Merge branch 'hotfix-1.2' into prepare-utf8

This commit is contained in:
Jinhao 2015-12-08 01:57:44 +08:00
commit 689738acb1
20 changed files with 234 additions and 209 deletions

View File

@ -49,14 +49,16 @@
<Unit filename="../../source/charset.cpp" /> <Unit filename="../../source/charset.cpp" />
<Unit filename="../../source/datetime.cpp" /> <Unit filename="../../source/datetime.cpp" />
<Unit filename="../../source/deploy.cpp" /> <Unit filename="../../source/deploy.cpp" />
<Unit filename="../../source/detail/platform_spec_selector.cpp" /> <Unit filename="../../source/detail/platform_spec_posix.cpp" />
<Unit filename="../../source/detail/platform_spec_windows.cpp" />
<Unit filename="../../source/filesystem/file_iterator.cpp" /> <Unit filename="../../source/filesystem/file_iterator.cpp" />
<Unit filename="../../source/filesystem/fs_utility.cpp" /> <Unit filename="../../source/filesystem/fs_utility.cpp" />
<Unit filename="../../source/gui/animation.cpp" /> <Unit filename="../../source/gui/animation.cpp" />
<Unit filename="../../source/gui/basis.cpp" /> <Unit filename="../../source/gui/basis.cpp" />
<Unit filename="../../source/gui/detail/basic_window.cpp" /> <Unit filename="../../source/gui/detail/basic_window.cpp" />
<Unit filename="../../source/gui/detail/bedrock_pi.cpp" /> <Unit filename="../../source/gui/detail/bedrock_pi.cpp" />
<Unit filename="../../source/gui/detail/bedrock_selector.cpp" /> <Unit filename="../../source/gui/detail/bedrock_posix.cpp" />
<Unit filename="../../source/gui/detail/bedrock_windows.cpp" />
<Unit filename="../../source/gui/detail/color_schemes.cpp" /> <Unit filename="../../source/gui/detail/color_schemes.cpp" />
<Unit filename="../../source/gui/detail/drawer.cpp" /> <Unit filename="../../source/gui/detail/drawer.cpp" />
<Unit filename="../../source/gui/detail/element_store.cpp" /> <Unit filename="../../source/gui/detail/element_store.cpp" />

View File

@ -187,7 +187,7 @@
<ClCompile Include="..\..\source\charset.cpp" /> <ClCompile Include="..\..\source\charset.cpp" />
<ClCompile Include="..\..\source\datetime.cpp" /> <ClCompile Include="..\..\source\datetime.cpp" />
<ClCompile Include="..\..\source\deploy.cpp" /> <ClCompile Include="..\..\source\deploy.cpp" />
<ClCompile Include="..\..\source\detail\win32\platform_spec.cpp" /> <ClCompile Include="..\..\source\detail\platform_spec_windows.cpp" />
<ClCompile Include="..\..\source\filesystem\filesystem.cpp" /> <ClCompile Include="..\..\source\filesystem\filesystem.cpp" />
<ClCompile Include="..\..\source\filesystem\file_iterator.cpp" /> <ClCompile Include="..\..\source\filesystem\file_iterator.cpp" />
<ClCompile Include="..\..\source\filesystem\fs_utility.cpp" /> <ClCompile Include="..\..\source\filesystem\fs_utility.cpp" />
@ -195,12 +195,12 @@
<ClCompile Include="..\..\source\gui\basis.cpp" /> <ClCompile Include="..\..\source\gui\basis.cpp" />
<ClCompile Include="..\..\source\gui\detail\basic_window.cpp" /> <ClCompile Include="..\..\source\gui\detail\basic_window.cpp" />
<ClCompile Include="..\..\source\gui\detail\bedrock_pi.cpp" /> <ClCompile Include="..\..\source\gui\detail\bedrock_pi.cpp" />
<ClCompile Include="..\..\source\gui\detail\bedrock_windows.cpp" />
<ClCompile Include="..\..\source\gui\detail\color_schemes.cpp" /> <ClCompile Include="..\..\source\gui\detail\color_schemes.cpp" />
<ClCompile Include="..\..\source\gui\detail\drawer.cpp" /> <ClCompile Include="..\..\source\gui\detail\drawer.cpp" />
<ClCompile Include="..\..\source\gui\detail\element_store.cpp" /> <ClCompile Include="..\..\source\gui\detail\element_store.cpp" />
<ClCompile Include="..\..\source\gui\detail\events_operation.cpp" /> <ClCompile Include="..\..\source\gui\detail\events_operation.cpp" />
<ClCompile Include="..\..\source\gui\detail\native_window_interface.cpp" /> <ClCompile Include="..\..\source\gui\detail\native_window_interface.cpp" />
<ClCompile Include="..\..\source\gui\detail\win32\bedrock.cpp" />
<ClCompile Include="..\..\source\gui\detail\window_layout.cpp" /> <ClCompile Include="..\..\source\gui\detail\window_layout.cpp" />
<ClCompile Include="..\..\source\gui\detail\window_manager.cpp" /> <ClCompile Include="..\..\source\gui\detail\window_manager.cpp" />
<ClCompile Include="..\..\source\gui\dragger.cpp" /> <ClCompile Include="..\..\source\gui\dragger.cpp" />

