Merge branch 'qPCR4vir-hotfixes-1.0.1' into hotfixes-1.0.1
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commit
be20aaad5e
@ -1,4 +1,4 @@
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/*
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/**
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* Definition of General Events
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* Nana C++ Library(http://www.nanapro.org)
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* Copyright(C) 2003-2015 Jinhao(cnjinhao@hotmail.com)
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@ -43,11 +43,13 @@ namespace nana
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void events_operation_cancel(event_handle);
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}//end namespace detail
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/// base clase for all event argument types
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class event_arg
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{
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public:
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virtual ~event_arg();
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/// ignorable handlers behind the current one in a chain of event handlers will not get called.
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void stop_propagation() const;
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bool propagation_stopped() const;
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private:
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@ -56,6 +58,7 @@ namespace nana
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struct general_events;
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/// the type of the members of general_events
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template<typename Arg>
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class basic_event : public detail::event_interface
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{
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@ -90,6 +93,7 @@ namespace nana
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}
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};
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public:
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/// It will get called firstly, because it is set at the beginning of the chain.
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template<typename Function>
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event_handle connect_front(Function && fn)
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{
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@ -112,6 +116,7 @@ namespace nana
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});
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}
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/// It will not get called if stop_propagation() was called.
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template<typename Function>
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event_handle connect(Function && fn)
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{
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@ -127,12 +132,14 @@ namespace nana
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return evt;
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}
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/// It will not get called if stop_propagation() was called.
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template<typename Function>
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event_handle operator()(Function&& fn)
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{
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return connect(std::forward<Function>(fn));
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}
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/// It will get called because it is unignorable.
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template<typename Function>
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event_handle connect_unignorable(Function && fn, bool in_front = false)
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{
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@ -398,16 +405,19 @@ namespace nana
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struct arg_mouse
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: public event_arg
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{
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event_code evt_code;
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::nana::window window_handle;
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::nana::point pos;
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bool left_button;
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bool mid_button;
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bool right_button;
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bool shift;
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bool ctrl;
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event_code evt_code; ///<
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::nana::window window_handle; ///< A handle to the event window
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::nana::point pos; ///< cursor position in the event window
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bool left_button; ///< mouse left button is pressed?
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bool mid_button; ///< mouse middle button is pressed?
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bool right_button; ///< mouse right button is pressed?
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bool shift; ///< keyboard Shift is pressed?
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bool ctrl; ///< keyboard Ctrl is pressed?
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};
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/// in arg_wheel event_code is event_code::mouse_wheel
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/// The type arg_wheel is derived from arg_mouse, a handler
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/// with prototype void(const arg_mouse&) can be set for mouse_wheel.
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struct arg_wheel : public arg_mouse
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{
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enum class wheel{
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@ -416,97 +426,98 @@ namespace nana
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};
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wheel which; ///< which wheel is rotated
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bool upwards; ///< true if the wheel is rotated to the top/left, depends on which. false otherwise.
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unsigned distance; //expressed in multiples or divisions of 120
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bool upwards; ///< true if the wheel is rotated to the top/left, depends on which and false otherwise
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unsigned distance; ///< expressed in multiples or divisions of 120
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};
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struct arg_dropfiles : public event_arg
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{
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::nana::window window_handle;
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::nana::point pos;
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std::vector<nana::string> files;
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::nana::window window_handle; ///< A handle to the event window
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::nana::point pos; ///< cursor position in the event window
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std::vector<nana::string> files; ///< external filenames
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};
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struct arg_expose : public event_arg
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{
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::nana::window window_handle;
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bool exposed;
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::nana::window window_handle; ///< A handle to the event window
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bool exposed; ///< the window is visible?
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};
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struct arg_focus : public event_arg
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{
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::nana::window window_handle;
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::nana::native_window_type receiver;
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bool getting;
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::nana::window window_handle; ///< A handle to the event window
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::nana::native_window_type receiver; ///< it is a native window handle, and specified which window receives focus
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bool getting; ///< the window received focus?
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};
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struct arg_keyboard : public event_arg
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{
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event_code evt_code;
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::nana::window window_handle;
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mutable nana::char_t key;
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mutable bool ignore;
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bool ctrl;
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bool shift;
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event_code evt_code; ///< it is event_code::key_press in current event
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::nana::window window_handle; ///< A handle to the event window
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mutable nana::char_t key; ///< the key corresponding to the key pressed
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mutable bool ignore; ///< this member is not used
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bool ctrl; ///< keyboard Ctrl is pressed?
