
fix bug that listbox may throw std::runtime when the modal is enabled fix bug that textbox attachs a wrong event angent
408 lines
15 KiB
C++
408 lines
15 KiB
C++
/*
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* Nana GUI Programming Interface Implementation
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* Nana C++ Library(http://www.nanapro.org)
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* Copyright(C) 2003-2016 Jinhao(cnjinhao@hotmail.com)
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*
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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* http://www.boost.org/LICENSE_1_0.txt)
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*
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* @file: nana/gui/programming_interface.hpp
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*/
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#ifndef NANA_GUI_PROGRAMMING_INTERFACE_HPP
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#define NANA_GUI_PROGRAMMING_INTERFACE_HPP
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#include <nana/config.hpp>
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#include "effects.hpp"
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#include "detail/general_events.hpp"
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#include "detail/color_schemes.hpp"
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#include <nana/paint/image.hpp>
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#include <memory>
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namespace nana
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{
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class drawer_trigger;
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class widget;
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namespace dev
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{
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/// Traits for widget classes
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template<typename Widget>
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struct widget_traits
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{
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using event_type = typename Widget::event_type;
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using scheme_type = typename Widget::scheme_type;
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};
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template<>
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struct widget_traits<widget>
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{
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using event_type = ::nana::general_events;
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using scheme_type = ::nana::widget_geometrics;
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};
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}
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namespace API
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{
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namespace detail
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{
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::nana::widget_geometrics* make_scheme(::nana::detail::scheme_factory_interface&&);
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}
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void effects_edge_nimbus(window, effects::edge_nimbus);
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effects::edge_nimbus effects_edge_nimbus(window);
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void effects_bground(window, const effects::bground_factory_interface&, double fade_rate);
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bground_mode effects_bground_mode(window);
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void effects_bground_remove(window);
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//namespace dev
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//@brief: The interfaces defined in namespace dev are used for developing the nana.gui
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namespace dev
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{
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void affinity_execute(window window_handle, const std::function<void()>&);
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bool set_events(window, const std::shared_ptr<general_events>&);
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template<typename Scheme>
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std::unique_ptr<Scheme> make_scheme()
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{
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return std::unique_ptr<Scheme>{static_cast<Scheme*>(API::detail::make_scheme(::nana::detail::scheme_factory<Scheme>()))};
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}
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void set_scheme(window, widget_geometrics*);
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widget_geometrics* get_scheme(window);
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void attach_drawer(widget&, drawer_trigger&);
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::nana::detail::native_string_type window_caption(window) throw();
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void window_caption(window, ::nana::detail::native_string_type);
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window create_window(window, bool nested, const rectangle&, const appearance&, widget* attached);
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window create_widget(window, const rectangle&, widget* attached);
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window create_lite_widget(window, const rectangle&, widget* attached);
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#ifndef WIDGET_FRAME_DEPRECATED
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window create_frame(window, const rectangle&, widget* attached);
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#endif
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paint::graphics* window_graphics(window);
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void delay_restore(bool);
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void register_menu_window(window, bool has_keyboard);
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void set_menubar(window wd, bool attach);
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void enable_space_click(window, bool enable);
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/// Refreshs a widget surface
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/*
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* This function will copy the drawer surface into system window after the event process finished.
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*/
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void lazy_refresh();
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}//end namespace dev
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/// Returns the widget pointer of the specified window.
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/*
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* @param window_handle A handle to a window owning the widget.
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* @return A widget pointer.
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*/
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widget* get_widget(window window_handle);
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namespace detail
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{
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general_events* get_general_events(window);
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bool emit_event(event_code, window, const ::nana::event_arg&);
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class enum_widgets_function_base
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{
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public:
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virtual ~enum_widgets_function_base() = default;
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void enum_widgets(window, bool recursive);
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private:
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virtual bool _m_enum_fn(::nana::widget*) = 0;
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};
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template<typename Widget, typename EnumFunction>
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class enum_widgets_function
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: public enum_widgets_function_base
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{
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public:
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enum_widgets_function(EnumFunction && enum_fn)
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: enum_fn_(static_cast<EnumFunction&&>(enum_fn))
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{}
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private:
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bool _m_enum_fn(::nana::widget* wd) override
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{
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return _m_enum_call<Widget>(wd);
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}
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template<typename T, typename std::enable_if<std::is_same<::nana::widget, T>::value>::type* = nullptr>
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bool _m_enum_call(::nana::widget* wd)
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{
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enum_fn_(*wd);
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return true;
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}
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template<typename T, typename std::enable_if<!std::is_same<::nana::widget, T>::value>::type* = nullptr>
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bool _m_enum_call(::nana::widget* wd)
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{
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auto ptr = dynamic_cast<Widget*>(wd);
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if (nullptr == ptr)
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return false;
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enum_fn_(*ptr);
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return true;
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}
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private:
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EnumFunction && enum_fn_;
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};
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}//end namespace detail
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void exit(); ///< close all windows in current thread
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void exit_all(); ///< close all windows
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/// @brief Searchs whether the text contains a '&' and removes the character for transforming.
