518 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			518 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  *	Basic Types definition
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|  *	Copyright(C) 2003-2013 Jinhao(cnjinhao@hotmail.com)
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|  *
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|  *	Distributed under the Boost Software License, Version 1.0.
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|  *	(See accompanying file LICENSE_1_0.txt or copy at
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|  *	http://www.boost.org/LICENSE_1_0.txt)
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|  *
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|  *	@file: nana/basic_types.cpp
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|  */
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| 
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| #include <nana/basic_types.hpp>
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| 
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| namespace nana
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| {
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| 	//class color
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| 	color::color(colors clr)
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| 		: color((static_cast<unsigned>(clr)& 0xFF0000) >> 16, (static_cast<unsigned>(clr)& 0xFF00) >> 8, static_cast<unsigned>(clr)& 0xFF)
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| 	{}
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| 
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| 	color::color(colors clr, double alpha)
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| 		: color((static_cast<unsigned>(clr)& 0xFF0000) >> 16, (static_cast<unsigned>(clr)& 0xFF00) >> 8, static_cast<unsigned>(clr)& 0xFF, alpha)
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| 	{}
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| 
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| 	color::color(color_rgb rgb)
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| 		:	r_((static_cast<int>(rgb) >> 16) & 0xFF),
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| 			g_((static_cast<int>(rgb) >> 8) & 0xFF),
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| 			b_(static_cast<int>(rgb) & 0xFF),
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| 			a_(1.0)
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| 	{}
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| 
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| 	color::color(color_argb argb)
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| 		:	r_((static_cast<int>(argb) >> 16) & 0xFF),
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| 			g_((static_cast<int>(argb) >> 8) & 0xFF),
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| 			b_(static_cast<int>(argb) & 0xFF),
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| 			a_(((static_cast<int>(argb) >> 24) & 0xFF) / 255.0)
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| 	{}
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| 
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| 	color::color(color_rgba rgba)
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| 		:	r_((static_cast<int>(rgba) >> 24) & 0xFF),
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| 			g_((static_cast<int>(rgba) >> 16) & 0xFF),
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| 			b_((static_cast<int>(rgba) >> 8) & 0xFF),
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| 			a_((static_cast<int>(rgba) & 0xFF) / 255.0)
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| 	{}
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| 
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| 	color::color(unsigned red, unsigned green, unsigned blue)
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| 		: r_(red), g_(green), b_(blue), a_(1.0)
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| 	{
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| 	}
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| 
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| 	color::color(unsigned red, unsigned green, unsigned blue, double alpha)
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| 		: r_(red), g_(green), b_(blue), a_(alpha)
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| 	{
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| 		if (alpha < 0.0)
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| 			a_ = 0.0;
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| 		else if (alpha > 1.0)
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| 			a_ = 1.0;
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| 	}
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| 
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| 	color& color::from_rgb(unsigned red, unsigned green, unsigned blue)
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| 	{
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| 		r_ = red;
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| 		g_ = green;
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| 		b_ = blue;
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| 		return *this;
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| 	}
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| 
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| 	double rgb_from_hue(double v1, double v2, double h)
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| 	{
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| 		if (h < 0.0)
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| 			h += 1.0;
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| 		else if (h > 1.0)
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| 			h -= 1.0;
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| 
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| 		if (h < 0.1666666) return v1 + (v2 - v1) * (6.0 * h);
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| 		if (h < 0.5) return v2;
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| 		if (h < 0.6666666) return v1 + (v2 - v1) * (4.0 - h * 6.0);
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| 		return v1;
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| 	}
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| 
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| 	color& color::from_hsl(double hue, double saturation, double lightness)
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| 	{
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| 		if (0.0 == saturation)
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| 		{
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| 			r_ = lightness * 255.0;
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| 			g_ = r_;
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| 			b_ = r_;
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| 		}
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| 		else
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| 		{
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| 			double var2;
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| 			if (lightness < 0.5)
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| 				var2 = lightness * (1.0 + saturation);
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| 			else
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| 				var2 = (lightness + saturation) - (saturation * lightness);
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| 
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| 			double var1 = 2.0 * lightness - var2;
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| 
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| 			r_ = 255.0 * rgb_from_hue(var1, var2, hue + 0.33333);
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| 			g_ = 255.0 * rgb_from_hue(var1, var2, hue);
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| 			b_ = 255.0 * rgb_from_hue(var1, var2, hue - 0.33333);
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| 		}
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| 		return *this;
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| 	}
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| 
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| 	color& color::alpha(double al)
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| 	{
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| 		if (al < 0.0)
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| 			a_ = 0.0;
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| 		else if (al > 1.0)
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| 			a_ = 1.0;
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| 		else
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| 			a_ = al;
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| 		return *this;
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| 	}
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| 
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| 	color color::blend(const color& bgcolor, bool ignore_bgcolor_alpha) const
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| 	{
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| 		if (a_ < 1.0)
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| 		{
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| 			color result;
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| 			if (0.0 < a_)
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| 			{
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| 				if (ignore_bgcolor_alpha || (1.0 == bgcolor.b_))
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| 				{
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| 					result.r_ = r_ * a_ + bgcolor.r_ * (1.0 - a_);
