Shader compilation, uniforms, vertex buffers and notes.

This commit is contained in:
2024-09-13 23:28:06 +02:00
parent d6745226a1
commit 660a6cedea
9 changed files with 370 additions and 28 deletions

View File

@@ -0,0 +1,8 @@
#version 460
layout(location = 0) in vec2 i_position;
void main()
{
gl_Position = vec4(i_position, 0.0, 1.0);
}