Merge branch 'hotfix-1.7.3' into develop
This commit is contained in:
commit
7f7f7ea0a9
@ -1,7 +1,7 @@
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/*
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* An Animation Implementation
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* Nana C++ Library(http://www.nanapro.org)
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* Copyright(C) 2003-2018 Jinhao(cnjinhao@hotmail.com)
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* Copyright(C) 2003-2020 Jinhao(cnjinhao@hotmail.com)
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*
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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@ -29,13 +29,12 @@ namespace nana
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public:
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/// function which builds frames.
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using framebuilder = std::function<bool(std::size_t pos, paint::graphics&, nana::size&)>;
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struct impl;
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public:
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frameset();
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void push_back(paint::image); ///< Inserts frames at the end.
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void push_back(framebuilder fb, std::size_t length); ///< Inserts a framebuilder and the number of frames that it generates.
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private:
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struct impl;
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std::shared_ptr<impl> impl_;
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};
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/// Easy way to display an animation or create an animated GUI
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@ -68,8 +67,17 @@ namespace nana
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void pause();
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/// Renders the animation at a fixed position
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void output(window wd, const nana::point& pos);
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/// Renders the animation at a rectangle
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/**
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* If the size of rectangle is not equal to the size of frame, it stretches the frame for the size of rectangle.
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* @param wd Output window.
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* @param r Generator of the rectangle. The generator gets called every time rendering occurs.
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*/
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void output(window wd, std::function<nana::rectangle()> r);
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void fps(std::size_t n);
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std::size_t fps() const;
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private:
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|
@ -1,7 +1,7 @@
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/*
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* An Animation Implementation
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* Nana C++ Library(http://www.nanapro.org)
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* Copyright(C) 2003-2018 Jinhao(cnjinhao@hotmail.com)
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* Copyright(C) 2003-2020 Jinhao(cnjinhao@hotmail.com)
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*
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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@ -40,6 +40,7 @@ namespace nana
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{
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drawing::diehard_t diehard{ nullptr };
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std::vector<nana::point> points;
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std::vector<std::function<rectangle()>> areas;
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};
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struct framebuilder
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@ -184,7 +185,7 @@ namespace nana
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std::list<frame> frames;
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std::list<frame>::iterator this_frame;
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std::size_t pos_in_this_frame{ 0 };
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mutable bool good_frame_by_frmbuilder{ false }; //It indicates the state of frame whether is valid.
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mutable bool good_frame_by_frmbuilder{ false }; //It indicates the state of frame.
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impl()
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: this_frame(frames.end())
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@ -200,52 +201,96 @@ namespace nana
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switch(frmobj.type)
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{
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case frame::kind::oneshot:
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_m_render(outs, [&frmobj](paint::graphics& tar, const nana::point& pos)
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_m_render(outs, frmobj.u.oneshot->size(), [&frmobj](paint::graphics& tar, const nana::rectangle& area)
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{
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frmobj.u.oneshot->paste(tar, pos);
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if(frmobj.u.oneshot->size() == area.dimension())
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frmobj.u.oneshot->paste(tar, area.position());
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else
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frmobj.u.oneshot->stretch(rectangle{frmobj.u.oneshot->size()}, tar, area);
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});
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break;
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case frame::kind::framebuilder:
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good_frame_by_frmbuilder = frmobj.u.frbuilder->frbuilder(pos_in_this_frame, framegraph, framegraph_dimension);
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if(good_frame_by_frmbuilder)
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{
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nana::rectangle r(framegraph_dimension);
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_m_render(outs, [&r, &framegraph](paint::graphics& tar, const nana::point& pos) mutable
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_m_render(outs, framegraph_dimension, [framegraph_dimension, &framegraph](paint::graphics& tar, const rectangle& area) mutable
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{
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r.x = pos.x;
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r.y = pos.y;
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tar.bitblt(r, framegraph);
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if(framegraph_dimension == area.dimension())
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tar.bitblt(area, framegraph);
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else
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framegraph.stretch(tar, area);
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});
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}
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break;
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}
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}
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//Render a frame on a specified window graph
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void render_this(paint::graphics& graph, const nana::point& pos, paint::graphics& framegraph, nana::size& framegraph_dimension, bool rebuild_frame) const
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//Render a frame on a specified window graph. If this frame is created by framebuilder, it doesn't rebuild the frame.
