10 lines
		
	
	
		
			110 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
		
			110 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 460
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| 
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| layout(location = 0)
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| out vec4 o_color;
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| 
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| void main()
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| {
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|     o_color = vec4(0.0, 1.0, 0.0, 1.0);
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| }
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