17 lines
232 B
GLSL
17 lines
232 B
GLSL
#version 460
|
|
|
|
layout(location = 0)
|
|
in vec2 i_position;
|
|
|
|
layout(location = 1)
|
|
in vec2 i_texCoord;
|
|
|
|
layout(location = 0)
|
|
out vec2 o_texCoord;
|
|
|
|
void main()
|
|
{
|
|
gl_Position = vec4(i_position, 0.0, 1.0);
|
|
o_texCoord = i_texCoord;
|
|
}
|