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void render_this(paint::graphics& graph, const rectangle& area, paint::graphics& framegraph, nana::size& framegraph_dimension) const
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{
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if(this_frame == frames.end())
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// If the frame is EOF, then renders the last frame
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std::list<nana::frame>::const_iterator pf = this_frame;
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if (pf == frames.end())
|
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{
|
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if (frames.size())
|
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{
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pf = frames.begin();
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std::advance(pf, frames.size() - 1);
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}
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else
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return;
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}
|
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|
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frame & frmobj = *this_frame;
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switch(frmobj.type)
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const frame & frmobj = *pf;
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switch (frmobj.type)
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{
|
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case frame::kind::oneshot:
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frmobj.u.oneshot->paste(graph, pos);
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if (frmobj.u.oneshot->size() == area.dimension())
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frmobj.u.oneshot->paste(graph, area.position());
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else
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frmobj.u.oneshot->stretch(rectangle{frmobj.u.oneshot->size()}, graph, area);
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break;
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case frame::kind::framebuilder:
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if(rebuild_frame)
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good_frame_by_frmbuilder = frmobj.u.frbuilder->frbuilder(pos_in_this_frame, framegraph, framegraph_dimension);
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|
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if(good_frame_by_frmbuilder)
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{
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nana::rectangle r(pos, framegraph_dimension);
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graph.bitblt(r, framegraph);
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if (framegraph_dimension == area.dimension())
|
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graph.bitblt(area, framegraph);
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else
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framegraph.stretch(graph, area);
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}
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break;
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}
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}
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nana::size this_frame_size(const nana::size& framegraph_dimension) const
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{
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// If the frame is EOF, then renders the last frame
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std::list<nana::frame>::const_iterator pf = this_frame;
|
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if (pf == frames.end())
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{
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if (frames.size())
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{
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pf = frames.begin();
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std::advance(pf, frames.size() - 1);
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}
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else
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return{};
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}
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|
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const frame & frmobj = *pf;
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switch (frmobj.type)
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{
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case frame::kind::oneshot:
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return frmobj.u.oneshot->size();
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case frame::kind::framebuilder:
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if (good_frame_by_frmbuilder)
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return framegraph_dimension;
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break;
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}
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return{};
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}
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bool eof() const
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{
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return (frames.end() == this_frame);
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@ -285,8 +330,10 @@ namespace nana
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}
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private:
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template<typename Renderer>
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void _m_render(std::map<window, output_t>& outs, Renderer renderer) const
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void _m_render(std::map<window, output_t>& outs, const nana::size& frame_size, Renderer renderer) const
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{
|
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nana::rectangle frame_area{frame_size};
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for(auto & tar: outs)
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{
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auto graph = API::dev::window_graphics(tar.first);
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@ -294,7 +341,13 @@ namespace nana
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continue;
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for(auto & outp : tar.second.points)
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renderer(*graph, outp);
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{
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frame_area.position(outp);
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renderer(*graph, frame_area);
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}
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for(auto& area_fn: tar.second.areas)
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renderer(*graph, area_fn());
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API::update_window(tar.first);
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}
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@ -339,6 +392,8 @@ namespace nana
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double performance_parameter;
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};
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~performance_manager();
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void insert(impl* p);
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void set_fps(impl*, std::size_t new_fps);
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void close(impl* p);
