import json import pathlib import shutil from SCons.Script import * _BUILT_STAMPFILE = '.spp_built' _VERSION = 2 # bump if you change how the projects are build to trigger a clean build Import('env') def cmd_quote(s: str) -> str: escaped = s.replace('\\', '\\\\') return f'"{escaped}"' def _generate_cmake_c_flags(env, dependencies: 'list[dict]') -> str: parts = env['DEPS_CFLAGS'].copy() for dependency in dependencies: for path in dependency.get('CPPPATH', []): parts.append(f'-I{path}') return cmd_quote(' '.join(parts)) def _generate_cmake_cxx_flags(env, dependencies: 'list[dict]') -> str: parts = env['DEPS_CXXFLAGS'].copy() for dependency in dependencies: for path in dependency.get('CPPPATH', []): parts.append(f'-I{path}') return cmd_quote(' '.join(parts)) def _get_cmake_cxx_standard(env: Environment) -> str: return env['CXX_STANDARD'][3:] # we use "C++XX", CMake just "XX" def _get_cmake_prefix_path(dependencies: 'list[dict]') -> str: parts = [] for dependency in dependencies: for path in dependency.get('CMAKE_PREFIX_PATH', []): parts.append(path) return cmd_quote(';'.join(parts)) def _generate_cmake_args(env: Environment, dependencies: 'list[dict]') -> 'list[str]': args = [f'-DCMAKE_C_FLAGS={_generate_cmake_c_flags(env, dependencies)}', f'-DCMAKE_CXX_FLAGS={_generate_cmake_cxx_flags(env, dependencies)}', f'-DCMAKE_CXX_STANDARD={_get_cmake_cxx_standard(env)}', f'-DCMAKE_PREFIX_PATH={_get_cmake_prefix_path(dependencies)}'] for dependency in dependencies: for name, value in dependency.get('CMAKE_VARS', {}).items(): args.append(f'-D{name}={cmd_quote(value)}') return args def _calc_version_hash(env, dependencies: 'list[dict]') -> str: return json.dumps({ 'version': _VERSION, 'dependencies': dependencies, 'cxxflags': env['DEPS_CXXFLAGS'] }) def _cmake_project(env: Environment, project_root: str, generate_args: 'list[str]' = [], build_args : 'list[str]' = [], install_args : 'list[str]' = [], dependencies: 'list[dict]' = []) -> dict: config = env['BUILD_TYPE'] build_dir = os.path.join(project_root, f'build_{config}') install_dir = os.path.join(project_root, f'install_{config}') version_hash = _calc_version_hash(env, dependencies) stamp_file = pathlib.Path(install_dir, _BUILT_STAMPFILE) is_built = stamp_file.exists() if is_built: with stamp_file.open('r') as f: build_version = f.read() if build_version != version_hash: print(f'Rebuilding CMake project at {project_root} as the script version changed.') is_built = False if not is_built: shutil.rmtree(build_dir) shutil.rmtree(install_dir) if not is_built or env['UPDATE_REPOSITORIES']: print(f'Building {project_root}, config {config}') os.makedirs(build_dir, exist_ok=True) build_type = { 'debug': 'Debug', 'release_debug': 'RelWithDebInfo', 'release': 'Release', 'profile': 'RelWithDebInfo' }.get(env['BUILD_TYPE'], 'RelWithDebInfo') def run_cmd(args): if env.Execute(' '.join([str(s) for s in args])): Exit(1) # TODO: is this a problem? # environ = os.environ.copy() # environ['CXXFLAGS'] = ' '.join(f'-D{define}' for define in env['CPPDEFINES']) # TODO: who cares about windows? run_cmd(['cmake', '-G', 'Ninja', '-B', build_dir, f'-DCMAKE_BUILD_TYPE={build_type}', f'-DCMAKE_INSTALL_PREFIX={cmd_quote(install_dir)}', '-DBUILD_TESTING=OFF', *_generate_cmake_args(env, dependencies), *generate_args, project_root]) run_cmd(['cmake', '--build', *build_args, cmd_quote(build_dir)]) run_cmd(['cmake', '--install', *install_args, cmd_quote(build_dir)]) with pathlib.Path(install_dir, _BUILT_STAMPFILE).open('w') as f: f.write(version_hash) libpath = [] for lib_folder in ('lib', 'lib64'): full_path = os.path.join(install_dir, lib_folder) if os.path.exists(full_path): libpath.append(full_path) return { 'build_dir': build_dir, 'install_dir': install_dir, 'BINPATH': [os.path.join(install_dir, 'bin')], 'LIBPATH': libpath, 'CPPPATH': [os.path.join(install_dir, 'include')] } env.AddMethod(_cmake_project, 'CMakeProject') Return('env')