fix transparent window bugs
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@@ -85,7 +85,7 @@ namespace detail
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enum class update_state
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{
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none, lazy, refresh
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none, lazy, refreshed, request_refresh
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};
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struct edge_nimbus_action
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@@ -86,7 +86,7 @@ namespace nana{
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}
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//Avoiding duplicated rendering. If the window is declared to lazy refresh, it should be rendered.
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if ((forced && (action.window == wd)) || (focused == action.window) || !action.rendered || (action.window->other.upd_state == core_window_t::update_state::refresh))
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if ((forced && (action.window == wd)) || (focused == action.window) || !action.rendered || (action.window->other.upd_state == core_window_t::update_state::refreshed))
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{
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rd_set.emplace_back(r, action.window);
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action.rendered = true;
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@@ -1,6 +1,6 @@
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/*
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* Window Layout Implementation
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* Copyright(C) 2003-2013 Jinhao(cnjinhao@hotmail.com)
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* Copyright(C) 2003-2016 Jinhao(cnjinhao@hotmail.com)
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*
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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@@ -42,10 +42,16 @@ namespace detail
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core_window_t * window;
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rectangle r;
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};
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public:
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static void paint(core_window_t*, bool is_redraw, bool is_child_refreshed);
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static bool maproot(core_window_t*, bool have_refreshed, bool is_child_refreshed);
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enum class paint_operation {
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none,
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have_refreshed,
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try_refresh
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};
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public:
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static void paint(core_window_t*, paint_operation, bool request_refresh_children);
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static bool maproot(core_window_t*, bool have_refreshed, bool request_refresh_children);
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static void paste_children_to_graphics(core_window_t*, nana::paint::graphics& graph);
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@@ -68,13 +74,12 @@ namespace detail
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//_m_paste_children
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//@brief:paste children window to the root graphics directly. just paste the visual rectangle
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static void _m_paste_children(core_window_t*, bool is_child_refreshed, bool have_refreshed, const nana::rectangle& parent_rect, nana::paint::graphics& graph, const nana::point& graph_rpos);
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static void _m_paste_children(core_window_t*, bool have_refreshed, bool request_refresh_children, const nana::rectangle& parent_rect, nana::paint::graphics& graph, const nana::point& graph_rpos);
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static void _m_paint_glass_window(core_window_t*, bool is_redraw, bool is_child_refreshed, bool called_by_notify, bool notify_other);
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//_m_notify_glasses
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//@brief: Notify the glass windows that are overlapped with the specified vis_rect
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static void _m_notify_glasses(core_window_t* const sigwd, const nana::rectangle& r_visual);
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//Notify the windows which have brground to update their background buffer.
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static void _m_notify_glasses(core_window_t* const sigwd);
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private:
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struct data_section
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{
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@@ -124,7 +124,7 @@ namespace detail
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bool update(core_window_t*, bool redraw, bool force, const rectangle* update_area = nullptr);
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void refresh_tree(core_window_t*);
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bool do_lazy_refresh(core_window_t*, bool force_copy_to_screen, bool refresh_tree = false);
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void do_lazy_refresh(core_window_t*, bool force_copy_to_screen, bool refresh_tree = false);
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bool get_graphics(core_window_t*, nana::paint::graphics&);
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bool get_visual_rectangle(core_window_t*, nana::rectangle&);
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