open bmp image with memory buffer
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				@ -1,7 +1,7 @@
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/*
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 *	Bitmap Format Graphics Implementation
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 *	Nana C++ Library(http://www.nanapro.org)
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 *	Copyright(C) 2003-2015 Jinhao(cnjinhao@hotmail.com)
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 *	Copyright(C) 2003-2016 Jinhao(cnjinhao@hotmail.com)
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 *
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 *	Distributed under the Boost Software License, Version 1.0.
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 *	(See accompanying file LICENSE_1_0.txt or copy at
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@ -14,14 +14,12 @@
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#define NANA_PAINT_DETAIL_IMAGE_BMP_HPP
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#include "image_pixbuf.hpp"
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#include <memory>
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namespace nana{	namespace paint
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{
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	namespace detail
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	{
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#ifndef NANA_WINDOWS
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		struct bitmap_file_header
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		{
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@ -78,8 +76,237 @@ namespace nana{	namespace paint
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			bool open(const void* data, std::size_t bytes) override
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			{
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				// TODO: read a BMP file from memory
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				auto bmp_data = reinterpret_cast<const char*>(data);
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				auto header = reinterpret_cast<const bitmap_file_header*>(bmp_data);
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				if ((header->bfType != 0x4D42) || (header->bfSize != bytes))
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					return false;
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				auto bits = reinterpret_cast<const unsigned char*>(bmp_data + header->bfOffBits);
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				auto info = reinterpret_cast<const bitmap_info *>(header + 1);
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				//Bitmap file is 4byte-aligned for each line.
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				std::size_t bytes_per_line;
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				const std::size_t height_pixels = std::abs(info->bmiHeader.biHeight);
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				if (0 == info->bmiHeader.biSizeImage)
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					bytes_per_line = (((info->bmiHeader.biWidth * info->bmiHeader.biBitCount + 31) & ~31) >> 3);
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				else
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					bytes_per_line = info->bmiHeader.biSizeImage / height_pixels;
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				pixbuf_.open(info->bmiHeader.biWidth, height_pixels);
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				auto d = pixbuf_.raw_ptr(0);
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				if (16 <= info->bmiHeader.biBitCount)
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				{
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					pixbuf_.put(bits, info->bmiHeader.biWidth, height_pixels, info->bmiHeader.biBitCount, bytes_per_line, (info->bmiHeader.biHeight < 0));
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				}
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				else if (8 == info->bmiHeader.biBitCount)
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				{
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					const auto lend = d + info->bmiHeader.biWidth * height_pixels;
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					if (info->bmiHeader.biHeight < 0)
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					{
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						auto s = bits;
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						while (d < lend)
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						{
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							auto d_p = d;
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							auto dpend = d_p + info->bmiHeader.biWidth;
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							auto s_p = s;
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							while (d_p != dpend)
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							{
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								auto & rgb = info->bmiColors[*s_p++];
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								d_p->element.red = rgb.rgbRed;
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								d_p->element.green = rgb.rgbGreen;
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								d_p->element.blue = rgb.rgbBlue;
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								d_p->element.alpha_channel = rgb.rgbReserved;
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								++d_p;
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							}
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							d = dpend;
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							s += bytes_per_line;
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						}
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					}
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					else
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					{
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						const auto* s = bits + bytes_per_line * (height_pixels - 1);
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						while (d < lend)
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						{
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							auto d_p = d;
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							auto* const dpend = d_p + info->bmiHeader.biWidth;
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							const auto * s_p = s;
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							while (d_p != dpend)
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							{
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								auto & rgb = info->bmiColors[*s_p++];
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								d_p->element.red = rgb.rgbRed;
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								d_p->element.green = rgb.rgbGreen;
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								d_p->element.blue = rgb.rgbBlue;
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								d_p->element.alpha_channel = rgb.rgbReserved;
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								++d_p;
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							}
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							d = dpend;
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							s -= bytes_per_line;
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						}
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					}
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				}
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				else if (4 == info->bmiHeader.biBitCount)
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				{
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					const auto * const lend = d + info->bmiHeader.biWidth * height_pixels;
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					if (info->bmiHeader.biHeight < 0)
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					{
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						const unsigned char* s = bits;
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						while (d < lend)
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						{
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							auto d_p = d;
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							auto * const dpend = d_p + info->bmiHeader.biWidth;
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							unsigned index = 0;
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							while (d_p != dpend)
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							{
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								auto & rgb = info->bmiColors[(index & 1) ? (s[index >> 1] & 0xF) : (s[index >> 1] & 0xF0) >> 4];
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								d_p->element.red = rgb.rgbRed;
