remove deprecated code

This commit is contained in:
Jinhao
2019-02-20 23:04:03 +08:00
parent e89ee5d18b
commit 240fb82ab3
3 changed files with 8 additions and 269 deletions

View File

@@ -53,40 +53,6 @@ namespace detail
};
#pragma pack()
#if 0 //deprecated
struct bedrock::thread_context
{
unsigned event_pump_ref_count{0};
int window_count{0}; //The number of windows
core_window_t* event_window{nullptr};
bool is_alt_pressed{false};
bool is_ctrl_pressed{false};
struct platform_detail_tag
{
native_window_type motion_window;
nana::point motion_pointer_pos;
}platform;
struct cursor_tag
{
core_window_t * window;
native_window_type native_handle;
nana::cursor predef_cursor;
Cursor handle;
}cursor;
thread_context()
{
cursor.window = nullptr;
cursor.native_handle = nullptr;
cursor.predef_cursor = nana::cursor::arrow;
cursor.handle = 0;
}
};
#endif
struct bedrock::private_impl
{
typedef std::map<unsigned, thread_context> thr_context_container;
@@ -249,14 +215,6 @@ namespace detail
{
return bedrock_object;
}
#if 0 //deprecated
bedrock::core_window_t* bedrock::focus()
{
core_window_t* wd = wd_manager().root(native_interface::get_focus_window());
return (wd ? wd->other.attribute.root->focus : 0);
}
#endif
void bedrock::get_key_state(arg_keyboard& arg)
{
@@ -294,56 +252,6 @@ namespace detail
//No implementation for Linux
}
#if 0 //deprecated
bool bedrock::emit(event_code evt_code, core_window_t* wd, const ::nana::event_arg& arg, bool ask_update, thread_context* thrd, const bool bForce__EmitInternal)
{
if(wd_manager().available(wd) == false)
return false;
core_window_t * prev_wd = nullptr;
if(thrd)
{
prev_wd = thrd->event_window;
thrd->event_window = wd;
_m_event_filter(evt_code, wd, thrd);
}
using update_state = basic_window::update_state;
if (update_state::none == wd->other.upd_state)
wd->other.upd_state = update_state::lazy;
auto ignore_mapping_value = wd->flags.ignore_child_mapping;
wd->flags.ignore_child_mapping = true;
_m_emit_core(evt_code, wd, false, arg, bForce__EmitInternal);
wd->flags.ignore_child_mapping = ignore_mapping_value;
bool good_wd = false;
if(wd_manager().available(wd))
{
//A child of wd may not be drawn if it was out of wd's range before wd resized,
//so refresh all children of wd when a resized occurs.
if(ask_update || (event_code::resized == evt_code) || (update_state::refreshed == wd->other.upd_state))
{
wd_manager().do_lazy_refresh(wd, false, (event_code::resized == evt_code));
}
else
{
wd_manager().map_requester(wd);
wd->other.upd_state = update_state::none;
}
good_wd = true;
}
if(thrd) thrd->event_window = prev_wd;
return good_wd;
}
#endif
void assign_arg(arg_mouse& arg, basic_window* wd, unsigned msg, const XEvent& evt)
{
arg.window_handle = reinterpret_cast<window>(wd);
@@ -1361,22 +1269,6 @@ namespace detail
}//end bedrock::event_loop
#if 0 //deprecated
void bedrock::thread_context_destroy(core_window_t * wd)
{
bedrock::thread_context * thr = get_thread_context(0);
if(thr && thr->event_window == wd)
thr->event_window = nullptr;
}
void bedrock::thread_context_lazy_refresh()
{
thread_context* thrd = get_thread_context(0);
if(thrd && thrd->event_window)
thrd->event_window->other.upd_state = core_window_t::update_state::refreshed;
}
#endif
//Dynamically set a cursor for a window
void bedrock::set_cursor(core_window_t* wd, nana::cursor cur, thread_context* thrd)
{
@@ -1446,34 +1338,6 @@ namespace detail
if (rev_wd)
set_cursor(rev_wd, rev_wd->predef_cursor, thrd);
}
#if 0 //deprecated
void bedrock::_m_event_filter(event_code event_id, core_window_t * wd, thread_context * thrd)
{
auto not_state_cur = (wd->root_widget->other.attribute.root->state_cursor == nana::cursor::arrow);
switch(event_id)
{
case event_code::mouse_enter:
if (not_state_cur)
set_cursor(wd, wd->predef_cursor, thrd);
break;
case event_code::mouse_leave:
if (not_state_cur && (wd->predef_cursor != cursor::arrow))
set_cursor(wd, nana::cursor::arrow, thrd);
break;
case event_code::destroy:
if (wd->root_widget->other.attribute.root->state_cursor_window == wd)
undefine_state_cursor(wd, thrd);
if(wd == thrd->cursor.window)
set_cursor(wd, cursor::arrow, thrd);
break;
default:
break;
}
}
#endif
}//end namespace detail
}//end namespace nana
#endif //NANA_POSIX && NANA_X11

