Added texture packer for automatically creating texture atlas on build.
This commit is contained in:
parent
b29fefa6ec
commit
cf4d4cb8a6
@ -5,6 +5,9 @@ config = {
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env = SConscript('external/scons-plus-plus/SConscript', exports = ['config'])
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env.Append(CPPPATH = [Dir('private'), Dir('public')])
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# texture packer
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env = env.Module('private/texture_packer/SModule')
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# app
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env = env.Module('private/sdl_gpu_test/SModule')
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3
assets/bitmaps/.gitignore
vendored
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3
assets/bitmaps/.gitignore
vendored
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@ -0,0 +1,3 @@
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# these are auto-generated
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ui.png
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ui.txt
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Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB |
2
external/scons-plus-plus
vendored
2
external/scons-plus-plus
vendored
@ -1 +1 @@
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Subproject commit b45fec75610a05ecf1e01b6b27807e20be5cd94b
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Subproject commit a7c736de56b438d2e47b074fc1b06d05cd7a0c35
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@ -11,6 +11,7 @@ src_files = Split("""
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util/bitmap.cpp
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util/font_map.cpp
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util/mesh.cpp
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util/texture_atlas.cpp
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0_clear_swapchain/app.cpp
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1_green_triangle/app.cpp
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@ -48,4 +49,16 @@ for shader_file in shader_files:
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spv = env.SpirV(source = shader_file, target=f'{shader_file}.spv')
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env.Default(spv)
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ui_textures = Split("""
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#assets/fonts/symtex.png
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#assets/bitmaps/cube.png
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#assets/bitmaps/sdl.png
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""")
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pack = env.PackTextures(
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target = '#assets/bitmaps/ui.png',
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source = ui_textures
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)
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env.Default(pack)
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Return('env')
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@ -84,14 +84,6 @@ void UIRenderer::init(Application& application)
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}
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});
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// load the font map for rendering text
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const FontMap fontMap = loadFontMap(application.getFileSystem().getPath("fonts/symtext.fnt"));
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mFontMap = makeUVFontMap({
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.original = &fontMap,
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.textureWidth = 256,
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.textureHeight = 256
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});
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// create texture and sampler
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sdlpp::GPUTextureCreateArgs textureArgs = {
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.format = sdlpp::GPUTextureFormat::R8G8B8A8_UNORM_SRGB,
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@ -99,6 +91,30 @@ void UIRenderer::init(Application& application)
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};
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mTexture = application.loadTexture("bitmaps/ui.png", textureArgs);
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// load the texture atlas
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const TextureAtlas textureAtlas = loadTextureAtlas(application.getFileSystem().getPath("bitmaps/ui.txt"));
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mTextureAtlas = makeUVTextureAtlas({
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.original = &textureAtlas,
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.textureWidth = textureArgs.width,
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.textureHeight = textureArgs.height
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});
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auto itEntry = mTextureAtlas.entries.find("assets/fonts/symtex.png");
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if (itEntry == mTextureAtlas.entries.end())
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{
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throw std::runtime_error("Texture atlas is missing entry for the font.");
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}
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// load the font map for rendering text
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const FontMap fontMap = loadFontMap(application.getFileSystem().getPath("fonts/symtext.fnt"));
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mFontMap = makeUVFontMap({
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.original = &fontMap,
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.textureWidth = textureArgs.width,
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.textureHeight = textureArgs.height,
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.textureOffsetX = itEntry->second.uvX,
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.textureOffsetY = itEntry->second.uvY
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});
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mSampler.create(device, {});
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}
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@ -9,6 +9,7 @@
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#include "../application.hpp"
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#include "../sdlpp/gpu.hpp"
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#include "../util/font_map.hpp"
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#include "../util/texture_atlas.hpp"
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namespace sdl_gpu_test::inline app6
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{
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@ -58,6 +59,7 @@ private:
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std::vector<UIVertex> mVertices;
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std::vector<primitive_id_t> mTriangleOwners;
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primitive_id_t mNextOwner = 1;
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UVTextureAtlas mTextureAtlas;
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UVFontMap mFontMap;
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bool mVerticesDirty = true;
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std::size_t mVertexBufferSize = 0;
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@ -72,7 +72,7 @@ int main(int argc, char* argv[])
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}
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catch (std::runtime_error& error)
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{
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spdlog::error("{}.", error.what());
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spdlog::error("{}", error.what());
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return USER_ERROR;
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}
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@ -75,8 +75,8 @@ UVFontMap makeUVFontMap(const MakeUVFontMapArgs& args)
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{
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const FontMapEntry& origEntry = args.original->entries[chr];
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result.entries[chr] = {
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.uvX = static_cast<float>(origEntry.x + args.textureOffsetX) / static_cast<float>(args.textureWidth),
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.uvY = static_cast<float>(origEntry.y + args.textureOffsetX) / static_cast<float>(args.textureHeight),
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.uvX = static_cast<float>(origEntry.x) / static_cast<float>(args.textureWidth) + args.textureOffsetX,