View File

@ -25,9 +25,6 @@
<Filter Include="Source Files\nana\detail"> <Filter Include="Source Files\nana\detail">
<UniqueIdentifier>{e2569be2-9e68-477d-8b59-e248595de6c7}</UniqueIdentifier> <UniqueIdentifier>{e2569be2-9e68-477d-8b59-e248595de6c7}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Source Files\nana\detail\win32">
<UniqueIdentifier>{52ed7f8e-fa48-495e-af1f-4df013205a35}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\nana\filesystem"> <Filter Include="Source Files\nana\filesystem">
<UniqueIdentifier>{87d14798-9015-4162-b9ab-72c741cff063}</UniqueIdentifier> <UniqueIdentifier>{87d14798-9015-4162-b9ab-72c741cff063}</UniqueIdentifier>
</Filter> </Filter>
@ -37,9 +34,6 @@
<Filter Include="Source Files\nana\gui\detail"> <Filter Include="Source Files\nana\gui\detail">
<UniqueIdentifier>{85c9c1bb-d87b-4481-bf3c-7425f680a12d}</UniqueIdentifier> <UniqueIdentifier>{85c9c1bb-d87b-4481-bf3c-7425f680a12d}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Source Files\nana\gui\detail\win32">
<UniqueIdentifier>{8058b530-86ec-4d72-890d-345aa30db056}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\nana\gui\widgets"> <Filter Include="Source Files\nana\gui\widgets">
<UniqueIdentifier>{87b124cb-408d-460b-a81b-8a788bbae0d9}</UniqueIdentifier> <UniqueIdentifier>{87b124cb-408d-460b-a81b-8a788bbae0d9}</UniqueIdentifier>
</Filter> </Filter>
@ -114,9 +108,6 @@
<ClCompile Include="..\..\source\audio\player.cpp"> <ClCompile Include="..\..\source\audio\player.cpp">
<Filter>Source Files\nana\audio</Filter> <Filter>Source Files\nana\audio</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\source\detail\win32\platform_spec.cpp">
<Filter>Source Files\nana\detail\win32</Filter>
</ClCompile>
<ClCompile Include="..\..\source\filesystem\filesystem.cpp"> <ClCompile Include="..\..\source\filesystem\filesystem.cpp">
<Filter>Source Files\nana\filesystem</Filter> <Filter>Source Files\nana\filesystem</Filter>
</ClCompile> </ClCompile>
@ -126,9 +117,6 @@
<ClCompile Include="..\..\source\filesystem\fs_utility.cpp"> <ClCompile Include="..\..\source\filesystem\fs_utility.cpp">
<Filter>Source Files\nana\filesystem</Filter> <Filter>Source Files\nana\filesystem</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\source\gui\detail\win32\bedrock.cpp">
<Filter>Source Files\nana\gui\detail\win32</Filter>
</ClCompile>
<ClCompile Include="..\..\source\gui\detail\basic_window.cpp"> <ClCompile Include="..\..\source\gui\detail\basic_window.cpp">
<Filter>Source Files\nana\gui\detail</Filter> <Filter>Source Files\nana\gui\detail</Filter>
</ClCompile> </ClCompile>
@ -339,6 +327,12 @@
<ClCompile Include="..\..\source\gui\widgets\spinbox.cpp"> <ClCompile Include="..\..\source\gui\widgets\spinbox.cpp">
<Filter>Source Files\nana\gui\widgets</Filter> <Filter>Source Files\nana\gui\widgets</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\source\detail\platform_spec_windows.cpp">
<Filter>Source Files\nana\detail</Filter>
</ClCompile>
<ClCompile Include="..\..\source\gui\detail\bedrock_windows.cpp">
<Filter>Source Files\nana\gui\detail</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\..\source\gui\widgets\group.cpp"> <ClCompile Include="..\..\source\gui\widgets\group.cpp">