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@ -400,19 +455,32 @@ namespace nana
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}
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}
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void render_this_specifically(paint::graphics& graph, const nana::point& pos)
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// Renders current frame to a specified graphics
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void render_this_frame(paint::graphics& graph, const rectangle& area)
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{
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if(state.this_frameset != framesets.end())
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state.this_frameset->impl_->render_this(graph, pos, framegraph, framegraph_dimension, false);
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state.this_frameset->impl_->render_this(graph, area, framegraph, framegraph_dimension);
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}
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// Renders current from to all outputs graphics
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void render_this_frame()
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{
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if(state.this_frameset != framesets.end())
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state.this_frameset->impl_->render_this(outputs, framegraph, framegraph_dimension);
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}
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bool move_to_next()
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nana::size this_frame_size() const
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{
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if (state.this_frameset != framesets.end())
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{
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return state.this_frameset->impl_->this_frame_size(framegraph_dimension);
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}
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return{};
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}
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bool next_frame()
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{
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if(state.this_frameset != framesets.end())
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{
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@ -429,9 +497,28 @@ namespace nana
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if(state.this_frameset != framesets.end())
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state.this_frameset->impl_->reset();
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}
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bool eof() const
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{
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if(state.this_frameset != framesets.end())
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return state.this_frameset->impl_->eof();
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return true;
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}
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};//end struct animation::impl
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//class animation::performance_manager
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animation::performance_manager::~performance_manager()
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{
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for (auto thr : threads_)
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{
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if (thr->thread && thr->thread->joinable())
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thr->thread->join();
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delete thr;
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}
|
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}
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void animation::performance_manager::insert(impl* p)
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{
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std::lock_guard<decltype(mutex_)> lock(mutex_);
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@ -459,12 +546,16 @@ namespace nana
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{
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auto thr = pthr;
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nana::system::timepiece tmpiece;
|
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tmpiece.start();
|
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|
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while (true)
|
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{
|
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thr->active = 0;
|
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tmpiece.start();
|
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|
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{
|
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//acquire the isg lock first to avoid deadlock that occured by an event hander which operates the animation object.
|
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nana::internal_scope_guard isglock;
|
||||
|
||||
std::lock_guard<decltype(thr->mutex)> lock(thr->mutex);
|
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for (auto ani : thr->animations)
|
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{
|
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@ -472,7 +563,25 @@ namespace nana
|
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continue;
|
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|
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ani->render_this_frame();
|
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if (false == ani->move_to_next())
|
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}
|
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}
|
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|
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thr->performance_parameter = tmpiece.calc();
|
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if (thr->performance_parameter < thr->interval)
|
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nana::system::sleep(static_cast<unsigned>(thr->interval - thr->performance_parameter));
|
||||
|
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//Restart timing this frame
|
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tmpiece.start();
|
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|
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// Move to next frame
|
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{
|
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std::lock_guard<decltype(thr->mutex)> lock(thr->mutex);
|
||||
for (auto ani : thr->animations)
|
||||
{
|
||||
if (ani->paused)
|
||||
continue;
|
||||
|
||||
if (false == ani->next_frame())
|
||||
{
|
||||
if (ani->looped)
|
||||
{
|
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@ -485,19 +594,25 @@ namespace nana
|
||||
}
|
||||
}
|
||||
|
||||
if (thr->active)
|
||||
{
|
||||
thr->performance_parameter = tmpiece.calc();
|
||||
if (thr->performance_parameter < thr->interval)
|
||||
nana::system::sleep(static_cast<unsigned>(thr->interval - thr->performance_parameter));
|
||||
}
|
||||
else
|
||||
if (0 == thr->active)
|
||||
{
|
||||
//There isn't an active frame, then let the thread
|
||||
//wait for a signal for an active animation
|
||||
std::unique_lock<std::mutex> lock(thr->mutex);
|
||||
|
||||
//Exit the thread if there is not an animation
|
||||
if (thr->animations.empty())
|
||||
return;
|
||||
|
||||
if (0 == thr->active)
|
||||
thr->condvar.wait(lock);
|
||||
|
||||
//Exit the thread if there is not an animation
|
||||
if (thr->animations.empty())
|
||||
return;
|
||||
|
||||
//Restart timing for this frame when this thread is waking up.
