scons-plus-plus/addons/cmake_project.py

107 lines
4.1 KiB
Python

import json
import pathlib
import shutil
from SCons.Script import *
_BUILT_STAMPFILE = '.spp_built'
_VERSION = 2 # bump if you change how the projects are build to trigger a clean build
Import('env')
def cmd_quote(s: str) -> str:
escaped = s.replace('\\', '\\\\')
return f'"{escaped}"'
def _generate_cmake_c_flags(env, dependencies: 'list[dict]') -> str:
parts = env['DEPS_CFLAGS'].copy()
for dependency in dependencies:
for path in dependency.get('CPPPATH', []):
parts.append(f'-I{path}')
return cmd_quote(' '.join(parts))
def _generate_cmake_cxx_flags(env, dependencies: 'list[dict]') -> str:
parts = env['DEPS_CXXFLAGS'].copy()
for dependency in dependencies:
for path in dependency.get('CPPPATH', []):
parts.append(f'-I{path}')
return cmd_quote(' '.join(parts))
def _get_cmake_cxx_standard(env: Environment) -> str:
return env['CXX_STANDARD'][3:] # we use "C++XX", CMake just "XX"
def _generate_cmake_args(env: Environment, dependencies: 'list[dict]') -> 'list[str]':
args = [f'-DCMAKE_C_FLAGS={_generate_cmake_c_flags(env, dependencies)}',
f'-DCMAKE_CXX_FLAGS={_generate_cmake_cxx_flags(env, dependencies)}',
f'-DCMAKE_CXX_STANDARD={_get_cmake_cxx_standard(env)}']
for dependency in dependencies:
for name, value in dependency.get('CMAKE_VARS', {}).items():
args.append(f'-D{name}={cmd_quote(value)}')
return args
def _calc_version_hash(env, dependencies: 'list[dict]') -> str:
return json.dumps({
'version': _VERSION,
'dependencies': dependencies,
'cxxflags': env['DEPS_CXXFLAGS']
})
def _cmake_project(env: Environment, project_root: str, generate_args: 'list[str]' = [], build_args : 'list[str]' = [], install_args : 'list[str]' = [], dependencies: 'list[dict]' = []) -> dict:
config = env['BUILD_TYPE']
build_dir = os.path.join(project_root, f'build_{config}')
install_dir = os.path.join(project_root, f'install_{config}')
version_hash = _calc_version_hash(env, dependencies)
stamp_file = pathlib.Path(install_dir, _BUILT_STAMPFILE)
is_built = stamp_file.exists()
if is_built:
with stamp_file.open('r') as f:
build_version = f.read()
if build_version != version_hash:
print(f'Rebuilding CMake project at {project_root} as the script version changed.')
is_built = False
if not is_built:
shutil.rmtree(build_dir)
shutil.rmtree(install_dir)
if not is_built or env['UPDATE_REPOSITORIES']:
print(f'Building {project_root}, config {config}')
os.makedirs(build_dir, exist_ok=True)
build_type = {
'debug': 'Debug',
'release_debug': 'RelWithDebInfo',
'release': 'Release',
'profile': 'RelWithDebInfo'
}.get(env['BUILD_TYPE'], 'RelWithDebInfo')
def run_cmd(args):
if env.Execute(' '.join([str(s) for s in args])):
Exit(1)
# TODO: is this a problem?
# environ = os.environ.copy()
# environ['CXXFLAGS'] = ' '.join(f'-D{define}' for define in env['CPPDEFINES']) # TODO: who cares about windows?
run_cmd(['cmake', '-G', 'Ninja', '-B', build_dir, f'-DCMAKE_BUILD_TYPE={build_type}',
f'-DCMAKE_INSTALL_PREFIX={cmd_quote(install_dir)}', '-DBUILD_TESTING=OFF',
*_generate_cmake_args(env, dependencies), *generate_args, project_root])
run_cmd(['cmake', '--build', *build_args, cmd_quote(build_dir)])
run_cmd(['cmake', '--install', *install_args, cmd_quote(build_dir)])
with pathlib.Path(install_dir, _BUILT_STAMPFILE).open('w') as f:
f.write(version_hash)
libpath = []
for lib_folder in ('lib', 'lib64'):
full_path = os.path.join(install_dir, lib_folder)
if os.path.exists(full_path):
libpath.append(full_path)
return {
'install_dir': install_dir,
'BINPATH': [os.path.join(install_dir, 'bin')],
'LIBPATH': libpath,
'CPPPATH': [os.path.join(install_dir, 'include')]
}
env.AddMethod(_cmake_project, 'CMakeProject')
Return('env')