28 lines
1.1 KiB
Python
28 lines
1.1 KiB
Python
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import os
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import platform
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from SCons.Script import *
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def cook(env: Environment, git_ref: str = "main") -> dict:
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repo = env.Cook('GitBranch', repo_name = 'SDL', remote_url = 'https://github.com/libsdl-org/SDL.git', git_ref = git_ref)
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checkout_root = repo['checkout_root']
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build_result = env.Cook('CMakeProject', project_root=checkout_root, generate_args = ['-DSDL_STATIC=ON', '-DSDL_SHARED=OFF'])
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libs = []
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if platform.system() == 'Windows':
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if env['BUILD_TYPE'] == 'debug':
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libs.append('SDL2-staticd')
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else:
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libs.append('SDL2-static')
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libs.extend(('kernel32', 'user32', 'gdi32', 'winmm', 'imm32', 'ole32', 'oleaut32', 'version', 'uuid', 'advapi32', 'setupapi', 'shell32', 'dinput8'))
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else:
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if env['BUILD_TYPE'] == 'debug':
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libs.append('SDL2d')
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else:
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libs.append('SDL2')
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return {
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'LIBPATH': build_result['LIBPATH'],
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'CPPPATH': [os.path.join(build_result['install_dir'], 'include/SDL2')], # SDL is really weird about include paths ...
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'LIBS': libs
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}
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