View File

@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14 # Visual Studio 14
VisualStudioVersion = 14.0.23107.0 VisualStudioVersion = 14.0.23107.0
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nana", "nana.vcxproj", "{98091380-2EC4-44B4-82A2-F0A6393BA908}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nana", "nana.vcxproj", "{25B21068-491B-4A9F-B99F-6C27BF31BAAD}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -13,14 +13,14 @@ Global
Release|x86 = Release|x86 Release|x86 = Release|x86
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{98091380-2EC4-44B4-82A2-F0A6393BA908}.Debug|x64.ActiveCfg = Debug|x64 {25B21068-491B-4A9F-B99F-6C27BF31BAAD}.Debug|x64.ActiveCfg = Debug|x64
{98091380-2EC4-44B4-82A2-F0A6393BA908}.Debug|x64.Build.0 = Debug|x64 {25B21068-491B-4A9F-B99F-6C27BF31BAAD}.Debug|x64.Build.0 = Debug|x64
{98091380-2EC4-44B4-82A2-F0A6393BA908}.Debug|x86.ActiveCfg = Debug|Win32 {25B21068-491B-4A9F-B99F-6C27BF31BAAD}.Debug|x86.ActiveCfg = Debug|Win32
{98091380-2EC4-44B4-82A2-F0A6393BA908}.Debug|x86.Build.0 = Debug|Win32 {25B21068-491B-4A9F-B99F-6C27BF31BAAD}.Debug|x86.Build.0 = Debug|Win32
{98091380-2EC4-44B4-82A2-F0A6393BA908}.Release|x64.ActiveCfg = Release|x64 {25B21068-491B-4A9F-B99F-6C27BF31BAAD}.Release|x64.ActiveCfg = Release|x64
{98091380-2EC4-44B4-82A2-F0A6393BA908}.Release|x64.Build.0 = Release|x64 {25B21068-491B-4A9F-B99F-6C27BF31BAAD}.Release|x64.Build.0 = Release|x64
{98091380-2EC4-44B4-82A2-F0A6393BA908}.Release|x86.ActiveCfg = Release|Win32 {25B21068-491B-4A9F-B99F-6C27BF31BAAD}.Release|x86.ActiveCfg = Release|Win32
{98091380-2EC4-44B4-82A2-F0A6393BA908}.Release|x86.Build.0 = Release|Win32 {25B21068-491B-4A9F-B99F-6C27BF31BAAD}.Release|x86.Build.0 = Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@ -181,7 +181,7 @@
<ClCompile Include="..\..\source\charset.cpp" /> <ClCompile Include="..\..\source\charset.cpp" />
<ClCompile Include="..\..\source\datetime.cpp" /> <ClCompile Include="..\..\source\datetime.cpp" />
<ClCompile Include="..\..\source\deploy.cpp" /> <ClCompile Include="..\..\source\deploy.cpp" />
<ClCompile Include="..\..\source\detail\win32\platform_spec.cpp" /> <ClCompile Include="..\..\source\detail\platform_spec_windows.cpp" />
<ClCompile Include="..\..\source\filesystem\filesystem.cpp" /> <ClCompile Include="..\..\source\filesystem\filesystem.cpp" />
<ClCompile Include="..\..\source\filesystem\file_iterator.cpp" /> <ClCompile Include="..\..\source\filesystem\file_iterator.cpp" />
<ClCompile Include="..\..\source\filesystem\fs_utility.cpp" /> <ClCompile Include="..\..\source\filesystem\fs_utility.cpp" />
@ -189,12 +189,12 @@
<ClCompile Include="..\..\source\gui\basis.cpp" /> <ClCompile Include="..\..\source\gui\basis.cpp" />
<ClCompile Include="..\..\source\gui\detail\basic_window.cpp" /> <ClCompile Include="..\..\source\gui\detail\basic_window.cpp" />
<ClCompile Include="..\..\source\gui\detail\bedrock_pi.cpp" /> <ClCompile Include="..\..\source\gui\detail\bedrock_pi.cpp" />
<ClCompile Include="..\..\source\gui\detail\bedrock_windows.cpp" />
<ClCompile Include="..\..\source\gui\detail\color_schemes.cpp" /> <ClCompile Include="..\..\source\gui\detail\color_schemes.cpp" />
<ClCompile Include="..\..\source\gui\detail\drawer.cpp" /> <ClCompile Include="..\..\source\gui\detail\drawer.cpp" />
<ClCompile Include="..\..\source\gui\detail\element_store.cpp" /> <ClCompile Include="..\..\source\gui\detail\element_store.cpp" />
<ClCompile Include="..\..\source\gui\detail\events_operation.cpp" /> <ClCompile Include="..\..\source\gui\detail\events_operation.cpp" />
<ClCompile Include="..\..\source\gui\detail\native_window_interface.cpp" /> <ClCompile Include="..\..\source\gui\detail\native_window_interface.cpp" />
<ClCompile Include="..\..\source\gui\detail\win32\bedrock.cpp" />
<ClCompile Include="..\..\source\gui\detail\window_layout.cpp" /> <ClCompile Include="..\..\source\gui\detail\window_layout.cpp" />
<ClCompile Include="..\..\source\gui\detail\window_manager.cpp" /> <ClCompile Include="..\..\source\gui\detail\window_manager.cpp" />
<ClCompile Include="..\..\source\gui\dragger.cpp" /> <ClCompile Include="..\..\source\gui\dragger.cpp" />

