fix bug that widgets may not draw correctly
This commit is contained in:
parent
40a6584a75
commit
5a4edd2fef
@ -950,6 +950,19 @@ namespace detail
|
||||
if (wd->dimension == sz)
|
||||
return false;
|
||||
|
||||
std::vector<core_window_t*> presence;
|
||||
|
||||
if (wd->dimension.width < sz.width || wd->dimension.height < sz.height)
|
||||
{
|
||||
auto wd_r = rectangle{ wd->dimension };
|
||||
for (auto child : wd->children)
|
||||
{
|
||||
auto child_r = rectangle{ child->pos_owner, child->dimension };
|
||||
if (!overlapped(wd_r, child_r))
|
||||
presence.push_back(child);
|
||||
}
|
||||
}
|
||||
|
||||
//Before resiz the window, creates the new graphics
|
||||
paint::graphics graph;
|
||||
paint::graphics root_graph;
|
||||
@ -1010,6 +1023,11 @@ namespace detail
|
||||
}
|
||||
}
|
||||
|
||||
for (auto child : presence)
|
||||
{
|
||||
refresh_tree(child);
|
||||
}
|
||||
|
||||
arg_resized arg;
|
||||
arg.window_handle = reinterpret_cast<window>(wd);
|
||||
arg.width = sz.width;
|
||||
|
Loading…
x
Reference in New Issue
Block a user