 | |
| static const filter_selector *
 | |
| png_start_filter_select(png_zlib_statep ps, unsigned int bpp)
 | |
| {
 | |
| #  define png_ptr ps_png_ptr(ps)
 | |
|    filter_selector *fs = ps->selector;
 | |
| 
 | |
|    if (fs == NULL)
 | |
|    {
 | |
|       fs = png_voidcast(filter_selector*, png_malloc_base(png_ptr, sizeof *fs));
 | |
| 
 | |
|       if (fs != NULL)
 | |
|       {
 | |
|          png_uint_32 window = ps->filter_select_window;
 | |
|          fs->png_level = pz_get(ps, IDAT, png_level,
 | |
|                PNG_DEFAULT_COMPRESSION_LEVEL);
 | |
| 
 | |
|          /* Delay initialize this here: */
 | |
|          if (window < 3U || window > PNG_FILTER_SELECT_WINDOW_MAX)
 | |
|             ps->filter_select_window = window = PNG_FILTER_SELECT_WINDOW_MAX;
 | |
| 
 | |
|          fs->code_count = 0;
 | |
| 
 | |
|          switch (fs->png_level)
 | |
|          {
 | |
|             default:
 | |
|                /* TODO: investigate other settings */
 | |
|                {
 | |
|                   unsigned int f;
 | |
| 
 | |
|                   for (f=0; f<PNG_FILTER_VALUE_LAST; ++f)
 | |
|                      fs->sum_bias[f] = f;
 | |
|                }
 | |
|                ps->filter_select_threshold = 64U; /* 6bit RGB */
 | |
|                ps->filter_select_threshold2 = 50U; /* TODO: experiment! */
 | |
|                break;
 | |
| 
 | |
|             case PNG_COMPRESSION_COMPAT: /* Legacy */
 | |
|                memset(fs->sum_bias, 0U, sizeof fs->sum_bias);
 | |
|                ps->filter_select_threshold = 1U; /* disabled */
 | |
|                ps->filter_select_threshold2 = 1U;
 | |
|                break;
 | |
|          }
 | |
| 
 | |
|          /* This is the maximum row width, in pixels, of a row which fits and
 | |
|           * leaves 1 byte free in the window.  For any bigger row filter
 | |
|           * selection ignores the previous rows.
 | |
|           */
 | |
|          fs->filter_select_max_width = ((window-2U/*filter+last byte*/)*8U)/bpp;
 | |
|          fs->distance = 0U;
 | |
|          memset(fs->codeset, 0U, sizeof fs->codeset);
 | |
|          /* fs->code_distance is left uninitialized because fs->codeset says
 | |
|           * whether or not each entry has been initialized.
 | |
|           */
 | |
|          ps->selector = fs;
 | |
|       }
 | |
| 
 | |
|       else
 | |
|          ps->write_row_size = 0U; /* OOM */
 | |
|    }
 | |
| #  undef png_ptr
 | |
| 
 | |
|    return fs;
 | |
| }
 | |
| 
 | |
| typedef struct
 | |
| {
 | |
|    /* Per-filter data.  This remains separate from the above until the filter
 | |
|     * selection has been made.  It reflects the above however the codeset only
 | |
|     * records codes present in this row.
 | |
|     *
 | |
|     * The 'sum' fields are the sum of the absolute deviation of each code from
 | |
|     * 0, the algorithm from 1.6 and earlier.  In other words:
 | |
|     *
 | |
|     *    if (code >= 128)
 | |
|     *       sum += code;
 | |
|     *    else
 | |
|     *       sum += 256-code;
 | |
|     */
 | |
|    unsigned int code_count;         /* Number of distinct codes seen in row */
 | |
|    unsigned int new_code_count;     /* Number of new codes seen in row */
 | |
|    png_uint_32  sum_low;            /* Low 31 bits of code sum */
 | |
|    png_uint_32  sum_high;           /* High 32 bits of code sum */
 | |
|    png_codeset  codeset;            /* Set of codes seen in this row */
 | |
|    png_uint_32  code_distance[256]; /* Distance at last occurence in this row */
 | |
| }  filter_data;
 | |
| 
 | |
| static void
 | |
| filter_data_init(filter_data *fd, png_uint_32 distance, unsigned int filter,
 | |
|       unsigned int code_is_set, png_uint_32 bias)
 | |
| {
 | |
|    fd->code_count = 1U;
 | |
|    fd->new_code_count = !code_is_set;
 | |
|    fd->sum_low = bias;
 | |
|    fd->sum_high = 0U;
 | |
|    memset(&fd->codeset, 0U, sizeof fd->codeset);
 | |
|    PNG_CODE_SET(fd->codeset, filter);
 | |
|    fd->code_distance[filter] = distance;
 | |
| }
 | |
| 
 | |
| static void
 | |
| add_code(const filter_selector *fs, filter_data *fd, png_uint_32 distance,
 | |
|       unsigned int code)
 | |
| {
 | |
|    if (!PNG_CODE_IS_SET(fd->codeset, code))
 | |
|    {
 | |
|       PNG_CODE_SET(fd->codeset, code);
 | |
|       ++(fd->code_count);
 | |
|       fd->code_distance[code] = distance;
 | |
|       if (!PNG_CODE_IS_SET(fs->codeset, code))
 | |
|          ++(fd->new_code_count);
 | |
|    }
 | |
| 
 | |
|    {
 | |
|       png_uint_32 low = fd->sum_low;
 | |
| 
 | |
|       if (code <= 128U)
 | |
|          low += code;
 | |
| 
 | |
|       else
 | |
|          low += 256U-code;
 | |
| 
 | |
|       /* Handle overflow into the top bit: */
 | |
|       if (low & 0x80000000U)
 | |
|          fd->sum_low = low & 0x7FFFFFFFU, ++fd->sum_high;
 | |
| 
 | |
|       else
 | |
|          fd->sum_low = low;
 | |
|    }
 | |
| }
 | |
| 
 | |
| static png_byte
 | |
| filter_data_select(png_zlib_statep ps, filter_data fd[PNG_FILTER_VALUE_LAST],
 | |
|       unsigned int filter, png_uint_32 distance, png_uint_32 w)
 | |
| {
 | |
| #  define png_ptr ps_png_ptr(ps)
 | |
|    /* Choose how to do this depending on the row and window size. */
 | |
|    filter_selector *fs = ps->selector;
 | |
|    png_uint_32 window = ps->filter_select_window;
 | |
| 
 | |
|    affirm(fs != NULL);
 | |
| 
 | |
|    /* Check the width against the maximum number of pixels that can fit in a
 | |
|     * window without filling it:
 | |
|     */
 | |
|    if (w > fs->filter_select_max_width)
 | |
|    {
 | |
|       /* The cache is not used */
 | |
|       fs->distance = 0U; /* for next row */
 | |
|       fs->code_count = 0U;
 | |
|       memset(fs->codeset, 0U, sizeof fs->codeset);
 | |
|    }
 | |
| 
 | |
|    else
 | |
|    {
 | |
|       /* Merge the two code sets, discounting codes that last occurred before
 | |
|        * the start of the window.
