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			148 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			148 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| # Microsoft Developer Studio Project File - Name="VisualPng" - Package Owner=<4>
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| # Microsoft Developer Studio Generated Build File, Format Version 6.00
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| # ** DO NOT EDIT **
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| 
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| # TARGTYPE "Win32 (x86) Application" 0x0101
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| 
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| CFG=VisualPng - Win32 Debug
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| !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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| !MESSAGE use the Export Makefile command and run
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| !MESSAGE 
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| !MESSAGE NMAKE /f "VisualPng.mak".
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| !MESSAGE 
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| !MESSAGE You can specify a configuration when running NMAKE
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| !MESSAGE by defining the macro CFG on the command line. For example:
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| !MESSAGE 
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| !MESSAGE NMAKE /f "VisualPng.mak" CFG="VisualPng - Win32 Debug"
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| !MESSAGE 
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| !MESSAGE Possible choices for configuration are:
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| !MESSAGE 
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| !MESSAGE "VisualPng - Win32 Release" (based on "Win32 (x86) Application")
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| !MESSAGE "VisualPng - Win32 Debug" (based on "Win32 (x86) Application")
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| !MESSAGE 
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| 
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| # Begin Project
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| # PROP AllowPerConfigDependencies 0
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| # PROP Scc_ProjName ""
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| # PROP Scc_LocalPath ""
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| CPP=cl.exe
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| MTL=midl.exe
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| RSC=rc.exe
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| 
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| !IF  "$(CFG)" == "VisualPng - Win32 Release"
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| 
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| # PROP BASE Use_MFC 0
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| # PROP BASE Use_Debug_Libraries 0
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| # PROP BASE Output_Dir "Release"
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| # PROP BASE Intermediate_Dir "Release"
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| # PROP BASE Ignore_Export_Lib 0
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| # PROP BASE Target_Dir ""
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| # PROP Use_MFC 0
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| # PROP Use_Debug_Libraries 0
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| # PROP Output_Dir "Release"
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| # PROP Intermediate_Dir "Release"
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| # PROP Ignore_Export_Lib 0
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| # PROP Target_Dir ""
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| # ADD BASE CPP /nologo /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /FD /c
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| # SUBTRACT BASE CPP /YX
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| # ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /FD /c
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| # SUBTRACT CPP /YX
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| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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| # ADD BASE RSC /l 0x409 /d "NDEBUG"
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| # ADD RSC /l 0x409 /d "NDEBUG"
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| BSC32=bscmake.exe
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| # ADD BASE BSC32 /nologo
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| # ADD BSC32 /nologo
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| LINK32=link.exe
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| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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| # ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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| # Begin Special Build Tool
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| OutDir=.\Release
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| SOURCE="$(InputPath)"
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| PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
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| # End Special Build Tool
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| 
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| !ELSEIF  "$(CFG)" == "VisualPng - Win32 Debug"
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| 
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| # PROP BASE Use_MFC 0
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| # PROP BASE Use_Debug_Libraries 1
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| # PROP BASE Output_Dir "Debug"
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| # PROP BASE Intermediate_Dir "Debug"
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| # PROP BASE Ignore_Export_Lib 0
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| # PROP BASE Target_Dir ""
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| # PROP Use_MFC 0
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| # PROP Use_Debug_Libraries 1
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| # PROP Output_Dir "Debug"
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| # PROP Intermediate_Dir "Debug"
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| # PROP Ignore_Export_Lib 0
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| # PROP Target_Dir ""
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| # ADD BASE CPP /nologo /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /FD /GZ /c
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| # SUBTRACT BASE CPP /YX
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| # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /FD /GZ /c
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| # SUBTRACT CPP /YX
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| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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| # ADD BASE RSC /l 0x409 /d "_DEBUG"
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| # ADD RSC /l 0x409 /d "_DEBUG"
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| BSC32=bscmake.exe
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| # ADD BASE BSC32 /nologo
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| # ADD BSC32 /nologo
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| LINK32=link.exe
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| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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| # ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /pdbtype:sept
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| # Begin Special Build Tool
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| OutDir=.\Debug
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| SOURCE="$(InputPath)"
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| PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
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| # End Special Build Tool
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| 
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| !ENDIF 
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| 
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| # Begin Target
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| 
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| # Name "VisualPng - Win32 Release"
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| # Name "VisualPng - Win32 Debug"
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| # Begin Group "Source Files"
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| 
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| # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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| # Begin Source File
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| 
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| SOURCE=.\PngFile.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\VisualPng.c
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| # End Source File
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| # End Group
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| # Begin Group "Header Files"
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| 
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| # PROP Default_Filter "h;hpp;hxx;hm;inl"
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| # Begin Source File
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| 
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| SOURCE=.\cexcept.h
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\PngFile.h
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\resource.h
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| # End Source File
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| # End Group
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| # Begin Group "Resource Files"
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| 
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| # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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| # Begin Source File
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| 
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| SOURCE=.\VisualPng.ico
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\VisualPng.rc
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| # End Source File
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| # End Group
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| # End Target
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| # End Project
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