53 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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| 
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| #pragma once
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| 
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| #if !defined(MIJIN_GEO_GLM_ADAPTER_HPP_INCLUDED)
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| #define MIJIN_GEO_GLM_ADAPTER_HPP_INCLUDED 1
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| 
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| #include <glm/vec2.hpp>
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| #include <glm/vec3.hpp>
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| #include <glm/vec4.hpp>
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| #include "./geometry_traits.hpp"
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| 
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| namespace mijin
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| {
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| template<>
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| struct Vector2Traits<glm::vec2>
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| {
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|     constexpr float getX(const glm::vec2& vector) const noexcept { return vector.x; }
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|     constexpr float getY(const glm::vec2& vector) const noexcept { return vector.y; }
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|     constexpr void setX(glm::vec2& vector, float value) const noexcept { vector.x = value; }
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|     constexpr void setY(glm::vec2& vector, float value) const noexcept { vector.y = value; }
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| };
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| static_assert(Vector2<glm::vec2>, "Vector2Adapter not working.");
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| 
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| template<>
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| struct Vector3Traits<glm::vec3>
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| {
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|     constexpr float getX(const glm::vec3& vector) const noexcept { return vector.x; }
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|     constexpr float getY(const glm::vec3& vector) const noexcept { return vector.y; }
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|     constexpr float getZ(const glm::vec3& vector) const noexcept { return vector.z; }
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|     constexpr void setX(glm::vec3& vector, float value) const noexcept { vector.x = value; }
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|     constexpr void setY(glm::vec3& vector, float value) const noexcept { vector.y = value; }
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|     constexpr void setZ(glm::vec3& vector, float value) const noexcept { vector.z = value; }
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| };
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| static_assert(Vector3<glm::vec3>, "Vector3Adapter not working.");
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| 
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| template<>
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| struct Vector4Traits<glm::vec4>
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| {
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|     constexpr float getX(const glm::vec4& vector) const noexcept { return vector.x; }
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|     constexpr float getY(const glm::vec4& vector) const noexcept { return vector.y; }
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|     constexpr float getZ(const glm::vec4& vector) const noexcept { return vector.z; }
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|     constexpr float getW(const glm::vec4& vector) const noexcept { return vector.w; }
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|     constexpr void setX(glm::vec4& vector, float value) const noexcept { vector.x = value; }
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|     constexpr void setY(glm::vec4& vector, float value) const noexcept { vector.y = value; }
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|     constexpr void setZ(glm::vec4& vector, float value) const noexcept { vector.z = value; }
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|     constexpr void setW(glm::vec4& vector, float value) const noexcept { vector.w = value; }
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| };
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| static_assert(Vector4<glm::vec4>, "Vector4Adapter not working.");
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| }
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| 
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| #endif // MIJIN_GEO_GLM_ADAPTER_HPP_INCLUDED
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