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bool shift; ///< keyboard Shift is pressed
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};
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struct arg_move : public event_arg
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{
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::nana::window window_handle;
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int x;
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int y;
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::nana::window window_handle; ///< A handle to the event window
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int x; ///<
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int y; ///<
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};
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struct arg_resized : public event_arg
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{
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::nana::window window_handle;
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unsigned width;
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unsigned height;
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::nana::window window_handle; ///< A handle to the event window
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unsigned width; ///< new width in pixels.
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unsigned height; ///< new height in pixels.
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};
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struct arg_resizing : public event_arg
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{
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::nana::window window_handle;
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window_border border;
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mutable unsigned width;
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mutable unsigned height;
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::nana::window window_handle; ///< A handle to the event window
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window_border border; ///< the window is being resized by moving border
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mutable unsigned width; ///< new width in pixels. If it is modified, the window's width will be the modified value
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mutable unsigned height; ///< new height in pixels. If it is modified, the window's height will be the modified value
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};
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struct arg_unload : public event_arg
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{
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::nana::window window_handle;
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mutable bool cancel;
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::nana::window window_handle; ///< A handle to the event window
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mutable bool cancel; ///<
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};
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struct arg_destroy : public event_arg
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{
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::nana::window window_handle;
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::nana::window window_handle; ///< A handle to the event window
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};
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/// provides some fundamental events that every widget owns.
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struct general_events
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{
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virtual ~general_events(){}
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basic_event<arg_mouse> mouse_enter;
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basic_event<arg_mouse> mouse_move;
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basic_event<arg_mouse> mouse_leave;
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basic_event<arg_mouse> mouse_down;
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basic_event<arg_mouse> mouse_up;
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basic_event<arg_mouse> click;
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basic_event<arg_mouse> dbl_click;
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basic_event<arg_wheel> mouse_wheel;
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basic_event<arg_dropfiles> mouse_dropfiles;
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basic_event<arg_expose> expose;
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basic_event<arg_focus> focus;
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basic_event<arg_keyboard> key_press;
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basic_event<arg_keyboard> key_release;
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basic_event<arg_keyboard> key_char;
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basic_event<arg_keyboard> shortkey;
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basic_event<arg_mouse> mouse_enter; ///< the cursor enters the window
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basic_event<arg_mouse> mouse_move; ///< the cursor moves on the window
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basic_event<arg_mouse> mouse_leave; ///< the cursor leaves the window
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basic_event<arg_mouse> mouse_down; ///< the user presses the mouse button
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basic_event<arg_mouse> mouse_up; ///< the user presses the mouse button
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basic_event<arg_mouse> click; ///< the window is clicked, but occurs after mouse_down and before mouse_up
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basic_event<arg_mouse> dbl_click; ///< the window is double clicked
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basic_event<arg_wheel> mouse_wheel; ///< the mouse wheel rotates while the window has focus
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basic_event<arg_dropfiles> mouse_dropfiles; ///< the mouse drops some external data while the window enable accepting files
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basic_event<arg_expose> expose; ///< the visibility changes
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basic_event<arg_focus> focus; ///< the window receives or loses keyboard focus
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basic_event<arg_keyboard> key_press; ///< a key is pressed while the window has focus. event code is event_code::key_press
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basic_event<arg_keyboard> key_release; ///< a key is released while the window has focus. event code is event_code::key_release
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basic_event<arg_keyboard> key_char; ///< a character, whitespace or backspace is pressed. event code is event_code::key_char
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basic_event<arg_keyboard> shortkey; ///< a defined short key is pressed. event code is event_code::shortkey
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basic_event<arg_move> move;
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basic_event<arg_resizing> resizing;
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basic_event<arg_resized> resized;
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basic_event<arg_move> move; ///< the window changes position
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basic_event<arg_resizing> resizing; ///< the window is changing its size
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basic_event<arg_resized> resized; ///< the window is changing its size
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basic_event<arg_destroy> destroy;
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basic_event<arg_destroy> destroy; ///< the window is destroyed, but occurs when all children have been destroyed
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};
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namespace detail
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