 | |
|        */
 | |
|       png_uint_32 adjust, code_count;
 | |
|       unsigned int code;
 | |
| 
 | |
|       /* filter_selector::distance is the distance of the first byte in the row
 | |
|        * (the filter byte), but 'distance' can wrap on long rows.  The above
 | |
|        * test is meant to exclude the wrap case by excluding any case where the
 | |
|        * row has as many bytes as the window, so:
 | |
|        */
 | |
|       affirm(distance > fs->distance && distance - fs->distance < window);
 | |
| 
 | |
|       /* Set 'adjust' to the current distance of the start of the window.  I.e:
 | |
|        *
 | |
|        *    +---------------+--------+
 | |
|        *    | before window | window | future data
 | |
|        *    +---------------+--------+
 | |
|        *                    A        A
 | |
|        *                    |        |
 | |
|        *             adjust +        + distance
 | |
|        *
 | |
|        * If the window isn't full yet 'adjust' will be zero, otherwise all the
 | |
|        * distances will be reduced by 'adjust' so that the first byte of the
 | |
|        * window has distance 0.
 | |
|        */
 | |
|       if (distance > window)
 | |
|          adjust = distance-window;
 | |
| 
 | |
|       else
 | |
|          adjust = 0;
 | |
| 
 | |
| 
 | |
|       /* This may be decreased below if some old codes only occured before the
 | |
|        * start of the window.
 | |
|        */
 | |
|       code_count = fs->code_count + fd->new_code_count;
 | |
| 
 | |
|       for (code=0U; code<256U; ++code)
 | |
|       {
 | |
|          if (PNG_CODE_IS_SET(fd[filter].codeset, code))
 | |
|          {
 | |
|             PNG_CODE_SET(fs->codeset, code);
 | |
|             debug(fd[filter].code_distance[code] >= adjust);
 | |
|             fs->code_distance[code] = fd[filter].code_distance[code] - adjust;
 | |
|          }
 | |
| 
 | |
|          else if (PNG_CODE_IS_SET(fs->codeset, code) && adjust > 0)
 | |
|          {
 | |
|             /* The code did not occur in this row, the old distance may now be
 | |
|              * outside the window (because adjust is non-zero).
 | |
|              */
 | |
|             const png_uint_32 d = fs->code_distance[code];
 | |
| 
 | |
|             if (d >= adjust)
 | |
|                fs->code_distance[code] = d-adjust;
 | |
| 
 | |
|             else
 | |
|                PNG_CODE_CLEAR(fs->codeset, code), --code_count;
 | |
|          }
 | |
|       }
 | |
| 
 | |
|       fs->code_count = code_count;
 | |
|       fs->distance = distance - adjust; /* I.e. either distance or window! */
 | |
|    }
 | |
| 
 | |
|    return ps->filters = PNG_BYTE(filter);
 | |
| #  undef png_ptr
 | |
| }
 | |
| 
 | |
| static png_byte
 | |
| select_filter(png_zlib_statep ps, png_const_bytep row,
 | |
|    png_const_bytep prev, unsigned int bpp, png_uint_32 width, int start_of_pass)
 | |
|    /* Select a filter from the list provided by png_write_start_row. */
 | |
| {
 | |
|    png_byte filters = png_write_start_row(ps, start_of_pass, prev == NULL);
 | |
| 
 | |
| #  define png_ptr ps_png_ptr(ps)
 | |
|    if (filters >= PNG_FILTER_NONE) /* multiple filters to test */
 | |
|    {
 | |
|       const png_uint_32 max_pixels = ps->row_buffer_max_pixels;
 | |
|       const png_uint_32 block_pixels = ps->row_buffer_max_aligned_pixels;
 | |
|       const filter_selector *fs = ps->selector;
 | |
|       png_uint_32 pixels_to_go = width;
 | |
|       png_uint_32 distance;
 | |
|       unsigned int bits_at_end = 0U;
 | |
|       png_byte prev_pixels[4*2*2]; /* 2 pixels up to 4x2-bytes each */
 | |
|       filter_data fd[PNG_FILTER_VALUE_LAST];
 | |
| 
 | |
|       debug((filters & (filters-1)) != 0U); /* Expect more than one bit! */
 | |
| 
 | |
|       if (fs == NULL)
 | |
|       {
 | |
|          /* Delay initialize with a quiet OOM handler */
 | |
|          fs = png_start_filter_select(ps, bpp);
 | |
|          if (fs == NULL)
 | |
|          {
 | |
|             ps->filters = PNG_FILTER_VALUE_NONE;
 | |
|             return PNG_FILTER_VALUE_NONE;
 | |
|          }
 | |
|       }
 | |
| 
 | |
|       /* If PNG_FILTER_NONE is in the list check it first. */
 | |
|       if (filters & PNG_FILTER_NONE)
 | |
|       {
 | |
|          png_const_bytep rp = row;
 | |
|          png_uint_32 w = width;
 | |
| 
 | |
|          distance = fs->distance;
 | |
|          filter_data_init(fd+PNG_FILTER_VALUE_NONE, distance++,
 | |
|                PNG_FILTER_VALUE_NONE,
 | |
|                PNG_CODE_IS_SET(fs->codeset, PNG_FILTER_VALUE_NONE),
 | |
|                fs->sum_bias[PNG_FILTER_VALUE_NONE]);
 | |
| 
 | |
|          if (bpp >= 8) /* complete bytes */
 | |
|          {
 | |
|             const unsigned int bytes = bpp/8U;
 | |
| 
 | |
|             while (w > 0)
 | |
|             {
 | |
|                unsigned int b;
 | |
|                for (b=0; b<bytes; ++b)
 | |
|                   add_code(fs, fd+PNG_FILTER_VALUE_NONE, distance++, *rp++);
 | |
|                --w;
 | |
|             }
 | |
|          }
 | |
| 
 | |
|          else /* multiple pixels per byte */
 | |
|          {
 | |
|             const unsigned int ppb = 8U/bpp;
 | |
| 
 | |
|             debug(ppb * bpp == 8U); /* Expect bpp to be a power of 2 */
 | |
| 
 | |
|             while (w >= ppb)
 | |
|             {
 | |
|                add_code(fs, fd+PNG_FILTER_VALUE_NONE, distance++, *rp++);
 | |
|                w -= ppb;
 | |
|             }
 | |
| 
 | |
|             if (w > 0) /* partial byte at end */
 | |
|                add_code(fs, fd+PNG_FILTER_VALUE_NONE, distance++,
 | |
|                      *rp & (0xFFU >> (w*bpp) /* zero unused bits */));
 | |
|          }
 | |
| 
 | |
|          /* For PNG data with a small number of codes it is worth skipping the
 | |
|           * filtering because it almost always increases the code count
 | |
|           * significantly.  This is controlled by
 | |
|           * png_zlib_state::filter_select_threshold and causes an early return
 | |
|           * here.
