Import('env') env.ModuleConfig( name = '{{name}}', description = '', cxx_namespace = '{{folder_name}}' ) src_files = Split(""" main.cpp """) prog_app = env.UnityProgram( name = '{{name}}', target = env['BIN_DIR'] + '/{{target_name}}', source = src_files, dependencies = { 'mijin': {} } ) Return('env')