View File

@ -37,18 +37,12 @@
<Filter Include="Source Files\audio\detail"> <Filter Include="Source Files\audio\detail">
<UniqueIdentifier>{b3023f5e-2759-409d-b6e8-5ef2fe6601ae}</UniqueIdentifier> <UniqueIdentifier>{b3023f5e-2759-409d-b6e8-5ef2fe6601ae}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Source Files\detail\win32">
<UniqueIdentifier>{2ce139f3-ef8e-48b7-a82a-68003eac75da}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\gui\detail"> <Filter Include="Source Files\gui\detail">
<UniqueIdentifier>{b9f9a5a8-fd1a-4b99-b530-d8a4c45e62ec}</UniqueIdentifier> <UniqueIdentifier>{b9f9a5a8-fd1a-4b99-b530-d8a4c45e62ec}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Source Files\gui\widgets"> <Filter Include="Source Files\gui\widgets">
<UniqueIdentifier>{4b04c197-4a1e-41f9-bfa3-d82c18bcad51}</UniqueIdentifier> <UniqueIdentifier>{4b04c197-4a1e-41f9-bfa3-d82c18bcad51}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Source Files\gui\detail\win32">
<UniqueIdentifier>{cd6e7f3f-fe5b-44c6-ae8d-15554f926055}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\gui\widgets\skeletons"> <Filter Include="Source Files\gui\widgets\skeletons">
<UniqueIdentifier>{60f588f2-bdb9-4b1d-9e23-40a73f327283}</UniqueIdentifier> <UniqueIdentifier>{60f588f2-bdb9-4b1d-9e23-40a73f327283}</UniqueIdentifier>
</Filter> </Filter>
@ -93,9 +87,6 @@
<ClCompile Include="..\..\source\audio\player.cpp"> <ClCompile Include="..\..\source\audio\player.cpp">
<Filter>Source Files\audio</Filter> <Filter>Source Files\audio</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\source\detail\win32\platform_spec.cpp">
<Filter>Source Files\detail\win32</Filter>
</ClCompile>
<ClCompile Include="..\..\source\filesystem\file_iterator.cpp"> <ClCompile Include="..\..\source\filesystem\file_iterator.cpp">
<Filter>Source Files\filesystem</Filter> <Filter>Source Files\filesystem</Filter>
</ClCompile> </ClCompile>
@ -132,9 +123,6 @@
<ClCompile Include="..\..\source\gui\detail\window_manager.cpp"> <ClCompile Include="..\..\source\gui\detail\window_manager.cpp">
<Filter>Source Files\gui\detail</Filter> <Filter>Source Files\gui\detail</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\source\gui\detail\win32\bedrock.cpp">
<Filter>Source Files\gui\detail\win32</Filter>
</ClCompile>
<ClCompile Include="..\..\source\gui\widgets\skeletons\text_editor.cpp"> <ClCompile Include="..\..\source\gui\widgets\skeletons\text_editor.cpp">
<Filter>Source Files\gui\widgets\skeletons</Filter> <Filter>Source Files\gui\widgets\skeletons</Filter>
</ClCompile> </ClCompile>
@ -294,5 +282,11 @@
<ClCompile Include="..\..\source\paint\text_renderer.cpp"> <ClCompile Include="..\..\source\paint\text_renderer.cpp">
<Filter>Source Files\paint</Filter> <Filter>Source Files\paint</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\source\detail\platform_spec_windows.cpp">
<Filter>Source Files\detail</Filter>
</ClCompile>
<ClCompile Include="..\..\source\gui\detail\bedrock_windows.cpp">
<Filter>Source Files\gui\detail</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -18,9 +18,40 @@
// Windows: // Windows:
#if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
#define NANA_WINDOWS 1 #define NANA_WINDOWS
// compilers in Windows... // MINGW ...
#if defined(__MINGW32__) || defined(__MINGW64__) || defined(MINGW)
#define NANA_MINGW
#endif // MINGW
// end Windows
// MacOS: who define APPLE ??
//#define APPLE
#elif defined(APPLE)
#define NANA_MACOS
#define NANA_X11
// how to add this: include_directories(/opt/X11/include/)
// end MacOS
// Linux: (not sure about __GNU__ ??)
#elif (defined(linux) || defined(__linux) || defined(__linux__) || defined(__GNU__) || defined(__GLIBC__)) && !defined(_CRAYC)
#define NANA_LINUX
#define NANA_X11
// end Linux
#else
# static_assert(false, "Only Windows and Unix are supported now (Mac OS is experimental)");
#endif // Select platform
#if defined(NANA_LINUX) || defined(NANA_MACOS)
#define NANA_POSIX
#undef NANA_WINDOWS
#endif
// End Select platform ......
// compilers ...
// MSVC++ versions // MSVC++ versions
#if defined(_MSC_VER) #if defined(_MSC_VER)
@ -38,71 +69,42 @@
#endif // _MSC_VER == 1900 #endif // _MSC_VER == 1900
#endif // _MSVC #endif // _MSVC
// MINGW ... #if defined(__clang__)
#if defined(__MINGW32__) || defined(__MINGW64__) || defined(MINGW) #if defined(__GLIBCPP__) || defined(__GLIBCXX__)
#define NANA_MINGW //<codecvt> is a known issue on libstdc++, it works on libc++
//#define STD_THREAD_NOT_SUPPORTED // don't works? why? where __GNUC__, etc. are set? by CLion ??
//Use this flag if MinGW version is older than 4.8.1
#if ((__GNUC__ == 4) && ((__GNUC_MINOR__ < 8) || (__GNUC_MINOR__ == 8 && __GNUC_PATCHLEVEL__ < 2)))
// don't works? why? where __GNUC__, etc. are set? by CLion ??
// ??
#define UNDEFINED_to_string
// https://github.com/meganz/mingw-std-threads
#define STD_THREAD_NOT_SUPPORTED
#define USE_github_com_meganz_mingw_std_threads
#endif
#endif // MINGW
// end Windows
// MacOS: who define APPLE ??
//#define APPLE
#elif defined(APPLE)
#define NANA_MACOS 1
#define NANA_X11 1
// how to add this: include_directories(/opt/X11/include/)
// end MacOS
// Linux: (not sure about __GNU__ ??)
#elif (defined(linux) || defined(__linux) || defined(__linux__) || defined(__GNU__) || defined(__GLIBC__)) && !defined(_CRAYC)
#define NANA_LINUX 1
#define NANA_X11 1
// end Linux
#else
# static_assert(false, "Only Windows and Unix are supported now (Mac OS is experimental)");
#endif // Select platform
#if defined(NANA_LINUX) || defined(NANA_MACOS)
#undef NANA_WINDOWS
#endif
// End Select platform ......
// compilers ...
// temp
//#define STD_NUMERIC_CONVERSIONS_NOT_SUPPORTED // don't works?
//#define STD_CODECVT_NOT_SUPPORTED
// GCC ...
#if defined(__GNU__)
#if (__GNUC__ == 4) && (__GNUC_MINOR__ == 8) && (__GNUC_PATCHLEVEL__ <= 1)
// don't works?
//GCC 4.7.0 does not implement the <codecvt> and codecvt_utfx classes ??
#define STD_CODECVT_NOT_SUPPORTED #define STD_CODECVT_NOT_SUPPORTED
#endif
//Some functions which are specified in 21.5 Numeric conversions in Strings library have not yet implemented #elif defined(__GNUC__) //GCC
#if defined(__GLIBCPP__) || defined(__GLIBCXX__)
//<codecvt> is a known issue on libstdc++, it works on libc++
#define STD_CODECVT_NOT_SUPPORTED
#endif
//Implement workarounds for GCC/MinGW which version is below 4.8.2 #if (__GNUC__ == 4)
#if ((__GNUC_MINOR__ < 8) || (__GNUC_MINOR__ == 8 && __GNUC_PATCHLEVEL__ < 1))
#define STD_THREAD_NOT_SUPPORTED
//boost.thread is preferred
//but if USE_github_com_meganz_mingw_std_threads is enabled,
//boost.thread will be replaced with meganz's mingw-std-threads.
// https://github.com/meganz/mingw-std-threads
//#define USE_github_com_meganz_mingw_std_threads
#endif
#if defined(NANA_MINGW)
//It's a known issue under MinGW
#define STD_NUMERIC_CONVERSIONS_NOT_SUPPORTED #define STD_NUMERIC_CONVERSIONS_NOT_SUPPORTED
#endif #endif
#endif // GCC
#if ((__GNUC_MINOR__ < 8) || defined(NANA_MINGW))
#define STD_TO_STRING_NOT_SUPPORTED
#endif
#endif
#endif
// End compilers ... // End compilers ...
@ -115,7 +117,7 @@
//#define NANA_ENABLE_PNG //! //#define NANA_ENABLE_PNG //!
//#define USE_LIBPNG_FROM_OS // Un-Comment it to use libpng from operating system. //#define USE_LIBPNG_FROM_OS // Un-Comment it to use libpng from operating system.
#if defined(NANA_ENABLE_PNG) #if defined(NANA_ENABLE_PNG)
#if not defined(USE_LIBPNG_FROM_OS) #if !defined(USE_LIBPNG_FROM_OS)
#define NANA_LIBPNG #define NANA_LIBPNG
#endif #endif
#endif #endif
@ -127,7 +129,7 @@
//#define NANA_ENABLE_JPEG //! //#define NANA_ENABLE_JPEG //!
//#define USE_LIBJPEG_FROM_OS // Un-Comment it to use libjpeg from operating system. //#define USE_LIBJPEG_FROM_OS // Un-Comment it to use libjpeg from operating system.
#if defined(NANA_ENABLE_JPEG) #if defined(NANA_ENABLE_JPEG)
#if not defined(USE_LIBJPEG_FROM_OS) #if !defined(USE_LIBJPEG_FROM_OS)
#define NANA_LIBJPEG #define NANA_LIBJPEG
#endif #endif
#endif #endif

