remove the internal signal manager of window_manager
This commit is contained in:
@@ -23,16 +23,6 @@
|
||||
|
||||
namespace nana
|
||||
{
|
||||
//class internal_scope_guard
|
||||
internal_scope_guard::internal_scope_guard()
|
||||
{
|
||||
detail::bedrock::instance().wd_manager.internal_lock().lock();
|
||||
}
|
||||
internal_scope_guard::~internal_scope_guard()
|
||||
{
|
||||
detail::bedrock::instance().wd_manager.internal_lock().unlock();
|
||||
}
|
||||
//end class internal_scope_guard
|
||||
namespace detail
|
||||
{
|
||||
#pragma pack(1)
|
||||
@@ -138,11 +128,6 @@ namespace detail
|
||||
//here is the definition of this object
|
||||
bedrock bedrock::bedrock_object;
|
||||
|
||||
inline window mycast(bedrock::core_window_t* wd)
|
||||
{
|
||||
return reinterpret_cast<window>(wd);
|
||||
}
|
||||
|
||||
Window event_window(const XEvent& event)
|
||||
{
|
||||
switch(event.type)
|
||||
|
||||
Reference in New Issue
Block a user