bedrock has some minor changes
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@@ -71,6 +71,7 @@ namespace detail
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void event_expose(core_window_t *, bool exposed);
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void event_move(core_window_t*, int x, int y);
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bool event_msleave(core_window_t*);
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void event_focus_changed(core_window_t* root_wd, native_window_type receiver, bool getting);
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void thread_context_destroy(core_window_t*);
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void thread_context_lazy_refresh();
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void update_cursor(core_window_t*);
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