View File

@ -56,8 +56,23 @@ namespace std
//Workaround for no implemenation of std::stoull in MinGW. //Workaround for no implemenation of std::stoull in MinGW.
unsigned long long stoull(const std::string&, std::size_t* pos = nullptr, int base = 10); unsigned long long stoull(const std::string&, std::size_t* pos = nullptr, int base = 10);
unsigned long long stoull(const std::wstring&, std::size_t* pos = nullptr, int base = 10); unsigned long long stoull(const std::wstring&, std::size_t* pos = nullptr, int base = 10);
}
#endif //STD_NUMERIC_CONVERSIONS_NOT_SUPPORTED
#ifdef STD_TO_STRING_NOT_SUPPORTED
namespace std
{
//Workaround for no implemenation of std::to_string/std::to_wstring in MinGW.
std::string to_string(long double);
std::string to_string(double);
std::string to_string(unsigned);
std::string to_string(int);
std::string to_string(long);
std::string to_string(unsigned long);
std::string to_string(long long);
std::string to_string(unsigned long long);
std::string to_string(float);
//Workaround for no implemenation of std::to_wstring in MinGW.
std::wstring to_wstring(long double); std::wstring to_wstring(long double);
std::wstring to_wstring(double); std::wstring to_wstring(double);
std::wstring to_wstring(unsigned); std::wstring to_wstring(unsigned);

View File

@ -38,8 +38,8 @@ namespace filesystem
fileinfo(); fileinfo();
#ifdef NANA_WINDOWS #ifdef NANA_WINDOWS
fileinfo(const WIN32_FIND_DATA& wfd); fileinfo(const WIN32_FIND_DATA& wfd);
#elif NANA_LINUX or NANA_MACOS #elif defined(NANA_POSIX)
fileinfo(const ::std::string& filename, const struct stat &); fileinfo(const nana::string& filename, const struct stat &);
#endif #endif
::std::string name; ::std::string name;