 | |
|           */
 | |
|          if (fd[PNG_FILTER_VALUE_NONE].new_code_count +
 | |
|                   fs->code_count < ps->filter_select_threshold)
 | |
|             return filter_data_select(ps, fd, PNG_FILTER_VALUE_NONE, distance,
 | |
|                   width);
 | |
|       } /* PNG_FILTER_NONE */
 | |
| 
 | |
|       memset(prev_pixels, 0U, sizeof prev_pixels);
 | |
|       distance = fs->distance;
 | |
| 
 | |
|       {
 | |
|          unsigned int i;
 | |
| 
 | |
|          for (i=PNG_FILTER_VALUE_NONE+1U; i<PNG_FILTER_VALUE_LAST; ++i)
 | |
|             if (PNG_FILTER_MASK(i) & filters)
 | |
|                filter_data_init(fd+i, distance, i,
 | |
|                      PNG_CODE_IS_SET(fs->codeset, i), fs->sum_bias[i]);
 | |
|       }
 | |
| 
 | |
|       ++distance;
 | |
| 
 | |
|       while (pixels_to_go || bits_at_end)
 | |
|       {
 | |
|          unsigned int bits, i;
 | |
|          union
 | |
|          {
 | |
|             PNG_ROW_BUFFER_ALIGN_TYPE force_buffer_alignment;
 | |
|             png_byte row[4][PNG_ROW_BUFFER_SIZE];
 | |
|          }  filtered;
 | |
|          union
 | |
|          {
 | |
|             PNG_ROW_BUFFER_ALIGN_TYPE force_buffer_alignment;
 | |
|             png_byte byte;
 | |
|          }  last;
 | |
| 
 | |
|          if (pixels_to_go)
 | |
|          {
 | |
|             if (pixels_to_go > max_pixels)
 | |
|             {
 | |
|                /* Maintain alignment by consuming on block_pixels at once */
 | |
|                bits = block_pixels * bpp;
 | |
|                pixels_to_go -= block_pixels; /* May be 0 */
 | |
|             }
 | |
| 
 | |
|             else
 | |
|             {
 | |
|                bits = pixels_to_go * bpp;
 | |
|                bits_at_end = bits & 0x7U;
 | |
|                bits -= bits_at_end;
 | |
|                pixels_to_go = 0U; /* +bits_at_end */
 | |
|             }
 | |
|          }
 | |
| 
 | |
|          else /* incomplete byte at the end of the pixel */
 | |
|          {
 | |
|             /* Make sure the unused bits are cleared (to zero, although this is
 | |
|              * an arbitrary choice):
 | |
|              */
 | |
|             last.byte = PNG_BYTE(*row & ~(0xFFU >> bits_at_end));
 | |
|             row = &last.byte;
 | |
|             bits = bits_at_end;
 | |
|             bits_at_end = 0U;
 | |
|          }
 | |
| 
 | |
|          filter_block(prev, prev_pixels, row, bits, bpp,
 | |
|                   filtered.row[0/*sub*/], filtered.row[1/*up*/],
 | |
|                   filtered.row[2/*avg*/], filtered.row[3/*Paeth*/]);
 | |
| 
 | |
|          /* A block of (bits+7)/8 bytes is now available to process. */
 | |
|          for (i=0; 8U*i < bits; ++i, ++distance)
 | |
|          {
 | |
|             unsigned int f;
 | |
| 
 | |
|             for (f=PNG_FILTER_VALUE_NONE+1U; f<PNG_FILTER_VALUE_LAST; ++f)
 | |
|                if (PNG_FILTER_MASK(f) & filters)
 | |
|                   add_code(fs, fd+f, distance, filtered.row[f-1U][i]);
 | |
|          }
 | |
| 
 | |
|          if (prev != NULL)
 | |
|             prev += bits >> 3;
 | |
| 
 | |
|          row += bits >> 3;
 | |
|       }
 | |
| 
 | |
|       /* Now look at the candidate filters, including 'none' and select the
 | |
|        * best.  We know that 'none' increases the code count beyond the
 | |
|        * threshold, so if the old code count is below the threshold and there is
 | |
|        * a filter which does not increase the code count select it; doing so
 | |
|        * should do no harm to the overall compression.
 | |
|        */
 | |
|       if (fs->code_count < ps->filter_select_threshold)
 | |
|       {
 | |
|          unsigned int f, min_new_count = 257U, min_f = PNG_FILTER_VALUE_NONE;
 | |
| 
 | |
|          for (f=PNG_FILTER_VALUE_NONE+1U; f<PNG_FILTER_VALUE_LAST; ++f)
 | |
|             if ((PNG_FILTER_MASK(f) & filters) != 0)
 | |
|             {
 | |
|                unsigned int new_code_count = fd[f].new_code_count;
 | |
| 
 | |
|                if (new_code_count == 0U)
 | |
|                   return filter_data_select(ps, fd, f, distance, width);
 | |
| 
 | |
|                else if (new_code_count < min_new_count)
 | |
|                   min_new_count = new_code_count, min_f = f;
 | |
|             }
 | |
| 
 | |
|          /* Use the second threshold to decide whether to select the best filter
 | |
|           * on this basis alone:
 | |
|           */
 | |
|          if (min_f != PNG_FILTER_VALUE_NONE &&
 | |
|              fs->code_count + min_new_count < ps->filter_select_threshold2)
 | |
|             return filter_data_select(ps, fd, min_f, distance, width);
 | |
|       }
 | |
| 
 | |
|       /* Now fall back to the libpng 1.6 and earlier algorithm.  This favours
 | |
|        * the filter which produces least deviation in the codes from 0.  When
 | |
|        * this works it does so by reducing the distribution of code values.  The
 | |
|        * filters implicitly encode the difference between a predictor based on
 | |
|        * adjacent values, the assumption is that this will result in values
 | |
|        * close to 0.
