Import('env') mijin_sources = Split(""" source/mijin/async/coroutine.cpp source/mijin/debug/symbol_info.cpp source/mijin/io/process.cpp source/mijin/io/stream.cpp source/mijin/util/os.cpp source/mijin/types/name.cpp source/mijin/virtual_filesystem/filesystem.cpp source/mijin/virtual_filesystem/stacked.cpp """) env.UnityStaticLibrary( target = env['LIB_DIR'] + '/mijin', source = mijin_sources ) LIB_CONFIG = { 'CPPPATH': [env.Dir('source')], 'CPPDEFINES': [], 'LIBS': ['mijin'] } if env['BUILD_TYPE'] == 'debug': LIB_CONFIG['CPPDEFINES'].extend(['MIJIN_DEBUG=1', 'MIJIN_CHECKED_ITERATORS=1']) Return('LIB_CONFIG')