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| 					result.g_ = g_ * a_ + bgcolor.g_ * (1.0 - a_);
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| 					result.b_ = b_ * a_ + bgcolor.b_ * (1.0 - a_);
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| 					result.a_ = 1.0;
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| 				}
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| 				else
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| 				{
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| 					result.r_ = r_ * a_ + bgcolor.r_ * bgcolor.a_ * (1.0 - a_);
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| 					result.g_ = g_ * a_ + bgcolor.g_ * bgcolor.a_ * (1.0 - a_);
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| 					result.b_ = b_ * a_ + bgcolor.b_ * bgcolor.a_ * (1.0 - a_);
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| 					result.a_ = a_ + (bgcolor.a_ * (1.0 - a_));
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| 				}
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| 			}
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| 			else
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| 			{
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| 				result.r_ = bgcolor.r_;
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| 				result.g_ = bgcolor.g_;
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| 				result.b_ = bgcolor.b_;
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| 				result.a_ = (ignore_bgcolor_alpha ? 1.0 : bgcolor.a_);
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| 			}
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| 			return result;
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| 		}
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| 
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| 		return *this;
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| 	}
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| 
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| 	color color::blend(const color& bgcolor, double alpha) const
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| 	{
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| 		color result;
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| 		result.r_ = r_ * alpha + bgcolor.r_ * (1.0 - alpha);
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| 		result.g_ = g_ * alpha + bgcolor.g_ * (1.0 - alpha);
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| 		result.b_ = b_ * alpha + bgcolor.b_ * (1.0 - alpha);
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| 		result.a_ = 1.0;
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| 		return result;
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| 	}
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| 
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| 	bool color::invisible() const
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| 	{
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| 		return (a_ == 0.0);
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| 	}
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| 
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| 	pixel_color_t color::px_color() const
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| 	{
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| 		return argb();
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| 	}
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| 
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| 	pixel_argb_t color::argb() const
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| 	{
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| 		pixel_argb_t argb;
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| 		argb.element.red = static_cast<unsigned>(r_);
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| 		argb.element.green = static_cast<unsigned>(g_);
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| 		argb.element.blue = static_cast<unsigned>(b_);
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| 		argb.element.alpha_channel = static_cast<unsigned>(a_ * 255);
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| 		return argb;
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| 	}
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| 
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| 	pixel_rgba_t color::rgba() const
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| 	{
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| 		pixel_rgba_t rgba;
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| 		rgba.element.red = static_cast<unsigned>(r_);
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| 		rgba.element.green = static_cast<unsigned>(g_);
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| 		rgba.element.blue = static_cast<unsigned>(b_);
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| 		rgba.element.alpha_channel = static_cast<unsigned>(a_ * 255);
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| 		return rgba;
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| 	}
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| 
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| 	const double& color::r() const
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| 	{
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| 		return r_;
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| 	}
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| 	const double& color::g() const
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| 	{
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| 		return g_;
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| 	}
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| 	const double& color::b() const
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| 	{
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| 		return b_;
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| 	}
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| 
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| 	const double& color::a() const
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| 	{
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| 		return a_;
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| 	}
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| 
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| 	bool color::operator==(const color& other) const
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| 	{
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| 		return (px_color().value == other.px_color().value);
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| 	}
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| 	bool color::operator!=(const color& other) const
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| 	{
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| 		return (px_color().value != other.px_color().value);
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| 	}
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| 
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| 	//end class color
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| 	//struct point
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| 		point::point():x(0), y(0){}
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| 		point::point(int x, int y):x(x), y(y){}
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| 		point::point(const rectangle& r)
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| 			: x(r.x), y(r.y)
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| 		{}
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| 
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| 		point& point::operator=(const rectangle& r)
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| 		{
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| 			x = r.x;
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| 			y = r.y;
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| 			return *this;
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| 		}
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| 
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| 		bool point::operator==(const point& rhs) const
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| 		{
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| 			return ((x == rhs.x) && (y == rhs.y));
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| 		}
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| 
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| 		bool point::operator!=(const point& rhs) const
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| 		{
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| 			return ((x != rhs.x) || (y != rhs.y));
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| 		}
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| 
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| 		bool point::operator<(const point& rhs) const
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| 		{
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| 			return ((y < rhs.y) || (y == rhs.y && x < rhs.x));
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| 		}
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| 
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| 		bool point::operator<=(const point& rhs) const
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| 		{
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| 			return ((y < rhs.y) || (y == rhs.y && x <= rhs.x));
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| 		}
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| 
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| 		bool point::operator>(const point& rhs) const
