nana/source/detail/macos_X11/msg_dispatcher.hpp
2015-10-11 18:31:30 +02:00

342 lines
7.9 KiB
C++

/*
* Message Dispatcher Implementation
* Copyright(C) 2003-2013 Jinhao(cnjinhao@hotmail.com)
*
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*
* @file: nana/detail/msg_dispatcher.hpp
*
* @DO NOT INCLUDE THIS HEADER FILE IN YOUR SOURCE FILE!!
*
* This class msg_dispatcher provides a simulation of Windows-like message
* dispatcher. Every event is dispatched into its own message queue for
* corresponding thread.
*/
#ifndef NANA_DETAIL_MSG_DISPATCHER_HPP
#define NANA_DETAIL_MSG_DISPATCHER_HPP
#include <nana/detail/linux_X11/msg_packet.hpp>
#include <nana/system/platform.hpp>
#include <list>
#include <set>
#include <map>
#include <mutex>
#include <condition_variable>
#include <memory>
#include <thread>
namespace nana
{
namespace detail
{
class msg_dispatcher
{
struct thread_binder
{
unsigned tid;
std::mutex mutex;
std::condition_variable cond;
std::list<msg_packet_tag> msg_queue;
std::set<Window> window;
};
public:
typedef msg_packet_tag msg_packet;
typedef void (*timer_proc_type)(unsigned tid);
typedef void (*event_proc_type)(Display*, msg_packet_tag&);
typedef int (*event_filter_type)(XEvent&, msg_packet_tag&);
typedef std::list<msg_packet_tag> msg_queue_type;
msg_dispatcher(Display* disp)
: display_(disp), is_work_(false)
{
proc_.event_proc = 0;
proc_.timer_proc = 0;
proc_.filter_proc = 0;
}
void set(timer_proc_type timer_proc, event_proc_type event_proc, event_filter_type filter)
{
proc_.timer_proc = timer_proc;
proc_.event_proc = event_proc;
proc_.filter_proc = filter;
}
void insert(Window wd)
{
unsigned tid = nana::system::this_thread_id();
bool start_driver;
{
std::lock_guard<decltype(table_.mutex)> lock(table_.mutex);
//No thread is running, so msg dispatcher should start the msg driver.
start_driver = (0 == table_.thr_table.size());
thread_binder * thr;
std::map<unsigned, thread_binder*>::iterator i = table_.thr_table.find(tid);
if(i == table_.thr_table.end())
{
thr = new thread_binder;
thr->tid = tid;
table_.thr_table.insert(std::make_pair(tid, thr));
}
else
thr = i->second;
thr->mutex.lock();
thr->window.insert(wd);
thr->mutex.unlock();
table_.wnd_table[wd] = thr;
}
if(start_driver && proc_.event_proc && proc_.timer_proc)
{
//It should start the msg driver, before starting it, the msg driver must be inactive.
if(thrd_)
{
is_work_ = false;
thrd_->join();
}
is_work_ = true;
thrd_ = std::unique_ptr<std::thread>(new std::thread([this](){ this->_m_msg_driver(); }));
}
}
void erase(Window wd)
{
std::lock_guard<decltype(table_.mutex)> lock(table_.mutex);
auto i = table_.wnd_table.find(wd);
if(i != table_.wnd_table.end())
{
thread_binder * const thr = i->second;
std::lock_guard<decltype(thr->mutex)> lock(thr->mutex);
for(auto li = thr->msg_queue.begin(); li != thr->msg_queue.end();)
{
if(wd == _m_window(*li))
li = thr->msg_queue.erase(li);
else
++li;
}
table_.wnd_table.erase(i);
thr->window.erase(wd);
//There still is at least one window alive.
if(thr->window.size())
{
//Make a cleanup msg packet to infor the dispatcher the window is closed.