View File

@ -228,18 +228,6 @@ namespace nana
this->create(wd, rectangle(), visible); this->create(wd, rectangle(), visible);
} }
tabbar(window wd, const nana::char_t* text, bool visible)
: tabbar(wd, ::nana::string(text), visible)
{
}
tabbar(window wd, const nana::string& text, bool visible)
: tabbar()
{
this->create(wd, rectangle(), visible);
this->caption(text);
}
tabbar(window wd, const rectangle& r = rectangle(), bool visible = true) tabbar(window wd, const rectangle& r = rectangle(), bool visible = true)
: tabbar() : tabbar()
{ {
@ -256,7 +244,7 @@ namespace nana
return static_cast<value_type&>(this->get_drawer_trigger().at_no_bound_check(pos)); return static_cast<value_type&>(this->get_drawer_trigger().at_no_bound_check(pos));
} }
void activate(std::size_t pos) /// Activates a tab specified by i. void activated(std::size_t pos) /// Activates a tab specified by pos.
{ {
this->get_drawer_trigger().activate(pos); this->get_drawer_trigger().activate(pos);
} }
@ -266,9 +254,9 @@ namespace nana
return this->get_drawer_trigger().activated(); return this->get_drawer_trigger().activated();
} }
value_type & at(std::size_t i) const /// Returns i'th element value_type & at(std::size_t pos) const /// Returns pos'th element
{ {
return static_cast<value_type&>(this->get_drawer_trigger().at(i)); return static_cast<value_type&>(this->get_drawer_trigger().at(pos));
} }
void close_fly(bool fly) /// Draw or not a close button in each tab. void close_fly(bool fly) /// Draw or not a close button in each tab.
@ -277,12 +265,12 @@ namespace nana
API::refresh_window(this->handle()); API::refresh_window(this->handle());
} }
pat::cloneable<item_renderer>& ext_renderer() const pat::cloneable<item_renderer>& renderer() const
{ {
return this->get_drawer_trigger().ext_renderer(); return this->get_drawer_trigger().ext_renderer();
} }
void ext_renderer(const pat::cloneable<item_renderer>& ir) void renderer(const pat::cloneable<item_renderer>& ir)
{ {
this->get_drawer_trigger().ext_renderer(ir); this->get_drawer_trigger().ext_renderer(ir);
} }
@ -292,14 +280,14 @@ namespace nana
return this->get_drawer_trigger().length(); return this->get_drawer_trigger().length();
} }
void append(const std::string& text, window attach_wd, value_type value = {}) tabbar& append(std::string text, window attach_wd, value_type value = {})
{ {
this->append(static_cast<std::wstring>(nana::charset(text, nana::unicode::utf8)), attach_wd); return this->append(static_cast<std::wstring>(nana::charset(text, nana::unicode::utf8)), attach_wd);
} }
void append(const std::wstring& text, window attach_wd, value_type value = {}) tabbar& append(std::wstring text, window attach_wd, value_type value = {})
{ {
this->get_drawer_trigger().insert(::nana::npos, std::wstring(text), std::move(value)); this->get_drawer_trigger().insert(::nana::npos, std::move(text), std::move(value));
if (attach_wd) if (attach_wd)
{ {
auto pos = this->get_drawer_trigger().length(); auto pos = this->get_drawer_trigger().length();
@ -307,6 +295,7 @@ namespace nana
} }
API::update_window(*this); API::update_window(*this);
return *this;
} }
void push_back(nana::string text) /// Append a new item. void push_back(nana::string text) /// Append a new item.
@ -315,17 +304,17 @@ namespace nana
API::update_window(*this); API::update_window(*this);
} }
void insert(std::size_t pos, const std::string& text, const value_type& value = {}) void insert(std::size_t pos, std::string text, value_type value = {})
{ {
this->insert(pos, static_cast<std::wstring>(nana::charset(text, nana::unicode::utf8)), value); return this->insert(pos, static_cast<std::wstring>(nana::charset(text, nana::unicode::utf8)), std::move(value));
} }
void insert(std::size_t pos, const std::wstring& text, const value_type& value = {}) void insert(std::size_t pos, std::wstring text, value_type value = {})
{ {
if (pos > length()) if (pos > length())
throw std::out_of_range("tabbar::insert invalid position"); throw std::out_of_range("tabbar::insert invalid position");
this->get_drawer_trigger().insert(pos, std::wstring(text), value_type(value)); this->get_drawer_trigger().insert(pos, std::move(text), std::move(value));
API::update_window(*this); API::update_window(*this);
} }
@ -345,19 +334,19 @@ namespace nana
this->get_drawer_trigger().erase(pos); this->get_drawer_trigger().erase(pos);
} }
void tab_bgcolor(std::size_t i, const ::nana::color& clr) void tab_bgcolor(std::size_t pos, const ::nana::color& clr)
{ {
this->get_drawer_trigger().tab_color(i, true, clr); this->get_drawer_trigger().tab_color(pos, true, clr);
} }
void tab_fgcolor(std::size_t i, const ::nana::color& clr) void tab_fgcolor(std::size_t pos, const ::nana::color& clr)
{ {
this->get_drawer_trigger().tab_color(i, false, clr); this->get_drawer_trigger().tab_color(pos, false, clr);
} }
void tab_image(std::size_t i, const nana::paint::image& img) void tab_image(std::size_t pos, const nana::paint::image& img)
{ {
this->get_drawer_trigger().tab_image(i, img); this->get_drawer_trigger().tab_image(pos, img);
} }
/// Sets buttons of the tabbar's toolbox, refer to notes for more details. /// Sets buttons of the tabbar's toolbox, refer to notes for more details.
template<typename Add, typename Scroll, typename List, typename Close> template<typename Add, typename Scroll, typename List, typename Close>