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| 		{
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| 			return ((y > rhs.y) || (y == rhs.y && x > rhs.x));
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| 		}
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| 
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| 		bool point::operator>=(const point& rhs) const
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| 		{
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| 			return ((y > rhs.y) || (y == rhs.y && x >= rhs.x));
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| 		}
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| 
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| 		point point::operator-(const point& rhs) const
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| 		{
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| 			return{x - rhs.x, y - rhs.y};
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| 		}
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| 
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| 		point point::operator+(const point& rhs) const
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| 		{
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| 			return{ x + rhs.x, y + rhs.y };
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| 		}
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| 
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| 		point& point::operator-=(const point& rhs)
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| 		{
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| 			x -= rhs.x;
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| 			y -= rhs.y;
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| 			return *this;
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| 		}
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| 
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| 		point& point::operator+=(const point& rhs)
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| 		{
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| 			x += rhs.x;
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| 			y += rhs.y;
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| 			return *this;
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| 		}
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| 	//end struct point
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| 
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| 	//struct upoint
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| 		upoint::upoint():x(0), y(0){}
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| 		upoint::upoint(unsigned x, unsigned y):x(x), y(y){}
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| 
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| 		bool upoint::operator==(const upoint& rhs) const
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| 		{
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| 			return ((x == rhs.x) && (y == rhs.y));
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| 		}
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| 
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| 		bool upoint::operator!=(const upoint& rhs) const
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| 		{
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| 			return ((x != rhs.x) || (y != rhs.y));
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| 		}
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| 
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| 		bool upoint::operator<(const upoint& rhs) const
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| 		{
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| 			return ((y < rhs.y) || (y == rhs.y && x < rhs.x));
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| 		}
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| 
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| 		bool upoint::operator<=(const upoint& rhs) const
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| 		{
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| 			return ((y < rhs.y) || (y == rhs.y && x <= rhs.x));
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| 		}
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| 
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| 		bool upoint::operator>(const upoint& rhs) const
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| 		{
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| 			return ((y > rhs.y) || (y == rhs.y && x > rhs.x));
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| 		}
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| 
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| 		bool upoint::operator>=(const upoint& rhs) const
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| 		{
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| 			return ((y > rhs.y) || (y == rhs.y && x >= rhs.x));
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| 		}
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| 	//end struct upoint
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| 
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| 	//struct size
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| 		size::size():width(0), height(0){}
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| 		size::size(value_type width, value_type height) : width(width), height(height){}
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| 		size::size(const rectangle& r)
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| 			: width(r.width), height(r.height)
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| 		{}
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| 
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| 		size& size::operator=(const rectangle& r)
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| 		{
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| 			width = r.width;
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| 			height = r.height;
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| 			return *this;
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| 		}
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| 
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| 		bool size::empty() const
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| 		{
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| 			return (0 == width || 0 == height);
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| 		}
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| 
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| 		bool size::is_hit(const point& pos) const
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| 		{
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| 			return (0 <= pos.x && pos.x < static_cast<int>(width) && 0 <= pos.y && pos.y < static_cast<int>(height));
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| 		}
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| 
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| 		bool size::operator==(const size& rhs) const
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| 		{
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| 			return (width == rhs.width) && (height == rhs.height);
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| 		}
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| 
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| 		bool size::operator!=(const size& rhs) const
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| 		{
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| 			return (width != rhs.width) || (height != rhs.height);
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| 		}
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| 
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| 		size size::operator+(const size& sz) const
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| 		{
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| 			return{width + sz.width, height + sz.height};
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| 		}
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| 	//end struct size
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| 
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| 	//struct rectangle
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| 		rectangle::rectangle()
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| 			:x(0), y(0), width(0), height(0)
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| 		{}
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| 
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| 		rectangle::rectangle(int x, int y, unsigned width, unsigned height)
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| 			:x(x), y(y), width(width), height(height)
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| 		{}
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| 
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| 		rectangle::rectangle(const size & sz)
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| 			:x(0), y(0), width(sz.width), height(sz.height)
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| 		{}
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| 
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| 		rectangle::rectangle(const point & pos, const size& sz)
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| 			: x(pos.x), y(pos.y), width(sz.width), height(sz.height)
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| 		{}
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| 
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| 		bool rectangle::operator==(const rectangle& rhs) const
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| 		{
