nana/source/basic_types.cpp
cnjinhao e64b6ec2b2 Breaking changes for expr_color
Removed the typedef-name nana::color_t
2014-12-18 13:08:44 +08:00

502 lines
11 KiB
C++

/*
* Basic Types definition
* Copyright(C) 2003-2013 Jinhao(cnjinhao@hotmail.com)
*
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*
* @file: nana/basic_types.cpp
*/
#include <nana/basic_types.hpp>
namespace nana
{
rgb_color::rgb_color(unsigned clr)
: blue((0xFF00 & clr) >> 8), green(0xFF & clr), red((0xFF0000 & clr) >> 16)
{}
//class color
expr_color::expr_color(colors clr)
: expr_color((static_cast<unsigned>(clr)& 0xFF0000) >> 16, (static_cast<unsigned>(clr)& 0xFF00) >> 8, static_cast<unsigned>(clr)& 0xFF)
{}
expr_color::expr_color(colors clr, double alpha)
: expr_color((static_cast<unsigned>(clr)& 0xFF0000) >> 16, (static_cast<unsigned>(clr)& 0xFF00) >> 8, static_cast<unsigned>(clr)& 0xFF, alpha)
{}
expr_color::expr_color(const rgb_color& rgb)
: a_(1.0), r_(rgb.red), g_(rgb.green), b_(rgb.blue)
{
}
expr_color::expr_color(unsigned red, unsigned green, unsigned blue)
: a_(1.0), r_(red), g_(green), b_(blue)
{
}
expr_color::expr_color(unsigned red, unsigned green, unsigned blue, double alpha)
: a_(alpha), r_(red), g_(green), b_(blue)
{
if (alpha < 0.0)
a_ = 0.0;
else if (alpha > 1.0)
a_ = 1.0;
}
expr_color& expr_color::from_rgb(unsigned red, unsigned green, unsigned blue)
{
r_ = red;
g_ = green;
b_ = blue;
return *this;
}
double rgb_from_hue(double v1, double v2, double h)
{
if (h < 0.0)
h += 1.0;
else if (h > 1.0)
h -= 1.0;
if (h < 0.1666666) return v1 + (v2 - v1) * (6.0 * h);
if (h < 0.5) return v2;
if (h < 0.6666666) return v1 + (v2 - v1) * (4.0 - h * 6.0);
return v1;
}
expr_color& expr_color::from_hsl(double hue, double saturation, double lightness)
{
if (0.0 == saturation)
{
r_ = lightness * 255.0;
g_ = r_;
b_ = r_;
}
else
{
double var2;
if (lightness < 0.5)
var2 = lightness * (1.0 + saturation);
else
var2 = (lightness + saturation) - (saturation * lightness);
double var1 = 2.0 * lightness - var2;
r_ = 255.0 * rgb_from_hue(var1, var2, hue + 0.33333);
g_ = 255.0 * rgb_from_hue(var1, var2, hue);
b_ = 255.0 * rgb_from_hue(var1, var2, hue - 0.33333);
}
return *this;
}
expr_color& expr_color::alpha(double al)
{
if (al < 0.0)
a_ = 0.0;
else if (al > 1.0)
a_ = 1.0;
else
a_ = al;
return *this;
}
expr_color& expr_color::blend(const expr_color& bgcolor, bool ignore_bgcolor_alpha)
{
if (a_ < 1.0)
{
if (0.0 < a_)
{
if (ignore_bgcolor_alpha || (1.0 == bgcolor.b_))
{
r_ = r_ * a_ + bgcolor.r_ * (1.0 - a_);
g_ = g_ * a_ + bgcolor.g_ * (1.0 - a_);
b_ = b_ * a_ + bgcolor.b_ * (1.0 - a_);
a_ = 1.0;
}
else
{
r_ = r_ * a_ + bgcolor.r_ * bgcolor.a_ * (1.0 - a_);
g_ = g_ * a_ + bgcolor.g_ * bgcolor.a_ * (1.0 - a_);
b_ = b_ * a_ + bgcolor.b_ * bgcolor.a_ * (1.0 - a_);
a_ = a_ + (bgcolor.a_ * (1.0 - a_));
}
}
else
{
r_ = bgcolor.r_;
g_ = bgcolor.g_;
b_ = bgcolor.b_;
a_ = (ignore_bgcolor_alpha ? 1.0 : bgcolor.a_);
}
}
return *this;
}
expr_color& expr_color::blend(const expr_color& bgcolor, double alpha)
{
r_ = r_ * alpha + bgcolor.r_ * (1.0 - alpha);
g_ = g_ * alpha + bgcolor.g_ * (1.0 - alpha);
b_ = b_ * alpha + bgcolor.b_ * (1.0 - alpha);
a_ = 1.0;
return *this;
}
bool expr_color::invisible() const
{
return (a_ == 0.0);
}
pixel_color_t expr_color::px_color() const
{
return argb();
}
