Update for Vulkan-Docs 1.1.115
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@@ -154,7 +154,7 @@ server.
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<type category="define">// Vulkan 1.1 version number
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#define <name>VK_API_VERSION_1_1</name> <type>VK_MAKE_VERSION</type>(1, 1, 0)// Patch version should always be set to 0</type>
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<type category="define">// Version of this file
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#define <name>VK_HEADER_VERSION</name> 114</type>
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#define <name>VK_HEADER_VERSION</name> 115</type>
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<type category="define">
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#define <name>VK_DEFINE_HANDLE</name>(object) typedef struct object##_T* object;</type>
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@@ -2989,12 +2989,13 @@ typedef void <name>CAMetalLayer</name>;
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<member><type>VkBool32</type> <name>shaderDrawParameters</name></member>
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</type>
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<type category="struct" name="VkPhysicalDeviceShaderDrawParameterFeatures" alias="VkPhysicalDeviceShaderDrawParametersFeatures"/>
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<type category="struct" name="VkPhysicalDeviceFloat16Int8FeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
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<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
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<type category="struct" name="VkPhysicalDeviceShaderFloat16Int8FeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
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<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
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<member noautovalidity="true"><type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
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<member><type>VkBool32</type> <name>shaderFloat16</name></member> <!-- 16-bit floats (halfs) in shaders -->
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<member><type>VkBool32</type> <name>shaderInt8</name></member> <!-- 8-bit integers in shaders -->
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</type>
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<type category="struct" name="VkPhysicalDeviceFloat16Int8FeaturesKHR" alias="VkPhysicalDeviceShaderFloat16Int8FeaturesKHR"/>
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<type category="struct" name="VkPhysicalDeviceFloatControlsPropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
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<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
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<member><type>void</type>* <name>pNext</name></member>
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@@ -3926,8 +3927,8 @@ typedef void <name>CAMetalLayer</name>;
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<member><type>VkSampleCountFlags</type> <name>depthStencilSamples</name></member>
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<member><type>VkSampleCountFlags</type> <name>colorSamples</name></member>
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</type>
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<type category="struct" name="VkPhysicalDeviceShaderIntegerFunctions2INTEL" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
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<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS2_FEATURES_INTEL"><type>VkStructureType</type> <name>sType</name></member>
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<type category="struct" name="VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
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<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL"><type>VkStructureType</type> <name>sType</name></member>
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<member><type>void</type>* <name>pNext</name></member>
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<member><type>VkBool32</type> <name>shaderIntegerFunctions2</name></member>
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</type>
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@@ -4002,7 +4003,7 @@ typedef void <name>CAMetalLayer</name>;
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<member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
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<member><type>VkBool32</type> <name>texelBufferAlignment</name></member>
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</type>
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<type category="struct" name="VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT" structextends="VkPhysicalDeviceMemoryProperties2" returnedonly="true">
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<type category="struct" name="VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
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<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
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<member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
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<member><type>VkDeviceSize</type> <name>storageTexelBufferOffsetAlignmentBytes</name></member>
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@@ -9079,7 +9080,9 @@ typedef void <name>CAMetalLayer</name>;
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<require>
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<enum value="1" name="VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION"/>
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<enum value=""VK_KHR_shader_float16_int8"" name="VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME"/>
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<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR"/>
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<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR"/>
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<enum extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR" alias="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR"/>
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<type name="VkPhysicalDeviceShaderFloat16Int8FeaturesKHR"/>
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<type name="VkPhysicalDeviceFloat16Int8FeaturesKHR"/>
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</require>
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</extension>
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@@ -10587,10 +10590,10 @@ typedef void <name>CAMetalLayer</name>;
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</extension>
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<extension name="VK_INTEL_shader_integer_functions2" number="210" type="device" requires="VK_KHR_get_physical_device_properties2" author="INTEL" contact="Ian Romanick @ianromanick" supported="vulkan">
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<require>
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<enum value="1" name="VK_INTEL_SHADER_INTEGER_FUNCTIONS2_SPEC_VERSION"/>
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<enum value=""VK_INTEL_shader_integer_functions2"" name="VK_INTEL_SHADER_INTEGER_FUNCTIONS2_EXTENSION_NAME"/>
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<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS2_FEATURES_INTEL"/>
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<type name="VkPhysicalDeviceShaderIntegerFunctions2INTEL"/>
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<enum value="1" name="VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION"/>
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<enum value=""VK_INTEL_shader_integer_functions2"" name="VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME"/>
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<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL"/>
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<type name="VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL"/>
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</require>
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</extension>
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<extension name="VK_INTEL_performance_query" number="211" type="device" author="INTEL" contact="Lionel Landwerlin @llandwerlin" supported="vulkan">
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