From 05997e2d7fb9aa05d28ce2027a68d8fe1a36526f Mon Sep 17 00:00:00 2001 From: Patrick Wuttke Date: Fri, 11 Oct 2024 10:22:19 +0200 Subject: [PATCH] Added names to the generated executables (for project generation). --- private/sdl_gpu_test/SModule | 1 + private/texture_packer/SModule | 1 + 2 files changed, 2 insertions(+) diff --git a/private/sdl_gpu_test/SModule b/private/sdl_gpu_test/SModule index ccab8dc..c12e799 100644 --- a/private/sdl_gpu_test/SModule +++ b/private/sdl_gpu_test/SModule @@ -36,6 +36,7 @@ shader_files = env.Glob("#assets/shaders/glsl/*.frag") \ env.Append(CPPDEFINES = ['GLM_FORCE_DEPTH_ZERO_TO_ONE', 'GLM_FORCE_RADIANS', 'GLM_ENABLE_EXPERIMENTAL']) prog_app = env.UnityProgram( + name = 'SDL GPU Test', target = env['BIN_DIR'] + '/sdl_gpu_test', source = src_files, dependencies = { diff --git a/private/texture_packer/SModule b/private/texture_packer/SModule index 56da7b2..5dc0bb3 100644 --- a/private/texture_packer/SModule +++ b/private/texture_packer/SModule @@ -15,6 +15,7 @@ src_files = Split(""" """) prog_packer = env.UnityProgram( + name = 'Texture Packer', target = env['BIN_DIR'] + '/texture_packer', source = src_files, dependencies = {