View File

@ -294,6 +294,74 @@ namespace std
*pos = (std::size_t)(end - ptr); *pos = (std::size_t)(end - ptr);
return result; return result;
} }
}//end namespace std
#endif //STD_NUMERIC_CONVERSIONS_NOT_SUPPORTED
#ifdef STD_TO_STRING_NOT_SUPPORTED
namespace std
{
std::string to_string(double v)
{
std::stringstream ss;
ss << v;
return ss.str();
}
std::string to_string(long double v)
{
std::stringstream ss;
ss << v;
return ss.str();
}
std::string to_string(unsigned v)
{
std::stringstream ss;
ss << v;
return ss.str();
}
std::string to_string(int v)
{
std::stringstream ss;
ss << v;
return ss.str();
}
std::string to_string(long v)
{
std::stringstream ss;
ss << v;
return ss.str();
}
std::string to_string(unsigned long v)
{
std::stringstream ss;
ss << v;
return ss.str();
}
std::string to_string(long long v)
{
std::stringstream ss;
ss << v;
return ss.str();
}
std::string to_string(unsigned long long v)
{
std::stringstream ss;
ss << v;
return ss.str();
}
std::string to_string(float v)
{
std::stringstream ss;
ss << v;
return ss.str();
}
std::wstring to_wstring(double v) std::wstring to_wstring(double v)
{ {

View File

@ -15,6 +15,7 @@
*/ */
#include <nana/detail/platform_spec_selector.hpp> #include <nana/detail/platform_spec_selector.hpp>
#if defined(NANA_POSIX) && defined(NANA_X11)
#include <X11/Xlocale.h> #include <X11/Xlocale.h>
#include <locale> #include <locale>
#include <map> #include <map>
@ -28,7 +29,7 @@
#include <errno.h> #include <errno.h>
#include <sstream> #include <sstream>
#include "msg_dispatcher.hpp" #include "x11/msg_dispatcher.hpp"
namespace nana namespace nana
{ {
@ -1412,3 +1413,4 @@ namespace detail
} }
}//end namespace detail }//end namespace detail
}//end namespace nana }//end namespace nana
#endif //NANA_POSIX && NANA_X11

View File

@ -1,22 +0,0 @@
/*
* Platform Specification Selector
* Nana C++ Library(http://www.nanapro.org)
* Copyright(C) 2003-2014 Jinhao(cnjinhao@hotmail.com)
*
* Distributed under the Nana Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or copy at
* http://nanapro.org/LICENSE_1_0.txt)
*
* @file: nana/detail/platform_spec_selector.cpp
*
* This file is used to support the Nana project of some cross-platform IDE,
*
*/
#include <nana/config.hpp>
#if defined(NANA_WINDOWS)
#include "win32/platform_spec.cpp"
#elif defined(NANA_LINUX) || defined(NANA_MACOS)
#include "linux_X11/platform_spec.cpp"
#endif

View File

@ -13,6 +13,9 @@
*/ */
#include <nana/detail/platform_spec_selector.hpp> #include <nana/detail/platform_spec_selector.hpp>
#if defined(NANA_WINDOWS)
#include <shellapi.h> #include <shellapi.h>
#include <stdexcept> #include <stdexcept>
@ -290,3 +293,5 @@ namespace detail
} }
}//end namespace detail }//end namespace detail
}//end namespace nana }//end namespace nana
#endif //NANA_WINDOWS

View File

@ -11,6 +11,7 @@
*/ */
#include <nana/detail/platform_spec_selector.hpp> #include <nana/detail/platform_spec_selector.hpp>
#if defined(NANA_POSIX) && defined(NANA_X11)
#include <nana/gui/detail/bedrock_pi_data.hpp> #include <nana/gui/detail/bedrock_pi_data.hpp>
#include <nana/gui/detail/event_code.hpp> #include <nana/gui/detail/event_code.hpp>
#include <nana/system/platform.hpp> #include <nana/system/platform.hpp>
@ -468,8 +469,8 @@ namespace detail
arg.right_button = ((Button2Mask & mask_state) != 0) || (::nana::mouse::right_button == arg.button); arg.right_button = ((Button2Mask & mask_state) != 0) || (::nana::mouse::right_button == arg.button);
arg.mid_button = ((Button3Mask & mask_state) != 0) || (::nana::mouse::middle_button == arg.button); arg.mid_button = ((Button3Mask & mask_state) != 0) || (::nana::mouse::middle_button == arg.button);
arg.alt = ((Mod1Mask & mask_state) != 0); arg.alt = ((Mod1Mask & mask_state) != 0);
arg.shift = £¨(ShiftMask & mask_state) != 0); arg.shift = ((ShiftMask & mask_state) != 0);
arg.ctrl = £¨(ControlMask & mask_state) != 0); arg.ctrl = ((ControlMask & mask_state) != 0);
} }
@ -833,7 +834,7 @@ namespace detail
msgwnd->flags.action = mouse_action::over; msgwnd->flags.action = mouse_action::over;
click_arg.window_handle = reinterpret_cast<window>(msgwnd); click_arg.window_handle = reinterpret_cast<window>(msgwnd);
emit_drawer(&drawer::click, msgwnd, arg, &context); emit_drawer(&drawer::click, msgwnd, click_arg, &context);
} }
} }
@ -1399,3 +1400,4 @@ namespace detail
} }
}//end namespace detail }//end namespace detail
}//end namespace nana }//end namespace nana
#endif //NANA_POSIX && NANA_X11