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.uvY = static_cast<float>(origEntry.y) / static_cast<float>(args.textureHeight) + args.textureOffsetY,
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.uvWidth = static_cast<float>(origEntry.width) / static_cast<float>(args.textureWidth),
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.uvHeight = static_cast<float>(origEntry.height) / static_cast<float>(args.textureHeight),
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.width = origEntry.width,
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@ -53,8 +53,8 @@ struct MakeUVFontMapArgs
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const FontMap* original;
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unsigned textureWidth;
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unsigned textureHeight;
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unsigned textureOffsetX = 0;
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unsigned textureOffsetY = 0;
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float textureOffsetX = 0.f;
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float textureOffsetY = 0.f;
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};
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[[nodiscard]]
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53
private/sdl_gpu_test/util/texture_atlas.cpp
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53
private/sdl_gpu_test/util/texture_atlas.cpp
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@ -0,0 +1,53 @@
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#include "./texture_atlas.hpp"
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#include <mijin/util/string.hpp>
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namespace sdl_gpu_test
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{
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TextureAtlas loadTextureAtlas(const mijin::PathReference& path)
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{
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std::unique_ptr<mijin::Stream> stream;
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mijin::throwOnError(path.open(mijin::FileOpenMode::READ, stream));
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auto parseNumber = [](std::string_view value, auto& outNumber)
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{
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if (!mijin::toNumber(value, outNumber))
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{
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throw std::runtime_error("Invalid number.");
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}
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};
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TextureAtlas result;
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std::string line;
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while (!stream->isAtEnd())
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{
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mijin::throwOnError(stream->readLine(line));
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const auto [name, x, y, width, height] = mijin::splitFixed<5>(line, " ");
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TextureAtlasEntry entry;
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parseNumber(x, entry.x);
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parseNumber(y, entry.y);
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parseNumber(width, entry.width);
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parseNumber(height, entry.height);
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result.entries.emplace(name, entry);
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}
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return result;
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}
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UVTextureAtlas makeUVTextureAtlas(const MakeUVTextureAtlasArgs& args)
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{
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UVTextureAtlas result;
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for (const auto& [name, origEntry] : args.original->entries)
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{
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result.entries.emplace(name, UVTextureAtlasEntry{
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.uvX = static_cast<float>(origEntry.x) / static_cast<float>(args.textureWidth),
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.uvY = static_cast<float>(origEntry.y) / static_cast<float>(args.textureHeight),
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.uvWidth = static_cast<float>(origEntry.width) / static_cast<float>(args.textureWidth),
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.uvHeight = static_cast<float>(origEntry.height) / static_cast<float>(args.textureHeight),
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.width = origEntry.width,
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.height = origEntry.height
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});
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}
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return result;
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}
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}
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@ -4,11 +4,53 @@
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#if !defined(SDL_GPU_TEST_PRIVATE_SDL_GPU_TEST_UTIL_TEXTURE_ATLAS_HPP_INCLUDED)
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#define SDL_GPU_TEST_PRIVATE_SDL_GPU_TEST_UTIL_TEXTURE_ATLAS_HPP_INCLUDED 1
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#include <vector>
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#include <string>
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#include <unordered_map>
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#include <mijin/virtual_filesystem/filesystem.hpp>
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namespace sdl_gpu_test
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{
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struct TextureAtlasEntry
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{
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unsigned x = 0;
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unsigned y = 0;
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unsigned width = 0;
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unsigned height = 0;
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};
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struct TextureAtlas
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{
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std::unordered_map<std::string, TextureAtlasEntry> entries;
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};
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struct UVTextureAtlasEntry
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{
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float uvX = 0.f;
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float uvY = 0.f;
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float uvWidth = 0.f;
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float uvHeight = 0.f;
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unsigned width = 0;
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unsigned height = 0;
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};
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struct UVTextureAtlas
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{
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std::unordered_map<std::string, UVTextureAtlasEntry> entries;
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};
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struct MakeUVTextureAtlasArgs
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{
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const TextureAtlas* original;
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unsigned textureWidth;
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unsigned textureHeight;
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};
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[[nodiscard]]
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TextureAtlas loadTextureAtlas(const mijin::PathReference& path);
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[[nodiscard]]
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UVTextureAtlas makeUVTextureAtlas(const MakeUVTextureAtlasArgs& args);
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} // namespace sdl_gpu_test
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#endif // !defined(SDL_GPU_TEST_PRIVATE_SDL_GPU_TEST_UTIL_TEXTURE_ATLAS_HPP_INCLUDED)
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40
private/texture_packer/SModule
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40
private/texture_packer/SModule
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@ -0,0 +1,40 @@
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import os
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Import('env')