pixel_argb_t expr_color::argb() const
{
pixel_argb_t argb;
argb.element.red = static_cast<unsigned>(r_);
argb.element.green = static_cast<unsigned>(g_);
argb.element.blue = static_cast<unsigned>(b_);
argb.element.alpha_channel = static_cast<unsigned>(a_ * 255);
return argb;
}
pixel_rgba_t expr_color::rgba() const
{
pixel_rgba_t rgba;
rgba.element.red = static_cast<unsigned>(r_);
rgba.element.green = static_cast<unsigned>(g_);
rgba.element.blue = static_cast<unsigned>(b_);
rgba.element.alpha_channel = static_cast<unsigned>(a_ * 255);
return rgba;
}
const double& expr_color::r() const
{
return r_;
}
const double& expr_color::g() const
{
return g_;
}
const double& expr_color::b() const
{
return b_;
}
const double& expr_color::a() const
{
return a_;
}
bool expr_color::operator==(const expr_color& other) const
{
return (px_color().value == other.px_color().value);
}
bool expr_color::operator!=(const expr_color& other) const
{
return (px_color().value != other.px_color().value);
}
//end class color
//struct point
point::point():x(0), y(0){}
point::point(int x, int y):x(x), y(y){}
point::point(const rectangle& r)
: x(r.x), y(r.y)
{}
point& point::operator=(const rectangle& r)
{
x = r.x;
y = r.y;
return *this;
}
bool point::operator==(const point& rhs) const
{
return ((x == rhs.x) && (y == rhs.y));
}
bool point::operator!=(const point& rhs) const
{
return ((x != rhs.x) || (y != rhs.y));
}
bool point::operator<(const point& rhs) const
{
return ((y < rhs.y) || (y == rhs.y && x < rhs.x));
}
bool point::operator<=(const point& rhs) const
{
return ((y < rhs.y) || (y == rhs.y && x <= rhs.x));
}
bool point::operator>(const point& rhs) const
{
return ((y > rhs.y) || (y == rhs.y && x > rhs.x));
}
bool point::operator>=(const point& rhs) const
{
return ((y > rhs.y) || (y == rhs.y && x >= rhs.x));
}
point point::operator-(const point& rhs) const
{
return{x - rhs.x, y - rhs.y};
}
point point::operator+(const point& rhs) const
{
return{ x + rhs.x, y + rhs.y };
}
point& point::operator-=(const point& rhs)
{
x -= rhs.x;
y -= rhs.y;
return *this;
}
point& point::operator+=(const point& rhs)
{
x += rhs.x;
y += rhs.y;
return *this;
}
//end struct point
//struct upoint
upoint::upoint():x(0), y(0){}
upoint::upoint(unsigned x, unsigned y):x(x), y(y){}
bool upoint::operator==(const upoint& rhs) const
{
return ((x == rhs.x) && (y == rhs.y));
}
bool upoint::operator!=(const upoint& rhs) const
{
return ((x != rhs.x) || (y != rhs.y));
}
bool upoint::operator<(const upoint& rhs) const
{
return ((y < rhs.y) || (y == rhs.y && x < rhs.x));
}
bool upoint::operator<=(const upoint& rhs) const
{
return ((y < rhs.y) || (y == rhs.y && x <= rhs.x));
}
bool upoint::operator>(const upoint& rhs) const
{
return ((y > rhs.y) || (y == rhs.y && x > rhs.x));
}
bool upoint::operator>=(const upoint& rhs) const
{
return ((y > rhs.y) || (y == rhs.y && x >= rhs.x));
}
//end struct upoint
//struct size
size::size():width(0), height(0){}
size::size(unsigned width, unsigned height):width(width), height(height){}
size::size(const rectangle& r)
: width(r.width), height(r.height)
{}
size& size::operator=(const rectangle& r)
{
width = r.width;
height = r.height;
return *this;
}
bool size::empty() const
{
return (0 == width || 0 == height);
}
bool size::is_hit(const point& pos) const
{