 | |
|        */
 | |
|       {
 | |
|          png_uint_32 high = -1;
 | |
|          png_uint_32 low = -1;
 | |
|          unsigned int min_f = 0 /*unset, but safe*/;
 | |
|          unsigned int f;
 | |
| 
 | |
|          for (f=PNG_FILTER_VALUE_NONE; f<PNG_FILTER_VALUE_LAST; ++f)
 | |
|             if ((PNG_FILTER_MASK(f) & filters) != 0 &&
 | |
|                 (fd[f].sum_high < high ||
 | |
|                  (fd[f].sum_high == high && fd[f].sum_low < low)))
 | |
|             {
 | |
|                high = fd[f].sum_high;
 | |
|                low = fd[f].sum_low;
 | |
| 
 | |
|                if (low & 0x80000000U)
 | |
|                {
 | |
|                   low &= 0x7FFFFFFFU, --high;
 | |
|                   if (high & 0x80000000U)
 | |
|                      low = high = 0U;
 | |
|                }
 | |
| 
 | |
|                min_f = f;
 | |
|             }
 | |
| 
 | |
|          return filter_data_select(ps, fd, min_f, distance, width);
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    debug(filters < PNG_FILTER_VALUE_LAST);
 | |
|    return ps->filters = filters;
 | |
| #  undef png_ptr
 | |
| }
 | |
| #else /* !SELECT_FILTER */
 | |
|    /* Filter selection not being done, just call png_write_start_row: */
 | |
| #  define select_filter(ps, rp, pp, bpp, width, start_of_pass)\
 | |
|       png_write_start_row((ps), (start_of_pass), (pp) == NULL)
 | |
| #endif /* !SELECT_FILTER */
 | |
| 
 | |
| /* This is the common function to write multiple rows of PNG data.  The data is
 | |
|  * in the relevant PNG format but has had no filtering done.
 | |
|  */
 | |
| void /* PRIVATE */
 | |
| png_write_png_rows(png_structrp png_ptr, png_const_bytep *rows,
 | |
|       png_uint_32 num_rows)
 | |
| {
 | |
|    const png_zlib_statep ps = png_ptr->zlib_state;
 | |
|    const unsigned int bpp = png_ptr->row_output_pixel_depth;
 | |
| #  ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|       png_const_bytep previous_row = ps->previous_write_row;
 | |
| #  else /* !WRITE_FILTER */
 | |
|       /* These are constant in the no-filer case: */
 | |
|       const png_byte filter = PNG_FILTER_VALUE_NONE;
 | |
|       const png_uint_32 max_pixels = ps->zlib_max_pixels;
 | |
|       const png_uint_32 block_pixels = ps->zlib_max_aligned_pixels;
 | |
| #  endif /* !WRITE_FILTER */
 | |
|    /* Write the given rows handling the png_compress_IDAT argument limitations
 | |
|     * (uInt) and any valid row width.
 | |
|     */
 | |
|    png_uint_32 last_row_in_pass = 0U; /* Actual last, not last+1! */
 | |
|    png_uint_32 pixels_in_pass = 0U;
 | |
|    unsigned int first_row_in_pass = 0U; /* For do_interlace */
 | |
|    unsigned int pixels_at_end = 0U; /* for a partial byte at the end */
 | |
|    unsigned int base_info_flags = png_row_end;
 | |
|    int pass = -1; /* Invalid: force calculation first time round */
 | |
| 
 | |
|    debug(png_ptr->row_output_pixel_depth == PNG_PIXEL_DEPTH(*png_ptr));
 | |
| 
 | |
|    while (num_rows-- > 0U)
 | |
|    {
 | |
|       if (png_ptr->pass != pass)
 | |
|       {
 | |
|          /* Recalcuate the row bytes and partial bits */
 | |
|          pass = png_ptr->pass;
 | |
|          pixels_in_pass = png_ptr->width;
 | |
| 
 | |
|          if (png_ptr->interlaced == PNG_INTERLACE_NONE)
 | |
|          {
 | |
|             debug(pass == 0);
 | |
|             last_row_in_pass = png_ptr->height - 1U;
 | |
|             base_info_flags |= png_pass_last; /* there is only one */
 | |
|          }
 | |
| 
 | |
|          else
 | |
|          {
 | |
|             const png_uint_32 height = png_ptr->height;
 | |
| 
 | |
|             last_row_in_pass = PNG_PASS_ROWS(height, pass);
 | |
|             debug(pass >= 0 && pass < 7);
 | |
| 
 | |
| #           ifdef PNG_WRITE_INTERLACING_SUPPORTED
 | |
|                if (png_ptr->do_interlace)
 | |
|                {
 | |
|                   /* libpng is doing the interlace handling, the row number is
 | |
|                    * actually the row in the image.
 | |
|                    *
 | |
|                    * This overflows when the PNG height is such that the are no
 | |
|                    * rows in this pass.  This does not matter; because there are
 | |
|                    * no rows the value doesn't get used.
 | |
|                    */
 | |
|                   last_row_in_pass =
 | |
|                      PNG_ROW_FROM_PASS_ROW(last_row_in_pass-1U, pass);
 | |
|                   first_row_in_pass = PNG_PASS_START_ROW(pass);
 | |
|                }
 | |
| 
 | |
|                else /* Application handles the interlace */
 | |
| #           endif /* WRITE_INTERLACING */
 | |
|             {
 | |
|                /* The row does exist, so this works without checking the column
 | |
|                 * count.
 | |
|                 */
 | |
|                debug(last_row_in_pass > 0U);
 | |
|                last_row_in_pass -= 1U;
 | |
|             }
 | |
| 
 | |
|             if (pass == PNG_LAST_PASS(pixels_in_pass/*PNG width*/, height))
 | |
|                base_info_flags |= png_pass_last;
 | |
| 
 | |
|             /* Finally, adjust pixels_in_pass for the interlacing (skip the
 | |
|              * final pass; it is full width).
