Merge branch 'qPCR4vir-hotfixes-1.0.1' into hotfixes-1.0.1

This commit is contained in:
Jinhao 2015-03-19 03:08:19 +08:00
commit be20aaad5e

View File

@ -1,4 +1,4 @@
/*
/**
* Definition of General Events
* Nana C++ Library(http://www.nanapro.org)
* Copyright(C) 2003-2015 Jinhao(cnjinhao@hotmail.com)
@ -43,11 +43,13 @@ namespace nana
void events_operation_cancel(event_handle);
}//end namespace detail
/// base clase for all event argument types
class event_arg
{
public:
virtual ~event_arg();
/// ignorable handlers behind the current one in a chain of event handlers will not get called.
void stop_propagation() const;
bool propagation_stopped() const;
private:
@ -56,6 +58,7 @@ namespace nana
struct general_events;
/// the type of the members of general_events
template<typename Arg>
class basic_event : public detail::event_interface
{
@ -90,6 +93,7 @@ namespace nana
}
};
public:
/// It will get called firstly, because it is set at the beginning of the chain.
template<typename Function>
event_handle connect_front(Function && fn)
{
@ -112,6 +116,7 @@ namespace nana
});
}
/// It will not get called if stop_propagation() was called.
template<typename Function>
event_handle connect(Function && fn)
{
@ -127,12 +132,14 @@ namespace nana
return evt;
}
/// It will not get called if stop_propagation() was called.
template<typename Function>
event_handle operator()(Function&& fn)
{
return connect(std::forward<Function>(fn));
}
/// It will get called because it is unignorable.
template<typename Function>
event_handle connect_unignorable(Function && fn, bool in_front = false)
{
@ -398,16 +405,19 @@ namespace nana
struct arg_mouse
: public event_arg
{
event_code evt_code;
::nana::window window_handle;
::nana::point pos;
bool left_button;
bool mid_button;
bool right_button;
bool shift;
bool ctrl;
event_code evt_code; ///<
::nana::window window_handle; ///< A handle to the event window
::nana::point pos; ///< cursor position in the event window
bool left_button; ///< mouse left button is pressed?
bool mid_button; ///< mouse middle button is pressed?
bool right_button; ///< mouse right button is pressed?
bool shift; ///< keyboard Shift is pressed?
bool ctrl; ///< keyboard Ctrl is pressed?
};
/// in arg_wheel event_code is event_code::mouse_wheel
/// The type arg_wheel is derived from arg_mouse, a handler
/// with prototype void(const arg_mouse&) can be set for mouse_wheel.
struct arg_wheel : public arg_mouse
{
enum class wheel{
@ -416,97 +426,98 @@ namespace nana
};
wheel which; ///< which wheel is rotated
bool upwards; ///< true if the wheel is rotated to the top/left, depends on which. false otherwise.
unsigned distance; //expressed in multiples or divisions of 120
bool upwards; ///< true if the wheel is rotated to the top/left, depends on which and false otherwise
unsigned distance; ///< expressed in multiples or divisions of 120
};
struct arg_dropfiles : public event_arg
{
::nana::window window_handle;
::nana::point pos;
std::vector<nana::string> files;
::nana::window window_handle; ///< A handle to the event window
::nana::point pos; ///< cursor position in the event window
std::vector<nana::string> files; ///< external filenames
};
struct arg_expose : public event_arg
{
::nana::window window_handle;
bool exposed;
::nana::window window_handle; ///< A handle to the event window
bool exposed; ///< the window is visible?
};
struct arg_focus : public event_arg
{
::nana::window window_handle;
::nana::native_window_type receiver;
bool getting;
::nana::window window_handle; ///< A handle to the event window
::nana::native_window_type receiver; ///< it is a native window handle, and specified which window receives focus
bool getting; ///< the window received focus?
};
struct arg_keyboard : public event_arg
{
event_code evt_code;
::nana::window window_handle;
mutable nana::char_t key;
mutable bool ignore;
bool ctrl;
bool shift;
event_code evt_code; ///< it is event_code::key_press in current event
::nana::window window_handle; ///< A handle to the event window
