fix missing edge_nimbus_effect issue
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@@ -23,7 +23,7 @@ namespace nana{
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return object;
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}
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std::size_t weight() const
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unsigned weight() const
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{
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return 2;
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}
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@@ -55,22 +55,23 @@ namespace nana{
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}
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}
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bool render(core_window_t * wd, bool forced, const rectangle* update_area = nullptr)
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void render(core_window_t * wd, bool forced, const rectangle* update_area = nullptr)
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{
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bool rendered = false;
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core_window_t * root_wd = wd->root_widget;
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auto & nimbus = root_wd->other.attribute.root->effects_edge_nimbus;
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bool copy_separately = true;
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std::vector<std::pair<rectangle, core_window_t*>> rd_set;
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if(nimbus.size())
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if (wd->root_widget->other.attribute.root->effects_edge_nimbus.size())
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{
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core_window_t * focused = root_wd->other.attribute.root->focus;
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native_window_type native = root_wd->root;
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std::size_t pixels = weight();
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auto root_wd = wd->root_widget;
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auto & nimbus = root_wd->other.attribute.root->effects_edge_nimbus;
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auto focused = root_wd->other.attribute.root->focus;
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const unsigned pixels = weight();
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auto graph = root_wd->root_graph;
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std::vector<core_window_t*> erase;
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std::vector<std::pair<rectangle,core_window_t*>> rd_set;
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nana::rectangle r;
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for(auto & action : nimbus)
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{
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@@ -80,11 +81,11 @@ namespace nana{
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{
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if (update_area)
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::nana::overlap(*update_area, rectangle(r), r);
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rendered = true;
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copy_separately = false;
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}
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//Avoiding duplicated rendering. If the window is declared to lazy refresh, it should be rendered.
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if ((forced && (action.window == wd)) || !action.rendered || (action.window->other.upd_state == core_window_t::update_state::refresh))
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if ((forced && (action.window == wd)) || (focused == action.window) || !action.rendered || (action.window->other.upd_state == core_window_t::update_state::refresh))
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{
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rd_set.emplace_back(r, action.window);
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action.rendered = true;
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@@ -93,29 +94,36 @@ namespace nana{
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else if(action.rendered)
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{
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action.rendered = false;
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erase.push_back(action.window);
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if (action.window == wd)
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copy_separately = false;
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::nana::rectangle erase_r(
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action.window->pos_root.x - static_cast<int>(pixels),
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action.window->pos_root.y - static_cast<int>(pixels),
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static_cast<unsigned>(action.window->dimension.width + (pixels << 1)),
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static_cast<unsigned>(action.window->dimension.height + (pixels << 1))
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);
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graph->paste(root_wd->root, erase_r, erase_r.x, erase_r.y);
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}
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}
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//Erase
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for(auto el : erase)
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{
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if(el == wd)
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rendered = true;
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r.x = el->pos_root.x - static_cast<int>(pixels);
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r.y = el->pos_root.y - static_cast<int>(pixels);
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r.width = static_cast<unsigned>(el->dimension.width + (pixels << 1));
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r.height = static_cast<unsigned>(el->dimension.height + (pixels << 1));
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graph->paste(native, r, r.x, r.y);
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}
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//Render
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for (auto & rd : rd_set)
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_m_render_edge_nimbus(rd.second, rd.first);
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}
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return rendered;
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if (copy_separately)
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{
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rectangle vr;
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if (window_layer::read_visual_rectangle(wd, vr))
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{
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if (update_area)
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::nana::overlap(*update_area, rectangle(vr), vr);
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wd->root_graph->paste(wd->root, vr, vr.x, vr.y);
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}
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}
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//Render
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for (auto & rd : rd_set)
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_m_render_edge_nimbus(rd.second, rd.first);
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}
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private:
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static bool _m_edge_nimbus(core_window_t * focused_wd, core_window_t * wd)
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@@ -134,8 +142,8 @@ namespace nana{
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nana::rectangle good_r;
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if(overlap(r, wd->root_graph->size(), good_r))
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{
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if( (good_r.x < wd->pos_root.x) || (good_r.y < wd->pos_root.y) ||
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(good_r.x + good_r.width > visual.x + visual.width) || (good_r.y + good_r.height > visual.y + visual.height))
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if ((good_r.x < wd->pos_root.x) || (good_r.y < wd->pos_root.y) ||
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(good_r.right() > visual.right()) || (good_r.bottom() > visual.bottom()))
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{
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auto graph = wd->root_graph;
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nana::paint::pixel_buffer pixbuf(graph->handle(), r);
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