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| 			return (width == rhs.width) && (height == rhs.height) && (x == rhs.x) && (y == rhs.y);
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| 		}
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| 
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| 		bool rectangle::operator!=(const rectangle& rhs) const
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| 		{
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| 			return (width != rhs.width) || (height != rhs.height) || (x != rhs.x) || (y != rhs.y);
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| 		}
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| 
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| 		rectangle & rectangle::operator=(const point& pos)
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| 		{
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| 			x = pos.x;
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| 			y = pos.y;
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| 			return *this;
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| 		}
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| 
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| 		rectangle & rectangle::operator=(const size & sz)
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| 		{
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| 			width = sz.width;
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| 			height = sz.height;
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| 			return *this;
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| 		}
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| 
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| 		rectangle& rectangle::set_pos(const point& pos)
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| 		{
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| 			x = pos.x;
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| 			y = pos.y;
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| 			return *this;
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| 		}
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| 
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| 		rectangle& rectangle::set_size(const size& sz)
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| 		{
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| 			width = sz.width;
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| 			height = sz.height;
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| 			return *this;
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| 		}
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| 
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| 		rectangle& rectangle::pare_off(int pixels)
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| 		{
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| 			x += pixels;
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| 			y += pixels;
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| 			width -= (pixels << 1);
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| 			height -= (pixels << 1);
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| 			return *this;
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| 		}
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| 
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| 		int rectangle::right() const
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| 		{
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| 			return static_cast<int>(x + width);
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| 		}
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| 
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| 		int rectangle::bottom() const
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| 		{
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| 			return static_cast<int>(y + height);
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| 		}
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| 
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| 		bool rectangle::is_hit(int pos_x, int pos_y) const
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| 		{
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| 			return	(x <= pos_x && pos_x < x + static_cast<int>(width)) &&
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| 					(y <= pos_y && pos_y < y + static_cast<int>(height));
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| 		}
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| 
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| 		bool rectangle::is_hit(const point& pos) const
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| 		{
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| 			return	(x <= pos.x && pos.x < x + static_cast<int>(width)) &&
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| 				(y <= pos.y && pos.y < y + static_cast<int>(height));
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| 		}
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| 
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| 		bool rectangle::empty() const
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| 		{
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| 			return (0 == width) || (0 == height);
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| 		}
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| 	//end struct rectangle
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| 
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| 	//class area_rotator
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| 		area_rotator::area_rotator(bool rotated, const ::nana::rectangle& area)
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| 			: rotated_(rotated),
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| 			area_(area)
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| 		{}
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| 
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| 		int area_rotator::x() const
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| 		{
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| 			return (rotated_ ? area_.y : area_.x);
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| 		}
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| 
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| 		int & area_rotator::x_ref()
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| 		{
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| 			return (rotated_ ? area_.y : area_.x);
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| 		}
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| 
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| 		int area_rotator::y() const
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| 		{
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| 			return (rotated_ ? area_.x : area_.y);
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| 		}
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| 
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| 		int & area_rotator::y_ref()
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| 		{
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| 			return (rotated_ ? area_.x : area_.y);
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| 		}
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| 
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| 		unsigned area_rotator::w() const
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| 		{
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| 			return (rotated_ ? area_.height : area_.width);
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| 		}
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| 
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| 		unsigned & area_rotator::w_ref()
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| 		{
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| 			return (rotated_ ? area_.height : area_.width);
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| 		}
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| 
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| 		unsigned area_rotator::h() const
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| 		{
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| 			return (rotated_ ? area_.width : area_.height);
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| 		}
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| 
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| 		unsigned & area_rotator::h_ref()
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| 		{
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| 			return (rotated_ ? area_.width : area_.height);
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| 		}
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| 
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| 		int area_rotator::right() const
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| 		{
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| 			return (rotated_ ? area_.y + static_cast<int>(area_.height) : area_.x + static_cast<int>(area_.width));
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| 		}
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| 
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| 		int area_rotator::bottom() const
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| 		{
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| 			return (rotated_ ? area_.x + static_cast<int>(area_.width) : area_.y + static_cast<int>(area_.height));
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| 		}
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| 
 | |
| 		const ::nana::rectangle& area_rotator::result() const
 | |
| 		{
 | |
| 			return area_;
 | |
| 		}
 | |
| 	//end class area_rotator
 | |
| }
 | 