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def _exe_name() -> str:
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if os.name == 'nt':
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return env['BIN_DIR'] + '/texture_packer.exe'
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return env['BIN_DIR'] + '/texture_packer'
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src_files = Split("""
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main.cpp
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packer.cpp
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""")
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prog_packer = env.UnityProgram(
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target = env['BIN_DIR'] + '/texture_packer',
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source = src_files,
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dependencies = {
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'argparse': {},
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'mijin': {},
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'rectpack2D': {},
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'spdlog': {},
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'stb': {}
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}
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)
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env.Default(prog_packer)
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def _pack_textures(env, target: str, source: 'list[str]'):
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cmd = env.Command(
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target = target,
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source = source,
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action = f'{_exe_name()} $TARGET $SOURCES'
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)
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# env.Depends(cmd, prog_packer)
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return cmd
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env.AddMethod(_pack_textures, 'PackTextures')
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Return('env')
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54
private/texture_packer/main.cpp
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54
private/texture_packer/main.cpp
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@ -0,0 +1,54 @@
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#include <string>
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#include <vector>
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#include <argparse/argparse.hpp>
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#include <spdlog/spdlog.h>
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#include <mijin/util/winundef.hpp>
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#include "./packer.hpp"
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namespace
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{
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inline constexpr int APP_ERROR = 1;
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inline constexpr int USER_ERROR = 2;
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}
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int main(int argc, char* argv[])
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{
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std::string outputFile;
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std::vector<std::string> inputFiles;
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argparse::ArgumentParser parser("texture_packer");
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parser.add_argument("output_file")
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.store_into(outputFile);
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parser.add_argument("input_file")
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.store_into(inputFiles)
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.nargs(argparse::nargs_pattern::at_least_one);
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// now parse
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try
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{
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parser.parse_args(argc, argv);
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}
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catch (std::runtime_error& error)
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{
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spdlog::error("{}", error.what());
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return USER_ERROR;
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}
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try
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{
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sdl_gpu_test::Packer packer;
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for (const std::string& inputFile : inputFiles)
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{
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packer.addImage(inputFile);
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}
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packer.pack(outputFile);
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}
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catch(const std::runtime_error& error)
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{
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spdlog::error("{}", error.what());
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return USER_ERROR;
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}
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return 0;
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}
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120
private/texture_packer/packer.cpp
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120
private/texture_packer/packer.cpp
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#include "./packer.hpp"
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#include <finders_interface.h>
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#include <mijin/io/stream.hpp>
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#include <mijin/util/iterators.hpp>
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#define STBI_ASSERT(x) MIJIN_ASSERT(x, #x)
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#define STB_IMAGE_IMPLEMENTATION
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#include <stb_image.h>
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#undef STB_IMAGE_IMPLEMENTATION
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#undef STBI_ASSERT
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#define STBIW_ASSERT(x) MIJIN_ASSERT(x, #x)
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#include <stb_image_write.h>
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#undef STB_IMAGE_WRITE_IMPLEMENTATION
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#undef STBIW_ASSERT
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namespace sdl_gpu_test
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{
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void Packer::addImage(const fs::path& path)
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{
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int width = 0;
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int height = 0;
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int numComponents = 0;
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stbi_uc* pixels = stbi_load(
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/* filename = */ path.generic_string().c_str(),
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/* x = */ &width,
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/* y = */ &height,
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/* channels_in_file = */ &numComponents,
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/* desired_channels = */ 4
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);
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if (pixels == nullptr)
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{
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throw std::runtime_error("Error loading image.");
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}
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mImages.push_back({
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.name = path.generic_string(),
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.data = std::unique_ptr<Pixel[], FreeDeleter>(reinterpret_cast<Pixel*>(pixels)),
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.width = static_cast<unsigned>(width),
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.height = static_cast<unsigned>(height)
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});
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}
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void Packer::pack(const fs::path& outputPath)
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{
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static constexpr bool allowFlip = false; // TODO: this could work?
