nana/source/gui/wvl.cpp
2016-03-04 00:44:48 +01:00

88 lines
2.1 KiB
C++

/*
* Nana GUI Library Definition
* Copyright(C) 2003-2015 Jinhao(cnjinhao@hotmail.com)
*
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*
* @file: nana/gui/wvl.cpp
* @description:
* the file contains the files required for running of Nana.GUI
*/
#include <nana/gui/wvl.hpp>
#include <nana/gui/detail/bedrock.hpp>
#include <thread>
#include <iostream>
#define NANA_AUTOMATIC_GUI_TESTING
namespace nana
{
namespace detail
{
void form_loader_private::insert_form(::nana::widget* p)
{
bedrock::instance().manage_form_loader(reinterpret_cast<basic_window*>(p->handle()), true);
}
}
void click(widget& w)
{
arg_click arg;
arg.window_handle = w.handle();
w.events().click.emit(arg);
}
/// in seconds
void Wait(unsigned wait)
{
if (wait)
std::this_thread::sleep_for(std::chrono::seconds{ wait });
}
void pump()
{
detail::bedrock::instance().pump_event(nullptr, false);
}
void exec(form *main_form, //= nullptr, ///< used to close the program
unsigned wait, // = 1, ///< for the GUI to be constructed, in seconds
unsigned wait_end, // = 1, ///< for the GUI to be destructed, in seconds
std::function<void()>f // = {} ///< emit events to mimics user actions and may asert results
)
{
#ifdef NANA_AUTOMATIC_GUI_TESTING
//if (!wait)
// wait = 1;
//if (!main_form && !f)
// f = []() {API::exit(); };
std::cout << "Will wait " << wait << " sec...\n";
std::thread t([wait, &f, wait_end, main_form]()
{ if (wait)
{
std::cout << "Waiting " << wait << " sec...\n";
Wait( wait );
std::cout << "running... \n" ;
if (f) f();
std::cout << "Done... \n";
std::cout << "Now waiting anothers " << wait_end << " sec...\n";
Wait(wait_end);
std::cout << "Done... \n";
if (main_form)
main_form->close();
API::exit(); // why not works?
}
});
pump();
if (t.joinable())
t.join();
#else
pump();
#endif
}
}//end namespace nana