remove focus_changed flag
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@@ -664,7 +664,6 @@ namespace detail
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auto focus = msgwnd->other.attribute.root->focus;
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if(focus && focus->together.caret)
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focus->together.caret->set_active(true);
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msgwnd->root_widget->other.attribute.root->context.focus_changed = true;
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arg_focus arg;
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arg.window_handle = reinterpret_cast<window>(focus);
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@@ -733,8 +732,8 @@ namespace detail
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if(kill_focus != new_focus)
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brock.wd_manager.do_lazy_refresh(kill_focus, false);
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}
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auto retain = msgwnd->together.events_ptr;
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msgwnd->root_widget->other.attribute.root->context.focus_changed = false;
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context.event_window = msgwnd;
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pressed_wd = nullptr;
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@@ -748,7 +747,7 @@ namespace detail
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{
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pressed_wd = msgwnd;
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//If a root window is created during the mouse_down event, Nana.GUI will ignore the mouse_up event.
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if(msgwnd->root_widget->other.attribute.root->context.focus_changed)
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if (msgwnd->root != native_interface::get_focus_window())
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{
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//call the drawer mouse up event for restoring the surface graphics
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msgwnd->flags.action = mouse_action::normal;
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