fix bug that transparent widget may not be updated in event handler(#431)
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@ -1,7 +1,7 @@
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/**
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/**
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* A Bedrock Implementation
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* A Bedrock Implementation
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* Nana C++ Library(http://www.nanapro.org)
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* Nana C++ Library(http://www.nanapro.org)
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* Copyright(C) 2003-2018 Jinhao(cnjinhao@hotmail.com)
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* Copyright(C) 2003-2019 Jinhao(cnjinhao@hotmail.com)
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*
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*
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* Distributed under the Boost Software License, Version 1.0.
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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* (See accompanying file LICENSE_1_0.txt or copy at
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@ -43,6 +43,20 @@ namespace detail
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class flag_guard;
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class flag_guard;
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/// RAII class for window message processing
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class root_guard
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{
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public:
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/// Enables lazy_update
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root_guard(bedrock& brock, basic_window* root_wd);
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/// Disables lazy-update and clears update requesters queue.
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~root_guard();
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private:
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bedrock& brock_;
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basic_window* const root_wd_;
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};
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~bedrock();
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~bedrock();
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void pump_event(window, bool is_modal);
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void pump_event(window, bool is_modal);
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void flush_surface(core_window_t*, bool forced, const rectangle* update_area = nullptr);
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void flush_surface(core_window_t*, bool forced, const rectangle* update_area = nullptr);
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@ -117,6 +117,7 @@ namespace detail
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void map(core_window_t*, bool forced, const rectangle* update_area = nullptr);
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void map(core_window_t*, bool forced, const rectangle* update_area = nullptr);
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bool update(core_window_t*, bool redraw, bool force, const rectangle* update_area = nullptr);
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bool update(core_window_t*, bool redraw, bool force, const rectangle* update_area = nullptr);
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void update_requesters(core_window_t* root_wd);
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void refresh_tree(core_window_t*);
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void refresh_tree(core_window_t*);
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void do_lazy_refresh(core_window_t*, bool force_copy_to_screen, bool refresh_tree = false);
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void do_lazy_refresh(core_window_t*, bool force_copy_to_screen, bool refresh_tree = false);
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@ -91,9 +91,26 @@ namespace nana
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private:
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private:
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bedrock *const brock_;
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bedrock *const brock_;
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core_window_t *const wd_;
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core_window_t *const wd_;
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};
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};
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//class root_guard
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bedrock::root_guard::root_guard(bedrock& brock, basic_window* root_wd):
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brock_(brock),
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root_wd_(root_wd)
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{
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root_wd_->other.attribute.root->lazy_update = true;
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}
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bedrock::root_guard::~root_guard()
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{
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if (!brock_.wd_manager().available(root_wd_))
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return;
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root_wd_->other.attribute.root->lazy_update = false;
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root_wd_->other.attribute.root->update_requesters.clear();
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}
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//end class root_guard
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bedrock::core_window_t* bedrock::focus()
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bedrock::core_window_t* bedrock::focus()
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{
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{
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auto wd = wd_manager().root(native_interface::get_focus_window());
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auto wd = wd_manager().root(native_interface::get_focus_window());
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@ -556,6 +556,7 @@ namespace detail
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context.is_alt_pressed = false;
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context.is_alt_pressed = false;
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}
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}
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#if 0
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class window_proc_guard
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class window_proc_guard
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{
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{
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public:
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public:
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@ -576,6 +577,7 @@ namespace detail
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private:
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private:
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detail::basic_window* const root_wd_;
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detail::basic_window* const root_wd_;
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};
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};
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#endif
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void window_proc_for_xevent(Display* /*display*/, XEvent& xevent)
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void window_proc_for_xevent(Display* /*display*/, XEvent& xevent)
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{
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{
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@ -593,7 +595,8 @@ namespace detail
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{
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{
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auto const root_wd = root_runtime->window;
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auto const root_wd = root_runtime->window;
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auto msgwnd = root_wd;
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auto msgwnd = root_wd;
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window_proc_guard wp_guard{ root_wd };
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detail::bedrock::root_guard rw_guard{ brock, root_wd };