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static constexpr rectpack2D::flipping_option flippingOption = rectpack2D::flipping_option::DISABLED;
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using spaces_type_t = rectpack2D::empty_spaces<allowFlip, rectpack2D::default_empty_spaces>;
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using rect_type_t = rectpack2D::output_rect_t<spaces_type_t>;
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auto reportSuccessful = [&](rect_type_t&)
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{
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return rectpack2D::callback_result::CONTINUE_PACKING;
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};
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auto reportUnsuccessful = [&](rect_type_t&)-> rectpack2D::callback_result
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{
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throw std::runtime_error("Could not fit images.");
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};
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static constexpr int maxSide = 4096;
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static constexpr int discardStep = -4;
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std::vector<rect_type_t> rectangles;
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rectangles.reserve(mImages.size());
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for (const ImageData& imageData : mImages)
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{
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rectangles.emplace_back(0, 0, imageData.width, imageData.height);
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}
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const rectpack2D::rect_wh resultSize = rectpack2D::find_best_packing<spaces_type_t>(
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rectangles,
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rectpack2D::make_finder_input(
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maxSide, discardStep, reportSuccessful, reportUnsuccessful, flippingOption
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)
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);
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std::vector<Pixel> resultPixels;
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resultPixels.resize(resultSize.area());
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for (const auto& [imageData, rect] : mijin::zip(mImages, rectangles))
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{
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for (unsigned row = 0; row < imageData.height; ++row)
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{
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const Pixel* src = &imageData.data[row * imageData.width];
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Pixel* dst = &resultPixels[(rect.y + row) * resultSize.w + rect.x];
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std::copy_n(src, imageData.width, dst);
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}
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}
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const int writeResult = stbi_write_png(
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/* filename = */ outputPath.generic_string().c_str(),
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/* x = */ resultSize.w,
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/* y = */ resultSize.h,
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/* comp = */ 4,
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/* data = */ resultPixels.data(),
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/* stride_bytes = */ resultSize.w * sizeof(Pixel)
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);
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if (!writeResult)
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{
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throw std::runtime_error("Error writing result image.");
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}
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fs::path atlasPath(outputPath);
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atlasPath.replace_extension("txt");
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mijin::FileStream fileStream;
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mijin::throwOnError(fileStream.open(atlasPath.generic_string(), mijin::FileOpenMode::WRITE));
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for (const auto& [imageData, rect] : mijin::zip(mImages, rectangles))
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{
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mijin::throwOnError(fileStream.writeText(std::format("{} {} {} {} {}\n",
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imageData.name, rect.x, rect.y, rect.w, rect.h)));
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}
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fileStream.close();
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}
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}
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47
private/texture_packer/packer.hpp
Normal file
47
private/texture_packer/packer.hpp
Normal file
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#pragma once
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#if !defined(SDL_GPU_TEST_PRIVATE_TEXTURE_PACKER_PACKER_HPP_INCLUDED)
|
||||
#define SDL_GPU_TEST_PRIVATE_TEXTURE_PACKER_PACKER_HPP_INCLUDED 1
|
||||
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace sdl_gpu_test
|
||||
{
|
||||
struct FreeDeleter
|
||||
{
|
||||
void operator()(void* ptr) noexcept
|
||||
{
|
||||
std::free(ptr);
|
||||
}
|
||||
};
|
||||
|
||||
class Packer
|
||||
{
|
||||
private:
|
||||
struct Pixel
|
||||
{
|
||||
std::uint8_t r;
|
||||
std::uint8_t g;
|
||||
std::uint8_t b;
|
||||
std::uint8_t a;
|
||||
};
|
||||
struct ImageData
|
||||
{
|
||||
std::string name;
|
||||
std::unique_ptr<Pixel[], FreeDeleter> data;
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
};
|
||||
|
||||
std::vector<ImageData> mImages;
|
||||
public:
|
||||
void addImage(const fs::path& path);
|
||||
void pack(const fs::path& outputPath);
|
||||
};
|
||||
} // namespace sdl_gpu_test
|
||||
|
||||
#endif // !defined(SDL_GPU_TEST_PRIVATE_TEXTURE_PACKER_PACKER_HPP_INCLUDED)
|
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Block a user