mutable nana::char_t key; ///< the key corresponding to the key pressed
mutable bool ignore; ///< this member is not used
bool ctrl; ///< keyboard Ctrl is pressed?
bool shift; ///< keyboard Shift is pressed
};
struct arg_move : public event_arg
{
::nana::window window_handle;
int x;
int y;
::nana::window window_handle; ///< A handle to the event window
int x; ///<
int y; ///<
};
struct arg_resized : public event_arg
{
::nana::window window_handle;
unsigned width;
unsigned height;
::nana::window window_handle; ///< A handle to the event window
unsigned width; ///< new width in pixels.
unsigned height; ///< new height in pixels.
};
struct arg_resizing : public event_arg
{
::nana::window window_handle;
window_border border;
mutable unsigned width;
mutable unsigned height;
::nana::window window_handle; ///< A handle to the event window
window_border border; ///< the window is being resized by moving border
mutable unsigned width; ///< new width in pixels. If it is modified, the window's width will be the modified value
mutable unsigned height; ///< new height in pixels. If it is modified, the window's height will be the modified value
};
struct arg_unload : public event_arg
{
::nana::window window_handle;
mutable bool cancel;
::nana::window window_handle; ///< A handle to the event window
mutable bool cancel; ///<
};
struct arg_destroy : public event_arg
{
::nana::window window_handle;
::nana::window window_handle; ///< A handle to the event window
};
/// provides some fundamental events that every widget owns.
struct general_events
{
virtual ~general_events(){}
basic_event<arg_mouse> mouse_enter;
basic_event<arg_mouse> mouse_move;
basic_event<arg_mouse> mouse_leave;
basic_event<arg_mouse> mouse_down;
basic_event<arg_mouse> mouse_up;
basic_event<arg_mouse> click;
basic_event<arg_mouse> dbl_click;
basic_event<arg_wheel> mouse_wheel;
basic_event<arg_dropfiles> mouse_dropfiles;
basic_event<arg_expose> expose;
basic_event<arg_focus> focus;
basic_event<arg_keyboard> key_press;
basic_event<arg_keyboard> key_release;
basic_event<arg_keyboard> key_char;
basic_event<arg_keyboard> shortkey;
basic_event<arg_mouse> mouse_enter; ///< the cursor enters the window
basic_event<arg_mouse> mouse_move; ///< the cursor moves on the window
basic_event<arg_mouse> mouse_leave; ///< the cursor leaves the window
basic_event<arg_mouse> mouse_down; ///< the user presses the mouse button
basic_event<arg_mouse> mouse_up; ///< the user presses the mouse button
basic_event<arg_mouse> click; ///< the window is clicked, but occurs after mouse_down and before mouse_up
basic_event<arg_mouse> dbl_click; ///< the window is double clicked
basic_event<arg_wheel> mouse_wheel; ///< the mouse wheel rotates while the window has focus
basic_event<arg_dropfiles> mouse_dropfiles; ///< the mouse drops some external data while the window enable accepting files
basic_event<arg_expose> expose; ///< the visibility changes
basic_event<arg_focus> focus; ///< the window receives or loses keyboard focus
basic_event<arg_keyboard> key_press; ///< a key is pressed while the window has focus. event code is event_code::key_press
basic_event<arg_keyboard> key_release; ///< a key is released while the window has focus. event code is event_code::key_release
basic_event<arg_keyboard> key_char; ///< a character, whitespace or backspace is pressed. event code is event_code::key_char
basic_event<arg_keyboard> shortkey; ///< a defined short key is pressed. event code is event_code::shortkey
basic_event<arg_move> move;
basic_event<arg_resizing> resizing;
basic_event<arg_resized> resized;
basic_event<arg_move> move; ///< the window changes position
basic_event<arg_resizing> resizing; ///< the window is changing its size
basic_event<arg_resized> resized; ///< the window is changing its size
basic_event<arg_destroy> destroy;
basic_event<arg_destroy> destroy; ///< the window is destroyed, but occurs when all children have been destroyed
};
namespace detail