View File

@ -1,23 +0,0 @@
/*
* Bedrock Selector
* Nana C++ Library(http://www.nanapro.org)
* Copyright(C) 2003-2015 Jinhao(cnjinhao@hotmail.com)
*
* Distributed under the Nana Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or copy at
* http://nanapro.sourceforge.net/LICENSE_1_0.txt)
*
* @file: nana/gui/detail/bedrock_selector.cpp
*
* This file is used to support the Nana project of some cross-platform IDE,
*
*/
#include <nana/config.hpp>
#if defined(NANA_WINDOWS)
#include "win32/bedrock.cpp"
#elif defined(NANA_LINUX) || defined(NANA_MACOS)
#include "linux_X11/bedrock.cpp"
#endif

View File

@ -12,6 +12,7 @@
*/ */
#include <nana/detail/platform_spec_selector.hpp> #include <nana/detail/platform_spec_selector.hpp>
#if defined(NANA_WINDOWS)
#include <nana/gui/detail/bedrock.hpp> #include <nana/gui/detail/bedrock.hpp>
#include <nana/gui/detail/bedrock_pi_data.hpp> #include <nana/gui/detail/bedrock_pi_data.hpp>
#include <nana/gui/detail/event_code.hpp> #include <nana/gui/detail/event_code.hpp>
@ -1895,3 +1896,4 @@ namespace detail
} }
}//end namespace detail }//end namespace detail
}//end namespace nana }//end namespace nana
#endif //NANA_WINDOWS

View File

@ -15,6 +15,7 @@
#include <cmath> #include <cmath>
#include <map> #include <map>
#include <deque> #include <deque>
#include <nana/deploy.hpp>
#include <nana/gui/place.hpp> #include <nana/gui/place.hpp>
#include <nana/gui/programming_interface.hpp> #include <nana/gui/programming_interface.hpp>
#include <nana/gui/widgets/label.hpp> #include <nana/gui/widgets/label.hpp>
@ -95,13 +96,7 @@ namespace nana
std::string pos_str() const std::string pos_str() const
{ {
#ifdef UNDEFINED_to_string
std::stringstream ss;
ss<<pos();
return ss.str();
#else
return std::to_string(pos()); return std::to_string(pos());
#endif // UNDEFINED_to_string
} }
token read() token read()

View File

@ -605,17 +605,17 @@ namespace nana
void attach(std::size_t pos, window wd) void attach(std::size_t pos, window wd)
{ {
if(pos < list_.size()) if (pos >= list_.size())
{ throw std::out_of_range("tabbar: invalid position");
iterator_at(pos)->relative = wd;
API::show_window(wd, basis_.active == pos); API::show_window(wd, basis_.active == pos);
} }
}
bool tab_color(std::size_t pos, bool is_bgcolor, const ::nana::color& clr) bool tab_color(std::size_t pos, bool is_bgcolor, const ::nana::color& clr)
{ {
if(pos < list_.size()) if (pos >= list_.size())
{ throw std::out_of_range("tabbar: invalid position");
auto & m = *iterator_at(pos); auto & m = *iterator_at(pos);
auto & m_clr = (is_bgcolor ? m.bgcolor : m.fgcolor); auto & m_clr = (is_bgcolor ? m.bgcolor : m.fgcolor);
if (m_clr != clr) if (m_clr != clr)
@ -623,42 +623,42 @@ namespace nana
m_clr = clr; m_clr = clr;
return true; return true;
} }
}
return false; return false;
} }
bool tab_image(std::size_t pos, const nana::paint::image& img) void tab_image(std::size_t pos, const nana::paint::image& img)
{ {
if(pos > list_.size()) return false; if (pos >= list_.size())
throw std::out_of_range("tabbar: invalid position");
auto & m = *iterator_at(pos); auto & m = *iterator_at(pos);
if(img) if(img)
m.img = img; m.img = img;
else else
m.img.close(); m.img.close();
return true;
} }
bool text(std::size_t pos, const nana::string& str) bool text(std::size_t pos, const nana::string& str)
{ {
if(pos < list_.size()) if (pos >= list_.size())
{ throw std::out_of_range("tabbar: invalid position");
auto & m = *iterator_at(pos); auto & m = *iterator_at(pos);
if(m.text != str) if(m.text != str)
{ {
m.text = str; m.text = str;
return true; return true;
} }
}
return false; return false;
} }
nana::string text(std::size_t pos) const nana::string text(std::size_t pos) const
{ {
if(pos < list_.size()) if (pos >= list_.size())
return iterator_at(pos)->text; throw std::out_of_range("tabbar: invalid position");
return nana::string(); return iterator_at(pos)->text;
} }
bool toolbox_answer(const arg_mouse& arg) bool toolbox_answer(const arg_mouse& arg)
@ -1195,7 +1195,7 @@ namespace nana
void trigger::tab_image(std::size_t i, const nana::paint::image& img) void trigger::tab_image(std::size_t i, const nana::paint::image& img)
{ {
if(layouter_->tab_image(i, img)) layouter_->tab_image(i, img);
API::refresh_window(layouter_->widget_handle()); API::refresh_window(layouter_->widget_handle());
} }