|
||||
tmpiece.start();
|
||||
}
|
||||
}
|
||||
});
|
||||
@ -527,10 +642,13 @@ namespace nana
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
// the mutex of thread variable may be acquired by insert()
|
||||
std::lock_guard<decltype(thr->mutex)> privlock(thr->mutex);
|
||||
auto u = std::find(thr->animations.begin(), thr->animations.end(), p);
|
||||
if (u != thr->animations.end())
|
||||
thr->animations.erase(u);
|
||||
}
|
||||
|
||||
p->thr_variable = nullptr;
|
||||
insert(p);
|
||||
@ -544,11 +662,30 @@ namespace nana
|
||||
return;
|
||||
|
||||
auto thr = *i;
|
||||
|
||||
{
|
||||
std::lock_guard<decltype(thr->mutex)> privlock(thr->mutex);
|
||||
|
||||
auto u = std::find(thr->animations.begin(), thr->animations.end(), p);
|
||||
if(u != thr->animations.end())
|
||||
if (u != thr->animations.end())
|
||||
thr->animations.erase(u);
|
||||
|
||||
//If there is not an animation in the thread, wake up the thread to exit.
|
||||
//If there is an animation in the thread, set the thr pointer to nullptr to
|
||||
//avoid exiting the thread
|
||||
if (thr->animations.empty())
|
||||
thr->condvar.notify_one();
|
||||
else
|
||||
thr = nullptr;
|
||||
}
|
||||
|
||||
p->thr_variable = nullptr;
|
||||
|
||||
threads_.erase(i);
|
||||
if (thr && thr->thread && thr->thread->joinable())
|
||||
thr->thread->join();
|
||||
|
||||
delete thr;
|
||||
}
|
||||
|
||||
bool animation::performance_manager::empty() const
|
||||
@ -628,6 +765,9 @@ namespace nana
|
||||
std::unique_lock<std::mutex> lock(impl_->thr_variable->mutex);
|
||||
if(0 == impl_->thr_variable->active)
|
||||
{
|
||||
if (impl_->eof())
|
||||
impl_->reset();
|
||||
|
||||
impl_->thr_variable->active = 1;
|
||||
impl_->thr_variable->condvar.notify_one();
|
||||
}
|
||||
@ -646,7 +786,7 @@ namespace nana
|
||||
{
|
||||
drawing dw(wd);
|
||||
output.diehard = dw.draw_diehard([this, pos](paint::graphics& tar){
|
||||
impl_->render_this_specifically(tar, pos);
|
||||
impl_->render_this_frame(tar, rectangle{ pos, impl_->this_frame_size() });
|
||||
});
|
||||
|
||||
API::events(wd).destroy.connect([this](const arg_destroy& arg){
|
||||
@ -657,6 +797,25 @@ namespace nana
|
||||
output.points.push_back(pos);
|
||||
}
|
||||
|
||||
void animation::output(window wd, std::function<nana::rectangle()> r)
|
||||
{
|
||||
auto & output = impl_->outputs[wd];
|
||||
|
||||
if(nullptr == output.diehard)
|
||||
{
|
||||
drawing dw(wd);
|
||||
output.diehard = dw.draw_diehard([this, r](paint::graphics& tar){
|
||||
impl_->render_this_frame(tar, r());
|
||||
});
|
||||
|
||||
API::events(wd).destroy.connect([this](const arg_destroy& arg){
|
||||
std::lock_guard<decltype(impl_->thr_variable->mutex)> lock(impl_->thr_variable->mutex);
|
||||
impl_->outputs.erase(arg.window_handle);
|
||||
});
|
||||
}
|
||||
output.areas.push_back(r);
|
||||
}
|
||||
|
||||
void animation::fps(std::size_t n)
|
||||
{
|
||||
if (n == impl_->fps)
|
||||
|
@ -1,7 +1,7 @@
|
||||
/*
|
||||
* Pixel Buffer Implementation
|
||||
* Nana C++ Library(http://www.nanapro.org)
|
||||
* Copyright(C) 2003-2017 Jinhao(cnjinhao@hotmail.com)
|
||||
* Copyright(C) 2003-2020 Jinhao(cnjinhao@hotmail.com)
|
||||
*
|
||||
* Distributed under the Boost Software License, Version 1.0.