 | |
|              */
 | |
|             if (pass < 6)
 | |
|                pixels_in_pass = PNG_PASS_COLS(pixels_in_pass, pass);
 | |
|          }
 | |
| 
 | |
|          /* Mask out the bits in a partial byte. */
 | |
|          pixels_at_end = pixels_in_pass & PNG_ADDOF(bpp);
 | |
| 
 | |
| #        ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|             /* Reset the previous_row pointer correctly; NULL at the start of
 | |
|              * the pass.  If row_number is not 0 then a previous write_rows was
 | |
|              * interrupted in mid-pass and any required buffer should be in
 | |
|              * previous_write_row (set in the initializer).
 | |
|              */
 | |
|             if (png_ptr->row_number == first_row_in_pass)
 | |
|                previous_row = NULL;
 | |
| #        endif /* WRITE_FILTER */
 | |
|       }
 | |
| 
 | |
| #     ifdef PNG_WRITE_INTERLACING_SUPPORTED
 | |
|          /* When libpng is handling the interlace we see rows that must be
 | |
|           * skipped.
 | |
|           */
 | |
|          if (!png_ptr->do_interlace ||
 | |
|              PNG_ROW_IN_INTERLACE_PASS(png_ptr->row_number, pass))
 | |
| #     endif /* WRITE_INTERLACING */
 | |
|       {
 | |
|          const unsigned int row_info_flags = base_info_flags |
 | |
|             (png_ptr->row_number ==
 | |
|                first_row_in_pass ? png_pass_first_row : 0) |
 | |
|             (png_ptr->row_number == last_row_in_pass ? png_pass_last_row : 0);
 | |
|          const int flush = row_flush(ps, row_info_flags);
 | |
|          png_const_bytep row = *rows;
 | |
|          png_uint_32 pixels_to_go = pixels_in_pass;
 | |
| #        ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|             /* The filter can change each time round.  Call png_write_start_row
 | |
|              * to resolve any changes.  Note that when this function is used to
 | |
|              * do filter selection from png_write_png_data on the first row
 | |
|              * png_write_start_row will get called twice.
 | |
|              */
 | |
|             const png_byte filter = select_filter(ps, row, previous_row, bpp,
 | |
|                   pixels_in_pass, png_ptr->row_number == first_row_in_pass);
 | |
|             const png_uint_32 max_pixels = filter == PNG_FILTER_VALUE_NONE ?
 | |
|                ps->zlib_max_pixels : ps->row_buffer_max_pixels;
 | |
|             const png_uint_32 block_pixels = filter == PNG_FILTER_VALUE_NONE ?
 | |
|                ps->zlib_max_aligned_pixels : ps->row_buffer_max_aligned_pixels;
 | |
| 
 | |
|             /* The row handling uses png_compress_IDAT directly if there is no
 | |
|              * filter to be applied, otherwise it uses filter_row.
 | |
|              */
 | |
|             if (filter != PNG_FILTER_VALUE_NONE)
 | |
|             {
 | |
|                int start_of_row = 1;
 | |
|                png_byte prev_pixels[4*2*2]; /* 2 pixels up to 4x2-bytes each */
 | |
| 
 | |
|                memset(prev_pixels, 0U, sizeof prev_pixels);
 | |
| 
 | |
|                while (pixels_to_go > max_pixels)
 | |
|                {
 | |
|                   /* Write a block at once to maintain alignment */
 | |
|                   filter_row(png_ptr, previous_row, prev_pixels, row,
 | |
|                         bpp * block_pixels, bpp, filter, start_of_row,
 | |
|                         Z_NO_FLUSH);
 | |
| 
 | |
|                   if (previous_row != NULL)
 | |
|                      previous_row += (block_pixels * bpp) >> 3;
 | |
| 
 | |
|                   row += (block_pixels * bpp) >> 3;
 | |
|                   pixels_to_go -= block_pixels;
 | |
|                   start_of_row = 0;
 | |
|                }
 | |
| 
 | |
|                /* The filter code handles the partial byte at the end correctly,
 | |
|                 * so this is all that is required:
 | |
|                 */
 | |
|                if (pixels_to_go > 0)
 | |
|                   filter_row(png_ptr, previous_row, prev_pixels, row,
 | |
|                         bpp * pixels_to_go, bpp, filter, start_of_row, flush);
 | |
|             }
 | |
| 
 | |
|             else
 | |
| #        endif /* WRITE_FILTER */
 | |
| 
 | |
|          {
 | |
|             /* The no-filter case. */
 | |
|             const uInt block_bytes = (uInt)/*SAFE*/(
 | |
|                bpp <= 8U ?
 | |
|                   block_pixels >> PNG_SHIFTOF(bpp) :
 | |
|                   block_pixels * (bpp >> 3));
 | |
| 
 | |
|             /* png_write_start_IDAT guarantees this, but double check for
 | |
|              * overflow above in debug:
 | |
|              */
 | |
|             debug((block_bytes & (PNG_ROW_BUFFER_BYTE_ALIGN-1U)) == 0U);
 | |
| 
 | |
|             /* The filter has to be written here: */
 | |
|             png_compress_IDAT(png_ptr, &filter, 1U/*len*/, Z_NO_FLUSH);
 | |
| 
 | |
|             /* Process blocks of pixels up to the limit. */
 | |
|             while (pixels_to_go > max_pixels)
 | |
|             {
 | |
|                png_compress_IDAT(png_ptr, row, block_bytes, Z_NO_FLUSH);
 | |
|                row += block_bytes;
 | |
|                pixels_to_go -= block_pixels;
 | |
|             }
 | |
| 
 | |
|             /* Now compress the remainder; pixels_to_go <= max_pixels so it will
 | |
|              * fit in a uInt.
 | |
|              */
 | |
|             {
 | |
|                const png_uint_32 remainder =
 | |
|                    bpp <= 8U
 | |
|                      ? (pixels_to_go-pixels_at_end) >> PNG_SHIFTOF(bpp)
 | |
|                      : (pixels_to_go-pixels_at_end) * (bpp >> 3);
 | |
| 
 | |
|                if (remainder > 0U)
 | |
|                   png_compress_IDAT(png_ptr, row, remainder,
 | |
|                       pixels_at_end > 0U ? Z_NO_FLUSH : flush);
 | |
| 
 | |
|                else
 | |
|                   debug(pixels_at_end > 0U);
 | |
| 
 | |
|                if (pixels_at_end > 0U)
 | |
|                {
 | |
|                   /* There is a final partial byte.  This is PNG format so the
 | |
|                    * left-most bits are the most significant.