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								d_p->element.green = rgb.rgbGreen;
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								d_p->element.blue = rgb.rgbBlue;
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								d_p->element.alpha_channel = rgb.rgbReserved;
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								++d_p;
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								++index;
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							}
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							d = dpend;
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							s += bytes_per_line;
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						}
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					}
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					else
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					{
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						const auto* s = bits + bytes_per_line * (height_pixels - 1);
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						while (d < lend)
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						{
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							auto d_p = d;
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							auto * const dpend = d_p + info->bmiHeader.biWidth;
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							unsigned index = 0;
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							while (d_p != dpend)
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							{
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								auto & rgb = info->bmiColors[(index & 1) ? (s[index >> 1] & 0xF) : (s[index >> 1] & 0xF0) >> 4];
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								d_p->element.red = rgb.rgbRed;
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								d_p->element.green = rgb.rgbGreen;
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								d_p->element.blue = rgb.rgbBlue;
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								d_p->element.alpha_channel = rgb.rgbReserved;
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								++d_p;
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								++index;
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							}
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							d = dpend;
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							s -= bytes_per_line;
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						}
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					}
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				}
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				else if (2 == info->bmiHeader.biBitCount)
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				{
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					const auto * const lend = d + info->bmiHeader.biWidth * height_pixels;
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					if (info->bmiHeader.biHeight < 0)
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					{
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						const unsigned char* s = bits;
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						while (d < lend)
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						{
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							auto d_p = d;
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							auto * const dpend = d_p + info->bmiHeader.biWidth;
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							unsigned index = 0;
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							while (d_p != dpend)
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							{
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								unsigned shift = (3 - (index & 0x3)) << 1; // (index % 4) * 2
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								auto& rgb = info->bmiColors[(s[index >> 2] & (0x3 << shift)) >> shift];
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								d_p->element.red = rgb.rgbRed;
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								d_p->element.green = rgb.rgbGreen;
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								d_p->element.blue = rgb.rgbBlue;
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								d_p->element.alpha_channel = rgb.rgbReserved;
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								++d_p;
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								++index;
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							}
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							d = dpend;
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							s += bytes_per_line;
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						}
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					}
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					else
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					{
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						const auto* s = bits + bytes_per_line * (height_pixels - 1);
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						while (d < lend)
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						{
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							auto d_p = d;
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							auto * const dpend = d_p + info->bmiHeader.biWidth;
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							unsigned index = 0;
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							while (d_p != dpend)
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							{
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								unsigned shift = (3 - (index & 0x3)) << 1; // (index % 4) * 2
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								auto& rgb = info->bmiColors[(s[index >> 2] & (0x3 << shift)) >> shift];
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								d_p->element.red = rgb.rgbRed;
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								d_p->element.green = rgb.rgbGreen;
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								d_p->element.blue = rgb.rgbBlue;
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								d_p->element.alpha_channel = rgb.rgbReserved;
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								++d_p;
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								++index;
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							}
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							d = dpend;
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							s -= bytes_per_line;
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						}
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					}
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				}
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				else if (1 == info->bmiHeader.biBitCount)
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				{
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					const auto * const lend = d + info->bmiHeader.biWidth * height_pixels;
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					if (info->bmiHeader.biHeight < 0)
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					{
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						const auto* s = bits;
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						while (d < lend)
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						{
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							auto d_p = d;
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							auto * const dpend = d_p + info->bmiHeader.biWidth;
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							unsigned index = 0;
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							while (d_p != dpend)
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							{
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								unsigned bi = (7 - (index & 7));	//(index % 8)
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								auto & rgb = info->bmiColors[(s[index >> 3] & (1 << bi)) >> bi];
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								d_p->element.red = rgb.rgbRed;
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								d_p->element.green = rgb.rgbGreen;
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								d_p->element.blue = rgb.rgbBlue;
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								d_p->element.alpha_channel = rgb.rgbReserved;
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								++d_p;
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								++index;
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							}
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							d = dpend;
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							s += bytes_per_line;
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						}
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					}
