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mewin/sdl_gpu_test
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sdl_gpu_test/private/sdl_gpu_test
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Patrick Wuttke aaf5818c45 How'd that get in there?
2024-09-15 22:36:40 +02:00
..
0_clear_swapchain
Include older iterations as separate applications.
2024-09-15 15:34:05 +02:00
1_green_triangle
Include older iterations as separate applications.
2024-09-15 15:34:05 +02:00
2_triangle_with_texcoords
Include older iterations as separate applications.
2024-09-15 15:34:05 +02:00
3_textured_quad
Include older iterations as separate applications.
2024-09-15 15:34:05 +02:00
4_textured_cube
Include older iterations as separate applications.
2024-09-15 15:34:05 +02:00
5_input
How'd that get in there?
2024-09-15 22:36:40 +02:00
sdlpp
A lot of input.
2024-09-15 22:31:54 +02:00
util
Added argument for selecting the app to run.
2024-09-15 16:26:15 +02:00
application.cpp
A lot of input.
2024-09-15 22:31:54 +02:00
application.hpp
A lot of input.
2024-09-15 22:31:54 +02:00
DirStackFileIncluder.h
Added code to create shaders and graphics pipelines.
2024-09-12 17:14:52 +02:00
glsl_compiler.cpp
Get swapchain texture and clear it red.
2024-09-13 00:36:29 +02:00
glsl_compiler.hpp
Get swapchain texture and clear it red.
2024-09-13 00:36:29 +02:00
main.cpp
A lot of input.
2024-09-15 22:31:54 +02:00
SModule
A lot of input.
2024-09-15 22:31:54 +02:00
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