 | |
|                    */
 | |
|                   const png_byte last = PNG_BYTE(row[remainder] &
 | |
|                         ~(0xFFU >> (pixels_at_end * bpp)));
 | |
| 
 | |
|                   png_compress_IDAT(png_ptr, &last, 1U, flush);
 | |
|                }
 | |
|             }
 | |
|          }
 | |
| 
 | |
|          png_write_end_row(png_ptr, flush);
 | |
| 
 | |
| #        ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|             previous_row = *rows;
 | |
| #        endif /* WRITE_FILTER */
 | |
| #        undef HANDLE
 | |
|       } /* row in pass */
 | |
| 
 | |
| #     ifdef PNG_WRITE_INTERLACING_SUPPORTED
 | |
|          else /* row not in pass; just skip it */
 | |
|          {
 | |
|             if (++png_ptr->row_number >= png_ptr->height)
 | |
|             {
 | |
|                debug(png_ptr->row_number == png_ptr->height);
 | |
| 
 | |
|                png_ptr->row_number = 0U;
 | |
|                png_ptr->pass = 0x7U & (pass+1U);
 | |
|             }
 | |
|          }
 | |
| #     endif /* WRITE_INTERLACING */
 | |
| 
 | |
|       ++rows;
 | |
|    } /* while num_rows */
 | |
| 
 | |
| #  ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|       /* previous_row must be copied back unless we don't need it because the
 | |
|        * next row is the first one in the pass (this relies on png_write_end_row
 | |
|        * setting row_number to 0 at the end!)
 | |
|        */
 | |
|       if (png_ptr->row_number != 0U && previous_row != NULL && SAVE_ROW(ps) &&
 | |
|           ps->previous_write_row != previous_row/*all rows skipped*/)
 | |
|       {
 | |
| #        ifdef PNG_SELECT_FILTER_SUPPORTED
 | |
|             /* We might be able to avoid any copy. */
 | |
|             if (ps->current_write_row == previous_row)
 | |
|             {
 | |
|                png_bytep old = ps->previous_write_row;
 | |
|                ps->previous_write_row = ps->current_write_row;
 | |
|                ps->current_write_row = old; /* may be NULL */
 | |
|             }
 | |
| 
 | |
|             else
 | |
| #        endif /* SELECT_FILTER */
 | |
| 
 | |
|          if (ps->previous_write_row != NULL)
 | |
|             memcpy(ps->previous_write_row, previous_row,
 | |
|                    png_calc_rowbytes(png_ptr, bpp, pixels_in_pass));
 | |
| 
 | |
|          else
 | |
|             ps->previous_write_row = allocate_row(png_ptr, previous_row,
 | |
|                   png_calc_rowbytes(png_ptr, bpp, pixels_in_pass));
 | |
|       }
 | |
| #  endif /* WRITE_FILTER */
 | |
| }
 | |
| 
 | |
| #ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
| /* This filters the row, chooses which filter to use, if it has not already
 | |
|  * been specified by the application, and then writes the row out with the
 | |
|  * chosen filter.
 | |
|  */
 | |
| static void
 | |
| write_png_data(png_structrp png_ptr, png_const_bytep prev_row,
 | |
|       png_bytep prev_pixels, png_const_bytep unfiltered_row, png_uint_32 x,
 | |
|       unsigned int row_bits, unsigned int row_info_flags)
 | |
|    /* This filters the row appropriately and returns an updated prev_row
 | |
|     * (updated for 'x').
 | |
|     */
 | |
| {
 | |
|    const png_zlib_statep ps = png_ptr->zlib_state;
 | |
|    const unsigned int bpp = png_ptr->row_output_pixel_depth;
 | |
|    const int flush = row_flush(ps, row_info_flags);
 | |
|    const png_byte filter = ps->filters; /* just one */
 | |
| 
 | |
|    /* These invariants are expected from the caller: */
 | |
|    affirm(row_bits <= 8U*PNG_ROW_BUFFER_SIZE);
 | |
|    debug(filter < PNG_FILTER_VALUE_LAST/*sic: last+1*/);
 | |
| 
 | |
|    /* Now choose the correct filter implementation according to the number of
 | |
|     * filters in the filters_to_try list.  The prev_row parameter is made
 | |
|     * NULL on the first row because it is uninitialized at that point.
 | |
|     */
 | |
|    if (filter == PNG_FILTER_VALUE_NONE)
 | |
|       write_unfiltered_rowbits(png_ptr, unfiltered_row, row_bits,
 | |
|             x == 0 ? PNG_FILTER_VALUE_NONE : PNG_FILTER_VALUE_LAST, flush);
 | |
| 
 | |
|    else
 | |
|       filter_row(png_ptr,
 | |
|          (row_info_flags & png_pass_first_row) ? NULL : prev_row,
 | |
|          prev_pixels, unfiltered_row, row_bits, bpp, filter, x == 0, flush);
 | |
| 
 | |
|    /* Handle end of row: */
 | |
|    if ((row_info_flags & png_row_end) != 0)
 | |
|       png_write_end_row(png_ptr, flush);
 | |
| }
 | |
| 
 | |
| void /* PRIVATE */
 | |
| png_write_png_data(png_structrp png_ptr, png_bytep prev_pixels,
 | |
|       png_const_bytep unfiltered_row, png_uint_32 x,
 | |
|       unsigned int width/*pixels*/, unsigned int row_info_flags)
 | |
| {
 | |
|    const png_zlib_statep ps = png_ptr->zlib_state;
 | |
| 
 | |
|    affirm(ps != NULL);
 | |
| 
 | |
|    {
 | |
|       const unsigned int bpp = png_ptr->row_output_pixel_depth;
 | |
|       const unsigned int row_bits = width * bpp;
 | |
|       png_bytep prev_row = ps->previous_write_row;
 | |
| 
 | |
|       debug(bpp <= 64U && width <= 65535U &&
 | |
|             width < 65535U/bpp); /* Expensive: only matters on 16-bit */
 | |
| 
 | |
|       /* This is called once before starting a new row here, but below it is
 | |
|        * only called once between starting a new list of rows.
 | |
|        */
 | |
|       if (x == 0)
 | |
|          png_write_start_row(ps, (row_info_flags & png_pass_first_row) != 0,
 | |
|                prev_row == NULL);
 | |
| 
 | |
|       /* If filter selection is required the filter will have at least one mask
 | |
|        * bit set.