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					else
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					{
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						const auto* s = bits + bytes_per_line * (height_pixels - 1);
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						while (d < lend)
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						{
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							auto d_p = d;
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							auto * const dpend = d_p + info->bmiHeader.biWidth;
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							unsigned index = 0;
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							while (d_p != dpend)
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							{
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								unsigned bi = (7 - (index & 7));
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								auto & rgb = info->bmiColors[(s[index >> 3] & (1 << bi)) >> bi];
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								d_p->element.red = rgb.rgbRed;
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								d_p->element.green = rgb.rgbGreen;
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								d_p->element.blue = rgb.rgbBlue;
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								d_p->element.alpha_channel = rgb.rgbReserved;
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								++d_p;
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								++index;
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							}
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							d = dpend;
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							s -= bytes_per_line;
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						}
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					}
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				}
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				return true;
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			}
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			bool open(const nana::experimental::filesystem::path& filename) override
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@ -97,238 +324,10 @@ namespace nana{	namespace paint
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					std::unique_ptr<char[]> buffer(new char[static_cast<int>(size)]);
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					ifs.read(buffer.get(), size);
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					if(size == ifs.gcount())
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					{
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						bitmap_file_header * header = reinterpret_cast<bitmap_file_header*>(buffer.get());
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						if((header->bfType == 0x4D42) && (static_cast<std::streamsize>(header->bfSize) == size))
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						{
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							unsigned char* bits = reinterpret_cast<unsigned char*>(buffer.get() + header->bfOffBits);
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							bitmap_info * info = reinterpret_cast<bitmap_info *>(header + 1);
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							//Bitmap file is 4byte-aligned for each line.
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							std::size_t bytes_per_line;
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							const std::size_t height_pixels = std::abs(info->bmiHeader.biHeight);
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							if(0 == info->bmiHeader.biSizeImage)
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								bytes_per_line = (((info->bmiHeader.biWidth * info->bmiHeader.biBitCount + 31) & ~31) >> 3);
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							else
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								bytes_per_line = info->bmiHeader.biSizeImage / height_pixels;
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							pixbuf_.open(info->bmiHeader.biWidth, height_pixels);
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							auto d = pixbuf_.raw_ptr(0);
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							if(16 <= info->bmiHeader.biBitCount)
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							{
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								pixbuf_.put(bits, info->bmiHeader.biWidth, height_pixels, info->bmiHeader.biBitCount, bytes_per_line, (info->bmiHeader.biHeight < 0));
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					if (size == ifs.gcount())
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						return open(buffer.get(), size);
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				}
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							else if(8 == info->bmiHeader.biBitCount)
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							{
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								const auto lend = d + info->bmiHeader.biWidth * height_pixels;
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								if(info->bmiHeader.biHeight < 0)
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								{
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									auto s = bits;
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									while(d < lend)
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									{
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										auto d_p = d;
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										auto dpend = d_p + info->bmiHeader.biWidth;
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										auto s_p = s;
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										while(d_p != dpend)
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										{
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											rgb_quad & rgb = info->bmiColors[*s_p++];
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											d_p->element.red = rgb.rgbRed;
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											d_p->element.green = rgb.rgbGreen;
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											d_p->element.blue = rgb.rgbBlue;
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											d_p->element.alpha_channel = rgb.rgbReserved;
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											++d_p;
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										}
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										d = dpend;
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										s += bytes_per_line;
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									}
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								}
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								else
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								{
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									const auto* s = bits + bytes_per_line * (height_pixels - 1);
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									while(d < lend)
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									{
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										auto d_p = d;
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										auto* const dpend = d_p + info->bmiHeader.biWidth;
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										const auto * s_p = s;
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										while(d_p != dpend)
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										{
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											rgb_quad & rgb = info->bmiColors[*s_p++];
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											d_p->element.red = rgb.rgbRed;
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											d_p->element.green = rgb.rgbGreen;
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											d_p->element.blue = rgb.rgbBlue;
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											d_p->element.alpha_channel = rgb.rgbReserved;
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											++d_p;
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										}
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										d = dpend;
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										s -= bytes_per_line;
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									}
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								}
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							}
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							else if(4 == info->bmiHeader.biBitCount)
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							{
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								const auto * const lend = d + info->bmiHeader.biWidth * height_pixels;
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								if(info->bmiHeader.biHeight < 0)
 | 
			