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/// If the text contains more than one '&' charachers, the others are ignored. e.g
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/// text = "&&a&bcd&ef", the result should be "&abcdef", shortkey = 'b', and pos = 2.
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std::string transform_shortkey_text
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( std::string text, ///< the text is transformed
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wchar_t &shortkey, ///< the character which indicates a short key.
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std::string::size_type *skpos ///< retrives the shortkey position if it is not a null_ptr;
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);
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bool register_shortkey(window, unsigned long);
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void unregister_shortkey(window);
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nana::point cursor_position();
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rectangle make_center(unsigned width, unsigned height); ///< Retrieves a rectangle which is in the center of the screen.
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rectangle make_center(window, unsigned width, unsigned height); ///< Retrieves a rectangle which is in the center of the window
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template<typename Widget=::nana::widget, typename EnumFunction>
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void enum_widgets(window wd, bool recursive, EnumFunction && fn)
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{
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static_assert(std::is_convertible<Widget, ::nana::widget>::value, "enum_widgets<Widget>: The specified Widget is not a widget type.");
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detail::enum_widgets_function<Widget, EnumFunction> enum_fn(static_cast<EnumFunction&&>(fn));
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enum_fn.enum_widgets(wd, recursive);
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}
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void window_icon_default(const paint::image& small_icon, const paint::image& big_icon = {});
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void window_icon(window, const paint::image& small_icon, const paint::image& big_icon = {});
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bool empty_window(window); ///< Determines whether a window is existing.
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bool is_window(window); ///< Determines whether a window is existing, equal to !empty_window.
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bool is_destroying(window); ///< Determines whether a window is destroying
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void enable_dropfiles(window, bool);
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/// \brief Retrieves the native window of a Nana.GUI window.
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///
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/// The native window type is platform-dependent. Under Microsoft Windows, a conversion can be employed between
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/// nana::native_window_type and HWND through reinterpret_cast operator. Under X System, a conversion can
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/// be employed between nana::native_window_type and Window through reinterpret_cast operator.
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/// \return If the function succeeds, the return value is the native window handle to the Nana.GUI window. If fails return zero.
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native_window_type root(window);
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window root(native_window_type); ///< Retrieves the native window of a Nana.GUI window.
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void fullscreen(window, bool);
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bool enabled_double_click(window, bool);
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#ifndef WIDGET_FRAME_DEPRECATED
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bool insert_frame(window frame, native_window_type);
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native_window_type frame_container(window frame);
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native_window_type frame_element(window frame, unsigned index);
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#endif
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void close_window(window);
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void show_window(window, bool show); ///< Sets a window visible state.
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void restore_window(window);
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void zoom_window(window, bool ask_for_max);
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bool visible(window);
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window get_parent_window(window);
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window get_owner_window(window);
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bool set_parent_window(window, window new_parent);
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template<typename Widget=::nana::widget>
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typename ::nana::dev::widget_traits<Widget>::event_type & events(window wd)
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{
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using event_type = typename ::nana::dev::widget_traits<Widget>::event_type;
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internal_scope_guard lock;
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auto * general_evt = detail::get_general_events(wd);
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if (nullptr == general_evt)
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throw std::invalid_argument("API::events(): bad parameter window handle, no events object or invalid window handle.");
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if (std::is_same<::nana::general_events, event_type>::value)
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return *static_cast<event_type*>(general_evt);
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auto * widget_evt = dynamic_cast<event_type*>(general_evt);
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if (nullptr == widget_evt)
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throw std::invalid_argument("API::events(): bad template parameter Widget, the widget type and window handle do not match.");
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return *widget_evt;
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}
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template<typename EventArg, typename std::enable_if<std::is_base_of< ::nana::event_arg, EventArg>::value>::type* = nullptr>
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bool emit_event(event_code evt_code, window wd, const EventArg& arg)
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{
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return detail::emit_event(evt_code, wd, arg);
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}
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void umake_event(event_handle);
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template<typename Widget = ::nana::widget>
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typename ::nana::dev::widget_traits<Widget>::scheme_type & scheme(window wd)
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{
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using scheme_type = typename ::nana::dev::widget_traits<Widget>::scheme_type;
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internal_scope_guard lock;
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auto * wdg_colors = dev::get_scheme(wd);
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if (nullptr == wdg_colors)
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throw std::invalid_argument("API::scheme(): bad parameter window handle, no events object or invalid window handle.");
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if (std::is_same<::nana::widget_geometrics, scheme_type>::value)
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return *static_cast<scheme_type*>(wdg_colors);
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auto * comp_wdg_colors = dynamic_cast<scheme_type*>(wdg_colors);
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if (nullptr == comp_wdg_colors)
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throw std::invalid_argument("API::scheme(): bad template parameter Widget, the widget type and window handle do not match.");
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return *comp_wdg_colors;
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}
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point window_position(window);
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void move_window(window, const point&);
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void move_window(window wd, const rectangle&);
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void bring_top(window, bool activated);
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bool set_window_z_order(window wd, window wd_after, z_order_action action_if_no_wd_after);
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void draw_through(window, std::function<void()>);
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void map_through_widgets(window, native_drawable_type);
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size window_size(window);
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void window_size(window, const size&);
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size window_outline_size(window);
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void window_outline_size(window, const size&);
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bool get_window_rectangle(window, rectangle&);
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bool track_window_size(window, const size&, bool true_for_max); ///< Sets the minimum or maximum tracking size of a window.
