171 lines
3.6 KiB
C++
171 lines
3.6 KiB
C++
/**
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* Platform Specification Implementation
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* Nana C++ Library(http://www.nanapro.org)
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* Copyright(C) 2003-2019 Jinhao(cnjinhao@hotmail.com)
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*
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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* http://www.boost.org/LICENSE_1_0.txt)
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*
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* @file nana/detail/platform_spec.hpp
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*
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* This file provides basis class and data structrue that required by nana
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* This file should not be included by any header files.
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*/
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#if defined(NANA_WINDOWS)
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#ifndef NANA_DETAIL_PLATFORM_SPEC_HPP
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#define NANA_DETAIL_PLATFORM_SPEC_HPP
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#include <nana/gui/basis.hpp>
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#include <nana/paint/image.hpp>
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#include <nana/gui/detail/event_code.hpp>
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#include <windows.h>
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#include <memory>
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#include <functional>
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#include "../platform_abstraction_types.hpp"
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namespace nana
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{
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namespace detail
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{
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//struct messages
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//@brief: This defines some messages that are used for remote thread invocation.
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// Some Windows APIs are window-thread-dependent, the operation in other thread
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// must be posted to its own thread.
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struct messages
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{
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struct caret
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{
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int x;
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int y;
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unsigned width;
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unsigned height;
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bool visible;
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};
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struct map_thread
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{
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rectangle update_area;
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bool ignore_update_area;
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bool forced;
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};
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struct arg_affinity_execute
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{
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const std::function<void()> * function_ptr;
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};
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enum
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{
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tray = 0x501,
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async_activate,
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async_set_focus,
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remote_flush_surface,
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remote_thread_destroy_window,
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operate_caret, //wParam: 1=Destroy, 2=SetPos
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remote_thread_set_window_pos,
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remote_thread_set_window_text,
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//Execute a function in a thread with is associated with a specified native window
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affinity_execute,
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user,
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};
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};
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struct drawable_impl_type
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{
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using font_type = ::std::shared_ptr<font_interface>;
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HDC context;
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HBITMAP pixmap;
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pixel_argb_t* pixbuf_ptr{nullptr};
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std::size_t bytes_per_line{0};
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font_type font;
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struct string_spec
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{
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unsigned tab_length;
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unsigned tab_pixels;
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unsigned whitespace_pixels;
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}string;
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unsigned fgcolor_rgb{ 0xFFFFFFFF };
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unsigned bgcolor_rgb{ 0xFFFFFFFF };
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unsigned fgcolor_native{ 0xFFFFFFFF }; //Windows RGB format: 0xBBGGRR
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unsigned bgcolor_native{ 0xFFFFFFFF }; //Windows RGB format
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drawable_impl_type(const drawable_impl_type&) = delete;
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drawable_impl_type& operator=(const drawable_impl_type&) = delete;
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drawable_impl_type();
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~drawable_impl_type();
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#if 0 //deprecated
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unsigned get_color() const;
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unsigned get_text_color() const;
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#endif
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void set_color(const ::nana::color&);
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void set_text_color(const ::nana::color&);
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#if 0 //deprecated
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private:
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unsigned color_{ 0xffffffff };
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unsigned text_color_{0xffffffff};
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#endif
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};
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class platform_spec
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{
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platform_spec();
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platform_spec(const platform_spec&) = delete;
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platform_spec& operator=(const platform_spec&) = delete;
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platform_spec(platform_spec&&) = delete;
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platform_spec& operator=(platform_spec&&) = delete;
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public:
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typedef ::nana::event_code event_code;
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typedef ::nana::native_window_type native_window_type;
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class co_initializer
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{
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public:
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co_initializer();
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~co_initializer();
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void task_mem_free(void* p);
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private:
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HMODULE ole32_;
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};
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struct window_icons
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{
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::nana::paint::image sml_icon;
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::nana::paint::image big_icon;
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};
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~platform_spec();
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static platform_spec& instance();
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void keep_window_icon(native_window_type, const paint::image&sml_icon, const paint::image& big_icon);
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void release_window_icon(native_window_type);
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private:
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struct implementation;
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implementation * const impl_;
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};
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}//end namespace detail
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}//end namespace nana
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// .h ward
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#endif
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//#if defined(NANA_WINDOWS)
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#endif
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