View File

@@ -14,7 +14,6 @@
#include "../../detail/platform_spec_selector.hpp"
#if defined(NANA_WINDOWS)
//#include <nana/gui/detail/bedrock.hpp> //deprecated
#include "bedrock_types.hpp"
#include <nana/gui/detail/event_code.hpp>
#include <nana/system/platform.hpp>
@@ -137,36 +136,6 @@ namespace detail
};
#pragma pack()
#if 0 //deprecated
struct bedrock::thread_context
{
unsigned event_pump_ref_count{0};
int window_count{0}; //The number of windows
core_window_t* event_window{nullptr};
struct platform_detail_tag
{
wchar_t keychar;
}platform;
struct cursor_tag
{
core_window_t * window;
native_window_type native_handle;
nana::cursor predef_cursor;
HCURSOR handle;
}cursor;
thread_context()
{
cursor.window = nullptr;
cursor.native_handle = nullptr;
cursor.predef_cursor = nana::cursor::arrow;
cursor.handle = nullptr;
}
};
#endif
struct bedrock::private_impl
{
typedef std::map<unsigned, thread_context> thr_context_container;
@@ -1598,14 +1567,6 @@ namespace detail
return ::DefWindowProc(root_window, message, wParam, lParam);
}
#if 0 //deprecated
auto bedrock::focus() ->core_window_t*
{
core_window_t* wd = wd_manager().root(native_interface::get_focus_window());
return (wd ? wd->other.attribute.root->focus : nullptr);
}
#endif
void bedrock::get_key_state(arg_keyboard& kb)
{
kb.alt = (0 != (::GetKeyState(VK_MENU) & 0x80));
@@ -1683,55 +1644,6 @@ namespace detail
}
}
#if 0 //deprecated
bool bedrock::emit(event_code evt_code, core_window_t* wd, const ::nana::event_arg& arg, bool ask_update, thread_context* thrd, const bool bForce__EmitInternal)
{
if (wd_manager().available(wd) == false)
return false;
basic_window* prev_event_wd = nullptr;
if (thrd)
{
prev_event_wd = thrd->event_window;
thrd->event_window = wd;
_m_event_filter(evt_code, wd, thrd);
}
using update_state = basic_window::update_state;
if (update_state::none == wd->other.upd_state)
wd->other.upd_state = update_state::lazy;
auto ignore_mapping_value = wd->flags.ignore_child_mapping;
wd->flags.ignore_child_mapping = true;
_m_emit_core(evt_code, wd, false, arg, bForce__EmitInternal);
wd->flags.ignore_child_mapping = ignore_mapping_value;
bool good_wd = false;
if (wd_manager().available(wd))
{
//A child of wd may not be drawn if it was out of wd's range before wd resized,
//so refresh all children of wd when a resized occurs.
if(ask_update || (event_code::resized == evt_code) || (update_state::refreshed == wd->other.upd_state))
{
wd_manager().do_lazy_refresh(wd, false, (event_code::resized == evt_code));
}
else
{
wd_manager().map_requester(wd);
wd->other.upd_state = update_state::none;
}
good_wd = true;
}
if (thrd) thrd->event_window = prev_event_wd;
return good_wd;
}
#endif
const wchar_t* translate(cursor id)
{
const wchar_t* name = IDC_ARROW;
@@ -1759,21 +1671,7 @@ namespace detail
}
return name;
}
#if 0 //deprecated
void bedrock::thread_context_destroy(core_window_t * wd)
{
auto * thr = get_thread_context(0);
if (thr && thr->event_window == wd)
thr->event_window = nullptr;
}
void bedrock::thread_context_lazy_refresh()
{
auto* thrd = get_thread_context(0);
if (thrd && thrd->event_window)
thrd->event_window->other.upd_state = core_window_t::update_state::refreshed;
}
#endif
//Dynamically set a cursor for a window
void bedrock::set_cursor(core_window_t* wd, nana::cursor cur, thread_context* thrd)
{
@@ -1866,33 +1764,6 @@ namespace detail
::ShowCursor(FALSE);
::SetCursor(rev_handle);
}
#if 0 //deprecated
void bedrock::_m_event_filter(event_code event_id, core_window_t * wd, thread_context * thrd)
{
auto not_state_cur = (wd->root_widget->other.attribute.root->state_cursor == nana::cursor::arrow);
switch(event_id)
{
case event_code::mouse_enter:
if (not_state_cur)
set_cursor(wd, wd->predef_cursor, thrd);
break;
case event_code::mouse_leave:
if (not_state_cur && (wd->predef_cursor != cursor::arrow))
set_cursor(wd, cursor::arrow, thrd);
break;
case event_code::destroy:
if (wd->root_widget->other.attribute.root->state_cursor_window == wd)
undefine_state_cursor(wd, thrd);
if(wd == thrd->cursor.window)
set_cursor(wd, cursor::arrow, thrd);
break;
default:
break;
}
}
#endif
}//end namespace detail
}//end namespace nana
#endif //NANA_WINDOWS