msg_packet_tag msg;
msg.kind = msg.kind_cleanup;
msg.u.packet_window = wd;
thr->msg_queue.push_back(msg);
}
}
}
void dispatch(Window modal)
{
unsigned tid = nana::system::this_thread_id();
msg_packet_tag msg;
int qstate;
//Test whether the thread is registered for window, and retrieve the queue state for event
while((qstate = _m_read_queue(tid, msg, modal)))
{
//the queue is empty
if(-1 == qstate)
{
if(false == _m_wait_for_queue(tid))
proc_.timer_proc(tid);
}
else
{
proc_.event_proc(display_, msg);
}
}
}
private:
void _m_msg_driver()
{
int fd_X11 = ConnectionNumber(display_);
msg_packet_tag msg_pack;
XEvent event;
while(is_work_)
{
int pending;
{
nana::detail::platform_scope_guard lock;
pending = ::XPending(display_);
if(pending)
{
::XNextEvent(display_, &event);
if(::XFilterEvent(&event, None))
continue;
}
}
if(0 == pending)
{
fd_set fdset;
FD_ZERO(&fdset);
FD_SET(fd_X11, &fdset);
struct timeval tv;
tv.tv_usec = 10000;
tv.tv_sec = 0;
::select(fd_X11 + 1, &fdset, 0, 0, &tv);
}
else
{
switch(proc_.filter_proc(event, msg_pack))
{
case 0:
msg_pack.kind = msg_pack.kind_xevent;
msg_pack.u.xevent = event;
case 1:
_m_msg_dispatch(msg_pack);
}
}
}
}
private:
static Window _m_event_window(const XEvent& event)
{
switch(event.type)
{
case MapNotify:
case UnmapNotify:
return event.xmap.window;
}
return event.xkey.window;
}
static Window _m_window(const msg_packet_tag& pack)
{
switch(pack.kind)
{
case msg_packet_tag::kind_xevent:
return _m_event_window(pack.u.xevent);
case msg_packet_tag::kind_mouse_drop:
return pack.u.mouse_drop.window;
default:
break;
}
return 0;
}
void _m_msg_dispatch(const msg_packet_tag &msg)
{
std::lock_guard<decltype(table_.mutex)> lock(table_.mutex);
auto i = table_.wnd_table.find(_m_window(msg));
if(i != table_.wnd_table.end())
{
thread_binder * const thr = i->second;
std::lock_guard<decltype(thr->mutex)> lock(thr->mutex);
thr->msg_queue.push_back(msg);
thr->cond.notify_one();
}
}
//_m_read_queue
//@brief:Read the event from a specified thread queue.
//@return: 0 = exit the queue, 1 = fetch the msg, -1 = no msg
int _m_read_queue(unsigned tid, msg_packet_tag& msg, Window modal)
{
bool stop_driver = false;
{
std::lock_guard<decltype(table_.mutex)> lock(table_.mutex);
//Find the thread whether it is registered for the window.
auto i = table_.thr_table.find(tid);
if(i != table_.thr_table.end())
{
if(i->second->window.size())
{
msg_queue_type & queue = i->second->msg_queue;
if(queue.size())
{
msg = queue.front();
queue.pop_front();
//Check whether the event dispatcher is used for the modal window
//and when the modal window is closing, the event dispatcher would
//stop event pumping.
if((modal == msg.u.packet_window) && (msg.kind == msg.kind_cleanup))
return 0;
return 1;
}
else
return -1;
}
delete i->second;
table_.thr_table.erase(i);
stop_driver = (table_.thr_table.size() == 0);
}
}
if(stop_driver)
{
is_work_ = false;
thrd_->join();
thrd_.reset();
}
return 0;
}
//_m_wait_for_queue
// wait for the insertion of queue.
//return@ it returns true if the queue is not empty, otherwise the wait is timeout.
bool _m_wait_for_queue(unsigned tid)
{
thread_binder * thr = nullptr;
{
std::lock_guard<decltype(table_.mutex)> lock(table_.mutex);
auto i = table_.thr_table.find(tid);
if(i != table_.thr_table.end())
{
if(i->second->msg_queue.size())
return true;
thr = i->second;
}
}
//Waits for notifying the condition variable, it indicates a new msg is pushing into the queue.
std::unique_lock<decltype(thr->mutex)> lock(thr->mutex);
return (thr->cond.wait_for(lock, std::chrono::milliseconds(10)) != std::cv_status::timeout);
}
private:
Display * display_;
volatile bool is_work_;
std::unique_ptr<std::thread> thrd_;
struct table_tag
{
std::recursive_mutex mutex;
std::map<unsigned, thread_binder*> thr_table;
std::map<Window, thread_binder*> wnd_table;
}table_;
struct proc_tag
{
timer_proc_type timer_proc;
event_proc_type event_proc;
event_filter_type filter_proc;
}proc_;
};
}//end namespace detail
}//end namespace nana
#endif