		||||
								{
 | 
			
		||||
									const unsigned char* s = bits;
 | 
			
		||||
									while(d < lend)
 | 
			
		||||
									{
 | 
			
		||||
										auto d_p = d;
 | 
			
		||||
										auto * const dpend = d_p + info->bmiHeader.biWidth;
 | 
			
		||||
										unsigned index = 0;
 | 
			
		||||
										while(d_p != dpend)
 | 
			
		||||
										{
 | 
			
		||||
											rgb_quad & rgb = info->bmiColors[(index & 1) ? (s[index >> 1] & 0xF) : (s[index >> 1] & 0xF0) >> 4];
 | 
			
		||||
 | 
			
		||||
											d_p->element.red = rgb.rgbRed;
 | 
			
		||||
											d_p->element.green = rgb.rgbGreen;
 | 
			
		||||
											d_p->element.blue = rgb.rgbBlue;
 | 
			
		||||
											d_p->element.alpha_channel = rgb.rgbReserved;
 | 
			
		||||
											++d_p;
 | 
			
		||||
											++index;
 | 
			
		||||
										}
 | 
			
		||||
										d = dpend;
 | 
			
		||||
										s += bytes_per_line;
 | 
			
		||||
									}
 | 
			
		||||
								}
 | 
			
		||||
								else
 | 
			
		||||
								{
 | 
			
		||||
									const auto* s = bits + bytes_per_line * (height_pixels - 1);
 | 
			
		||||
									while(d < lend)
 | 
			
		||||
									{
 | 
			
		||||
										auto d_p = d;
 | 
			
		||||
										auto * const dpend = d_p + info->bmiHeader.biWidth;
 | 
			
		||||
 | 
			
		||||
										unsigned index = 0;
 | 
			
		||||
										while(d_p != dpend)
 | 
			
		||||
										{
 | 
			
		||||
											rgb_quad & rgb = info->bmiColors[(index & 1) ? (s[index >> 1] & 0xF) : (s[index >> 1] & 0xF0) >> 4];
 | 
			
		||||
 | 
			
		||||
											d_p->element.red = rgb.rgbRed;
 | 
			
		||||
											d_p->element.green = rgb.rgbGreen;
 | 
			
		||||
											d_p->element.blue = rgb.rgbBlue;
 | 
			
		||||
											d_p->element.alpha_channel = rgb.rgbReserved;
 | 
			
		||||
											++d_p;
 | 
			
		||||
											++index;
 | 
			
		||||
										}
 | 
			
		||||
										d = dpend;
 | 
			
		||||
										s -= bytes_per_line;
 | 
			
		||||
									}
 | 
			
		||||
								}
 | 
			
		||||
							}
 | 
			
		||||
							else if(2 == info->bmiHeader.biBitCount)
 | 
			
		||||
							{
 | 
			
		||||
								const auto * const lend = d + info->bmiHeader.biWidth * height_pixels;
 | 
			
		||||
								if(info->bmiHeader.biHeight < 0)
 | 
			
		||||
								{
 | 
			
		||||
									const unsigned char* s = bits;
 | 
			
		||||
									while(d < lend)
 | 
			
		||||
									{
 | 
			
		||||
										auto d_p = d;
 | 
			
		||||
										auto * const dpend = d_p + info->bmiHeader.biWidth;
 | 
			
		||||
										unsigned index = 0;
 | 
			
		||||
										while(d_p != dpend)
 | 
			
		||||
										{
 | 
			
		||||
											unsigned shift = (3 - (index & 0x3)) << 1; // (index % 4) * 2
 | 
			
		||||
											rgb_quad& rgb = info->bmiColors[(s[index >> 2] & (0x3 << shift))>>shift];
 | 
			
		||||
 | 
			
		||||
											d_p->element.red = rgb.rgbRed;
 | 
			
		||||
											d_p->element.green = rgb.rgbGreen;
 | 
			
		||||
											d_p->element.blue = rgb.rgbBlue;
 | 
			
		||||
											d_p->element.alpha_channel = rgb.rgbReserved;
 | 
			
		||||
											++d_p;
 | 
			
		||||
											++index;
 | 
			
		||||
										}
 | 
			
		||||
										d = dpend;
 | 
			
		||||
										s += bytes_per_line;
 | 
			
		||||
									}
 | 
			
		||||
								}
 | 
			
		||||
								else
 | 
			
		||||
								{
 | 
			
		||||
									const auto* s = bits + bytes_per_line * (height_pixels - 1);
 | 
			
		||||
									while(d < lend)
 | 
			
		||||
									{
 | 
			
		||||
										auto d_p = d;
 | 
			
		||||
										auto * const dpend = d_p + info->bmiHeader.biWidth;
 | 
			
		||||
 | 
			
		||||
										unsigned index = 0;
 | 
			
		||||
										while(d_p != dpend)
 | 
			
		||||
										{
 | 
			
		||||
											unsigned shift = (3 - (index & 0x3)) << 1; // (index % 4) * 2
 | 
			
		||||
											rgb_quad& rgb = info->bmiColors[(s[index >> 2] & (0x3 << shift))>>shift];
 | 
			