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void window_enabled(window, bool);
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bool window_enabled(window);
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/// Refresh the window and display it immediately calling the refresh function of its drawer_trigger.
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/*
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* The drawer::refresh() will be called. If the currently state is lazy_refrsh, the window is delayed to update the graphics until an event is finished.
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* @param window_handle A handle to the window to be refreshed.
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*/
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void refresh_window(window window_handle);
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void refresh_window_tree(window); ///< Refreshs the specified window and all it<69>s children windows, then display it immediately
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void update_window(window); ///< Copies the off-screen buffer to the screen for immediate display.
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void window_caption(window, const std::string& title_utf8);
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void window_caption(window, const std::wstring& title);
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::std::string window_caption(window);
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void window_cursor(window, cursor);
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cursor window_cursor(window);
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void activate_window(window);
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/// Determines whether the specified window will get the keyboard focus when its root window gets native system focus.
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bool is_focus_ready(window);
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/// Returns the current keyboard focus window.
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window focus_window();
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/// Sets the keyboard focus for a specified window.
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void focus_window(window);
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/// Returns a window which has grabbed the mouse input.
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window capture_window();
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/// Enables a window to grab the mouse input.
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/**
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* @param window_handle A handle to a window to grab the mouse input.
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* @param ignore_children Indicates whether to redirect the mouse input to its children if the mouse pointer is over its children.
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*/
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void set_capture(window window_handle, bool ignore_children);
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/// Disable a window to grab the mouse input.
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/**
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* @param window handle A handle to a window to release grab of mouse input.
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*/
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void release_capture(window window_handle);
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/// Blocks the execution and other windows' messages until the specified window is closed.
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void modal_window(window);
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/// Blocks the execution until the specified window is closesd.
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void wait_for(window);
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color fgcolor(window);
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color fgcolor(window, const color&);
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color bgcolor(window);
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color bgcolor(window, const color&);
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color activated_color(window);
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color activated_color(window, const color&);
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void create_caret(window, const size&);
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void destroy_caret(window);
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/// Opens an existing caret of a window.
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/**
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* This function returns an object to operate caret. The object doesn't create or destroy the caret.
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* When you are finished with the caret, be sure to reset the pointer.
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*
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* @param window_handle A handle to a window whose caret is to be retrieved
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* @return a pointer to the caret proxy.
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* @except throws std::runtime if the window doesn't have a caret when disable_throw is false
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*/
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::std::unique_ptr<caret_interface> open_caret(window window_handle, bool disable_throw = false);
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/// Enables that the user can give input focus to the specified window using TAB key.
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void tabstop(window);
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/// Enables or disables a window to receive a key_char event for pressing TAB key.
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/*
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* @param window_handle A handle to the window to catch TAB key through key_char event.
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* @param enable Indicates whether to enable or disable catch of TAB key. If this parameter is *true*, the window is
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* received a key_char when pressing TAB key, and the input focus is not changed. If this parameter is *false*, the
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* input focus is changed to the next tabstop window.
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*/
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void eat_tabstop(window window_handle, bool enable);
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/// Sets the input focus to the window which the tabstop is near to the specified window.
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/*
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* @param window_handle A handle to the window.
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* @param forward Indicates whether forward or backward window to be given the input focus.
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* @return A handle to the window which to be given the input focus.
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*/
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window move_tabstop(window window_handle, bool forward);
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/// Sets the window active state. If a window active state is false, the window will not obtain the focus when a mouse clicks on it wich will be obteined by take_if_has_active_false.
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void take_active(window, bool has_active, window take_if_has_active_false);
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bool window_graphics(window, nana::paint::graphics&);
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bool root_graphics(window, nana::paint::graphics&);
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bool get_visual_rectangle(window, nana::rectangle&);
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void typeface(window, const nana::paint::font&);
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paint::font typeface(window);
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bool calc_screen_point(window, point&); ///<Converts window coordinates to screen coordinates
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bool calc_window_point(window, point&); ///<Converts screen coordinates to window coordinates.
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window find_window(const nana::point& mspos);
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bool is_window_zoomed(window, bool ask_for_max); ///<Tests a window whether it is maximized or minimized.
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void widget_borderless(window, bool); ///<Enables or disables a borderless widget.
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bool widget_borderless(window); ///<Tests a widget whether it is borderless.
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nana::mouse_action mouse_action(window);
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nana::element_state element_state(window);
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bool ignore_mouse_focus(window, bool ignore); ///< Enables/disables the mouse focus, it returns the previous state
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bool ignore_mouse_focus(window); ///< Determines whether the mouse focus is enabled
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void at_safe_place(window, std::function<void()>);
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}//end namespace API
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}//end namespace nana
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#endif
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