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auto& context = *brock.get_thread_context(msgwnd->thread_id);
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auto& context = *brock.get_thread_context(msgwnd->thread_id);
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@ -1215,14 +1218,8 @@ namespace detail
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}
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}
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}
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}
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if (wd_manager.available(root_wd) && root_wd->other.attribute.root->update_requesters.size())
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{
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wd_manager.update_requesters(root_wd);
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for (auto wd : root_wd->other.attribute.root->update_requesters)
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{
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window_layout::paint(wd, window_layout::paint_operation::have_refreshed, false);
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wd_manager.map(wd, true);
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}
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}
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root_runtime = wd_manager.root_runtime(native_window);
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root_runtime = wd_manager.root_runtime(native_window);
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if(root_runtime)
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if(root_runtime)
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@ -740,27 +740,6 @@ namespace detail
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return static_cast<wchar_t>(vkey);
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return static_cast<wchar_t>(vkey);
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}
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}
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class window_proc_guard
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{
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public:
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window_proc_guard(detail::basic_window* wd) :
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root_wd_(wd)
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{
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root_wd_->other.attribute.root->lazy_update = true;
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}
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~window_proc_guard()
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{
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if (!bedrock::instance().wd_manager().available(root_wd_))
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return;
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root_wd_->other.attribute.root->lazy_update = false;
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root_wd_->other.attribute.root->update_requesters.clear();
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}
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private:
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detail::basic_window* const root_wd_;
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};
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LRESULT CALLBACK Bedrock_WIN32_WindowProc(HWND root_window, UINT message, WPARAM wParam, LPARAM lParam)
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LRESULT CALLBACK Bedrock_WIN32_WindowProc(HWND root_window, UINT message, WPARAM wParam, LPARAM lParam)
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{
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{
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LRESULT window_proc_value = 0;
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LRESULT window_proc_value = 0;
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@ -793,7 +772,7 @@ namespace detail
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auto const root_wd = root_runtime->window;
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auto const root_wd = root_runtime->window;
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auto msgwnd = root_wd;
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auto msgwnd = root_wd;
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window_proc_guard wp_guard{ root_wd };
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detail::bedrock::root_guard rw_guard{ brock, root_wd };
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switch (message)
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switch (message)
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{
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{
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@ -1577,14 +1556,7 @@ namespace detail
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def_window_proc = true;
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def_window_proc = true;
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}
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}
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if (wd_manager.available(root_wd) && root_wd->other.attribute.root->update_requesters.size())
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wd_manager.update_requesters(root_wd);
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{
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for (auto wd : root_wd->other.attribute.root->update_requesters)
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{
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window_layout::paint(wd, window_layout::paint_operation::have_refreshed, false);
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wd_manager.map(wd, true);
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}
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}
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root_runtime = wd_manager.root_runtime(native_window);
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root_runtime = wd_manager.root_runtime(native_window);
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if(root_runtime)
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if(root_runtime)
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@ -1051,6 +1051,29 @@ namespace detail
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return true;
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return true;
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}
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}
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void window_manager::update_requesters(core_window_t* root_wd)
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{
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//Thread-Safe Required!
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std::lock_guard<mutex_type> lock(mutex_);
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if (this->available(root_wd) && root_wd->other.attribute.root->update_requesters.size())
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{
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for (auto wd : root_wd->other.attribute.root->update_requesters)
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{
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using paint_operation = window_layer::paint_operation;
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if (!this->available(wd))
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continue;
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//#431
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//Redraws the widget when it has beground effect.
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//Because the widget just redraw if it didn't have bground effect when it was inserted to the update_requesters queue
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window_layer::paint(wd, (wd->effect.bground ? paint_operation::try_refresh : paint_operation::have_refreshed), false);
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this->map(wd, true);
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}
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}
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}
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void window_manager::refresh_tree(core_window_t* wd)
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void window_manager::refresh_tree(core_window_t* wd)
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{
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{
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//Thread-Safe Required!
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//Thread-Safe Required!
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