return (0 <= pos.x && pos.x < static_cast<int>(width) && 0 <= pos.y && pos.y < static_cast<int>(height));
}
bool size::operator==(const size& rhs) const
{
return (width == rhs.width) && (height == rhs.height);
}
bool size::operator!=(const size& rhs) const
{
return (width != rhs.width) || (height != rhs.height);
}
size size::operator+(const size& sz) const
{
return{width + sz.width, height + sz.height};
}
//end struct size
//struct rectangle
rectangle::rectangle()
:x(0), y(0), width(0), height(0)
{}
rectangle::rectangle(int x, int y, unsigned width, unsigned height)
:x(x), y(y), width(width), height(height)
{}
rectangle::rectangle(const size & sz)
:x(0), y(0), width(sz.width), height(sz.height)
{}
rectangle::rectangle(const point & pos, const size& sz)
: x(pos.x), y(pos.y), width(sz.width), height(sz.height)
{}
bool rectangle::operator==(const rectangle& rhs) const
{
return (width == rhs.width) && (height == rhs.height) && (x == rhs.x) && (y == rhs.y);
}
bool rectangle::operator!=(const rectangle& rhs) const
{
return (width != rhs.width) || (height != rhs.height) || (x != rhs.x) || (y != rhs.y);
}
rectangle & rectangle::operator=(const point& pos)
{
x = pos.x;
y = pos.y;
return *this;
}
rectangle & rectangle::operator=(const size & sz)
{
width = sz.width;
height = sz.height;
return *this;
}
rectangle& rectangle::set_pos(const point& pos)
{
x = pos.x;
y = pos.y;
return *this;
}
rectangle& rectangle::set_size(const size& sz)
{
width = sz.width;
height = sz.height;
return *this;
}
rectangle& rectangle::pare_off(int pixels)
{
x += pixels;
y += pixels;
width -= (pixels << 1);
height -= (pixels << 1);
return *this;
}
int rectangle::right() const
{
return static_cast<int>(x + width);
}
int rectangle::bottom() const
{
return static_cast<int>(y + height);
}
bool rectangle::is_hit(int pos_x, int pos_y) const
{
return (x <= pos_x && pos_x < x + static_cast<int>(width)) &&
(y <= pos_y && pos_y < y + static_cast<int>(height));
}
bool rectangle::is_hit(const point& pos) const
{
return (x <= pos.x && pos.x < x + static_cast<int>(width)) &&
(y <= pos.y && pos.y < y + static_cast<int>(height));
}
bool rectangle::empty() const
{
return (0 == width) || (0 == height);
}
//end struct rectangle
//class area_rotator
area_rotator::area_rotator(bool rotated, const ::nana::rectangle& area)
: rotated_(rotated),
area_(area)
{}
int area_rotator::x() const
{
return (rotated_ ? area_.y : area_.x);
}
int & area_rotator::x_ref()
{
return (rotated_ ? area_.y : area_.x);
}
int area_rotator::y() const
{
return (rotated_ ? area_.x : area_.y);
}
int & area_rotator::y_ref()
{
return (rotated_ ? area_.x : area_.y);
}
unsigned area_rotator::w() const
{
return (rotated_ ? area_.height : area_.width);
}
unsigned & area_rotator::w_ref()
{
return (rotated_ ? area_.height : area_.width);
}
unsigned area_rotator::h() const
{
return (rotated_ ? area_.width : area_.height);
}
unsigned & area_rotator::h_ref()
{
return (rotated_ ? area_.width : area_.height);
}
int area_rotator::right() const
{
return (rotated_ ? area_.y + static_cast<int>(area_.height) : area_.x + static_cast<int>(area_.width));
}
int area_rotator::bottom() const
{
return (rotated_ ? area_.x + static_cast<int>(area_.width) : area_.y + static_cast<int>(area_.height));
}
const ::nana::rectangle& area_rotator::result() const
{
return area_;
}
//end class area_rotator
}