|
||||
* (See accompanying file LICENSE_1_0.txt or copy at
|
||||
@ -190,20 +190,22 @@ namespace nana{ namespace paint
|
||||
if (!raw_pixel_buffer)
|
||||
return;
|
||||
|
||||
auto rawptr = raw_pixel_buffer;
|
||||
if(32 == bits_per_pixel)
|
||||
if ((32 == bits_per_pixel) && (pixel_size.width == width) && (pixel_size.height == height) && (this->bytes_per_line == bytes_per_line) && is_negative)
|
||||
{
|
||||
if((pixel_size.width == width) && (pixel_size.height == height) && is_negative)
|
||||
{
|
||||
memcpy(rawptr, rawbits, (pixel_size.width * pixel_size.height) * 4);
|
||||
memcpy(raw_pixel_buffer, rawbits, (bytes_per_line * pixel_size.height));
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::size_t line_bytes = (pixel_size.width < width ? pixel_size.width : width) * sizeof(pixel_color_t);
|
||||
|
||||
|
||||
if(pixel_size.width < width)
|
||||
width = pixel_size.width;
|
||||
|
||||
if(pixel_size.height < height)
|
||||
height = pixel_size.height;
|
||||
|
||||
auto rawptr = raw_pixel_buffer;
|
||||
if(32 == bits_per_pixel)
|
||||
{
|
||||
auto d = rawptr;
|
||||
const unsigned char* s;
|
||||
int src_line_bytes;
|
||||
@ -221,12 +223,11 @@ namespace nana{ namespace paint
|
||||
|
||||
for(std::size_t i = 0; i < height; ++i)
|
||||
{
|
||||
memcpy(d, s, line_bytes);
|
||||
memcpy(d, s, this->bytes_per_line);
|
||||
d += pixel_size.width;
|
||||
s -= src_line_bytes;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(24 == bits_per_pixel)
|
||||
{
|
||||
if(pixel_size.width < width)
|
||||
@ -269,12 +270,6 @@ namespace nana{ namespace paint
|
||||
}
|
||||
else if(16 == bits_per_pixel)
|
||||
{
|
||||
if(pixel_size.width < width)
|
||||
width = pixel_size.width;
|
||||
|
||||
if(pixel_size.height < height)
|
||||
height = pixel_size.height;
|
||||
|
||||
unsigned char rgb_table[32];
|
||||
for(std::size_t i =0; i < 32; ++i)
|
||||
rgb_table[i] = static_cast<unsigned char>(i * 255 / 31);
|
||||
@ -310,6 +305,32 @@ namespace nana{ namespace paint
|
||||
rawbits -= src_bytes_per_line;
|
||||
}
|
||||
}
|
||||
else if(8 == bits_per_pixel)
|
||||
{
|
||||
int src_bytes_per_line;
|
||||
if(!is_negative)
|
||||
{
|
||||
rawbits += bytes_per_line * (height - 1);
|
||||
src_bytes_per_line = -static_cast<int>(bytes_per_line);
|
||||
}
|
||||
else
|
||||
src_bytes_per_line = static_cast<int>(bytes_per_line);
|
||||
|
||||
for(std::size_t top = 0; top < height; ++top)
|
||||
{
|
||||
auto dst = rawptr;
|
||||
for(auto p = rawbits, end = rawbits + width; p < end; ++p)
|
||||
{
|
||||
dst->element.red = *p;
|
||||
dst->element.green = *p;
|
||||
dst->element.blue = *p;
|
||||
++dst;
|
||||
}
|
||||
|
||||
rawbits += src_bytes_per_line;
|
||||
rawptr += this->bytes_per_line;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(NANA_X11)
|
||||
@ -691,6 +712,17 @@ namespace nana{ namespace paint
|
||||
++px;
|
||||
}
|
||||
}
|
||||
else if(8 == bits_per_pixel)
|
||||
{
|
||||
//Grayscale
|
||||
for (auto p = row_ptr, end = row_ptr + px_count; p != end; ++p)
|
||||
{
|
||||
p->element.red = *buffer;
|
||||
p->element.green = *buffer;
|
||||
p->element.blue = *buffer;
|
||||
++buffer;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user