 | |
|        */
 | |
| #     ifdef PNG_SELECT_FILTER_SUPPORTED
 | |
|          if (ps->filters >= PNG_FILTER_NONE/*lowest mask bit*/)
 | |
|          {
 | |
|             /* If the entire row is passed in the input process it via
 | |
|              * immediately, otherwise the row must be buffered for later
 | |
|              * analysis.
 | |
|              */
 | |
|             png_const_bytep row;
 | |
| 
 | |
|             if (x > 0 || (row_info_flags & png_row_end) == 0)
 | |
|             {
 | |
|                /* The row must be saved for later. */
 | |
|                png_bytep buffer = ps->current_write_row;
 | |
| 
 | |
|                /* png_write_start row should always check this: */
 | |
|                debug(ps->write_row_size > 0U);
 | |
| 
 | |
|                if (buffer != NULL)
 | |
|                   memcpy(buffer + png_calc_rowbytes(png_ptr, bpp, x),
 | |
|                         unfiltered_row, (row_bits + 7U) >> 3);
 | |
| 
 | |
| 
 | |
|                else if (x == 0U)
 | |
|                   ps->current_write_row = buffer = allocate_row(png_ptr,
 | |
|                         unfiltered_row, (row_bits + 7U) >> 3);
 | |
| 
 | |
|                row = buffer;
 | |
|             }
 | |
| 
 | |
|             else
 | |
|                row = unfiltered_row;
 | |
| 
 | |
|             if (row != NULL) /* else out of memory */
 | |
|             {
 | |
|                /* At row end, process the save buffer. */
 | |
|                if ((row_info_flags & png_row_end) != 0)
 | |
|                   png_write_png_rows(png_ptr, &row, 1U);
 | |
| 
 | |
|                /* Early return to skip the single-filter code */
 | |
|                return;
 | |
|             }
 | |
| 
 | |
|             /* Caching the row failed, so process the row using the lowest set
 | |
|              * filter.  The allocation error should only ever happen at the
 | |
|              * start of the row.  If this goes wrong the output will have been
 | |
|              * damaged.
 | |
|              */
 | |
|             affirm(x == 0U);
 | |
|          }
 | |
| #     endif /* SELECT_FILTER */
 | |
| 
 | |
|       /* prev_row is either NULL or the position in the previous row buffer */
 | |
|       if (prev_row != NULL && x > 0)
 | |
|          prev_row += png_calc_rowbytes(png_ptr, bpp, x);
 | |
| 
 | |
|       /* This is the single filter case (no selection): */
 | |
|       write_png_data(png_ptr, prev_row, prev_pixels, unfiltered_row, x,
 | |
|             row_bits, row_info_flags);
 | |
| 
 | |
|       /* Copy the current row into the previous row buffer, if available, unless
 | |
|        * this is the last row in the pass, when there is no point.  Note that
 | |
|        * write_previous_row may have garbage in a partial byte at the end as a
 | |
|        * result of this memcpy.
 | |
|        */
 | |
|       if (!(row_info_flags & png_pass_last_row) && SAVE_ROW(ps)) {
 | |
|          if (prev_row != NULL)
 | |
|             memcpy(prev_row, unfiltered_row, (row_bits + 7U) >> 3);
 | |
| 
 | |
|          /* NOTE: if the application sets png_zlib_state::save_row in a callback
 | |
|           * it isn't possible to do the save until the next row.  allocate_row
 | |
|           * handles OOM silently by turning off the save.
 | |
|           */
 | |
|          else if (x == 0) /* can allocate the save buffer */
 | |
|             ps->previous_write_row =
 | |
|                allocate_row(png_ptr, unfiltered_row, (row_bits + 7U) >> 3);
 | |
|       }
 | |
|    }
 | |
| }
 | |
| #else /* !WRITE_FILTER */
 | |
| void /* PRIVATE */
 | |
| png_write_start_IDAT(png_structrp png_ptr)
 | |
| {
 | |
|    png_zlib_statep ps = get_zlib_state(png_ptr);
 | |
| 
 | |
|    /* Set up the IDAT compression state.  Expect the state to have been released
 | |
|     * by the previous owner, but it doesn't much matter if there was an error.
 | |
|     * Note that the stream is not claimed yet.
 | |
|     */
 | |
|    debug(png_ptr->zowner == 0U);
 | |
| 
 | |
|    /* This sets the buffer limits and write_row_size, which is used below. */
 | |
|    png_zlib_state_set_buffer_limits(png_ptr, ps);
 | |
| }
 | |
| 
 | |
| void /* PRIVATE */
 | |
| png_write_png_data(png_structrp png_ptr, png_bytep prev_pixels,
 | |
|       png_const_bytep unfiltered_row, png_uint_32 x,
 | |
|       unsigned int width/*pixels*/, unsigned int row_info_flags)
 | |
| {
 | |
|    const unsigned int bpp = png_ptr->row_output_pixel_depth;
 | |
|    int flush;
 | |
|    png_uint_32 row_bits;
 | |
| 
 | |
|    row_bits = width;
 | |
|    row_bits *= bpp;
 | |
|    /* These invariants are expected from the caller: */
 | |
|    affirm(width < 65536U && bpp <= 64U && width < 65536U/bpp &&
 | |
|          row_bits <= 8U*PNG_ROW_BUFFER_SIZE);
 | |
| 
 | |
|    affirm(png_ptr->zlib_state != NULL);
 | |
|    flush = row_flush(png_ptr->zlib_state, row_info_flags);
 | |
| 
 | |
|    write_unfiltered_rowbits(png_ptr, unfiltered_row, row_bits,
 | |
|          x == 0 ? PNG_FILTER_VALUE_NONE : PNG_FILTER_VALUE_LAST, flush);
 | |
| 
 | |
|    PNG_UNUSED(prev_pixels);
 | |
| 
 | |
|    /* Handle end of row: */
 | |
|    if ((row_info_flags & png_row_end) != 0)
 | |
|       png_write_end_row(png_ptr, flush);
 | |
| }
 | |
| #endif /* !WRITE_FILTER */
 | |
| 
 | |
| png_int_32 /* PRIVATE */
 | |
| png_write_setting(png_structrp png_ptr, png_uint_32 setting,
 | |
|       png_uint_32 parameter, png_int_32 value)
 | |
| {
 | |
|    /* Caller checks the arguments for basic validity */
