Import('env') mijin_sources = Split(""" async/coroutine.cpp debug/symbol_info.cpp io/stream.cpp memory/data_pool.cpp util/os.cpp types/name.cpp virtual_filesystem/filesystem.cpp virtual_filesystem/stacked.cpp """) env.UnityStaticLibrary( target = env['LIB_DIR'] + '/mijin_sekiei', source = mijin_sources ) LIB_CONFIG = { 'LIBS': ['mijin_sekiei'] } Return('LIB_CONFIG')