fix issue that incorrect treebox selection
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4e42c18815
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26ec27b4c4
@ -166,7 +166,7 @@ namespace nana
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class trigger::item_locator
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{
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public:
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typedef tree_cont_type::node_type node_type;
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using node_type = tree_cont_type::node_type;
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item_locator(implement * impl, int item_pos, int x, int y);
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int operator()(node_type &node, int affect);
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@ -1323,29 +1323,31 @@ namespace nana
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node_r.width = comp_placer->item_width(*impl_->data.graph, node_attr_);
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node_r.height = comp_placer->item_height(*impl_->data.graph);
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if(pos_.y < item_pos_.y + static_cast<int>(node_r.height))
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if ((pos_.y < item_pos_.y + static_cast<int>(node_r.height)) && (pos_.y >= item_pos_.y))
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{
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auto logic_pos = pos_ - item_pos_;
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node_ = &node;
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auto const logic_pos = pos_ - item_pos_;
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for(int comp = static_cast<int>(component::begin); comp != static_cast<int>(component::end); ++comp)
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for (int comp = static_cast<int>(component::begin); comp != static_cast<int>(component::end); ++comp)
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{
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nana::rectangle r = node_r;
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if(comp_placer->locate(static_cast<component>(comp), node_attr_, &r))
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if (!comp_placer->locate(static_cast<component>(comp), node_attr_, &r))
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continue;
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if (r.is_hit(logic_pos))
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{
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if(r.is_hit(logic_pos))
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{
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what_ = static_cast<component>(comp);
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if(component::expender == what_ && (false == node_attr_.has_children))
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what_ = component::end;
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node_ = &node;
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what_ = static_cast<component>(comp);
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if (component::expender == what_ && (false == node_attr_.has_children))
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what_ = component::end;
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if(component::text == what_)
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node_text_r_ = r;
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if (component::text == what_)
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node_text_r_ = r;
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return 0;
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}
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break;
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}
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}
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return 0; //Stop iterating
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}
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item_pos_.y += node_r.height;
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@ -1874,22 +1876,15 @@ namespace nana
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if(impl_->set_expanded(node_state.event_node, !node_state.event_node->value.second.expanded))
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impl_->make_adjust(node_state.event_node, 0);
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has_redraw = true;
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}
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else if(nl.item_body())
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{
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if(node_state.selected != node_state.event_node)
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{
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impl_->set_selected(node_state.event_node);
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has_redraw = true;
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}
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has_redraw = true; //btw, don't select the node
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}
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}
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else if(node_state.selected != node_state.event_node)
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{
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impl_->set_selected(node_state.event_node);
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has_redraw = true;
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}
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}
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if ((!has_redraw) && (node_state.selected != node_state.event_node))
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{
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impl_->set_selected(node_state.event_node);
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has_redraw = true;
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}
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if(has_redraw)
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