get ready for Linux
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@@ -1,7 +1,7 @@
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/*
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* A Bedrock Implementation
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* Nana C++ Library(http://www.nanapro.org)
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* Copyright(C) 2003-2014 Jinhao(cnjinhao@hotmail.com)
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* Copyright(C) 2003-2015 Jinhao(cnjinhao@hotmail.com)
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*
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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@@ -377,6 +377,12 @@ namespace detail
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return impl_->estore;
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}
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void bedrock::map_through_widgets(core_window_t* wd, native_drawable_type drawable)
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{
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//No implementation for Linux
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}
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bool bedrock::emit(event_code evt_code, core_window_t* wd, const arg_mouse& arg, bool ask_update, thread_context* thrd)
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{
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if(evt_code != arg.evt_code)
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