		||||
 | 
			
		||||
											d_p->element.red = rgb.rgbRed;
 | 
			
		||||
											d_p->element.green = rgb.rgbGreen;
 | 
			
		||||
											d_p->element.blue = rgb.rgbBlue;
 | 
			
		||||
											d_p->element.alpha_channel = rgb.rgbReserved;
 | 
			
		||||
											++d_p;
 | 
			
		||||
											++index;
 | 
			
		||||
										}
 | 
			
		||||
										d = dpend;
 | 
			
		||||
										s -= bytes_per_line;
 | 
			
		||||
									}
 | 
			
		||||
								}
 | 
			
		||||
							}
 | 
			
		||||
							else if(1 == info->bmiHeader.biBitCount)
 | 
			
		||||
							{
 | 
			
		||||
								const auto * const lend = d + info->bmiHeader.biWidth * height_pixels;
 | 
			
		||||
								if(info->bmiHeader.biHeight < 0)
 | 
			
		||||
								{
 | 
			
		||||
									const auto* s = bits;
 | 
			
		||||
									while(d < lend)
 | 
			
		||||
									{
 | 
			
		||||
										auto d_p = d;
 | 
			
		||||
										auto * const dpend = d_p + info->bmiHeader.biWidth;
 | 
			
		||||
										unsigned index = 0;
 | 
			
		||||
										while(d_p != dpend)
 | 
			
		||||
										{
 | 
			
		||||
											unsigned bi = (7 - (index & 7));	//(index % 8)
 | 
			
		||||
											rgb_quad & rgb = info->bmiColors[(s[index >> 3] & (1 << bi)) >> bi];
 | 
			
		||||
 | 
			
		||||
											d_p->element.red = rgb.rgbRed;
 | 
			
		||||
											d_p->element.green = rgb.rgbGreen;
 | 
			
		||||
											d_p->element.blue = rgb.rgbBlue;
 | 
			
		||||
											d_p->element.alpha_channel = rgb.rgbReserved;
 | 
			
		||||
											++d_p;
 | 
			
		||||
											++index;
 | 
			
		||||
										}
 | 
			
		||||
										d = dpend;
 | 
			
		||||
										s += bytes_per_line;
 | 
			
		||||
									}
 | 
			
		||||
								}
 | 
			
		||||
								else
 | 
			
		||||
								{
 | 
			
		||||
									const auto* s = bits + bytes_per_line * (height_pixels - 1);
 | 
			
		||||
									while(d < lend)
 | 
			
		||||
									{
 | 
			
		||||
										auto d_p = d;
 | 
			
		||||
										auto * const dpend = d_p + info->bmiHeader.biWidth;
 | 
			
		||||
 | 
			
		||||
										unsigned index = 0;
 | 
			
		||||
										while(d_p != dpend)
 | 
			
		||||
										{
 | 
			
		||||
											unsigned bi = (7 - (index & 7));
 | 
			
		||||
											rgb_quad & rgb = info->bmiColors[(s[index >> 3] & (1 << bi)) >> bi];
 | 
			
		||||
 | 
			
		||||
											d_p->element.red = rgb.rgbRed;
 | 
			
		||||
											d_p->element.green = rgb.rgbGreen;
 | 
			
		||||
											d_p->element.blue = rgb.rgbBlue;
 | 
			
		||||
											d_p->element.alpha_channel = rgb.rgbReserved;
 | 
			
		||||
											++d_p;
 | 
			
		||||
											++index;
 | 
			
		||||
										}
 | 
			
		||||
										d = dpend;
 | 
			
		||||
										s -= bytes_per_line;
 | 
			
		||||
									}
 | 
			
		||||
								}
 | 
			
		||||
							}
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
				return (false == pixbuf_.empty());
 | 
			
		||||
				return false;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			bool alpha_channel() const override
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user