 | |
|    int only_get = (setting & PNG_SF_GET) != 0U;
 | |
| 
 | |
|    setting &= ~PNG_SF_GET;
 | |
| 
 | |
|    switch (setting)
 | |
|    {
 | |
|       /* Settings in png_struct: */
 | |
|       case PNG_SW_IDAT_size:
 | |
|          if (parameter > 0 && parameter <= PNG_UINT_31_MAX)
 | |
|          {
 | |
|             if (!only_get)
 | |
|                png_ptr->IDAT_size = parameter;
 | |
| 
 | |
|             return 0; /* set ok */
 | |
|          }
 | |
| 
 | |
|          else
 | |
|             return PNG_EINVAL;
 | |
| 
 | |
|       /* Settings in zlib_state: */
 | |
|          case PNG_SW_COMPRESS_png_level:
 | |
|             return compression_setting(png_ptr, parameter, png_level, value,
 | |
|                   only_get);
 | |
| 
 | |
| #     ifdef PNG_WRITE_CUSTOMIZE_COMPRESSION_SUPPORTED
 | |
|          case PNG_SW_COMPRESS_zlib_level:
 | |
|             return compression_setting(png_ptr, parameter, level, value,
 | |
|                   only_get);
 | |
| 
 | |
|          case PNG_SW_COMPRESS_windowBits:
 | |
|             return compression_setting(png_ptr, parameter, windowBits, value,
 | |
|                   only_get);
 | |
| 
 | |
|          case PNG_SW_COMPRESS_memLevel:
 | |
|             return compression_setting(png_ptr, parameter, memLevel, value,
 | |
|                   only_get);
 | |
| 
 | |
|          case PNG_SW_COMPRESS_strategy:
 | |
|             return compression_setting(png_ptr, parameter, strategy, value,
 | |
|                   only_get);
 | |
| 
 | |
|          case PNG_SW_COMPRESS_method:
 | |
|             if (value != 8) /* Only supported method */
 | |
|                return PNG_EINVAL;
 | |
|             return 8; /* old method */
 | |
| #     endif /* WRITE_CUSTOMIZE_COMPRESSION */
 | |
| 
 | |
| #     ifdef PNG_WRITE_FILTER_SUPPORTED
 | |
|          case PNG_SW_COMPRESS_filters:
 | |
|             /* The method must match that in the IHDR: */
 | |
|             if (parameter == png_ptr->filter_method)
 | |
|             {
 | |
|                if (!only_get)
 | |
|                   return set_filter(get_zlib_state(png_ptr), value);
 | |
| 
 | |
|                else if (png_ptr->zlib_state != NULL &&
 | |
|                         png_ptr->zlib_state->filter_mask != 0U/*unset*/)
 | |
|                   return png_ptr->zlib_state->filter_mask;
 | |
| 
 | |
|                else
 | |
|                   return PNG_UNSET;
 | |
|             }
 | |
| 
 | |
|             else /* Invalid filter method */
 | |
|                return PNG_EINVAL;
 | |
| 
 | |
|          case PNG_SW_COMPRESS_row_buffers:
 | |
|             /* New in 1.7.0: direct control of the buffering. */
 | |
|             switch (parameter)
 | |
|             {
 | |
|                case 0:
 | |
|                   if (!only_get)
 | |
|                      get_zlib_state(png_ptr)->save_row = SAVE_ROW_OFF;
 | |
|                   return 0;
 | |
| 
 | |
|                case 1:
 | |
|                   if (!only_get)
 | |
|                      get_zlib_state(png_ptr)->save_row = SAVE_ROW_ON;
 | |
|                   return 1;
 | |
| 
 | |
|                default:
 | |
|                   return PNG_ENOSYS; /* no support for bigger values */
 | |
|             }
 | |
| #     endif /* WRITE_FILTER */
 | |
| 
 | |
| #     ifdef PNG_WRITE_FLUSH_SUPPORTED
 | |
|          case PNG_SW_FLUSH:
 | |
|             /* Set the automatic flush interval or 0 to turn flushing off */
 | |
|             if (!only_get)
 | |
|                get_zlib_state(png_ptr)->flush_dist =
 | |
|                   value <= 0 ? 0xEFFFFFFFU : (png_uint_32)/*SAFE*/value;
 | |
| 
 | |
|             return 0;
 | |
| #     endif /* WRITE_FLUSH */
 | |
| 
 | |
| #     ifdef PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED
 | |
|          case PNG_SRW_CHECK_FOR_INVALID_INDEX:
 | |
|             /* The 'enabled' value is a FORTRAN style three-state: */
 | |
|             if (value > 0)
 | |
|                png_ptr->palette_index_check = PNG_PALETTE_CHECK_ON;
 | |
| 
 | |
|             else if (value < 0)
 | |
|                png_ptr->palette_index_check = PNG_PALETTE_CHECK_OFF;
 | |
| 
 | |
|             else
 | |
|                png_ptr->palette_index_check = PNG_PALETTE_CHECK_DEFAULT;
 | |
| 
 | |
|             return 0;
 | |
| #     endif /* WRITE_CHECK_FOR_INVALID_INDEX */
 | |
| 
 | |
| #     ifdef PNG_BENIGN_WRITE_ERRORS_SUPPORTED
 | |
|          case PNG_SRW_ERROR_HANDLING:
 | |
|             /* The parameter is a bit mask of what to set, the value is what to
 | |
|              * set it to.  PNG_IDAT_ERRORS is ignored on write.
 | |
|              */
 | |
|             if (value >= PNG_IGNORE && value <= PNG_ERROR &&
 | |
|                 parameter <= PNG_ALL_ERRORS)
 | |
|             {
 | |
|                if ((parameter & PNG_BENIGN_ERRORS) != 0U)
 | |
|                   png_ptr->benign_error_action = value & 0x3U;
 | |
| 
 | |
|                if ((parameter & PNG_APP_WARNINGS) != 0U)
 | |
|                   png_ptr->app_warning_action = value & 0x3U;
 | |
| 
 | |
|                if ((parameter & PNG_APP_ERRORS) != 0U)
 | |
|                   png_ptr->app_error_action = value & 0x3U;
 | |
| 
 | |
|                return 0;
 | |
|             }
 | |
| 
 | |
|             return PNG_EINVAL;
 | |
| #     endif /* BENIGN_WRITE_ERRORS */
 | |
| 
 | |
|       default:
 | |
|          return PNG_ENOSYS; /* not supported (whatever it is) */
 | |
|    }
 | |
| }
 | |
| #endif /* WRITE */
 |